The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.
After a bit of research, I've realized that my new laptop, a Dell Latitude D820, has a video card that's optimized for design applications (Quadro) instead of gaming (GeForce). I'm willing to spend the money to buy a new video card, but I'm not sure if it's possible to switch them. Does anyone know if that can be done, or have any advice for me?
Dell doesn’t say that it’s a replaceable video chip, so it’s probably integrated into the motherboard with no way to remove it. But don’t worry—Quadro series chips are better at 3D in general than the lower-end gaming chips; they’re not a step down.
Dell doesn’t say that it’s a replaceable video chip, so it’s probably integrated into the motherboard with no way to remove it. But don’t worry—Quadro series chips are better at 3D in general than the lower-end gaming chips; they’re not a step down.
The problem is, I'm trying to run Oblivion and any sort of blurr effect causes the entire screen to flip out. From fifteen minutes or so of Google research, it seems that the Quadro series sucks at pixel shaders, which could be the issue I'm having. There don't seem to be any driver updates available that I can find, so if anyone has any alternate suggestions I'd love to hear them.
I wouldn't go around mod-ing a Dell laptop. They use proprietary parts that might not run as smoothly with hardware you pick up at Best Buy. Also, opening the machine voids your warranty, so if you break something (either while trying to replace the video card or through use down the line) they could make you pay out the nose to fix it. If you're really unhappy with the performance of your video card, maybe you can return the laptop if Dell will give you a full refund, or maybe buy another video card from them and see if they'll send a technician out to your house to install it.
Extremely few laptops actually have replacable video cards. 99% of the time it's built into the motherboard and you can't change it. This is likely the situation with your laptop.
Ah well. The annoying thing is that the option that I probably should have gotten (the Inspiron, I assume) was on the same screen as the Latitude, for a roughly equivelent price. I even spent as much as I could on the other options like the CPU. I've already had it for a few weeks now, so I assume it's too late to exchange it.
While this is up, I might as well ask for help on my particular problem. In Oblivion, whenever a blurry creature (Mystic Imp, or something using Invisibility) is in the direction of my view (it doesn't actually have to be visible, the corruption effect happens through walls), my screen flips out. From a distance horizontal lines appear across the screen, and when I get closer up either those lines mostly fill the screen, or the entire screen becomes blurry, sometimes with a non-blurry hole in the shape of the creature that seems to have a constant position on the screen instead of cooresponding to the creature itself. If the creature is visible, I can often still see its position through the blur.
Has anyone seen this kind of thing before (in Oblivion or otherwise)? I already asked about it in the game thread itself a little while ago, but all I got was a comment about how it could be a pixel shader issue.
Ah well. The annoying thing is that the option that I probably should have gotten (the Inspiron, I assume) was on the same screen as the Latitude, for a roughly equivelent price. I even spent as much as I could on the other options like the CPU. I've already had it for a few weeks now, so I assume it's too late to exchange it.
While this is up, I might as well ask for help on my particular problem. In Oblivion, whenever a blurry creature (Mystic Imp, or something using Invisibility) is in the direction of my view (it doesn't actually have to be visible, the corruption effect happens through walls), my screen flips out. From a distance horizontal lines appear across the screen, and when I get closer up either those lines mostly fill the screen, or the entire screen becomes blurry, sometimes with a non-blurry hole in the shape of the creature that seems to have a constant position on the screen instead of cooresponding to the creature itself. If the creature is visible, I can often still see its position through the blur.
Has anyone seen this kind of thing before (in Oblivion or otherwise)? I already asked about it in the game thread itself a little while ago, but all I got was a comment about how it could be a pixel shader issue.
Dude I have seen that problem 1000 times. Does it look like gigantic grey spikes shooting in odd directions?
Nozz on
4811 3493 4349: Pearl FC
This forum requires that you wait 30 seconds between posts. Please try again in 1 seconds.
Ah well. The annoying thing is that the option that I probably should have gotten (the Inspiron, I assume) was on the same screen as the Latitude, for a roughly equivelent price. I even spent as much as I could on the other options like the CPU. I've already had it for a few weeks now, so I assume it's too late to exchange it.
While this is up, I might as well ask for help on my particular problem. In Oblivion, whenever a blurry creature (Mystic Imp, or something using Invisibility) is in the direction of my view (it doesn't actually have to be visible, the corruption effect happens through walls), my screen flips out. From a distance horizontal lines appear across the screen, and when I get closer up either those lines mostly fill the screen, or the entire screen becomes blurry, sometimes with a non-blurry hole in the shape of the creature that seems to have a constant position on the screen instead of cooresponding to the creature itself. If the creature is visible, I can often still see its position through the blur.
Has anyone seen this kind of thing before (in Oblivion or otherwise)? I already asked about it in the game thread itself a little while ago, but all I got was a comment about how it could be a pixel shader issue.
Dude I have seen that problem 1000 times. Does it look like gigantic grey spikes shooting in odd directions?
Not at all, just a blur effect that extends far further than it should, sometimes over the whole screen. It looks awesome, but it shouldn't be there.
The linked site seems pretty useful, one suggestion it had was to disable trilinear mipmaps, which my driver might have been forcing. I'm going to try that out, although I'm running a defragment first.
Confirming the above, according to the D820 service manual, the video card doesn't seem to be a separately-removable part. Note that SOME Dell laptops, such as the Latitude C series, did have a small number of video cards that were swappable. I think you're out of luck, though. Try a software fix.
Posts
The problem is, I'm trying to run Oblivion and any sort of blurr effect causes the entire screen to flip out. From fifteen minutes or so of Google research, it seems that the Quadro series sucks at pixel shaders, which could be the issue I'm having. There don't seem to be any driver updates available that I can find, so if anyone has any alternate suggestions I'd love to hear them.
While this is up, I might as well ask for help on my particular problem. In Oblivion, whenever a blurry creature (Mystic Imp, or something using Invisibility) is in the direction of my view (it doesn't actually have to be visible, the corruption effect happens through walls), my screen flips out. From a distance horizontal lines appear across the screen, and when I get closer up either those lines mostly fill the screen, or the entire screen becomes blurry, sometimes with a non-blurry hole in the shape of the creature that seems to have a constant position on the screen instead of cooresponding to the creature itself. If the creature is visible, I can often still see its position through the blur.
Has anyone seen this kind of thing before (in Oblivion or otherwise)? I already asked about it in the game thread itself a little while ago, but all I got was a comment about how it could be a pixel shader issue.
Dude I have seen that problem 1000 times. Does it look like gigantic grey spikes shooting in odd directions?
This forum requires that you wait 30 seconds between posts. Please try again in 1 seconds.
Not at all, just a blur effect that extends far further than it should, sometimes over the whole screen. It looks awesome, but it shouldn't be there.
The linked site seems pretty useful, one suggestion it had was to disable trilinear mipmaps, which my driver might have been forcing. I'm going to try that out, although I'm running a defragment first.