The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.
And I'm curious if any of you were disinterested in playing MMOs after EA shut this amazing game down for their own lack of advertising? I thought it was such a good game that I was unwilling to adapt to the World of Warcraft open beta weeks after it closed down. I've often thought of it as huge turning point in my gaming life, because if I had enjoyed WoW and not felt as I did, I might be a different person these days.
Sorry if the thread stinks, I saw it as a prime forum to unite with other people who could talk about the glories of this MMO from beyond the grave.
I played it for about 2 months, just before they announced the shutdown. But, I was just playing it til I got my CoH beta invite, so I wouldn't have played it much longer anyways.
It's still turned me off ever buying an EA MMO though.
I really couldn't get into it. I mean, I liked the space setting, and I liked the notion of being able to progress without combat. But dear god was that game's combat just awful. I mean, that was some of the most boring, amateurish, imbalanced drek I've ever seen. The formation flying was the apex of lame, too.
...and then you had shit like insta-death when mobs a zillion levels higher would suddenly pop out of asteroid you were mining.
The game had some potential, I'll give it that. But I wasn't all that sad to see it go. It didn't do anything that Jumpgate didn't do better years before.
I played it for about 2 months, just before they announced the shutdown. But, I was just playing it til I got my CoH beta invite, so I wouldn't have played it much longer anyways.
It's still turned me off ever buying an EA MMO though.
It was actually a Westwood-made MMO, and they were then purchased by EA, who quickly ruined the game.
I really couldn't get into it. I mean, I liked the space setting, and I liked the notion of being able to progress without combat. But dear god was that game's combat just awful. I mean, that was some of the most boring, amateurish, imbalanced drek I've ever seen. The formation flying was the apex of lame, too.
...and then you had shit like insta-death when mobs a zillion levels higher would suddenly pop out of asteroid you were mining.
The game had some potential, I'll give it that. But I wasn't all that sad to see it go. It didn't do anything that Jumpgate didn't do better years before.
Oh I'll agree the combat was simple, but fun with guildmates all the same (and yeah, formation did nothing)
I finally quit Ultima Online after the 70th time they fucked it up. A man can only take so many hot irons in their bum before they say "enough is enough."
Every game since then has not lived up to the nostalgia. Thanks alot EA. Jerks.
Quite a sad day, when the servers went down. Actually it was pretty bad ass since the mods handed out all the best equipment in droves and let us tractor them all up, but it was so sad seeing my maxed out character go to waste.
citizen059hello my name is citizenI'm from the InternetRegistered Userregular
edited June 2007
I can totally identify with this thread, as I played Motor City Online.
Essentially it was Need for Speed, using cars from the 30's through the 70's, where you could completely customize the cars right down to the size and type of cylinder head in the engine.
Then you'd race people, either on the dragstrip, on a purpose-built racetrack, or on a street course through a city environment or somewhere out in the backwoods country.
It was the best racing game I've ever played, and they started killing it before it was even halfway through development. They failed to support it properly from launch day onward, deprived it of development resources, and didn't market the game right at all.
To this very day I'm an active member on a forum full of ex-MCO'ers. We've moved on, but while we might forgive we'll never forget.
My friend and I had the beta of this. He thought it was going to be the best thing since sliced bullet time. After playing it for a bit I thought it was going to be a pretty shitty MMO that would fail pretty hard. Hell the trading aspect is just sitting there waiting for your ship to move through space. What the fuck?
After this failed he moved his "This is going to be cool!" rallying to Shadowbane. One look at that mess and I didn't even bother.
His track record is pretty awful.
Edit: Although I still enjoyed this more than my short-lived experience with Eve Online.
Man I never played EnB but regardless of it's quality every failed space/sci-fi MMO is less of a chance that anyc companies are going to try another one; and we're going to be stuck in swords and orcs territory for ages.
I mean fuck.
EnB: buttfucked by EA
SWG: Started out shitty and was changed to slightly less shitty but everything was so shitty that it didn't help
Planetside: Nice concept; terrible terrible terrible execution. Also there was no point to paying to subscribe. You were better off constantly doing trials. Also shitty support from SOE
EVE: man I'm not even going there. How can a game so pretty with such cool dudes playing be run by a company so corrupt and be managed so poorly?
Anarchy Online: I will always have a chubby for AO, it was my first "real" MMO and I still love it to peices. But time hasn't been kind to it and the shift from a skill based system to a generic shitty level based one ruined it forever and made camping a mainstay.
Am I missing any? I mean, yeah, little turds here and there I'm sure, but "mainstream" sci-fi MMO's?
Is there anything on the horizon? Stargate? God I love stargate in all it's iterations. Because of this there is a very high bar for it to live up to. I'm not holding my breath. Firefly? Nice concept and I'd jizz forever if it was actually made but I just don't see it happening. Huxley? Every time I read about it some other feature has been cut to the point that when it is released it'll probably just be a persistent FPS with no RPG elements.
Am I missing any? I mean, yeah, little turds here and there I'm sure, but "mainstream" sci-fi MMO's?
Does The Matrix Online count as a little turd?
Well yeah, but I guess it could be in the "mainstream" list.
I was thinking more on the lines of space sci-fi, planets, spaceships, aliens, that sort of thing. MxO is definitely sci-fi, but not really in the vein that I'm pining for.
I can totally identify with this thread, as I played Motor City Online.
Essentially it was Need for Speed, using cars from the 30's through the 70's, where you could completely customize the cars right down to the size and type of cylinder head in the engine.
Then you'd race people, either on the dragstrip, on a purpose-built racetrack, or on a street course through a city environment or somewhere out in the backwoods country.
It was the best racing game I've ever played, and they started killing it before it was even halfway through development. They failed to support it properly from launch day onward, deprived it of development resources, and didn't market the game right at all.
To this very day I'm an active member on a forum full of ex-MCO'ers. We've moved on, but while we might forgive we'll never forget.
I have to say, it's the worst part of playing and loving a game that fails that is MMO..
you can't ever play it again, no matter how much you loved it, payed for it
I did love that game...as mindless as it was. It wasn't too difficult of a game and you absolutely didn't 'need' anyone else to accomplish things. Alot of games now, it seems you can't get through a day without having someone help you kill something or find something to do a quest. Kinda lame...
But here are some screenshots of way back when....played from Beta --> End.....
I played from pretty early beta up until the end; I actually even ran an E&B website for a while, so I still have a bunch of shirts/hats/mousepads lying around my parents' house somewhere..
Such a fun game before EA sunk their talons into it.. *sniffle
Posts
It's still turned me off ever buying an EA MMO though.
...and then you had shit like insta-death when mobs a zillion levels higher would suddenly pop out of asteroid you were mining.
The game had some potential, I'll give it that. But I wasn't all that sad to see it go. It didn't do anything that Jumpgate didn't do better years before.
It was actually a Westwood-made MMO, and they were then purchased by EA, who quickly ruined the game.
Oh I'll agree the combat was simple, but fun with guildmates all the same (and yeah, formation did nothing)
And I guess I'm a little too young for Jumpgate
EA is stupid.
we also talk about other random shit and clown upon each other
Every game since then has not lived up to the nostalgia. Thanks alot EA. Jerks.
(This was back in like 2001)
I can still mournfully recall Earth and Beyond. I loved this MMO a bunch.
Fuck you EA. Fuck you hard.
Essentially it was Need for Speed, using cars from the 30's through the 70's, where you could completely customize the cars right down to the size and type of cylinder head in the engine.
Then you'd race people, either on the dragstrip, on a purpose-built racetrack, or on a street course through a city environment or somewhere out in the backwoods country.
It was the best racing game I've ever played, and they started killing it before it was even halfway through development. They failed to support it properly from launch day onward, deprived it of development resources, and didn't market the game right at all.
To this very day I'm an active member on a forum full of ex-MCO'ers. We've moved on, but while we might forgive we'll never forget.
After this failed he moved his "This is going to be cool!" rallying to Shadowbane. One look at that mess and I didn't even bother.
His track record is pretty awful.
Edit: Although I still enjoyed this more than my short-lived experience with Eve Online.
I mean fuck.
EnB: buttfucked by EA
SWG: Started out shitty and was changed to slightly less shitty but everything was so shitty that it didn't help
Planetside: Nice concept; terrible terrible terrible execution. Also there was no point to paying to subscribe. You were better off constantly doing trials. Also shitty support from SOE
EVE: man I'm not even going there. How can a game so pretty with such cool dudes playing be run by a company so corrupt and be managed so poorly?
Anarchy Online: I will always have a chubby for AO, it was my first "real" MMO and I still love it to peices. But time hasn't been kind to it and the shift from a skill based system to a generic shitty level based one ruined it forever and made camping a mainstay.
Am I missing any? I mean, yeah, little turds here and there I'm sure, but "mainstream" sci-fi MMO's?
Is there anything on the horizon? Stargate? God I love stargate in all it's iterations. Because of this there is a very high bar for it to live up to. I'm not holding my breath. Firefly? Nice concept and I'd jizz forever if it was actually made but I just don't see it happening. Huxley? Every time I read about it some other feature has been cut to the point that when it is released it'll probably just be a persistent FPS with no RPG elements.
the whole thing makes me want to cry.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Does The Matrix Online count as a little turd?
Well yeah, but I guess it could be in the "mainstream" list.
I was thinking more on the lines of space sci-fi, planets, spaceships, aliens, that sort of thing. MxO is definitely sci-fi, but not really in the vein that I'm pining for.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I have to say, it's the worst part of playing and loving a game that fails that is MMO..
you can't ever play it again, no matter how much you loved it, payed for it
you can't play it ever again
DAMN IT EA.
we also talk about other random shit and clown upon each other
Let's call it a steaming two coiler and never mention it again.
PSN: Broichan
But here are some screenshots of way back when....played from Beta --> End.....
Such a fun game before EA sunk their talons into it.. *sniffle