The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

update: ANSWERS! personal revelations about NTSC vs TV resolutions?

DeusfauxDeusfaux Registered User regular
edited July 2007 in Games and Technology
ok so in the midst of testing a couple LCD monitors (BenQ and Dell 24"s if anyone wants to know more about them in of themselves) against a variety of inputs and resolutions... I had the sudden realization that that NTSC is a 3:2 resolution signal.

not 4:3

This is confirmed by measuring with a ruler and finding the ratio of the output displayed on said LCD monitors when sending them xbox 360 (both standard and wide mode) and a dvd player (fullscreen menus) signal over composite connection




However, aren't all standand sized tvs (non HDTV/widescreens) manufactured to 4:3 dimensions?

I just measured my tv and it appears to indeed be at an aspect ratio of 4:3.



Thus, isn't everything we've been watching and playing for years and years actually not in the correct aspect and slightly squished on the sides/ stretched vertically?

That is, shouldnt there be, if the aspect is being maintained, black bars on the top and bottom? As 3:2 is wider than 4:3???!!

Arggg this is shattering my world view, somebody confirm my worst fears or set me straight with what's going on.

http://en.wikipedia.org/wiki/Image:Video_Standards.svg

edit: Yes, I'm being facetious, but still yes I want to get to the bottom of things

Deusfaux on

Posts

  • BecksBecks Registered User regular
    edited July 2007
    o_O:whistle:

    Becks on
    content-warning.gifaa2monkeyline9hk.gif23tsbpk.gifquote1.gif
  • RookRook Registered User regular
    edited July 2007
    Are you including the scan lines reserved for broadcast info?

    Rook on
  • DeusfauxDeusfaux Registered User regular
    edited July 2007
    Rook wrote: »
    Are you including the scan lines reserved for broadcast info?

    I physically measured the size of the display produced at 1:1 on the monitors of an NTSC signal. the display was a dvd movie from a standalone player, and the menus/games on an xbox 360.

    it's at a ratio of 3:2.

    Then same for my tv size

    it's 4:3...

    Something's missing

    Deusfaux on
  • RookRook Registered User regular
    edited July 2007
    Uhm, NTSC DVDs are 720x480 (3:2)

    Rook on
  • DeusfauxDeusfaux Registered User regular
    edited July 2007
    that's exactly what I've said several times now. NTSC = 3:2

    but the displays they are typically shown on, are 4:3.

    do you not see the mismatch?

    Deusfaux on
  • RookRook Registered User regular
    edited July 2007
    Deusfaux wrote: »
    that's exactly what I've said several times now. NTSC = 3:2

    but the displays they are typically shown on, are 4:3.

    do you not see the mismatch?

    Nope, as broadcast resolutions are typically a lot lower than DVD resolutions, and fit nicely on a 4:3 screen. (I forget what NTSC, but it's something like 440x480

    edit: I think you're confusing the fact that NTSC isn't restricted to a single resolution, e.g. NTSC VHS will be 320x480, NTSC SVCD is 480x480, NTSC broadcast is usually 440x480, whilst NTSC dvd is 720x480. However, all NTSC signals will use the 60hz refresh rate, colour coding info etc

    Rook on
  • DeusfauxDeusfaux Registered User regular
    edited July 2007
    ok so let's forget "broadcast" (tv) resolution for a minute and focus on the things I DID test

    -a dvd and a gaming system - they dont match the aspect of the tv. that's a problem.

    i still have a pile of testing to do, but already that's made me question what other things I've viewed have been improper aspect. (other gaming systems? etc)

    Deusfaux on
  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited July 2007
    Game systems all output 4:3. Well, technically, older game systems output an image that wasn't quite 4:3, but it was meant to be stretched to 4:3 in order to look right.

    If you look at a non-widescreen DVD at its native resolution on a computer monitor it will look stretched horizontally. Because it is meant to be squished to 4:3.

    mntorankusu on
  • RookRook Registered User regular
    edited July 2007
    If you look at a widescreen dvd on a TV, you either gain huge black bars on the top or bottom, or cut off the sides, or stretch the picture. There should be an option for all these things on your DVD remote.

    This is almost as legendry as "where is the internet stored?"

    Rook on
  • Mr_GrinchMr_Grinch Registered User regular
    edited July 2007
    Rook wrote: »
    If you look at a widescreen dvd on a TV, you either gain huge black bars on the top or bottom, or cut off the sides, or stretch the picture. There should be an option for all these things on your DVD remote.

    This is almost as legendry as "where is the internet stored?"

    This is not the issue, he's on about 4:3 DVDs/broadcasts not "Why do my widescreen dvds look squished/have bars?"

    More to the point, if you've only noticed it now through research, and not through watching/playing stuff...does it really matter?

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • freshmasterfreshfreshmasterfresh Registered User regular
    edited July 2007
    Rook wrote: »
    If you look at a widescreen dvd on a TV, you either gain huge black bars on the top or bottom, or cut off the sides, or stretch the picture. There should be an option for all these things on your DVD remote.

    This is almost as legendry as "where is the internet stored?"

    That's not what he's saying, yo. I'm sure he's aware of the nature of letter boxing and other such formatting methods; he's just tripping out over whether or not a good deal of the media we've been watching for years was actually designed to be displayed at a 3:2 ratio and whether or not a signal meant to be stretched to show correctly on a 4:3 TV is still correctly proportioned when displayed pixel-for-pixel.

    It's an interesting question, but I don't find it as earth-shattering as Deus seems to.

    freshmasterfresh on
    happysig.png
  • RookRook Registered User regular
    edited July 2007
    Mr_Grinch wrote: »
    Rook wrote: »
    If you look at a widescreen dvd on a TV, you either gain huge black bars on the top or bottom, or cut off the sides, or stretch the picture. There should be an option for all these things on your DVD remote.

    This is almost as legendry as "where is the internet stored?"

    This is not the issue, he's on about 4:3 DVDs/broadcasts not "Why do my widescreen dvds look squished/have bars?"

    More to the point, if you've only noticed it now through research, and not through watching/playing stuff...does it really matter?

    He's not on about broadcasts, as he's specifically said. He's only used a DVD of hitherto unknown aspect ratio, and an xbox 360 which for all we know might be set to widescreen mode.

    edit: DVDs were designed for widescreen, if you output a DVD through a monitor and set it to 1:1 pixel mapping it'll display a widescreen image. I'm really not sure what logical disconnect you guys are working on, it really isn't an interesting question.

    Rook on
  • DeusfauxDeusfaux Registered User regular
    edited July 2007
    Game systems all output 4:3.

    I just showed through real physical measurements that's not true. the 360 at the very least, outputs at 3:2 (and calls it NTSC)




    to Mr Grinch on whether or not it really matters:

    naw, I was being facetious in the OP :p

    still, I'd like to know the truth about everything and why things work the way they do



    So rook, you're not sure exactly what I've done, yet you're willing to make statements about me and my knowledge. that's bloody smart of you

    for your information, I used the DVD menu and such (which should be a full 720x480), reported as NTSC and measured at 3:2, and the 360 was tested in both standard and widescreen modes (both reported as NTSC and both measured as 3:2 - only difference was stretching)

    Deusfaux on
  • freshmasterfreshfreshmasterfresh Registered User regular
    edited July 2007
    If the 360 were set to widescreen mode it would display a 16:9 image, even over composite. I don't think he would overlook the geometric distortion if that were the case.

    freshmasterfresh on
    happysig.png
  • Marty81Marty81 Registered User regular
    edited July 2007
    Isn't there also something about pixels of a certain type not actually being square, but rather being like .9 times as long as they are high? Something like that.

    Marty81 on
  • GlalGlal AiredaleRegistered User regular
    edited July 2007
    Are we talking about display ratio or resolution ratio here? Pixels don't have to be square, even on PCs many older games were using non-4:3 resolutions to up the pixel count (like Epic Pinball). Display ratio on the other hand is all up to the TV; with CRTs stretching the image to 4:3 is a non-issue, it only becomes a problem with LCDs where it looks like poo in comparison.

    Glal on
  • RookRook Registered User regular
    edited July 2007
    Marty81 wrote: »
    Isn't there also something about pixels of a certain type not actually being square, but rather being like .9 times as long as they are high? Something like that.

    Yeah, basically any source will have it's Direct Aspect Ratio, and it's Pixel Aspect Ratio. E.g. a 720x480 DVD with either 4:3 or 16:9 info won't have a PAR of 1:1.

    Rook on
  • Mr_GrinchMr_Grinch Registered User regular
    edited July 2007
    Maybe this is why film producers always say that the camera puts 10lbs on you...or something.

    Willy Wonka didn't have to deal with this shit when he transferred chocolate bars to tv sets, if he had to send different ratio bars to different sets then no-one would have chocolate.

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited July 2007
    Most non-widescreen monitors (not TVs) are 5:4 ratio. Could be you be erroneously basing your measurements on the fact that the monitor is 4:3, while it's really not?

    mntorankusu on
  • DeusfauxDeusfaux Registered User regular
    edited July 2007
    Most non-widescreen monitors (not TVs) are 5:4 ratio. Could be you be erroneously basing your measurements on the fact that the monitor is 4:3, while it's really not?

    er... the monitors are 1920x1200 (16:10) which doesnt matter anyways because they are set to 1:1 pixel mapping mode where they only display the exact number of pixels they are being sent (ie, a box in the center for anything less than 1920x1200)

    Deusfaux on
  • RookRook Registered User regular
    edited July 2007
    http://lipas.uwasa.fi/~f76998/video/conversion/

    Should explain everything everyone needs to know.

    Rook on
  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited July 2007
    Deusfaux wrote: »
    Most non-widescreen monitors (not TVs) are 5:4 ratio. Could be you be erroneously basing your measurements on the fact that the monitor is 4:3, while it's really not?

    er... the monitors are 1920x1200 (16:10) which doesnt matter anyways because they are set to 1:1 pixel mapping mode where they only display the exact number of pixels they are being sent (ie, a box in the center for anything less than 1920x1200)
    OK then. Analog signals are weird. It's up to the hardware it's being fed into to decide what aspect to display it at, and 720x480 is the "actual" resolution. In 1:1 pixel mode, it will always look wrong because the pixels are not supposed to be mapped that way.

    mntorankusu on
  • DeusfauxDeusfaux Registered User regular
    edited July 2007
    OK i finally worked this all out.

    rook wasn't on about anything I was referring to until maybe those last 2 posts. guy above gets the problem too



    So although the monitors see EVERY source attempted over composite and s-video as NTSC, which is a 3:2 signal (at least as far as they display), and so is 480i/p (720x480).... 1:1 would not actually be what we want.

    These are the only signals really where we do NOT want to maintain the aspect of the signal being sent... specifically we want to change it to either a 4:3 or 16:9 aspect, to match the televisions they are expected to be shown on.


    I understand normally it's the tv or whatever that due to a combination of overscan and resizing, gets the wider 3:2 aspect signal to actually display as a narrower 4:3 aspect signal -in the case of 4:3 sized tvs...

    ...If you tell the source device to turn to widescreen mode (dvd players, xbox 360, etc), the signal will still be sent in the same 3:2 aspect, but the actual IMAGERY within that signal is squished from the sides(too tall), because it is expected to be displayed on a widescreen (16:9) display, where it would be expanded outwards to compensate, and the images would then appear properly.




    THUS, when NTSC/480i/p is left in 1:1 mode, REGARDLESS of the source device's setting to "standard/widescreen/letterbox/etc" it will always show a squished image one way or another.



    Now I understand why these monitors need a mode to scale to 4:3 or 16:9 aspect, in ADDITION to 1:1/aspect/full modes, at least for NTSC and 480i/p signals.

    (all other signals you generally want the aspect the signal comes in, so 1:1 and aspect handle them good)


    So everything we've been watching should have been fine.

    Deusfaux on
Sign In or Register to comment.