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  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    Is Monster Hunter Wilds going to be similar to World? Like Sunrise / Break was the more mobile smaller game and now they revert back to a bigger World -style?

    I am in the business of saving lives.
  • I needed anime to post.I needed anime to post. boom Registered User regular
    Monster Hunter basically has two teams working on games with alternating releases. So this is the next game from the World team, whereas the Rise team was working on their game simultaneously, but couldn't necessarily incorporate EVERYTHING learned from World into it. Likewise, this one will not be able to fully incorporate everything learned from Rise.

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  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    I thought it was something like that alternating back and forth.

    I am in the business of saving lives.
  • Crippl3Crippl3 oh noRegistered User regular
    edited May 31
    some more info on Path of Exile 2 co-op:
    https://youtube.com/watch?v=H_phjtq-ZE8

    Couch co-op is available on PC and consoles, you can play together on the same account or sign in to two accounts so each player can use their own characters
    The game has full cross-play and cross-progression, unlike PoE1 which was entirely separate between PC/PlayStation/Xbox
    Fully-customizable hotbars/bindings for controller, you can pick what button every ability and flask is on
    New help system allows you to pop-up explanations of all your stats and keywordson items with mouse-over/highlight help pages ala Pyre/Pentiment/Pillars of Eternity (you can even open multiple ones at once)
    Beta starting "late 2024" on both PC and console

    Crippl3 on
  • BahamutZEROBahamutZERO Registered User, Moderator mod
    so is this game replacing PoE 1 somehow? I've gotten quite confused on what PoE 2 actually is in relation to 1

    BahamutZERO.gif
  • JarsJars Registered User regular
    aren't people pissed about poe2 for whatever reason?

  • TynnanTynnan seldom correct, never unsure Registered User regular
    Feels like 2's are the new 1's these days

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited May 31
    KUT KU SIGHTING
    i6zsr0ikb7ws.png

    Maddoc on
  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    Idgi

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • Crippl3Crippl3 oh noRegistered User regular
    so is this game replacing PoE 1 somehow? I've gotten quite confused on what PoE 2 actually is in relation to 1

    2 separate games with different mechanics and systems. Originally the plan was to update PoE 1 and turn it into 2, but it would be too radical a change and would alienate players that wanted to play the old content and old gameplay. 2 is much much more action-focused, with things like a dodge roll and direct WASD movement, while 1 is classic click-to-move ala Diablo and the rest, plus tons of other changes. It would just be too much to dump on the old game so they're making it it's own game.
    PoE 1 will continue to exist and have it's own new updates and Leagues after 2 comes out, it won't be abandoned.

  • BahamutZEROBahamutZERO Registered User, Moderator mod
    have they changed course with the POE2 thing several times already? I feel like this is the third or fourth version of what POE2 is gonna be I've heard about

    BahamutZERO.gif
  • I needed anime to post.I needed anime to post. boom Registered User regular
    Brolo would just like you to know that there's an attractive blonde woman in Monster Hunter Wilds that he wants to fuck

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  • milskimilski Poyo! Registered User regular
    Idgi

    JoCat is an online personality who makes animated youtube videos, most notably the "crap guide to" various things (MH weapons, D&D classes, FFXIV classes, etc.). He's a pretty funny guy!

    At one point he released an animated song called "I like girls" where he expounded upon the varying types of women he liked, which was one of those things that was harmless but simultaneously set off a large number of terminally online people's "this is cringe and woke" alarms, and at the same time also set off a large number of different kinds of terminally online people's "this is creepy and predatory" alarms, resulting in an extremely stupid internet firestorm.

    Thus, the tweet by JoCat is a joke about how this time, if he said the new Monster Hunter lady was super attractive, it would result in zero controversy or issue whatsoever.

    I ate an engineer
  • Crippl3Crippl3 oh noRegistered User regular
    have they changed course with the POE2 thing several times already? I feel like this is the third or fourth version of what POE2 is gonna be I've heard about

    no, but they've been working on it and talking about it for a long time. Originally they were going to have just one unified game with both campaigns, 1 and 2, with unique playable characters, abilities, etc. but a shared endgame system. Last year at their ExileCon event they announced that they'd be splitting it into two separate games with entirely unique gameplay and content, with nothing except microtransactions carrying over between them.

  • ChicoBlueChicoBlue Registered User regular
    There's a big sloppy monster with a big sloppy mace-like tongue and this is the part of the trailer that got you going??

  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    Concord went from "this looks awesome" to "fuck this game" in a heartbeat and I should have known from the start. "Hey, look at these cool/funny characters with some fun dialog and they.. hrm.. they have powers, ok, that's fine, maybe it's a GotG-alike.. the enemies have powers too.. and there's five of.. ahhhhh fuck."

  • ProhassProhass Registered User regular
    edited May 31
    Yeah every time a game gets to the part of its preview where it’s pvp or 5v5 I have this energy

    https://youtu.be/ULNXQHmnB6g?si=5leuunQaoOYH9jsV

    Prohass on
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited May 31
    https://m.youtube.com/watch?v=kGSLjlStD0k
    Watch the trailer for a first glimpse into the user experience of The Readyverse platform. Leveraging web3, AIGC and metaverse technologies to enable users to choose who they want to be and create the worlds they want to explore.

    if your project didn't have the budget to license all the pop culture references from RP1 this is apparently what you're left with

    Brolo on
  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    Brolo. Please stop hurting me.

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Hm

    No thanks

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    https://m.youtube.com/watch?v=VMBylNJQEbg
    Just got word that I can finally share my rejected theme song from Ready Player One. They went with Alan Silvestri's theme, but I still want to thank Steven Spielberg & Warner Bros. for the wonderful opportunity. All of the characters/properties mentioned in this song are in either the movie of book of Ready Player One. Ready Player One in theaters March 23rd.

    / 971208968323280896

    song still slaps though

  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    Without an AI curator how would I move three chairs around

  • ChicoBlueChicoBlue Registered User regular
    Finally a 'verse for dudes and dudes alone.

  • CoinageCoinage Heaviside LayerRegistered User regular
    edited May 31
    I'm so embarrassed I didn't play Sekiro earlier because I was like ohhh hard games are annoying. I'm literally a wretched internet gremlin, of course I like it.

    Coinage on
    Happiness is within reach!
  • OptyOpty Registered User regular
    Bro I can't believe I clocked a Dynasty Warriors game just from a single shot of a Yellow Turban soldier. I have a disease inside me.

    It took me until the Omega Force logo to recognize it

  • minor incidentminor incident expert in a dying field njRegistered User regular
    c7r9v3ka3e6w.png

    Just about the saddest looking shit i've ever seen

    Ah, it stinks, it sucks, it's anthropologically unjust
  • DirtyboyDirtyboy Registered User regular
    Soulmask Early Access Launch Gameplay Trailer

    https://www.youtube.com/watch?v=UYYvLxK2FFg

  • GlaziusGlazius Registered User regular
    Is No Mans Sky a make your own fun kind of game, or is there some defined goal you're reaching towards?

    It does look interesting from all the update trailers that come out, but if it's a lot of wandering around finding stuff to do it's probably not for me

    The expeditions are absolutely about defined goals. There have previously been twelve and one more is active as of the latest patch, and there are plans to rerun some of the old ones to activate the old rewards.

    There's also a fairly structured gameplay element that'll skip you to the end of the first galaxy which takes 20-30 hours.

    After that, it's not 100% make your own fun, there are several goals to pursue. Do little radiant quests to shoot pirates or predatory wildlife or fix facilities or raid Sentinel sites to build up your reputation with the major races and guilds and you get a bigger and bigger pile of free stuff at every new star (which can include hard-to-get things like extra tech space in a starship or multitool). Do the same thing but a little more complex as a daily or weekly at the multiplayer hub to unlock new cosmetics and decorations.

    Advance your own personal power by racking up money or nanites and hunting down upgrade modules for all the things. Rile up a Sentinel swarm and laugh as loot pinatas I mean reinforcements show up. Save civilian freighters from being destroyed by pirate dreadnaughts and maybe get one of your own!

    Build a network of bases across the planets to get access to arbitrarily large stockpiles of every minable resource in the game and work the economy rotation to stack that paper.

    Boost outlaw reputation to get access to solar ships and gacha upgrades. Boost autophage reputation to get access to a fun robot body or a wicked blaster staff and more gacha upgrades.

    At even the very basic level, you can throw down a signal booster and find the nearest whatever structure to yourself, get the minor loot there, and hit its navpost to collect something you can trade in at a space station for a specific seeker thing, like a facility to learn a blueprint or an alien site to learn words and find an ancient artifact or a distress signal to find and salvage a crashed starship.

    Aside from an achievement and a title there's nothing like a plot reward or a credits roll to respond to what you do, and I don't know how much "make your own fun" that is for you, but it's slightly less "make your own fun" for me than the exercise of, say, scouting out a bunch of planets to carve out racetracks for the Calypso Cup, after which you have a bunch of racetracks for the Calypso Cup that you can maybe show off to your friends. Or building a scale model of the Eiffel Tower.

  • Quantum TigerQuantum Tiger Registered User regular
    Oh. The expeditions only being available during a defined time window makes it a hard no from me unfortunately

  • ElderlycrawfishElderlycrawfish Registered User regular
    I've skipped most of the expeditions, but don't really feel like I missed out on that much. The most recent ones had some cool new ships, but aside from looking sweet they aren't any particular advantage to what you can get on your normal adventures.

  • KarlKarl Registered User regular
    The PC port of God of War Ragnarök requires a PSN account to play and unless I'm corrected, isn't available on steam in regions where you can't get a PSN account.
    1. Requiring a PSN account for a fully single player game is bullshit.
    2. Sony have learnt from the Helldivers 2 fiasco, and are upfront on their bullshit now.

  • GlalGlal AiredaleRegistered User regular
    It's been said before, but fuck did I have a whiplash with Concord. A pulpy scifi action adventure game? I loved the Guardians game, gimme!

    And then the moment I saw class powers I knew... I just fucking knew... :s

  • NeveronNeveron HellValleySkyTree SwedenRegistered User regular
    Sad news: Geoff Follin passed away.
    axmk29xw2nei.png
    Pour one out for a real one. Geoff and Tim have always amazed me with their mastery of those old sound chips.
    https://www.youtube.com/watch?v=YPymVbc2GFI
    https://www.youtube.com/watch?v=YSQlXbep8AI
    https://www.youtube.com/watch?v=gt12HoMqbHc

  • Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    Cyberpunk question, now that I'm finally past the title screen (after nearly 10 hours, Jesus). I know Phantom Liberty is good and worth getting, but is it a late game thing or should I buy it sooner than later?

    I got the impression that the quests are late-game stuff, but also it adds some new skills, so maybe that's better to have around from the start?

  • Crippl3Crippl3 oh noRegistered User regular
    everything in Phantom Liberty outside of the raised level cap is part of the expansion's questline, the new skill tree is unlocked as part of that so you don't get anything off the bat just for owning it AFAIK
    You unlock access to the expansion's content after completing one of the main questlines in Act 2 (the part of the game you're in now), involving one of the city's important gangs (trying to stay spoiler-free here). It's not endgame, but you probably shouldn't start it until around level 20 or so, maybe a little earlier if you've got a good build

  • McHogerMcHoger Registered User regular
    One thing to keep in mind is that there are quests in Phantom Liberty where you can acknowledge things you have done in side quests you have finished from the main game.

  • bloodyroarxxbloodyroarxx Casa GrandeRegistered User regular
    edited May 31
    Karl wrote: »
    The PC port of God of War Ragnarök requires a PSN account to play and unless I'm corrected, isn't available on steam in regions where you can't get a PSN account.
    1. Requiring a PSN account for a fully single player game is bullshit.
    2. Sony have learnt from the Helldivers 2 fiasco, and are upfront on their bullshit now.

    They are dipshits.

    They straight up said they will continue to do late PC ports to attempt to drive PC users to getting a console. Yes we expect PC players to spend another $500 for a weaker platform that'll work yes!

    That company seriously seems like they are swinging into another hubris phase

    bloodyroarxx on
  • reVersereVerse Attack and Dethrone God Registered User regular
    Karl wrote: »
    The PC port of God of War Ragnarök requires a PSN account to play and unless I'm corrected, isn't available on steam in regions where you can't get a PSN account.
    1. Requiring a PSN account for a fully single player game is bullshit.
    2. Sony have learnt from the Helldivers 2 fiasco, and are upfront on their bullshit now.

    They are dipshits.

    They straight up said they will continue to do late PC ports to attempt to drive PC users to getting a console. Yes we expect PC players to spend another $500 for a weaker platform that'll work yes!

    That company seriously seems like they are swinging into another hubris phase

    I can't really blame a console manufacturer for wanting to have exclusive games, that's how you get people to buy the console you're manufacturing. That they're doing PC ports in the first place is pretty neat, even if they come out later.

    But they can fuck right off with all that PSN account stuff, just as all the other publishers can fuck off with their account stuff.

  • pookapooka Registered User regular
    Dizzy D wrote: »
    I've put Hades 2 down for a bit for new content to drop and tried my hand at Jusant, another Don't Nod game. And it's a relaxed "climb this giant mountain while safely tethered and calming music is playing" game, while I grip my controller so hard that my hands turn into crab-claws because my high anxiety is drilling in the back of my brain.

    I gave that one a shot, really wanted to like it, ended up dropping it after an hour or two

    I don't wanna bag on the game too hard, it's a little under the radar title and it didn't like offend me or anything. I just found the writing in the letters/logs to be really dull, and that's where much of the storytelling/character lived, which left the whole game feeling a bit empty and lifeless. For a game about exploration and traversal, it was a real problem that I never cared where I was going, that I was never curious what I would find.
    Climbing is my preferred exercise, and exploration my main joy in gaming, so, Jusant looked right up my alley, but I also found it a bit wanting.

    We played through it entirely, and it's kinda a very tamped-down The Last Guardian. No combat is the biggest gameplay difference, but it hits a lot of the same 'less alone climb through abandoned world' light puzzling. But Trico is a much more present and layered companion, and the boy has much more backstory and on-screen emotions -- in Jusant, we know more about the personality of the girl from the letters than the player character. Which isn't necessarily a bad thing, but it speaks to that omnipresent, sometimes odd sense of distance.

    Ending
    And I'm trying to remember if the endings of other DontNod games have been a letdown, but I feel like for me they have a problem with satisfying resolutions. Jusant just kinda... ends, in a way that feels like it ought to be at least lightly cathartic, but it's more in keeping with the way the entire game keeps you at arms' length. It's sweet and cinematic but left me a bit cold.

    I'm up for a game without drama, but there has to be real work to characterize in other ways, and the world and protagonist are just too mysterious to make that ending feel as meaningful as depicted.

    So, somewhat deflatng, which I assume is not the intended effect.

    Admittedly, this is a few months on from playing, but that's the impression I'm left with.

    Real pretty, some lovely moments, but not as compelling, personally. It works better as a meditative focus rather than a narrative game, I think, which is a bonkers niche given its presentation as a video game.

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This discussion has been closed.