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Enemy Territory: Quake Wars - PUBLIC BETA

Sgt EversmanSgt Eversman Registered User regular
edited June 2007 in Games and Technology
IT'S OUT, START HYPERVENTILATING. ALL OF YOU.




http://www.fileplanet.com/178186/170000/fileinfo/Enemy-Territory:-Quake-Wars---Beta-Client

Enemy Territory: QUAKE Wars Public Beta First Details
Submitted by badman on Sat, 2007-06-16 19:15.

At long last, we are delighted to confirm the impending Enemy Territory: QUAKE Wars Public Beta. The ETQW Closed Beta has been going extremely well and yielding excellent results. We want to give more people the opportunity to give us feedback on the game so we’re going to open a Public Beta with 60,000 slots available. This way we’ll be able to test many more combinations of hardware, RAM, CPU, graphics card, drivers etc. than we’ve been able to ourselves, and also get a better idea of how the game plays for the general gaming public.

The Public Beta build will consist of a single map named “Sewer”, which is part of ETQW’s Pacific Campaign. Set in Japan, the map revolves around a Strogg base hidden in, well, a sewer. It’s an interesting mix of outdoor and indoor, vehicle and infantry combat, deployables and counter-deployables and good old-fashioned FPS combat.

If you’d like to help us finish ETQW, we’d really appreciate your participation. If you want to just play a game for free you may find it a frustrating experience. This Public Beta is not the Demo - it’s not the finished game, but an opportunity to get feedback from a large group of people while testing stability and performance on a wider range of hardware combinations. The Public Beta will also collect some information on your hardware configuration, so you shouldn’t apply unless you’re comfortable with that.

When the Public Beta opens, participants will be sent their unique license code that is required for play. As we don’t have the infrastructure necessary to download tens of thousands of clients, we’ve asked FilePlanet to help us distribute these license codes along with the beta clients.

A fixed number of beta slots are being set aside for Fileplanet subscribers, so if you already have a FilePlanet subscription, you’re in the front of the queue. The rest of the slots will then go to those with free FilePlanet accounts. To be clear: You don’t have to pay anyone anything to participate in the ETQW Public Beta. It’s up to you if you want to pay FilePlanet for use of the improved download services they provide.

We will reveal more details on the Enemy Territory: QUAKE Wars Public Beta, including the official start date, in the near future. Hope to see you all online very soon!

http://community.enemyterritory.com/index.php?q=node/55

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Get happy, people.

Democracy is two wolves and a lamb voting on what to have for dinner.

Liberty is a well-armed lamb contesting the outcome.
Sgt Eversman on
«13456712

Posts

  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited June 2007
    there is no way my computer can handle this and that makes me a sad panda

    PiptheFair on
  • PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    edited June 2007
    fuck yes! time to download

    edit: nm it hasn't started yet :(

    Pharezon on
    jkZziGc.png
  • Sgt EversmanSgt Eversman Registered User regular
    edited June 2007
    PiptheFair wrote: »
    there is no way my computer can handle this and that makes me a sad panda

    supposedly its very scalable, and if you could handle doom 3 you can handle this easily. hella optimizations, yo.

    Sgt Eversman on
    Democracy is two wolves and a lamb voting on what to have for dinner.

    Liberty is a well-armed lamb contesting the outcome.
  • Sgt EversmanSgt Eversman Registered User regular
    edited June 2007
    Pharezon wrote: »
    fuck yes! time to download

    not so fast, tiger. the dl link is dead.

    Sgt Eversman on
    Democracy is two wolves and a lamb voting on what to have for dinner.

    Liberty is a well-armed lamb contesting the outcome.
  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited June 2007
    PiptheFair wrote: »
    there is no way my computer can handle this and that makes me a sad panda

    supposedly its very scalable, and if you could handle doom 3 you can handle this easily. hella optimizations, yo.

    shit seriously?

    uh

    well then

    PiptheFair on
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited June 2007
    OH SHIT YES!

    my computer will explode on me but I don't care.

    I will play this game, even if it means having computer parts stuck in my face!

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    edited June 2007
    Pharezon wrote: »
    fuck yes! time to download

    not so fast, tiger. the dl link is dead.

    :cry:

    Pharezon on
    jkZziGc.png
  • Sgt EversmanSgt Eversman Registered User regular
    edited June 2007
    "Enemy Territory extends the cutting-edge Doom 3 engine with several ground-breaking improvements. ID Software's John Carmack has devised the revolutionary "Megatexture Technology" which allows each map to be entirely unique, with no repeated terrain tiles.. Battlefields are rendered to the horizon without fogging, with over a square mile of unique terrain at inch level detail. Each megatexture is derived from a vast 32,000 by 32,000 pixel (or 1024 megapixel) image, ingeniously compressed so as to take up only 8MB of video RAM."

    Sgt Eversman on
    Democracy is two wolves and a lamb voting on what to have for dinner.

    Liberty is a well-armed lamb contesting the outcome.
  • BaronVonSnakPakBaronVonSnakPak Registered User regular
    edited June 2007
    sad face.

    fix the link, fileplanet, and i wont have to sex your sister.

    BaronVonSnakPak on
    [SIGPIC][/SIGPIC]
    360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap
  • Page-Page- Registered User regular
    edited June 2007
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited June 2007
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    All of the above + teabagging

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • TelMarineTelMarine Registered User regular
    edited June 2007
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    TelMarine on
    3ds: 4983-4935-4575
  • PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    edited June 2007
    "Enemy Territory extends the cutting-edge Doom 3 engine with several ground-breaking improvements. ID Software's John Carmack has devised the revolutionary "Megatexture Technology" which allows each map to be entirely unique, with no repeated terrain tiles.. Battlefields are rendered to the horizon without fogging, with over a square mile of unique terrain at inch level detail. Each megatexture is derived from a vast 32,000 by 32,000 pixel (or 1024 megapixel) image, ingeniously compressed so as to take up only 8MB of video RAM."

    <3

    Pharezon on
    jkZziGc.png
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited June 2007
    John Carmack can create technology while shitting on the toilet.

    It's just unbelievable what that guy does.

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • Page-Page- Registered User regular
    edited June 2007
    TelMarine wrote: »
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    Alright, how about circle jumps, slope jumps or wall sliding?

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • Sgt EversmanSgt Eversman Registered User regular
    edited June 2007
    Klyka wrote: »
    John Carmack can create technology while shitting on the toilet.

    It's just unbelievable what that guy does.

    "Man, this shit I am taking is fucking HUGE! Wait...this enormous shit has given me a fantastic idea....HUGE TEXTURES!"

    Sgt Eversman on
    Democracy is two wolves and a lamb voting on what to have for dinner.

    Liberty is a well-armed lamb contesting the outcome.
  • TelMarineTelMarine Registered User regular
    edited June 2007
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    Alright, how about circle jumps, slope jumps or wall sliding?

    dont know, I wouldnt expect many of those jumps to show up in this game.

    TelMarine on
    3ds: 4983-4935-4575
  • BaronVonSnakPakBaronVonSnakPak Registered User regular
    edited June 2007
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    Alright, how about circle jumps, slope jumps or wall sliding?

    ride up to the wall, hit x to ollie and then triangle next to the wall to...wait a minute.

    BaronVonSnakPak on
    [SIGPIC][/SIGPIC]
    360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap
  • Page-Page- Registered User regular
    edited June 2007
    TelMarine wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    Alright, how about circle jumps, slope jumps or wall sliding?

    dont know, I wouldnt expect many of those jumps to show up in this game.

    Oh well. It's not a true Quake game, IMO, but I'll still give it a shot.

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • TelMarineTelMarine Registered User regular
    edited June 2007
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    Alright, how about circle jumps, slope jumps or wall sliding?

    dont know, I wouldnt expect many of those jumps to show up in this game.

    Oh well. It's not a true Quake game, IMO, but I'll still give it a shot.

    well yeah it isnt supposed to be. It is more like RTCW or ET, not quake even though it bears the name.

    TelMarine on
    3ds: 4983-4935-4575
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited June 2007
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    Alright, how about circle jumps, slope jumps or wall sliding?

    dont know, I wouldnt expect many of those jumps to show up in this game.

    Oh well. It's not a true Quake game, IMO, but I'll still give it a shot.

    You....You have no idea what this game is, do you?

    Of course it's not a "true" quake game! It's a Battlefield clone!

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited June 2007
    PiptheFair wrote: »
    there is no way my computer can handle this and that makes me a sad panda

    supposedly its very scalable, and if you could handle doom 3 you can handle this easily. hella optimizations, yo.

    anyone got more informations about this?

    Alfred J. Kwak on
  • DangerousDangerous Registered User regular
    edited June 2007
    I'm ashamed to say I actually squealed when I saw this thread. This is going to be so righteous.

    Dangerous on
    sig2-2.jpg
  • PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    edited June 2007
    Klyka wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    Alright, how about circle jumps, slope jumps or wall sliding?

    dont know, I wouldnt expect many of those jumps to show up in this game.

    Oh well. It's not a true Quake game, IMO, but I'll still give it a shot.

    You....You have no idea what this game is, do you?

    Of course it's not a "true" quake game! It's a Battlefield clone!

    But it's a top notch Battlefield clone.

    Pharezon on
    jkZziGc.png
  • 12gauge12gauge Registered User regular
    edited June 2007
    So, any info on when this is going to drop?

    12gauge on
    davidoc0.jpg
  • Sgt EversmanSgt Eversman Registered User regular
    edited June 2007
    PiptheFair wrote: »
    there is no way my computer can handle this and that makes me a sad panda

    supposedly its very scalable, and if you could handle doom 3 you can handle this easily. hella optimizations, yo.

    anyone got more informations about this?



    "Our expectation is that we will be at the Quake 4 recommended specs and minimum specs," said Cloud. Though the standard Doom 3 engine may be showing its age, the addition of MegaTexture technology has extended its life into Quake Wars and perhaps beyond. By using a single, massive texture map to skin the environment, MegaTexture allows for greater visual detail and variety among the landscapes and structures.
    Minimum System Requirements:

    English version of Microsoft Windows 2000/XP
    Pentium 4 2.0 GHz or Athlon XP 2000+ processor
    512MB RAM
    8x Speed CD-ROM drive and latest drivers
    2.8GB of uncompressed free hard disk space (plus 400MB for Windows swap file)
    100% DirectX 9.0C compatible 16-bit sound card and latest drivers
    100% Windows 2000/XP compatible mouse, keyboard and latest drivers
    DirectX 9.0c (included)
    3D Hardware Accelerator Card Required
    100% DirectX 9.0c compatible 64MB
    Hardware Accelerated video card and the latest drivers.
    -ATI Radeon 9700
    -ATI Radeon 9800
    -ATI Radeon x300 series
    -ATI Radeon x550 series
    -ATI Radeon x600 series
    -ATI Radeon x700 series
    -ATI Radeon x800 series
    -ATI Radeon x850 series
    -NVIDIA GeForce 3/Ti series
    -NVIDIA GeForce 4/Ti series
    -NVIDIA GeForce FX series
    -NVIDIA GeForce 6 series
    -NVIDIA GeForce 7 series

    Sgt Eversman on
    Democracy is two wolves and a lamb voting on what to have for dinner.

    Liberty is a well-armed lamb contesting the outcome.
  • Page-Page- Registered User regular
    edited June 2007
    Klyka wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    Alright, how about circle jumps, slope jumps or wall sliding?

    dont know, I wouldnt expect many of those jumps to show up in this game.

    Oh well. It's not a true Quake game, IMO, but I'll still give it a shot.

    You....You have no idea what this game is, do you?

    Of course it's not a "true" quake game! It's a Battlefield clone!

    I understand perfectly what this game is. It is the death knell of truly competitive FPS games for teams smaller than 8. I have very little hope for Q5 after the horror that Q4 was.

    What is strange to me about this, though, is why bother calling it Quake? That name is supposed to represent a very specific run-and-gun anti-realism in FPS games, at least to me any everyone I know. Frankly, I'm sure the level of game play depth the series is known for scares many people away from it, so I can fully understand why it would try and distance itself from such a branding, but I'm very disappointed just the same.

    I'm sure the game will be fun and all, but how long can simple fun last? There are still people playing Quake 1, are there still people playing BF 1942? There are still people playing Starcraft, are there still people playing Red Alert or Total Annihilation?

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • TelMarineTelMarine Registered User regular
    edited June 2007
    Page- wrote: »
    Klyka wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    Alright, how about circle jumps, slope jumps or wall sliding?

    dont know, I wouldnt expect many of those jumps to show up in this game.

    Oh well. It's not a true Quake game, IMO, but I'll still give it a shot.

    You....You have no idea what this game is, do you?

    Of course it's not a "true" quake game! It's a Battlefield clone!

    I understand perfectly what this game is. It is the death knell of truly competitive FPS games for teams smaller than 8. I have very little hope for Q5 after the horror that Q4 was.

    What is strange to me about this, though, is why bother calling it Quake? That name is supposed to represent a very specific run-and-gun anti-realism in FPS games, at least to me any everyone I know. Frankly, I'm sure the level of game play depth the series is known for scares many people away from it, so I can fully understand why it would try and distance itself from such a branding, but I'm very disappointed just the same.

    I'm sure the game will be fun and all, but how long can simple fun last? There are still people playing Quake 1, are there still people playing BF 1942? There are still people playing Starcraft, are there still people playing Red Alert or Total Annihilation?
    eh? in the closed beta they have had many clans participating, and they said they were going to go for a 6on6 structure (for clan matches).

    TelMarine on
    3ds: 4983-4935-4575
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited June 2007
    Page- wrote: »
    Klyka wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    TelMarine wrote: »
    Page- wrote: »
    Will there be strafe jumping, bunny hopping, double jumping or rocket jumping?

    from I heard there is some strafe jumping where you can gain a little bit of speed.

    Alright, how about circle jumps, slope jumps or wall sliding?

    dont know, I wouldnt expect many of those jumps to show up in this game.

    Oh well. It's not a true Quake game, IMO, but I'll still give it a shot.

    You....You have no idea what this game is, do you?

    Of course it's not a "true" quake game! It's a Battlefield clone!

    I understand perfectly what this game is. It is the death knell of truly competitive FPS games for teams smaller than 8. I have very little hope for Q5 after the horror that Q4 was.

    What is strange to me about this, though, is why bother calling it Quake? That name is supposed to represent a very specific run-and-gun anti-realism in FPS games, at least to me any everyone I know. Frankly, I'm sure the level of game play depth the series is known for scares many people away from it, so I can fully understand why it would try and distance itself from such a branding, but I'm very disappointed just the same.

    I'm sure the game will be fun and all, but how long can simple fun last? There are still people playing Quake 1, are there still people playing BF 1942? There are still people playing Starcraft, are there still people playing Red Alert or Total Annihilation?

    It has Quake in its name because the "Quake Wars" are the Wars between Earth and Strogg.
    You know,the aliens that you fight in Quake games? Those are Strogg. They are bad. And they once invaded Earth. This game is the war to drive the Strogg back from Earth. So it's a prequel to Quake 2 & 4.

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • DrovekDrovek Registered User regular
    edited June 2007
    Oh God, Oh God! Such a surprise, I need this!

    Man, now I have to wait for this so I don't miss out. It's today, right?

    Drovek on
    steam_sig.png( < . . .
  • ZenitramZenitram Registered User regular
    edited June 2007
    Gaaaaaah WANT

    Zenitram on
  • CangoFettCangoFett Registered User regular
    edited June 2007
    Does this work on vista? If not, I will destroy everyone I see

    CangoFett on
  • Page-Page- Registered User regular
    edited June 2007
    You're both completely missing my points. :P

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • skaceskace Registered User regular
    edited June 2007
    Page, I know where you're going with this argument, I still play Quake1, but you should be directing your anger to Quake4. The only thing ETQW can fuck up is ET's original fame. Which I'm hoping wasn't just due to a shitload of cheap gamers who only played it because they didn't have to buy anything.

    skace on
    http://picasaweb.google.com/skacer | Shiren:5413-0147-4655
    steam_sig.png
  • NarianNarian Registered User regular
    edited June 2007
    Com'on Fileplanet, show me the money.

    Narian on
    Narian.gif
  • DrovekDrovek Registered User regular
    edited June 2007
    Well, the game is Enemy Territory. It just happens to be set in the Quake universe. Kinda like if EA made Battlefield: Command and Conquer (Let's just forget that Renegade exists for this comparison), it wouldn't be a CnC game.

    Drovek on
    steam_sig.png( < . . .
  • Page-Page- Registered User regular
    edited June 2007
    skace wrote: »
    Page, I know where you're going with this argument, I still play Quake1, but you should be directing your anger to Quake4. The only thing ETQW can fuck up is ET's original fame. Which I'm hoping wasn't just due to a shitload of cheap gamers who only played it because they didn't have to buy anything.

    Believe you me, my anger for Q4 knows no bounds, but I'm still a little miffed about how this general trend for FPS' is panning out.

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • NeliNeli Registered User regular
    edited June 2007
    oh snap

    I've been waiting for quite some time to try this game out

    Neli on
    vhgb4m.jpg
    I have stared into Satan's asshole, and it fucking winked at me.
    [/size]
  • SherlokSherlok Registered User regular
    edited June 2007
    so anyone else clicking the button, going back, then clicking the button, then going back, then....

    AND refreshing this forums, I need to find anything to do.

    Sherlok on
  • DrovekDrovek Registered User regular
    edited June 2007
    Sherlok wrote: »
    so anyone else clicking the button, going back, then clicking the button, then going back, then....

    AND refreshing this forums, I need to find anything to do.

    I am. And I have things to do... but I don't want to miss out on this one.

    Drovek on
    steam_sig.png( < . . .
This discussion has been closed.