The Best 7 out of 10 [Video Game]

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  • DrascinDrascin Registered User regular
    edited May 31
    Control mostly felt like it loved its combat far more than said combat warranted. It's like completely inoffensive stuff but they make you do so much of it when 95% of the time the winning move is just grab shit->throw shit so it gets real repetitive.

    As for my own entry to the whole 7/10 game you love thing? Well, first thing to mind is Lost Kingdoms
    sbg641kph0w5.jpg

    Was the game full of some genuinely baffling design decisions? Oh, for certain. But for all of that, I think this is the first game I ever played that really grabbed the concept of "card based magic" and ran the fuck with it. None of this abstraction bullshit of card based roguelikes, straight up we're trapping spirits in cards and using them in a real time battle system. An almost-Vancian management of your deck through levels. Cards to call upon as single spells, with no attacks of your own. Throw cards to the ground to summon the creatures trapped in them. The works.

    I kinda loved it. Forget about all that Elden Ring shit and give us Lost Kingdoms 3, From Software you fucking cowards.

    Drascin on
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  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    I'm also going to say Fahrenheit (Indigo Prophecy in NA I think?) because although it's not a good game, it was a ton of fun to play stoned and swapping controllers with my mate.

    My only memory of this game is having my dude mix booze and pills and then instantly dropping dead.

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  • DiarmuidDiarmuid Amazing Meatball Registered User regular
  • TefTef Registered User regular
    Control was too stylish to be a 7/10
    Definitely an 8/10

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  • NobeardNobeard North Carolina: Failed StateRegistered User regular
    Body Harvest: supposed to be a N64 release title but was delayed. Imagine GTA but the goal is to commandeer vehicles and weapons throughout different times to stop aliens from harvesting people as food. A bit of juank but included some good action set pieces and delivered on the premise.

    Hybrid Heaven: Sci-fi RPG with turn based hand-to-hand combat where you chose the move you wanted to perform and which limb you targeted on your enemy. You could be a hard hitting striker or take your foes to the floor in grueling grapples.

    Chameleon Twist 1 and 2: anthropomorphised chameleon uses his long tongue to traverse levels and fight foes. Simple, straightforward, and whimsical.

    Snake Pass: a snake platformer. You heard right. The controls are very, very difficult to get used to. Not because they are bad, but because they are like no other platformer out there. Taxing on one's patience at times, I stuck with it and eventually felt like a limbless Mario, soaring through gusty tunnels and swinging along pipes. All with a charming art style to boot.

  • Quantum TigerQuantum Tiger Registered User regular
    I'm also going to say Fahrenheit (Indigo Prophecy in NA I think?) because although it's not a good game, it was a ton of fun to play stoned and swapping controllers with my mate.

    My only memory of this game is having my dude mix booze and pills and then instantly dropping dead.

    Joseph Anderson (of hours long Witcher video game) played this for a stream and warned everyone that there was A Moment where the game goes completely off the rails

    Every few minutes something would happen and the chat had to be told that it wasn't The Moment, that game is wild and incomprehensible

  • CelloCello Registered User regular
    Control is a game I will vociferously defend because frankly, if the gameplay is a 5 out of 10 in most cases it's enough for me so long as the writing and characters are worth the journey

    I feel *particularly* targeted by a game that features a red-headed leather jacket wearing impromptu government employee who spends all her time in brutalist architecture trying to pretend she knows what the hell she's doing because it seems to be the thing you do in the workplace

    That it also has fascinating lore that engaged me enough to spend hours just thinking of how this world worked, has a whole visual *vibe* of its own, a solid soundtrack that knows how to pick its moments to shine, it's all icing on top

    And then the way they suddenly went "haha Cello you were waiting 11 years for an Alan Wake sequel right" basically ensured it was the thing I was gonna be constantly ready to talk about for, like, ever

    I absolutely acknowledge the gameplay won't work for everybody, though I felt once you got the full roster of powers it could be fun enough; I ain't here for that though, I'm here to hear about the duck what follows you when you're not looking, or the fridge you can't look away from or you turn to goop

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  • minor incidentminor incident expert in a dying field njRegistered User regular
    And also, The Oldest House is just the coolest fucking setting.

    Ah, it stinks, it sucks, it's anthropologically unjust
  • pookapooka Registered User regular
    edited May 31
    I think I'll put Animal Well at a 7.

    I like puzzles, and could hand the controller off to my partner as needed, so it took longer to wear out its welcome.

    An enjoyable time, but marred enough that there's less desire to replay it or chase achievements, which is that 6-7/10 range for me, I think.

    Tunic, too. Just could not gel with the combat.

    Sticking to ostensibly plot or campaign -based & largely ignoring lifestyle games like The Sims or AudioSurf. And trying to include only stuff I've played recently or have strong memories of.
    For reference, after brief consideration:
    10: no notes
    Journey

    09: I can live in here and acknowledge some flaws that rarely throw me out of the world
    Outer Wilds, Elden Ring, Deus Ex: Human Revolution, Assassin's Creed 2, PixelJunk Eden, Shadow of the Colossus

    08: a) A Good Time While It Lasts No Notes, or b) Jank Impedes Flow Just Enough (struggling with the game as an object vs just playing it as an integrated experience)
    Katamari Damacy, Okami, Control, LoZ: BotW/TotK, Death Stranding as long as it's just a hiking and infrastructure simulator (6-7 with combat, & actively offputting with overarching plot <5), Mario Odyssey, Myst, Unpacking, PixelJunk Monsters, The Last Guardian, Hitman: Blood Money, Machinarium, Portal 2, Saints Row III, Warframe

    07: a) it's Fine really, or b) the highs and lows are too swingy
    Animal Well, Tunic, Strange Horticulture, Botany Manor, Jusant, Aquaria (too bad about the composer), Gone Home, Ico, Life Is Strange, Portal

    It's been long enough, I can't speak to exact ranking, but ~7-8: Grow Home, Limbo, Sanctum, Superbrothers: Sword & Sworcery, Talos Principle, Trine, The Stanley Parable, The Witness, PixelJunk Shooter, Samorost

    06: I want to like this but I'm really just seeing things through
    SpiritTea, Dear Esther, Vanishing of Ethan Carter


    No Man's Sky is in timeout and around 5/6 due to a game breaking bug, but would likely rate 7-9 in regular play. It's repetitive enough to pull lower, but that's on me for lingering too long and burrowing in all the nooks instead of rambling on to the next planet; reusing assets is less obvious in more freewheeling play.

    pooka on
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  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    I'm also going to say Fahrenheit (Indigo Prophecy in NA I think?) because although it's not a good game, it was a ton of fun to play stoned and swapping controllers with my mate.

    My only memory of this game is having my dude mix booze and pills and then instantly dropping dead.

    Joseph Anderson (of hours long Witcher video game) played this for a stream and warned everyone that there was A Moment where the game goes completely off the rails

    Every few minutes something would happen and the chat had to be told that it wasn't The Moment, that game is wild and incomprehensible

    https://youtu.be/iTndkZNwHk8?si=vNNOqFQ4CkS8pF6x

    I know this is not that moment, but it is definitely a moment.

    ygPIJ.gif
    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
  • Alistair HuttonAlistair Hutton Dr EdinburghRegistered User regular
    Drascin wrote: »
    Control mostly felt like it loved its combat far more than said combat warranted. It's like completely inoffensive stuff but they make you do so much of it when 95% of the time the winning move is just grab shit->throw shit so it gets real repetitive.

    As for my own entry to the whole 7/10 game you love thing? Well, first thing to mind is Lost Kingdoms
    sbg641kph0w5.jpg

    Was the game full of some genuinely baffling design decisions? Oh, for certain. But for all of that, I think this is the first game I ever played that really grabbed the concept of "card based magic" and ran the fuck with it. None of this abstraction bullshit of card based roguelikes, straight up we're trapping spirits in cards and using them in a real time battle system. An almost-Vancian management of your deck through levels. Cards to call upon as single spells, with no attacks of your own. Throw cards to the ground to summon the creatures trapped in them. The works.

    I kinda loved it. Forget about all that Elden Ring shit and give us Lost Kingdoms 3, From Software you fucking cowards.

    Yes. Now this is abgebuinely 7/10 game I enjoyed.

    But not enough to actually complete. So maybe I didn't enjoy it that much?

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    Currently Ebaying Nothing at all but I might do in the future.
  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    My other main Control critique is that Jesse didn't really work for me.

    Like, the pitch for her character that I hear other people give just doesn't line up with the character I experienced. She felt like a blank that I played in order to experience the story, but also not in a like, roleplaying way - I felt like every time I tried to roleplay or the game seemed to offer that to me, it would be quickly wrenched out of my hands. To me, she just was, not giving me the opportunity to react to things as if I were her, but also not reacting to them herself the majority of the time.

  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Not to beat a dead horse but I'm still grumpy that control doesn't end with
    jesse turning against the bureau

    The fbc sucks ass and instead of the 3rd act being about "hey fuck these guys actually" it instead becomes "I need to find the self confidence to embrace my role as the leader of the Even Eviler Magic FBI"

  • DarkPrimusDarkPrimus Registered User regular
    The final boss battle of Wolverine Origins sucks shit and plays in a way completely antithetical to how you approached pretty much everything previously, which I think is a hallmark of 7/10 games.

  • shoeboxjeddyshoeboxjeddy Registered User regular
    Not to beat a dead horse but I'm still grumpy that control doesn't end with
    jesse turning against the bureau

    The fbc sucks ass and instead of the 3rd act being about "hey fuck these guys actually" it instead becomes "I need to find the self confidence to embrace my role as the leader of the Even Eviler Magic FBI"

    Just my opinion but,
    the FBC isn't a real bureau of anything, and a large percentage of them died from the events of the game. The real problems are the supernatural entities who screwed with her and her brother, and the game and especially The Foundation DLC are about gearing up to deal with THOSE problems.

  • PolaritiePolaritie Sleepy Registered User regular
    Etrian Odyssey V, either that or FFCC (Echoes of Time, too)

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  • SirToastySirToasty Registered User regular
    SirToasty wrote: »
    Psi-Ops: The Mindgate Conspiracy might be my actual answer though. FPS with telekinesis and other psychic abilities for combat and puzzles. Definitely a bit cheesy and looks like it's about to fall apart at the seams late game.

    It was third person though

    It does have that music video by cold though which is so funny

    Oh wow it was.

    It's been awhile. I wonder what game I'm mixing into that memory. Killzone maybe.

    Speaking of 7/10s that are pretty solid and show their (literal) seams towards the end. Killzone.

    We froze up my friends PS2 playing multiplayer back in high school.

  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited May 31
    Not to beat a dead horse but I'm still grumpy that control doesn't end with
    jesse turning against the bureau

    The fbc sucks ass and instead of the 3rd act being about "hey fuck these guys actually" it instead becomes "I need to find the self confidence to embrace my role as the leader of the Even Eviler Magic FBI"

    Just my opinion but,
    the FBC isn't a real bureau of anything, and a large percentage of them died from the events of the game. The real problems are the supernatural entities who screwed with her and her brother, and the game and especially The Foundation DLC are about gearing up to deal with THOSE problems.
    oh i dunno, the FBC imprisoning her brother and subjecting him to fucked up psych experiments throughout his entire life wasn't great either! they're a big part of the reason why he was such a juicy target for the hiss

    it's true that most of the people directly responsible for what happened to him got got before the game even starts, but like... for instance, Darling is one of the main culprits, and the game never really fully portrays him as a monster. his final bow in the story is a goofy music video cheerleading jesse onward (and to be clear, in and of itself the music video is DELIGHTFUL, but even so)

    you could argue that's not really the real Darling, it's just Jesse's imagination, but that's still the image they leave you with of him, and, even if you subtract that he's not really treated as a monster, he's treated as a fun quirky dude with questionable ethics

    i just kind of feel like Control consistently loves its own aesthetic so much that it ends up pulling its punches more often than not. The FBC is too cool for them to really go in on it in the way that I want them too.

    Remedy very obviously loves twin peaks, it's a clear influence in both AW and Control, but the thing about twin peaks is, Dale Cooper is a lovable little freak, he's presented as a hyper-competent, borderline psychic detective, but all three seasons end with him eating shit in increasingly more dire and existentially upsetting ways. Remedy's willing to explore that space in Alan Wake (and even then, I have some criticisms of how AW2 ends), but not so much in Control

    Speed Racer on
  • shoeboxjeddyshoeboxjeddy Registered User regular
    Not to beat a dead horse but I'm still grumpy that control doesn't end with
    jesse turning against the bureau

    The fbc sucks ass and instead of the 3rd act being about "hey fuck these guys actually" it instead becomes "I need to find the self confidence to embrace my role as the leader of the Even Eviler Magic FBI"

    Just my opinion but,
    the FBC isn't a real bureau of anything, and a large percentage of them died from the events of the game. The real problems are the supernatural entities who screwed with her and her brother, and the game and especially The Foundation DLC are about gearing up to deal with THOSE problems.
    oh i dunno, the FBC imprisoning her brother and subjecting him to fucked up psych experiments throughout his entire life wasn't great either! they're a big part of the reason why he was such a juicy target for the hiss

    it's true that most of the people directly responsible for what happened to him got got before the game even starts, but like... for instance, Darling is one of the main culprits, and the game never really fully portrays him as a monster. his final bow in the story is a goofy music video cheerleading jesse onward (and to be clear, in and of itself the music video is DELIGHTFUL, but even so)

    you could argue that's not really the real Darling, it's just Jesse's imagination, but that's still the image they leave you with of him, and, even if you subtract that he's not really treated as a monster, he's treated as a fun quirky dude with questionable ethics

    i just kind of feel like Control consistently loves its own aesthetic so much that it ends up pulling its punches more often than not. The FBC is too cool for them to really go in on it in the way that I want them too.

    Remedy very obviously loves twin peaks, it's a clear influence in both AW and Control, but the thing about twin peaks is, Dale Cooper is a lovable little freak, he's presented as a hyper-competent, borderline psychic detective, but all three seasons end with him eating shit in increasingly more dire and existentially upsetting ways. Remedy's willing to explore that space in Alan Wake (and even then, I have some criticisms of how AW2 ends), but not so much in Control

    Control stuff
    Part of the softening on those characters is if they were in their right minds or what that even means, in this setting. Like Darling starts off in in the lore as sort of a more cheery Portal-esque mad scientist, then sort of devolves into a haunted Cassandra who has not only seen the events of the main plot, but probably horrible stuff that is coming in the sequels too. The brother character is absolutely horrible by the time we meet him, and it's kind of unclear how much of that was due to Bureau interference, how much is from Hiss corruption, and how much was a result of the experience he went through with Jessie. It's always compromising to have a person who can explode you with their mind because if they begin acting up or showing anti-social tendencies... what are you gonna do about it? Ask them nicely to stop? Perhaps that would uh... offend them and then... It's very Children of the Corn and doesn't have an easy answer. I do feel like The Bureau showing up in AW2 and being mostly unhelpful and getting destroyed like they do in Control is a window into how Remedy sees them. Wanting to do the right thing maybe, but not skilled or competent enough to manage.

  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    Prototype is up there for me. I put a lot of hours into that and it’s so dumb and so jank but also I wouldn’t change a thing about it

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  • MagellMagell Detroit Machine Guns Fort MyersRegistered User regular
    Shaun Palmers Pro Snowboarding is another one. It is Tony Hawk, but with snowboards and one of the games I played the most. It also has an amazing soundtrack that I prefer to the Tony Hawk games as well.

  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    Blake T wrote: »
    Snowboard kids is an amazing, but different Mario kart clone. As an aside, one of the most expensive n64 games is snowboard kids 2, which was only released in Australia, which I rented, played loved, and never bought.

    This was me too, although I played way more of 2 first and eventually tried 1.

  • Dizzy DDizzy D NetherlandsRegistered User regular
    I'm also going to say Fahrenheit (Indigo Prophecy in NA I think?) because although it's not a good game, it was a ton of fun to play stoned and swapping controllers with my mate.

    Fahrenheit's opening pulled me in and was very strong: waking up in a public bathroom with bloody hands, a dead body before you and a clock ticking as the cop in the bar is drinking coffee and is about to come in. Franctically trying to hide everything, clean up and escape. I loved that opening.

    Then the rest of the game happened.

    Steam/Origin: davydizzy
  • ProlegomenaProlegomena Frictionless Spinning The VoidRegistered User regular
    Dizzy D wrote: »
    I'm also going to say Fahrenheit (Indigo Prophecy in NA I think?) because although it's not a good game, it was a ton of fun to play stoned and swapping controllers with my mate.

    Fahrenheit's opening pulled me in and was very strong: waking up in a public bathroom with bloody hands, a dead body before you and a clock ticking as the cop in the bar is drinking coffee and is about to come in. Franctically trying to hide everything, clean up and escape. I loved that opening.

    Then the rest of the game happened.

    The sequence where you get chased round your office by giant spectral.....bed bugs? fleas? Is probably the peak QTE bit of all time

  • Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    Weirdly my main memory of it, apart from that opening, is shooting hoops as the probably-more-problematic-than-I-remember black character. I remember basically nothing about the game except that my friend and I laughed a lot.

  • AvalonGuardAvalonGuard Registered User regular
    Hyrule Warriors. Musou games in general, actually, but that’s definitely the one that works the most for me.

  • CeeCee she/they Registered User regular
    2 was mentioned already but dragon's dogma 1 might be my favorite 7/10 game of all time. next to mystical ninja starring goemon, which only ranks 6.7 on metacritic but is a 7/10 in my heart ;n; (though i haven't played it through in a long time and can't recall if there's anything problematic, Ebisu is definitely a creep - there sure as heck is in the platformer sequel, unfortunately)

  • Endless_SerpentsEndless_Serpents Registered User regular
    Those are two choice picks Cee. 10 out of 10 7 out of 10s.

  • DarkPrimusDarkPrimus Registered User regular
    Weirdly my main memory of it, apart from that opening, is shooting hoops as the probably-more-problematic-than-I-remember black character. I remember basically nothing about the game except that my friend and I laughed a lot.

    And then that bit where the Black character meets the even more problematically-stereotypical Wise Chinese Antique Dealer

  • KarlKarl Registered User regular
    The FPS remake of syndicate.

    I loved the multiplayer so much

  • minor incidentminor incident expert in a dying field njRegistered User regular
    DarkPrimus wrote: »
    Weirdly my main memory of it, apart from that opening, is shooting hoops as the probably-more-problematic-than-I-remember black character. I remember basically nothing about the game except that my friend and I laughed a lot.

    And then that bit where the Black character meets the even more problematically-stereotypical Wise Chinese Antique Dealer

    And we haven’t even gotten to the necrophilia!

    Ah, it stinks, it sucks, it's anthropologically unjust
  • UrielUriel Registered User regular
    Sleeping dogs is more of an 8 out of ten but it's very good

  • SonelanSonelan Registered User regular
    DarkPrimus wrote: »
    Weirdly my main memory of it, apart from that opening, is shooting hoops as the probably-more-problematic-than-I-remember black character. I remember basically nothing about the game except that my friend and I laughed a lot.

    And then that bit where the Black character meets the even more problematically-stereotypical Wise Chinese Antique Dealer

    And we haven’t even gotten to the necrophilia!

    Wait what? I do not remember that.

    [SIGPIC][/SIGPIC]
  • evilbobevilbob RADELAIDERegistered User regular
    Shadowfire wrote: »
    Alpha Protocol. Great story that has a stupid number of paths, and gameplay that is pretty well broken unless you're running pistols/stealth, in which case you're invincible.

    I think I've played through it seven or eight times now.

    IIRC with the right perks you can get to permanent invisibility or very close to it. This requires being a smug dickhead in the intro. Best game.

    l5sruu1fyatf.jpg

  • minor incidentminor incident expert in a dying field njRegistered User regular
    edited June 1
    Sonelan wrote: »
    DarkPrimus wrote: »
    Weirdly my main memory of it, apart from that opening, is shooting hoops as the probably-more-problematic-than-I-remember black character. I remember basically nothing about the game except that my friend and I laughed a lot.

    And then that bit where the Black character meets the even more problematically-stereotypical Wise Chinese Antique Dealer

    And we haven’t even gotten to the necrophilia!

    Wait what? I do not remember that.

    It’s been a while, so forgive me if I don’t remember the exact specifics, but at a certain point
    you (Lucas) could die (this may have been optional? So maybe this isn’t something you had to see?), and you are brought back as a zombie by an AI cult. And then you get a pretty graphic sex scene (for the era) very shortly after, with a very clearly zombified Lucas.

    minor incident on
    Ah, it stinks, it sucks, it's anthropologically unjust
  • initiatefailureinitiatefailure Registered User regular
    I think the thread has hit both of my choices, the shadow hearts series and alpha protocol are pretty peak “my jam specifically” games

  • miscellaneousinsanitymiscellaneousinsanity grass grows, birds fly, sun shines, and brother, i hurt peopleRegistered User regular
    Dizzy D wrote: »
    I'm also going to say Fahrenheit (Indigo Prophecy in NA I think?) because although it's not a good game, it was a ton of fun to play stoned and swapping controllers with my mate.

    Fahrenheit's opening pulled me in and was very strong: waking up in a public bathroom with bloody hands, a dead body before you and a clock ticking as the cop in the bar is drinking coffee and is about to come in. Franctically trying to hide everything, clean up and escape. I loved that opening.

    Then the rest of the game happened.

    ooh, my breadsticks!

    https://www.youtube.com/watch?v=5zSyJT5RUR0

    uc3ufTB.png
  • KelorKelor Registered User regular
    It says a lot that despite Alpha Protocol being mechanically incomplete/busted and then getting delisted for a decade+ that it had already hit cult classic status.

    When I found out GoG had fixed it recently for rerelease and came here to excitedly talk about it someone had made a thread several days earlier about it.

  • DiarmuidDiarmuid Amazing Meatball Registered User regular
    Olivaw wrote: »
    Prototype is up there for me. I put a lot of hours into that and it’s so dumb and so jank but also I wouldn’t change a thing about it

    Because the internet was always comparing them to each other, this reminded me that Infamous was a good 7/10 game.

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