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Fallout 3: Still waiting on Dogmeat (NSF56K)

SceptreSceptre Registered User regular
edited June 2007 in Games and Technology
Thanks to Sir Michael for the OP.

GI Scans!

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Today, though, Bethesda revealed that it will give the world its first look at Fallout 3 on June 5. That's when the countdown touted on the recently launched official Web site for the game will end and a teaser trailer for the game will go live. (The trailer will also be available on GameSpot.) The once-bare site also now sports the Fallout 3 theme, which sounds much more serious than its ironic predecessors and concept art (pictured). A rep for Bethesda says the latter will be updated weekly as the trailer's debut approaches.

http://www.gamespot.com/news/6170006.html?action=convert&om_clk=latestnews&tag=latestnews;title;0

http://fallout.bethsoft.com/

Very interesting... soon we may be able to see just how well Bethesda will do with Fallout. Thoughts or specualtion? Do you think Bethesda will be able to do it or will they drop the ball?

NEW INFO! Thanks for the post Carnivore:
Bethesda Softworks Announces Award-Winning Actor
Liam Neeson to Play Lead Role in Fallout 3
Famed Actor to Provide Voice Work in Game Developed by
Bethesda Softworks, Creators of the 2006 Game of the Year

May 8, 2007 (Rockville, MD) – Bethesda Softworks® is pleased to announce that highly acclaimed international actor Liam Neeson will lead the cast providing voice work in Fallout 3. Neeson will play the role of the player’s father and will appear prominently throughout the game. Fallout 3 is currently under development at Bethesda Game Studios, creators of The Elder Scrolls IV: Oblivion®, which won numerous Game of the Year and RPG of the Year awards in 2006.

“This role was written with Liam in mind, and provides the dramatic tone for the entire game,” said Todd Howard, Executive Producer of Fallout 3. “Liam is absolutely amazing to work with.”

Neeson is known for starring roles in blockbuster films such as Schindler’s List, Star Wars: Episode I, The Chronicles of Narnia, and Batman Begins. Throughout his illustrious career, Neeson has been the recipient of numerous honors for his work in film and theater, including Academy Award, Golden Globe and Tony Award nominations.

“It’s been a pleasure bringing the father to life and working with the wonderfully talented people at Bethesda on Fallout 3,” said Neeson. “I hope the fans of the franchise and the game will be excited by the results.”

No other details on Fallout 3 have yet been revealed by Bethesda. More information will be coming in the next few months.

New "Info" on Fallout 3 from GI:


- Game runs on an evolved version of the Oblivion engine. Third person view has been reworked since the verdict was that the Oblivion version sucked balls.

- Game starts with your birth and your mother's death in a vault hospital. This is essentially the character customization part of the game. Your father hands you up to have your DNA analyzed and you get to pick out all your character traits. Your dad takes off his mask to reveal similar traits to the ones you picked.

- You grow up in the vault and as you grow you get your first book titled "You're Special" which allows you to choose you baseline stats for each of your 7 primary aptitudes. You'll also get your first weapons and wrist computer (menu) as you get older you'll take tests to determine the initial layout of your skills and traits.

- Every aspect of character creation is based on S.P.E.C.I.A.L. system. Of your 14 skills you can tag 3 to grow at a faster rate than the rest as you level up.

- Battle system is called the Vault-tec Assisted Targeting System (V.A.T.S.). The article states. "While you'll certainly be able to tackle enemies in real time using first person shooting, V.A.T.S. lets players pause time and select a target at their leisure". Battle system still uses action points, but once you've used them up you'll still be able to fight targets in real time while they charge back up.

- Game is still violent and gory. One of the featured screens is of a guy's head exploding in super gory detail. Apparently all gory deaths in the game will be in slow motion.

- More than one way to play the game. Go balls out and kill people, or sneak past situations, or perhaps talk your way out of situations.

- Enemies can target you just like you can target them, so you can get injured in very specific points on you body. This is in addition to an all new health/radiation system. This new system has you measuring how radiated certain things (like water) are and how they affect you when you consume them.

- Karma system returns

- XP based system, most XP comes from quests

- Level cap is 20

- 9 - 12 possible endings based on your actions in the game

- No level scaling like oblivion, you walk into a high level area, you die horribly.

- There are NPC's you can hire, but this is not a party based game.

Sceptre on

Posts

  • The_ScarabThe_Scarab Registered User regular
    edited June 2007
    This game will probably be very good.

    Or it might not be good at all.


    There, Ive covered all the possible flames/hate/ridiculous trolling that could happen over the next 100 pages.

    The_Scarab on
  • WrenWren ninja_bird Registered User regular
    edited June 2007
    I need my groin shots.

    article mentions children in the game, just doesn't specify if you can kill them or not.

    Wren on
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    TF2 - Wren BF3: Wren-fu
  • PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    edited June 2007
    I can't wait to use a nuclear catapult.

    Pharezon on
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  • tarnoktarnok Registered User regular
    edited June 2007
    Let me just jump in before having doubts about the game is heretical again and say that I've never seen a good implementation of the real-time/turn-based hybrid and that aspect makes me a little wary.

    tarnok on
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  • The_ScarabThe_Scarab Registered User regular
    edited June 2007
    tarnok wrote: »
    Let me just jump in before having doubts about the game is heretical again and say that I've never seen a good implementation of the real-time/turn-based hybrid and that aspect makes me a little wary.

    KOTOR says Hi.

    The_Scarab on
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