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Carcassone coming this week to XBLA!

TheFid2TheFid2 Registered User regular
edited July 2007 in Games and Technology
http://gamerscoreblog.com/team/archive/2007/06/25/551618.aspx
The classic, well-known European board game “Carcassonne” arrives on Xbox LIVE Arcade for Xbox 360 this Wednesday, June 27 at 9:00 a.m. GMT (2:00 a.m. Pacific).

Named after the medieval fortified town of Carcassonne in southern France, famed for its city walls, “Carcassonne” for Xbox LIVE Arcade starts with an empty landscape and a single square tile. Using strategic tactics and a little luck, one to five four players take turns selecting from 72 tiles displaying various features of a city including roads, the walls of a castle or fields. The medieval countryside thrives as players and their opponents place tiles and complete towns, roads, and farms while competing to accumulate the most points.

The rules of the game are easy with no elimination and fast gameplay – perfect for just about anyone! Although simple, devoted players will find layers of strategy that will keep them coming back for more. Combining a fresh visual experience and the opportunity to always have a playing partner, “Carcassonne” is the future for board game fanatics.

“Carcassonne” from Sierra Online is the Xbox LIVE Arcade edition of the hit multiplayer tile-based German board game of the same name, designed by Klaus-Jurgen. Shortly after its release in Germany in 2000, the board game won Spiel des Jahres in 2001, the European equivalent of a Game of the Year Award.

“Carcassonne” will be available worldwide for 800 Microsoft Points and is rated E for Everyone.

Game Features

* Special AI settings to challenge any skill level
* Challenge your friends – Up to five players can play over Xbox LIVE or up to four players can play on the same Xbox 360
* Interact with new and old friends alike over Xbox LIVE while you play “Carcassonne” with the Xbox LIVE Vision camera
* Helpful step-by-step tutorial to teach you the game in minutes
* Skill-based matchmaking for ranked games
* The complete “Carcassonne” includes 72 tiles and all rule sets
* “Carcassonne” includes the “Rivers II” expansion set - 12 additional tiles
* Earn up to 200 Gamerscore and 12 Achievements

So. Much. Win.

4-player offline play? Hells yeah.

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«13

Posts

  • suadeosuadeo Registered User regular
    edited June 2007
    Awesome. I never played this but I was going to pick it up for game night at a friends house.

    suadeo on
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    My 360 is [strike]back[/strike] [strike]bricked[/strike] back! :D
  • chamberlainchamberlain Registered User regular
    edited June 2007
    Please, please have a more stable online mutiplayer then Catan....

    chamberlain on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited June 2007
    I must say this one thing (Sorry for the momentary off-topicness).

    But when are they going to releash Monopoly!? If they ever put that game on Arcade I'd be all over it.

    Dragkonias on
  • TheFid2TheFid2 Registered User regular
    edited June 2007
    Dragkonias wrote: »
    I must say this one thing (Sorry for the momentary off-topicness).

    But when are they going to release RISK!? If they ever put that game on Arcade I'd be all over it.


    Fixed.

    TheFid2 on
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  • ZombiemamboZombiemambo Registered User regular
    edited June 2007
    I'm not going to buy it.

    Don't get me wrong, I love Carcassonne, but board games get the perfect amount of playtime: almost none. It sounds weird, I know, but after buying Catan on XBLA, I never want to play it again. I got burned out in two days of playing it. Board games lose their charm if played often.

    Zombiemambo on
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  • life3life3 Registered User regular
    edited June 2007
    I am most excited about this off-line play. Even if the multi is as bad as Catan(i.e. unfunctional), I'll still pick it for this alone!

    life3 on
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  • eelektrikeelektrik Southern CaliforniaRegistered User regular
    edited June 2007
    Im probably going to wait for expansions before downloading it, if at all. The idea of playing Carcassonne online is awesome and all, but having played the game with expansions Id be missing some of the things from them. They should at least get Inns and Cathedrals out quickly for 6-player play and tile shapes that the original game didnt have.

    eelektrik on
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  • DamionDamion Registered User, ClubPA regular
    edited June 2007
    So bought..

    Damion on
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  • MuddBuddMuddBudd Registered User regular
    edited June 2007
    I know someone working on the team, and we (my friends and I) harassed him into promising he's tell them about a 2-tiles ruleset we like to play. No idea if they actually included it though.

    Anyway, buying it wed.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • PbPb Registered User regular
    edited June 2007
    Man, if they ever put Citadels on XBLA.....

    Pb on
  • MuddBuddMuddBudd Registered User regular
    edited June 2007
    Pb wrote: »
    Man, if they ever put Citadels on XBLA.....

    That would be awesome.

    Also, Scotland Yard, but that's a long game I don't think most would have the patience for it.

    What we need is a digital version of BANG!

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • JCRooksJCRooks Registered User regular
    edited June 2007
    MuddBudd wrote: »
    Pb wrote: »
    Man, if they ever put Citadels on XBLA.....

    That would be awesome.

    Also, Scotland Yard, but that's a long game I don't think most would have the patience for it.

    What we need is a digital version of BANG!

    Oh gawd yes.

    I played this all the time with the FASA guys downstairs. Heck, I know at least one of the Live Arcade guys used to play Bang! all the time with us. I'd love to see this game show up.

    (And before you ask, no, I'm not allowed to talk about what games I do know that are upcoming)

    JCRooks on
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  • HoukHouk Nipples The EchidnaRegistered User regular
    edited June 2007
    i have no idea what the point of this game is. i read the OP but it doesnt really make any sense to me.

    Houk on
  • ZombiemamboZombiemambo Registered User regular
    edited June 2007
    Houk wrote: »
    i have no idea what the point of this game is. i read the OP but it doesnt really make any sense to me.

    Basically, each turn the player grabs a tile and has to connect to another tile. There are roads and towns. You can place followers on roads and towns, and when they are completed (roads end at crossroads, and towns are completed if it's surrounded by walls) you get points for them, as long as you placed a follower there.

    Zombiemambo on
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  • HoukHouk Nipples The EchidnaRegistered User regular
    edited June 2007
    Houk wrote: »
    i have no idea what the point of this game is. i read the OP but it doesnt really make any sense to me.

    Basically, each turn the player grabs a tile and has to connect to another tile. There are roads and towns. You can place followers on roads and towns, and when they are completed (roads end at crossroads, and towns are completed if it's surrounded by walls) you get points for them, as long as you placed a follower there.
    is every player playing off the same map? so you're connecting to other players' tiles? or do you all start in a different corner or something?

    Houk on
  • ZombiemamboZombiemambo Registered User regular
    edited June 2007
    Houk wrote: »
    Houk wrote: »
    i have no idea what the point of this game is. i read the OP but it doesnt really make any sense to me.

    Basically, each turn the player grabs a tile and has to connect to another tile. There are roads and towns. You can place followers on roads and towns, and when they are completed (roads end at crossroads, and towns are completed if it's surrounded by walls) you get points for them, as long as you placed a follower there.
    is every player playing off the same map? so you're connecting to other players' tiles? or do you all start in a different corner or something?

    Everyone plays on the same map. There is one "center" tile (it rarely ends up being the center, but there is a specific tile that is always played first) and everyone plays off of that. Placing tiles requires that each feature on the tile aligns with the features on the tile you're connecting it to (roads have to meet roads, towns have to connect to towns etc.).

    Zombiemambo on
    JKKaAGp.png
  • MuddBuddMuddBudd Registered User regular
    edited June 2007
    I'll go into more detail.

    In the standard game, a tile can have farmlands, a road, or pieces of city in various combinations. You can put your followers (you have a limited amount of them) on any of those, and they give you control.

    An example, you put down a tile that has part of a city on it, and use a follower on the piece of city. Eventually, you and other players may put down tiles that complete the city (all the walls of the city closed, basically) Whoever has the most followers in the city gets the points for it, which vary depending on the cities final size.

    You can't put a follower on a city that someone else controls, but if you start another city, control it, and then connect them, you may gain full control and all points. A tie means both people get the points. Here's an example of a city with several people vying for control. They have obviously used tiles strategically to connect to their opponents city.

    623694266_2cbb2d26a9.jpg

    If that city gets completed, everyone will get their followers back, the person/persons with the most followers will get the points, and the city will pop into 3D. Roads work in a similar manner. Once they have no more open ends they pop into 3D and points are assigned, followers returned.

    Farmland is a bit different. Here's another image from flickr.

    622866883_1a2b91fbb0.jpg

    When you claim farmland, you do not get your follower back. They are laid on their side and stay there until the end of game when they affect calculated scores. In the image above, blue is the only one who has claimed any farmland (the green space between cities is all farmland). Purple has claimed an abbey, I think, but is covering the graphic there.

    Farmland gives points at the end of the game depending on how many cities it controls. IE, for every completed city at the end of the game, 4 points will go to whoever controls the most connected farmland. If blue has two followers connected to it and red only has one, blue gets the 4 points.

    This can lead to massive points if one person gets control of a large swath of farmland. (IE not interrupted by roads or cities) I've had games where I manage to get 2-3 farmers down, and due to the way the board played out, I ended up getting points for every completed city on the map because all the farmland was connected.

    I hope that all made sense. Those are the basics.

    MuddBudd on
    There's no plan, there's no race to be run
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  • PolagoPolago Registered User regular
    edited June 2007
    This is a definite consideration for buying...though i'm curious to what's up with Bomberman right now. There need to be more board style games, and more need to have same console multiplayer (DAMN YOU CATAN!).

    Polago on
  • Atlus ParkerAtlus Parker Registered User regular
    edited June 2007
    PolaGo wrote: »
    This is a definite consideration for buying...though i'm curious to what's up with Bomberman right now. There need to be more board style games, and more need to have same console multiplayer (DAMN YOU CATAN!).

    I think we should run this game for this coming Sunday's revival of 360 Sunday.

    Atlus Parker on
  • PolagoPolago Registered User regular
    edited June 2007
    PolaGo wrote: »
    This is a definite consideration for buying...though i'm curious to what's up with Bomberman right now. There need to be more board style games, and more need to have same console multiplayer (DAMN YOU CATAN!).

    I think we should run this game for this coming Sunday's revival of 360 Sunday.

    I'm so up for this, and I have the points needed for it too! REVIVAL IN PROGRESS!

    Polago on
  • APZonerunnerAPZonerunner Registered User regular
    edited June 2007
    RISK XBLA please. Please, somebody have the sense to do it.

    APZonerunner on
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  • HoukHouk Nipples The EchidnaRegistered User regular
    edited June 2007
    okay, the pictures very much help me understand it better. definitely an interesting concept. i dunno if id throw down my own cash for it, but id definitely try it out if i knew someone with it.

    Houk on
  • FreddyDFreddyD Registered User regular
    edited June 2007
    RISK XBLA please. Please, somebody have the sense to do it.
    Risk games can go on for awhile. Maybe it would work with a vote option to call the match.

    XBLA Stratego would be hot.

    FreddyD on
  • eelektrikeelektrik Southern CaliforniaRegistered User regular
    edited June 2007
    FreddyD wrote: »
    RISK XBLA please. Please, somebody have the sense to do it.
    Risk games can go on for awhile. Maybe it would work with a vote option to call the match.

    XBLA Stratego would be hot.

    Theres always Secret Mission risk... Granted we only ever tried that once, that one time involving my friend Shane getting to go first, looking at his mission and grinning. Even with the random starting posistion he proceded to conquer North America and Australia on his first turn and won, we never even got to take a turn.

    eelektrik on
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  • MuddBuddMuddBudd Registered User regular
    edited June 2007
    Houk wrote: »
    okay, the pictures very much help me understand it better. definitely an interesting concept. i dunno if id throw down my own cash for it, but id definitely try it out if i knew someone with it.

    There'll be a demo I'm sure. Try it out.

    Like I said before, we recommended through our friend they add a mode where everyone has two tiles, which makes it a bit more strategic. We're really hoping they did. Speeds the games up too.

    I recommend trying this if you have the physical game.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • GoodOmensGoodOmens Registered User regular
    edited June 2007
    MuddBudd wrote: »
    Also, Scotland Yard, but that's a long game I don't think most would have the patience for it.

    Totally off topic...a local bookstore has a copy of Scotland Yard, I assume a newer printing. And it includes a baseball cap that says "Mr. X". I've been desperately tempted to buy it just to get the hat.

    GoodOmens on
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  • APZonerunnerAPZonerunner Registered User regular
    edited June 2007
    eelektrik wrote: »
    FreddyD wrote: »
    RISK XBLA please. Please, somebody have the sense to do it.
    Risk games can go on for awhile. Maybe it would work with a vote option to call the match.

    XBLA Stratego would be hot.

    Theres always Secret Mission risk... Granted we only ever tried that once, that one time involving my friend Shane getting to go first, looking at his mission and grinning. Even with the random starting posistion he proceded to conquer North America and Australia on his first turn and won, we never even got to take a turn.

    Because of game length it would be a niche, but I wouldn't care. I've still got the old, old, old PC RISK game installed. Shame Gamespy and a few crappy homebrew servers are the only way to play it online.

    APZonerunner on
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  • MuddBuddMuddBudd Registered User regular
    edited June 2007
    GoodOmens wrote: »
    MuddBudd wrote: »
    Also, Scotland Yard, but that's a long game I don't think most would have the patience for it.

    Totally off topic...a local bookstore has a copy of Scotland Yard, I assume a newer printing. And it includes a baseball cap that says "Mr. X". I've been desperately tempted to buy it just to get the hat.

    http://www.amazon.com/Board-Game-Scotland-Yard-New/dp/B000AXVJNY/ref=pd_sbs_t_1/002-5688183-0221634

    I need to find a newer copy and check it out.
    I'd be interested to get a closer look at Mr. X's board in this version. The one we have is a bit hard to manage, stuff sliding around and whatnot.

    We've yet to have Mr. X win a game but we don't play it often. I'm the one amongst our friends who has gotten the closest, but unfortunately they learned very quickly how to counter my sneakiness.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • JCRooksJCRooks Registered User regular
    edited June 2007
    Because of game length it would be a niche, but I wouldn't care. I've still got the old, old, old PC RISK game installed. Shame Gamespy and a few crappy homebrew servers are the only way to play it online.

    Being able to save a game state, so that you can go back to it later with friends, would be awesome. Heck, make it available to all sorts of board games.

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  • TxdoHawkTxdoHawk Registered User regular
    edited June 2007
    Wait, Catan's multiplayer is broken/unplayable? Since when? I have played at least two dozen games, and the only thing I can recall is failing to connect to a ranked match once.

    TxdoHawk on
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  • Atlus ParkerAtlus Parker Registered User regular
    edited June 2007
    TxdoHawk wrote: »
    Wait, Catan's multiplayer is broken/unplayable? Since when? I have played at least two dozen games, and the only thing I can recall is failing to connect to a ranked match once.

    Catan worked great for me for the first few days. After that it became impossible for me to stay connected to a player match and I'm not the only person this happens to.

    Atlus Parker on
  • MuddBuddMuddBudd Registered User regular
    edited June 2007
    TxdoHawk wrote: »
    Wait, Catan's multiplayer is broken/unplayable? Since when? I have played at least two dozen games, and the only thing I can recall is failing to connect to a ranked match once.

    Catan worked great for me for the first few days. After that it became impossible for me to stay connected to a player match and I'm not the only person this happens to.

    I get this on occasion, they are definitely having some sort of server issues still.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • MuddBuddMuddBudd Registered User regular
    edited June 2007
    So... looking over the achievements... some of them are odd, a lot of them are single player ones. And then there's this one.

    Metropolis: (25G)
    Score a city with 9+ tiles in a player match vs. 2 or more opponents.


    What the hell? that's kinda nuts.

    The tutorial is good but doesn't explain farmlands at all.

    -edit-

    Correction, there are multiple tutorials.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • PikaPuffPikaPuff Registered User regular
    edited June 2007
    Ooooh. I like the art style they used. Perfect for the game.

    PikaPuff on
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  • MuddBuddMuddBudd Registered User regular
    edited June 2007
    I am thinking I was confused as to how farms worked...

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • PikaPuffPikaPuff Registered User regular
    edited June 2007
    I played the board game a little bit with some friends. After 2 years when I was leaving I looks at the rules and realized we were playing a part of it wrong. I brough it up and thusly shit all over the table. Figuratively. The best part was how pointless it was to bring it up, since I was moving out of the country the next day.

    PikaPuff on
    jCyyTSo.png
  • GoodOmensGoodOmens Registered User regular
    edited June 2007
    PikaPuff wrote: »
    I played the board game a little bit with some friends. After 2 years when I was leaving I looks at the rules and realized we were playing a part of it wrong. I brough it up and thusly shit all over the table. Figuratively. The best part was how pointless it was to bring it up, since I was moving out of the country the next day.

    Now THAT'S good timing.

    GoodOmens on
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  • Sharp101Sharp101 TorontoRegistered User regular
    edited June 2007
    Out of curiosity, what part were you playing wrong?



    I played the tutorials and two games this morning, and never having played before, and looking at the pictures earlier in this thread and being completely lost yesterday..... I picked it up really quick. Its an awesome game.

    I'm going to play with the girlfriend tonight.

    Sharp101 on
  • RainbowDespairRainbowDespair Registered User regular
    edited June 2007
    So the game has same system multiplayer, right? How well does that work (I thought the tiles remained hidden in the regular game)?

    RainbowDespair on
  • ZombiemamboZombiemambo Registered User regular
    edited June 2007
    So the game has same system multiplayer, right? How well does that work (I thought the tiles remained hidden in the regular game)?

    Only before you draw them.

    Zombiemambo on
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