🖥️️🎮- Malware & Thank Goodness You're Here! out today!

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Posts

  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    OK so the new or re-remake or whatever the hell it is game Lords of the Fallen just popped up on gamepass. These kinds of games usually are my bread and butter, but I'm having a serious "I'm too dang old for videogames" moment with this one. If anyone has the time and inclination to stage set this thing for me, I'd appreciate it. I have a magic lantern that moves me between worlds, and it's all very overwhelming... I picked the bloodborn hat ranger character and the combat is pretty damn fun so far but I can't wrap my head around the systems here so far. It's like that cool Dishonored 2 level where you're in two places at once but instead that's the entire game? I think I could enjoy this one if I can wrap my brain around it.

    Lokah Samastah Sukhino Bhavantu
  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    edited June 2
    Glal wrote: »
    Yeah I feel like we're basically done with XCOM. I bet there's a second reboot at some point, but it feels like Midnight Suns wasn't enough of a hit.
    But what if we turned XCom into a first person shooter?

    Already did!

    td2o5q7rf2sb.jpg

    MegaMan001 on
    I am in the business of saving lives.
  • GlalGlal AiredaleRegistered User regular
    I... I know... :(

  • Trajan45Trajan45 Registered User regular
    I got back into Wildermyth after the Omenroad update and the notice that the studio's now going to just like stop working because they're done with the project and not sure they feel like starting a new game which seems healthy.

    Anyway I'm surprised at how well this new roguelike-ish mode works! I still haven't tried to story-mode version of it, but the just-combat stuff works really well! I forgot how good the tactics layer of this game is, even when it's just 50 fights in a row. I judge all tactics things against Into The Breach, and I think this doesn't quite reach that level of perfect but it has a lot more fun customization and working with the random stuff that gets thrown your way.

    Anyway everyone who doesn't have Wildermyth should grab the game and DLC immediately because it's truly one of the greats.

    I just started it up again as well. I've tried a couple times but bounced off for some reason. I think my issue was needing some game play specific tutorials. I found a bunch online that seemed like they were made for people who have never played X-com. I needed something that talked more about the overworld, character aging, and all the specific stuff. If I had just put in the time, I'd probably have figured it out, but some other game usually came along and sucked me away.

    This time I powered through and I'm starting to understand the map, crafting, equipment, characters, and such a lot better now that I finished a chapter. I'm really enjoying the art and combat. The writing seems a little overly flowery (reminds me of Tycho/Jerry style), but I'm still enjoying it.

    Origin ID\ Steam ID: Warder45
  • MalReynoldsMalReynolds The Hunter S Thompson of incredibly mild medicines Registered User regular
    OK so the new or re-remake or whatever the hell it is game Lords of the Fallen just popped up on gamepass. These kinds of games usually are my bread and butter, but I'm having a serious "I'm too dang old for videogames" moment with this one. If anyone has the time and inclination to stage set this thing for me, I'd appreciate it. I have a magic lantern that moves me between worlds, and it's all very overwhelming... I picked the bloodborn hat ranger character and the combat is pretty damn fun so far but I can't wrap my head around the systems here so far. It's like that cool Dishonored 2 level where you're in two places at once but instead that's the entire game? I think I could enjoy this one if I can wrap my brain around it.

    Certain pathways and items are only accessible when you're in the lamp realm. Once you cross over, it's the same map and you're covering the same territory, but new monsters will spawn in. The longer you stay in the blue realm the stronger the monsters get, and the only way to leave is through designated points which will take you back to the real world.

    The lantern is also used to attack some enemies, since they're essentially buffed by a blue spirit. You don't pop into the other realm to deal with these, you can typically expose them by shining the lamp on them and yanking them out or striking them directly.

    I don't have any real advice on builds or weapons since I got to the first boss and set it aside for something else, but it's not without it's charm from what I saw of the first area and opening friction free floor into spikewall of a boss.

    "A new take on the epic fantasy genre... Darkly comic, relatable characters... twisted storyline."
    "Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor
    My new novel: Maledictions: The Offering. Now in Paperback!
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    I have it in my backlog too, but one thing that I did notice is that it has gone through very hefty balance changes, so if you want advice you need to make sure it's from a current source. Old guides will probably give you heavily nerfed builds, and the AI gloop will regurgitate and mess up any search results.

    Steam: SanderJK Origin: SanderJK
  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    Elden Ring:

    Got Margit on the second attempt and then Godrick on the third attempt. Almost had Godrick on the first except for a bad roll on my part. This is far better than my wizard run. I had like a dozen attempts of each with lots of jolly cooperation to beat them. I just keep upgrading this claymore. I'm sure that won't bite me in the ass eventually.

    Off to the lake now.

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • Crippl3Crippl3 oh noRegistered User regular
    Next Lethal Company update drops June 25th, with an unexpected addition
    https://www.youtube.com/watch?v=AyWbIUvKLa8

    would be really funny if this thing was actually an AI enemy that drove around outside trying to run people over

  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited June 2
    I recently learnt about the broom wielding creature in Lethal Company and god damn if that isn't genius design
    Apparently it waits until it's alone with one other player to switch to a knife.

    PaperLuigi44 on
  • Sweeney TomSweeney Tom Registered User regular
    I love Lethal Company so much

  • captainkcaptaink TexasRegistered User regular
    Something went completely sideways with my Steam deck today. I was playing persona 3 reload with the deck docked to my TV. I have a PS4 controller paired to the Deck that I'm using. At some point the controller stopped working so I picked it up off the dock to keep playing. The controller was still on, I figured it lost connection somehow. A few minutes later the deck's controls stop responding and the game switches to keyboard+mouse button prompts. I think because the controller finally ran out of battery? Anyways I couldn't do anything except the touchpad kind of controlled the camera and left trigger attacked. Neither the steam button nor the ... Menu button did anything. Even the power button was not responding. I ended up grabbing my old keyboard and mouse and plugging them in to the USB ports on the dock. Then, crouched on the floor by the TV, I navigated to a teleporter so I could return to the first floor and save. Using KBAM on a persona game feels extremely bad. I quit out of the game and got a black screen. Restarting didn't fix it. I eventually hard powered off and the Deck came back from that.

    Does the deck's controller actually behave as a controller, or is it all mapped to KBAM on the backend? I've had some weird shit like this happen before.

  • EddyEddy Gengar the Bittersweet Registered User regular
    When a game tells me to press a button to identify your input as kbam, ps, or Xbox, pressing a button on my steam deck identifies it as Xbox fwiw

    "and the morning stars I have seen
    and the gengars who are guiding me" -- W.S. Merwin
  • durandal4532durandal4532 Registered User regular
    Trajan45 wrote: »
    I got back into Wildermyth after the Omenroad update and the notice that the studio's now going to just like stop working because they're done with the project and not sure they feel like starting a new game which seems healthy.

    Anyway I'm surprised at how well this new roguelike-ish mode works! I still haven't tried to story-mode version of it, but the just-combat stuff works really well! I forgot how good the tactics layer of this game is, even when it's just 50 fights in a row. I judge all tactics things against Into The Breach, and I think this doesn't quite reach that level of perfect but it has a lot more fun customization and working with the random stuff that gets thrown your way.

    Anyway everyone who doesn't have Wildermyth should grab the game and DLC immediately because it's truly one of the greats.

    I just started it up again as well. I've tried a couple times but bounced off for some reason. I think my issue was needing some game play specific tutorials. I found a bunch online that seemed like they were made for people who have never played X-com. I needed something that talked more about the overworld, character aging, and all the specific stuff. If I had just put in the time, I'd probably have figured it out, but some other game usually came along and sucked me away.

    This time I powered through and I'm starting to understand the map, crafting, equipment, characters, and such a lot better now that I finished a chapter. I'm really enjoying the art and combat. The writing seems a little overly flowery (reminds me of Tycho/Jerry style), but I'm still enjoying it.

    One thing that's neat is that the writing is pretty distinctive depending on the campaign, in addition to the changing enemies and layouts and all that. There are also some different event-strings that are written by different people but can turn up in any game.

    But yeah this is a real gem, I'm glad you've finally gotten further into it! I'm nearing the end of my first run of Omenroad and it's been a blast just speeding through a bunch of character advancement stuff and seeing a bunch of later-game stuff from the campaigns I haven't completed yet.

    Do what you can to elect Harris/Walz and downticket Dem candidates in your area by doorknocking, phonebanking, or postcarding: https://www.mobilize.us/
  • Trajan45Trajan45 Registered User regular
    I'm really loving the character "builds" and the legacy point system. As my group has moved to 6 folks, I'm really loving the dialogue interaction. I just like to understand the systems more completely and here it seems they want you to learn on the fly.

    Origin ID\ Steam ID: Warder45
  • JarsJars Registered User regular
    rolled credits on FF9. was actually fairly short, but I bypassed a bunch of grinding by turning on the 9999 damage option for the last 2 dungeons. Even still, I would have finished in under 30 hours.

  • PeewiPeewi Registered User regular
    captaink wrote: »
    Does the deck's controller actually behave as a controller, or is it all mapped to KBAM on the backend? I've had some weird shit like this happen before.

    The Steam Input config controls how it appears to games. For many games, the default is emulating an Xbox controller.

  • MadicanMadican No face Registered User regular
    edited June 3
    Found the lance in Elden Ring so now I'm gallivanting around Limgrave jousting every possible enemy whether it's a good idea or not. It is very funny to land the charged heavy attack on horseback and watch smaller enemies fly.

    I've decided I'm going to try and collect one of every item since this interactive map thing lets me keep track of it all, but I've also already screwed up the platinum for this cycle because apparently I was supposed to wait for the invader in Round Table Hold to finish his bow to receive the gesture, instead of immediately doing a Don Quixote from behind when he spawned in. Oh well, I'll grab it in NG+.

    Madican on
  • AstharielAsthariel The Book Eater Registered User regular
    There should be no achievement for gestures on PC, as far as I know?

  • BahamutZEROBahamutZERO Registered User, Moderator mod
    Jars wrote: »
    rolled credits on FF9. was actually fairly short, but I bypassed a bunch of grinding by turning on the 9999 damage option for the last 2 dungeons. Even still, I would have finished in under 30 hours.

    Huh, I'm surprised. But I always take extra long to play anything.

    BahamutZERO.gif
  • The Zombie PenguinThe Zombie Penguin Eternal Hungry Corpse Registered User regular
    This came out real quietly, but Reus 2 is super fucking charming. I'd highly recommend it if you at all liked Reus, or like god games, or just like chill puzzle eurogame style stuff, i'd highly recommend it. A lot of the frustrating cruft from Reus (like it being real time with the giants going to sleep) is gone, it's turn based now, and tickles a lot of the good brain chemicals of hitting synergies and stacking stuff up.

    Ideas hate it when you anthropomorphize them
    Steam: https://steamcommunity.com/id/TheZombiePenguin
    Stream: https://www.twitch.tv/thezombiepenguin/
    Switch: 0293 6817 9891
  • durandal4532durandal4532 Registered User regular
    Oof, beat my first Wildermyth Omenroad run with flying colors and decided to skip to Peril Level 3 for my next. I figure I’m really awesome and also that was easy enough plus now I can buy some meta-rewards to make it easier and wow is this so much more difficult.

    So every single node you beat gives you a list of enemy bonuses that will be applied from now on. You get to remove one of them. My thing on the first run was basically to remove new enemies as often as possible, keeping the enemy variability low and the later-game enemies less intense because they’ve had less time to get bonuses applied.

    In this run, that was a terrible idea! I wasn’t paying attention and now the basic enemies have so much armor I can’t kill them in one turn and deal so much damage they can kill me in one turn. And the hard fights mean I’ve lost some reward chests because I couldn’t spare a turn. I’m pleasantly surprised at how much more I need to juggle at a higher Peril rating.

    Do what you can to elect Harris/Walz and downticket Dem candidates in your area by doorknocking, phonebanking, or postcarding: https://www.mobilize.us/
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    https://www.youtube.com/watch?v=_kqSMuiyhMc
    Sandwalkers is a roguelike turn-based strategy game. Convoy goods to neighboring tribes, build relationships, survive hostile creatures and discover a new world. Inspired by great games like Wartales, Curious Expedition or For the king
    20240603 Sandwalkers - Prologue (RPG Party-Based RPG Turn-Based Strategy 2D )

  • RoyceSraphimRoyceSraphim Registered User regular
    I am laughing that i figured out the combat ui before that dude did

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited June 3
    https://www.youtube.com/watch?v=vI-iV8sN63Q

    Next Indie Direct showcase

    https://www.youtube.com/watch?v=criY0IRORmI
    Circulation on Steam:
    store.steampowered.com/app/2895170

    https://www.youtube.com/watch?v=Da0xkY16v5s
    Dragenas on Steam:
    store.steampowered.com/app/2923640

    https://www.youtube.com/watch?v=LiWZcrV0ysY
    Eden Universe on Steam:
    store.steampowered.com/app/1964650

    https://www.youtube.com/watch?v=s9VmclKQXD8
    Wildwood Down on Steam:
    store.steampowered.com/app/2575370

    Wildwood Down is a charming point and click about a quirky high school senior with Down syndrome who embarks on a darkly humorous adventure along the boardwalk of Wildwood, New Jersey. With his sister's life on the line, he must unravel a murder mystery, navigating eccentric characters, unexpected twists, and his own unique perspective to crack the case before time runs out. Can this unlikely hero outsmart the danger lurking beneath the cheerful fa-cade of America's favorite seaside destination?

    ​The main character Daniel is voice-acted by our childhood friend / brother from another mother Daniel himself. He has down-syndrome, a fantastic sense of humor, and loves video games. If anyone deserves his own game it's this guy.

    https://www.youtube.com/watch?v=ezoAQah9wXc
    Wishlist here: https://store.steampowered.com/app/27...
    Game Discord: https://vindefiantdisc.com/

    A disgruntled employee is fired from his job, sparking a path of rage and destruction. Lead Alyx through his journey of vengeance and creatively kill enemies in this pixel-art adventure where you, are the villain.

    https://www.youtube.com/watch?v=602Ept_UpxY
    Unlimited Velocity is an inspired by racing game giants like "F-Zero" and "Wipeout," Unlimited offers a different take on high-speed racing, adding a level of freedom. Your performance isn't the only thing that matters—get creative!

    Here, you can take off, skip parts of the track, and showcase your piloting skills to gain valuable seconds. However, to keep the challenge alive, your boost is directly fueled by the road. Without it, you won't get far.
    You got lost in space. Crashed your spaceship on an uncharted planet. Got captured by aliens. They threw you in some hole. Now you try to get out. Run!

    This game is a prototype. Swing and sling yourself through the levels to reach the finish line! Collect all the gems and try to beat the best times for a chance to appear in the leaderboard.

    You only need a mouse to play. Download the game for the optimal experience!
    https://www.reddit.com/r/DestroyMyGame/comments/1c326nd/would_love_to_know_how_my_trailer_should_be/
    https://monomestudio.itch.io/this-is-no-cave


    https://www.youtube.com/watch?v=fthDad0t_vA
    Bean Beasts Gameplay (PC - Tower Defense)

    https://www.youtube.com/watch?v=1coIjLxRx4M
    In Gravitorium, you harness the power of rotating gravity! A platformer without a jump button, rotate the stage and move left and right to maneuver through challenging precision platforming and puzzle stages.

    Coming Early 2024!


    https://www.youtube.com/watch?v=T_6EQY7V_Xo
    This is a trailer for Mezan Studios upcoming game Nightscape.
    Coming soon for PC, Xbox X|S and PlayStation 5

    https://www.youtube.com/watch?v=rgil7P-S8bs
    Last Vanguard is a metroidvania shooter-platformer inspired by Metal Slug, Hollow Knight, Earthworm Jim and Cuphead.

    medium-533a4aa4af9f64993a1e483ce33e087b.png
    Felbound is officially coming to the Nintendo Switch, as announced in today’s Next Indie Direct presentation. This is a fantasy roguelike with pixel art graphics from developer Poink Games. It’ll be available on PC in Spring 2025, and sometime later on Nintendo Switch. Exactly how much later, we don’t know, but hopefully Switch owners won’t have to wait too long!
    https://gonintendo.com/contents/36165-roguelike-felbound-coming-to-switch-in-2025

    https://www.youtube.com/watch?v=A-m_RzUDTU0

    https://www.youtube.com/watch?v=ZTZ47NorD6U
    Ever had something turn out so disastrously that you wished you could just reset and start all over again? In this #game you may just have the chance to reboot the grandest experiment ever gone wrong. That experiment? The Universe itself.

    You will find yourself inside an amazing single mechanism, impressive in its scale. Taking control of its silent resident Artificial Intelligence named HAWKING, you will be able to visit many locations filled with a variety of technical devices.

    https://www.youtube.com/watch?v=Uv7vffB-1O0
    WISHLIST now on STEAM: https://store.steampowered.com/app/28...

    FOLLOW us on TWITTER: @BlueHerbSoft

    Explore the Egyptian underworld in this precision platformer! Jump, whip, and dash your way through a challenging, interconnected world that weaves linear gauntlets with open-ended exploration.

    https://www.youtube.com/watch?v=VeOC_6so4eE
    Embark on a dice-rolling adventure through Frankenstein's lair! Use your wits to escape and navigate diverse 3D environments. Experience complex movements, face tearing, and diverse obstacles. Solve puzzles in a challenging 3D grid and strategically rearrange modular dice.

    https://www.youtube.com/watch?v=xatzdMdoHL0
    Wishlist on Steam: https://store.steampowered.com/app/29...

    Embark on a perilous journey through a plagued empire! Explore a vast world, conquer intricate dungeons and hone your skills against relentless adversaries that stand in your way of finding a cure. Are you capable of seeing this adventure to its end?

    i wish indie devs would at the very least:

    upload a trailer of their game to youtube - doesn't have to be fancy, just 1-3 minutes worth of gameplay is enough.
    name their game something that won't immediately get buried by search algorithms - "unlimited" is a horrible title for your game, searches assume you're trying to find "Test Drive Unlimited". Similarly "Iridescent" is a Linkin Park song, which makes it more difficult for anyone to find your trailer
    if you don't have the resources to make your own website and get a domain, at least use one of the many linktree / link in bio services to get all your press stuff in one place


    Brolo on
  • captainkcaptaink TexasRegistered User regular
    Started playing Viewfinder and immediately understood the complaints about the weak story. I just didn't care about any of it, instantly.

    The core mechanic, however, is fucking magic. Extremely cool.

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    captaink wrote: »
    Started playing Viewfinder and immediately understood the complaints about the weak story. I just didn't care about any of it, instantly.

    The core mechanic, however, is fucking magic. Extremely cool.

    https://www.youtube.com/watch?v=QTz8fgd0D_A

  • Undead ScottsmanUndead Scottsman Registered User regular
    Portal really fucked things up for puzzle games. You can't do a first person puzzle game without including a story now and it'll immediately get judged against Portal, one of the greatest singleplayer experiences of all time.

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited June 3
    Portal really fucked things up for puzzle games. You can't do a first person puzzle game without including a story now and it'll immediately get judged against Portal, one of the greatest singleplayer experiences of all time.

    it's also established its own aesthetic, like you immediately know when you're looking at a portal-like game and what genre it is in

    Brolo on
  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    Oof, beat my first Wildermyth Omenroad run with flying colors and decided to skip to Peril Level 3 for my next. I figure I’m really awesome and also that was easy enough plus now I can buy some meta-rewards to make it easier and wow is this so much more difficult.

    So every single node you beat gives you a list of enemy bonuses that will be applied from now on. You get to remove one of them. My thing on the first run was basically to remove new enemies as often as possible, keeping the enemy variability low and the later-game enemies less intense because they’ve had less time to get bonuses applied.

    In this run, that was a terrible idea! I wasn’t paying attention and now the basic enemies have so much armor I can’t kill them in one turn and deal so much damage they can kill me in one turn. And the hard fights mean I’ve lost some reward chests because I couldn’t spare a turn. I’m pleasantly surprised at how much more I need to juggle at a higher Peril rating.

    Yeah, that was how I used my vetoes at first in Wildermyth as well, and it's absolutely a trap

    I'll most frequently use them on the multiple enemies cards (like Dart II), but beyond that it ends up more party based - if my archers are out there piercing armor, I don't care as much about those upgrades as I do about health ones, and vice versa

  • captainkcaptaink TexasRegistered User regular
    Portal really fucked things up for puzzle games. You can't do a first person puzzle game without including a story now and it'll immediately get judged against Portal, one of the greatest singleplayer experiences of all time.

    You have to go really abstract, like Antichamber abstract. Or Manifold Garden.

    And of course some games have risen to the story challenge, The Talos Principle was great. I liked Superliminal quite a lot. But yeah I think a lot of them sit in an unhappy medium.

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    https://www.youtube.com/watch?v=FT0kKdo94ik
    Watch the Metal Slug Tactics release window trailer. Metal Slug Tactics will be available this fall 2024 on PC, PS4 (Playstation 4), PS5 (PlayStation 5), Xbox One, Xbox Series X/S, and Nintendo Switch. A demo for Metal Slug Tactics will be available from June 10-17 during Steam Next Fest. Check out the latest Metal Slug Tactics trailer for another look at this grid-based tactical adaptation of the iconic run-and-gun Metal Slug series. The trailer showcases gameplay as Marco, Eri, Fio, and Tarma engage in strategic combat.

    oh hey, i was really wondering if this had just... evaporated

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    also a special note on SNK playmore:
    SNK Playmore
    https://www.theverge.com/2022/4/5/23011757/snk-corporation-mohammed-bin-salman-misk-foundation

    The Crown Prince of Saudi Arabia, an autocratic leader likely responsible for the assassination of journalist Jamal Khashoggi, has seemingly acquired the majority of SNK (Metal Slug, King of Fighters): https://t.co/5YtxWjix86

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    https://www.youtube.com/watch?v=LN1TQm942_U
    It’s the news you’ve been waiting for. We’re BEYOND EXCITED to announce:

    Riven will be available on June 25th! 🎉

  • cursedkingcursedking Registered User regular
    man i just absolutely do not prefer that to how the original currently looks and plays. It's maybe the least needed of all of their work.

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
  • IronKnuckle's GhostIronKnuckle's Ghost This is also my fault Registered User regular
    So did the Vindefiant people played Celeste and figured the main thing missing from that game was murder?

  • cursedkingcursedking Registered User regular
    animal well, final egg question
    so i put the egg in the incubator, and manticore II popped out. i got to the blue door with his face on it, but I can't figure out how to open it? What am i missing here

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
  • CantideCantide Registered User regular
    cursedking wrote: »
    animal well, final egg question
    so i put the egg in the incubator, and manticore II popped out. i got to the blue door with his face on it, but I can't figure out how to open it? What am i missing here
    Try looking around the 2x2 area where the first manticore showed up.

  • OptyOpty Registered User regular
    So did the Vindefiant people played Celeste and figured the main thing missing from that game was murder?

    No, they played Carrion and went "what if that was a human instead?"

  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    OK so the new or re-remake or whatever the hell it is game Lords of the Fallen just popped up on gamepass. These kinds of games usually are my bread and butter, but I'm having a serious "I'm too dang old for videogames" moment with this one. If anyone has the time and inclination to stage set this thing for me, I'd appreciate it. I have a magic lantern that moves me between worlds, and it's all very overwhelming... I picked the bloodborn hat ranger character and the combat is pretty damn fun so far but I can't wrap my head around the systems here so far. It's like that cool Dishonored 2 level where you're in two places at once but instead that's the entire game? I think I could enjoy this one if I can wrap my brain around it.

    Certain pathways and items are only accessible when you're in the lamp realm. Once you cross over, it's the same map and you're covering the same territory, but new monsters will spawn in. The longer you stay in the blue realm the stronger the monsters get, and the only way to leave is through designated points which will take you back to the real world.

    The lantern is also used to attack some enemies, since they're essentially buffed by a blue spirit. You don't pop into the other realm to deal with these, you can typically expose them by shining the lamp on them and yanking them out or striking them directly.

    I don't have any real advice on builds or weapons since I got to the first boss and set it aside for something else, but it's not without it's charm from what I saw of the first area and opening friction free floor into spikewall of a boss.

    Thanks! Yeah I spent a bit more time with it and I'm starting to approach something close to understanding. Still a lot of shit going on that I don't necessarily understand (which is part and parcel for these games, though usually the gameplay is less obscured) but I love the combat and it looks jaw dropping on my machine. Also, the parry windows seem super generous, so I think I'm going to knuckle down and figure this shit out to the best of my ability.

    Got to the first boss - basically "we have Joan of Arc at home" I guess - and almost got her down. Lots of crazy flashy bling going on but the parries are easy to hit so far, so I think I'm going to persevere on this. Amazing idea with the two worlds in one thing. The execution is mostly there but we'll see. It's one of those things were I'm like "why didn't they just make this, like, better" because it seems like there's a ton of potential here, it just needs to balance the jank.

    I have no fucking idea what the story is going on about. Two angry gods and a toothy demon guy on a cerberus-dragon-thing want my cool spooky lantern and I'm not gonna give it up without a fight!

    Lokah Samastah Sukhino Bhavantu
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    zCeX62v.png
    Rui Castro (turn-based tactical rpg games) reposted
    Tactical Breach Wizards
    @BreachWizards
    ·
    3h
    The Tactical Breach Wizards demo is out now!
    https://store.steampowered.com/app/1043810/Tactical_Breach_Wizards/

    🚀 From the
    @Gunpoint
    and
    @HeatSig
    devs
    🧙‍♀️Try the Navy Seer and Freelance Storm Witch
    🚦 Defenestrate a Traffic Warlock
    🪄 Plus! A little something extra just for the demo...

    RTs much appreciated!

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