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With the rate technology is doubling, I figure that in 20 years our progeny will be making fun of our old timey tech the same way we mock 8 Tracks and black and white TV sets. So let's not waste these good ol' days now; let's get our kicks in before twenty years passes us by. Post anything related to pioneering technology that looks silly today. NASA computers being outmuscled by TI-86 calculators, IBM computers costing thousands of dollars for 64K memory, overpriced Atari games, a $700 3DO, etc. These things were powerhouses at their height but now we can't help but snicker a little.
With the rate technology is doubling, I figure that in 20 years our progeny will be making fun of our old timey tech the same way we mock 8 Tracks and black and white TV sets. So let's not waste these good ol' days now; let's get our kicks in before twenty years passes us by. Post anything related to pioneering technology that looks silly today. NASA computers being outmuscled by TI-86 calculators, IBM computers costing thousands of dollars for 64K memory, overpriced Atari games, a $700 3DO, etc. These things were powerhouses at their height but now we can't help but snicker a little.
NASA's computers are so weak because they have to survive exposure to cosmic radiation. It's not the march of technology so much as the huge problem the lack of a giant magnetic shield around the computer.
NASA's computers are so weak because they have to survive exposure to cosmic radiation. It's not the march of technology so much as the huge problem the lack of a giant magnetic shield around the computer.
What about all those stories about computers that filled rooms in the early 70s at the Johnson Space Center?
NASA's computers are so weak because they have to survive exposure to cosmic radiation. It's not the march of technology so much as the huge problem the lack of a giant magnetic shield around the computer.
What about all those stories about computers that filled rooms in the early 70s at the Johnson Space Center?
There's a large debate on the Lemon64 site about whether or not the shuttle still uses the Commodore 64. I think the power requirements make it a ridiculous claim.
Rohan on
...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.
As for the 1984 Macintosh unveiling...that WAS a big deal. Sure, computer voice had been done for a long time, but this was on a consumer machine for the home market. A tiny little box...
Cameron_Talley on
Switch Friend Code: SW-4598-4278-8875
3DS Friend Code: 0404-6826-4588 PM if you add.
As for the 1984 Macintosh unveiling...that WAS a big deal. Sure, computer voice had been done for a long time, but this was on a consumer machine for the home market. A tiny little box...
8-bit machines were producing speech long before the Mac... obviously not as clear, though.
Rohan on
...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.
NASA's computers are so weak because they have to survive exposure to cosmic radiation. It's not the march of technology so much as the huge problem the lack of a giant magnetic shield around the computer.
What about all those stories about computers that filled rooms in the early 70s at the Johnson Space Center?
There's a large debate on the Lemon64 site about whether or not the shuttle still uses the Commodore 64. I think the power requirements make it a ridiculous claim.
The orbiters do not, in fact, use Commodore 64s. In the beginning, the GPCs (General Purpose Computers) were IBM AP-101, which were 32-bit computers. Magnetic core memory (424Kb, no, that's no typo), 400k processes/second, software loaded from those retro magnetic tapes. In the 1990s, during tech overhauls, the GPCs were replaced with IBM AP-101S's which had 3 times the memory and processing speed and dropped the magnetic core memory.
The software used during flight (if you've ever seen simulator or mission footage) shows a lot of green on black text/basic graphics, which can imply a C64-type system, I guess. The software is, of course, written by NASA. Can't trust Microsoft or Apple or Linux with such things. The screens are actually fairly easy to read/interpret at a glance, and navigation between screens is a simple matter of a very few keystrokes. There's 5 displays that all display various screens, and two small keypads can control the whole she-bang, since the only screen/computer that accepts commands is Display 0 (middle). Need to powerup APUs (Auxillary Power Units)? Bring up Spec (specification, ie: Screen) 78 on display 0, type in the commands to power up the APUs (after the appropriate switches are thrown, of course).
Now, you need to manipulate the orbiter attitude from the MNVR EXEC (Spec 1042) screen, but still want to keep an eye on those APUs? Disp 1 Spec 78 is the command to change Display 1 (top left) to the APU screen. Now the APU screen is in two places. Spec 1042 will then change Display 0 to the new screen, and allow you to manipulate it.
It's a deceptively simple system, and while your gaming computer might out process it, and certainly beats it in graphics quality and other such areas, the orbiter computers are damn good at what they do, and don't really need to be any better.
Know anything about the Russian computers aboard the space station? I heard recently that glitches plagued the system and a simple reboot wasn't enough to fix things.
NASA's computers are so weak because they have to survive exposure to cosmic radiation. It's not the march of technology so much as the huge problem the lack of a giant magnetic shield around the computer.
What about all those stories about computers that filled rooms in the early 70s at the Johnson Space Center?
There's a large debate on the Lemon64 site about whether or not the shuttle still uses the Commodore 64. I think the power requirements make it a ridiculous claim.
The orbiters do not, in fact, use Commodore 64s. In the beginning, the GPCs (General Purpose Computers) were IBM AP-101, which were 32-bit computers. Magnetic core memory (424Kb, no, that's no typo), 400k processes/second, software loaded from those retro magnetic tapes. In the 1990s, during tech overhauls, the GPCs were replaced with IBM AP-101S's which had 3 times the memory and processing speed and dropped the magnetic core memory.
The software used during flight (if you've ever seen simulator or mission footage) shows a lot of green on black text/basic graphics, which can imply a C64-type system, I guess. The software is, of course, written by NASA. Can't trust Microsoft or Apple or Linux with such things. The screens are actually fairly easy to read/interpret at a glance, and navigation between screens is a simple matter of a very few keystrokes. There's 5 displays that all display various screens, and two small keypads can control the whole she-bang, since the only screen/computer that accepts commands is Display 0 (middle). Need to powerup APUs (Auxillary Power Units)? Bring up Spec (specification, ie: Screen) 78 on display 0, type in the commands to power up the APUs (after the appropriate switches are thrown, of course).
Now, you need to manipulate the orbiter attitude from the MNVR EXEC (Spec 1042) screen, but still want to keep an eye on those APUs? Disp 1 Spec 78 is the command to change Display 1 (top left) to the APU screen. Now the APU screen is in two places. Spec 1042 will then change Display 0 to the new screen, and allow you to manipulate it.
It's a deceptively simple system, and while your gaming computer might out process it, and certainly beats it in graphics quality and other such areas, the orbiter computers are damn good at what they do, and don't really need to be any better.
Truth. I suppose this rumour came from the fact that the 6502 is in use on Hubble, as it is a very well-known and reliable chip, with all of it's bugs and flaws mapped. The guy arguing that the C64 is, in fact, on board the shuttle, is an idiot anyway.
Rohan on
...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.
Know anything about the Russian computers aboard the space station? I heard recently that glitches plagued the system and a simple reboot wasn't enough to fix things.
Off the top of my head, no. I could look into it though. I've just had to teach Orbiter and Shuttle systems to kids for almost 3 years, and enough of them ask technical questions that I picked up a lot about it.
I've also worked with some simulators. Most of my software knowledge is on a purely practical/know-how-to-use it level though.
[Edit] What I mean is, I could tell you about the glitches they experianced and the troubleshooting process and what came of it, but I don't know anything at all about the guidance computers on the ISS[/edit]
The music is catchy but I still can't imagine people being impressed by this. I know, I know, it was a different time but really, people must have seen this thing as a toy.
The music is catchy but I still can't imagine people being impressed by this. I know, I know, it was a different time but really, people must have seen this thing as a toy.
I had that Jurassic Park Tiger Games. Tiger games were such crap compared to real videogames, yet I still played them once in a while when that was all I had access to.
As for the 1984 Macintosh unveiling...that WAS a big deal. Sure, computer voice had been done for a long time, but this was on a consumer machine for the home market. A tiny little box...
I had that Jurassic Park Tiger Games. Tiger games were such crap compared to real videogames, yet I still played them once in a while when that was all I had access to.
That, folks, is a Commodore SX-64, which was the world's first portable computer. And that's a cartridge sticking out on the top.
Rohan on
...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.
That, folks, is a Commodore SX-64, which was the world's first portable computer. And that's a cartridge sticking out on the top.
...is that a Simon's Basic cartridge?
Rohan on
...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.
yay C64 FTW! I had one of those but the tape deck version that you had to keep fucking around with a screwdriver on the tape head to get it to pick up cassettes, i remember being insanely jealous that most of the C64 mags (I'm talking to you... Commodore Format) would brag in every review about how much better the disk version of every game was compared to the cassette version.
yay C64 FTW! I had one of those but the tape deck version that you had to keep fucking around with a screwdriver on the tape head to get it to pick up cassettes, i remember being insanely jealous that most of the C64 mags (I'm talking to you... Commodore Format) would brag in every review about how much better the disk version of every game was compared to the cassette version.
I still do not own a C64 disk drive to this day.
Cassettes? You mean like cassette tapes, the things that came before CDs?
The music is catchy but I still can't imagine people being impressed by this. I know, I know, it was a different time but really, people must have seen this thing as a toy.
Newsflash: Most people today see the PlayStation 3 as a toy.
Edit: If I had paid more attention, I would've realized this was from a PC, not a game console.
Still, it's a stupid remark to make. This was state of the art consumer technology for the time.
Hell, I think it outperforms the first computer my family owned (which was a no-name IBM-PC XT compatible with an 8088 processor, 640KB of RAM and a 32MB hard disk).
I started out with an IBM PC JR. I remember writing a Basic program (Q-Basic I think) which was a text menu and a whole bunch of play commands that would play different Xmas songs. It was just beeps at different pitches and lengths. I think to use the play command the system needed a cassette inserted into it, but my memory is really fuzzy.
I remember my parents being so impressed with it that we had a speaker upstairs wired to the basement computer to play those awful pre-midi tunes on loops during the holidays. I have never regretted writing a program as much as that in my life.
yay C64 FTW! I had one of those but the tape deck version that you had to keep fucking around with a screwdriver on the tape head to get it to pick up cassettes, i remember being insanely jealous that most of the C64 mags (I'm talking to you... Commodore Format) would brag in every review about how much better the disk version of every game was compared to the cassette version.
I still do not own a C64 disk drive to this day.
Cassettes? You mean like cassette tapes, the things that came before CDs?
j/k :P
Quite. They were supposedly hell on earth to use.
Still, I would kill for access to one, just for the nostalgia factor.
yay C64 FTW! I had one of those but the tape deck version that you had to keep fucking around with a screwdriver on the tape head to get it to pick up cassettes, i remember being insanely jealous that most of the C64 mags (I'm talking to you... Commodore Format) would brag in every review about how much better the disk version of every game was compared to the cassette version.
I still do not own a C64 disk drive to this day.
Cassettes? You mean like cassette tapes, the things that came before CDs?
j/k :P
Quite. They were supposedly hell on earth to use.
Still, I would kill for access to one, just for the nostalgia factor.
Friend of mine had both cassette and cartridge drives for his C64.
Anyone else remember Donald Duck's playground? I used to play that game for HOURS.
I miss Sierra. So many wonderful companies of years past gone, never to return.
yay C64 FTW! I had one of those but the tape deck version that you had to keep fucking around with a screwdriver on the tape head to get it to pick up cassettes, i remember being insanely jealous that most of the C64 mags (I'm talking to you... Commodore Format) would brag in every review about how much better the disk version of every game was compared to the cassette version.
I still do not own a C64 disk drive to this day.
Cassettes? You mean like cassette tapes, the things that came before CDs?
j/k :P
Quite. They were supposedly hell on earth to use.
Still, I would kill for access to one, just for the nostalgia factor.
I had a cassette drive for my Atari 1200 XL (OMG), and it wasn't so bad. I don't know about the C64 issues that there might have been, but the one real complaint I had was how damned long it would take a game to load. The funny thing is though, I was in like 2nd grade and was interested in interviewing someone for a game program article I was writing for a school magazine thing my class was making. The funny as hell thing is that all the games I had for the thing had the name, address and phone number of the game maker printed in the manual. I must have just drove the poor guy nuts seeing as how I was like 7. What a very damned different time in gaming
yay C64 FTW! I had one of those but the tape deck version that you had to keep fucking around with a screwdriver on the tape head to get it to pick up cassettes, i remember being insanely jealous that most of the C64 mags (I'm talking to you... Commodore Format) would brag in every review about how much better the disk version of every game was compared to the cassette version.
I still do not own a C64 disk drive to this day.
Cassettes? You mean like cassette tapes, the things that came before CDs?
j/k :P
Quite. They were supposedly hell on earth to use.
Still, I would kill for access to one, just for the nostalgia factor.
Friend of mine had both cassette and cartridge drives for his C64.
Anyone else remember Donald Duck's playground? I used to play that game for HOURS.
I miss Sierra. So many wonderful companies of years past gone, never to return.
yay C64 FTW! I had one of those but the tape deck version that you had to keep fucking around with a screwdriver on the tape head to get it to pick up cassettes, i remember being insanely jealous that most of the C64 mags (I'm talking to you... Commodore Format) would brag in every review about how much better the disk version of every game was compared to the cassette version.
I still do not own a C64 disk drive to this day.
Cassettes? You mean like cassette tapes, the things that came before CDs?
j/k :P
Quite. They were supposedly hell on earth to use.
Still, I would kill for access to one, just for the nostalgia factor.
Friend of mine had both cassette and cartridge drives for his C64.
Anyone else remember Donald Duck's playground? I used to play that game for HOURS.
I miss Sierra. So many wonderful companies of years past gone, never to return.
Sierra is still around. :P
No. No they aren't.
Aoi on
0
citizen059hello my name is citizenI'm from the InternetRegistered Userregular
edited July 2007
The Gameline Modem, for the Atari 2600. Also known as:
THE SECRET ORIGIN OF AOL
From wikipedia:
The CVC GameLine (Control Video Corporation) was a cartridge for the Atari 2600 which could download games from a phone line.
In the early 80’s a cable pioneer named William von Meister was looking for a way to use his innovative modem transmission technology, which he had recently acquired in ill-fated attempts of sending music to cable companies. Because of legal issues the cable providers stepped away from using the service. This left Von Meister with a delivery tool and no content. Von Meister converted his variable speed adaptive modem technology to download games from central servers to individual households. This allowed users to call up a system and for a fee download games to their GameLine modules. The game would work for typically 5-10 plays, after which the user would have to connect to GameLine again and pay for another download. Physically, the GameLine looked like an oversized silver Atari cartridge, it had a phone jack on the side that was used to link the GameLine with the CVC computers. The GameLine module was able to transmit with pulse or tone dialing, this allowed the little unit to be very versatile in the field. When a user registered with the service they were given a PIN. This PIN was used to log into the central CVC computer and download the requested games. One of the benefits of registering was that you were given free games on your birthday. GameLine was one of many smaller companies that went bust in the video game crash of 1983.
GameLine provided competitive players an opportunity to compete in contests with selected games, where they could upload a high score. Prizes would be awarded to regional (and supposedly national) champions. One such regional prize was a GameLine windbreaker.
Membership benefits
The games on Gameline were all from 3rd party gamemakers, the largest of which was Imagic. Gameline tried, but failed to obtain licensing agreements from the largest game makers. Among the missing were Atari, Activision, Coleco, Mattel, and Parker Brothers. Each subscriber to GameLine also received a professionally printed magazine called Gameliner. GameLiner consisted of information about new games added to the service, questions and answers, advice on better gameplay, and a list of all currently available games on GameLine.
Potential spinoffs and demise
Gameline was originally envisioned to not provide just games, but also news (NewsLine), stock quotes (StockLine), sports reporting and scores (SportLine), electronic mail (MailLine), online banking (BankLine), online forums (OpinionLine), and a wide variety of information including airline schedules, horoscopes, and classified ads (InfoLine). Gameline ceased operations before any of these expanded services were offered, though StockLine and SportsLine were reportedly near full implementation.
Industry impact
Even though the GameLine died the investors and founding members of CVC went on to start a new company that would continue to use the technological infostructure they had built. The company, called Quantum Computer Services was created by Steve Case, among others. This company created a service called Quantum Link which linked together Commodore 64 and Commodore 128 users offering many of the expanded services originally envisioned for GameLine. Quantum Computer Services eventually changed its name to America Online in October of 1991. Though the company still (technically) exists, support for the Gameline does not.
yay C64 FTW! I had one of those but the tape deck version that you had to keep fucking around with a screwdriver on the tape head to get it to pick up cassettes, i remember being insanely jealous that most of the C64 mags (I'm talking to you... Commodore Format) would brag in every review about how much better the disk version of every game was compared to the cassette version.
I still do not own a C64 disk drive to this day.
Cassettes? You mean like cassette tapes, the things that came before CDs?
j/k :P
Quite. They were supposedly hell on earth to use.
Still, I would kill for access to one, just for the nostalgia factor.
Friend of mine had both cassette and cartridge drives for his C64.
Anyone else remember Donald Duck's playground? I used to play that game for HOURS.
I miss Sierra. So many wonderful companies of years past gone, never to return.
yay C64 FTW! I had one of those but the tape deck version that you had to keep fucking around with a screwdriver on the tape head to get it to pick up cassettes, i remember being insanely jealous that most of the C64 mags (I'm talking to you... Commodore Format) would brag in every review about how much better the disk version of every game was compared to the cassette version.
I still do not own a C64 disk drive to this day.
Cassettes? You mean like cassette tapes, the things that came before CDs?
j/k :P
Quite. They were supposedly hell on earth to use.
Still, I would kill for access to one, just for the nostalgia factor.
Friend of mine had both cassette and cartridge drives for his C64.
Anyone else remember Donald Duck's playground? I used to play that game for HOURS.
I miss Sierra. So many wonderful companies of years past gone, never to return.
yay C64 FTW! I had one of those but the tape deck version that you had to keep fucking around with a screwdriver on the tape head to get it to pick up cassettes, i remember being insanely jealous that most of the C64 mags (I'm talking to you... Commodore Format) would brag in every review about how much better the disk version of every game was compared to the cassette version.
I still do not own a C64 disk drive to this day.
Cassettes? You mean like cassette tapes, the things that came before CDs?
j/k :P
Quite. They were supposedly hell on earth to use.
Still, I would kill for access to one, just for the nostalgia factor.
Friend of mine had both cassette and cartridge drives for his C64.
Anyone else remember Donald Duck's playground? I used to play that game for HOURS.
I miss Sierra. So many wonderful companies of years past gone, never to return.
I believe the implication is that the Sierra we all knew and loved was brutally murdered some time ago, and what you see now is a horrible brain eating zombie Sierra that produces mostly crap.
Posts
NASA's computers are so weak because they have to survive exposure to cosmic radiation. It's not the march of technology so much as the huge problem the lack of a giant magnetic shield around the computer.
Whippersnapper.
What about all those stories about computers that filled rooms in the early 70s at the Johnson Space Center?
It's possible, I don't know the specifics about any of those specs. I just know the space borne electronics are primitive for a damn good reason.
There's a large debate on the Lemon64 site about whether or not the shuttle still uses the Commodore 64. I think the power requirements make it a ridiculous claim.
Nothing's forgotten, nothing is ever forgotten
http://en.wikipedia.org/wiki/Apollo_Guidance_Computer
As for the 1984 Macintosh unveiling...that WAS a big deal. Sure, computer voice had been done for a long time, but this was on a consumer machine for the home market. A tiny little box...
3DS Friend Code: 0404-6826-4588 PM if you add.
8-bit machines were producing speech long before the Mac... obviously not as clear, though.
Nothing's forgotten, nothing is ever forgotten
http://www.youtube.com/watch?v=J2jRuh1bAxw&mode=related&search=
And, my god, how did kids play video games back then?
http://www.youtube.com/watch?v=phV1bV1aHeE
http://www.youtube.com/watch?v=vj-08eYywgI
The orbiters do not, in fact, use Commodore 64s. In the beginning, the GPCs (General Purpose Computers) were IBM AP-101, which were 32-bit computers. Magnetic core memory (424Kb, no, that's no typo), 400k processes/second, software loaded from those retro magnetic tapes. In the 1990s, during tech overhauls, the GPCs were replaced with IBM AP-101S's which had 3 times the memory and processing speed and dropped the magnetic core memory.
The software used during flight (if you've ever seen simulator or mission footage) shows a lot of green on black text/basic graphics, which can imply a C64-type system, I guess. The software is, of course, written by NASA. Can't trust Microsoft or Apple or Linux with such things. The screens are actually fairly easy to read/interpret at a glance, and navigation between screens is a simple matter of a very few keystrokes. There's 5 displays that all display various screens, and two small keypads can control the whole she-bang, since the only screen/computer that accepts commands is Display 0 (middle). Need to powerup APUs (Auxillary Power Units)? Bring up Spec (specification, ie: Screen) 78 on display 0, type in the commands to power up the APUs (after the appropriate switches are thrown, of course).
Now, you need to manipulate the orbiter attitude from the MNVR EXEC (Spec 1042) screen, but still want to keep an eye on those APUs? Disp 1 Spec 78 is the command to change Display 1 (top left) to the APU screen. Now the APU screen is in two places. Spec 1042 will then change Display 0 to the new screen, and allow you to manipulate it.
It's a deceptively simple system, and while your gaming computer might out process it, and certainly beats it in graphics quality and other such areas, the orbiter computers are damn good at what they do, and don't really need to be any better.
Truth. I suppose this rumour came from the fact that the 6502 is in use on Hubble, as it is a very well-known and reliable chip, with all of it's bugs and flaws mapped. The guy arguing that the C64 is, in fact, on board the shuttle, is an idiot anyway.
Nothing's forgotten, nothing is ever forgotten
Off the top of my head, no. I could look into it though. I've just had to teach Orbiter and Shuttle systems to kids for almost 3 years, and enough of them ask technical questions that I picked up a lot about it.
I've also worked with some simulators. Most of my software knowledge is on a purely practical/know-how-to-use it level though.
[Edit] What I mean is, I could tell you about the glitches they experianced and the troubleshooting process and what came of it, but I don't know anything at all about the guidance computers on the ISS[/edit]
http://www.youtube.com/watch?v=jgT8279DVGQ
Well, back in the day that was the friggin' tip top high level consumer-grade tech.
Battle.net: Fireflash#1425
Steam Friend code: 45386507
And, at the time, high res graphics.
Holy shit, Steve Jobs was young?
EDIT: to be fair, this was recored in Jan '84, which was before I was born.
I played the shit out of that weirdly-shaped Ninja Turtles handheld: http://www.retrogames.co.uk/stock/assets/images/HH_-_Teenage_mutant_ninja_turtles.jpg
They were good for kids who didn't have a Game Boy/Gear.
Yes!
That, folks, is a Commodore SX-64, which was the world's first portable computer. And that's a cartridge sticking out on the top.
Nothing's forgotten, nothing is ever forgotten
I used to think pinball would last forever. They were my favourite machines at arcades. And now... now they're so hard to find.
I... I don't want to talk about it!
...is that a Simon's Basic cartridge?
Nothing's forgotten, nothing is ever forgotten
I still do not own a C64 disk drive to this day.
Cassettes? You mean like cassette tapes, the things that came before CDs?
j/k :P
Newsflash: Most people today see the PlayStation 3 as a toy.
Edit: If I had paid more attention, I would've realized this was from a PC, not a game console.
Still, it's a stupid remark to make. This was state of the art consumer technology for the time.
Hell, I think it outperforms the first computer my family owned (which was a no-name IBM-PC XT compatible with an 8088 processor, 640KB of RAM and a 32MB hard disk).
I remember my parents being so impressed with it that we had a speaker upstairs wired to the basement computer to play those awful pre-midi tunes on loops during the holidays. I have never regretted writing a program as much as that in my life.
bee-bee-beee bee-bee bee BEE BEE. BEEE BEEE BEEE beee-beee beee beee
[SIGPIC][/SIGPIC]
MMOG Comic, Quests, and News. www.thebrasse.com
Quite. They were supposedly hell on earth to use.
Still, I would kill for access to one, just for the nostalgia factor.
Friend of mine had both cassette and cartridge drives for his C64.
Anyone else remember Donald Duck's playground? I used to play that game for HOURS.
I miss Sierra. So many wonderful companies of years past gone, never to return.
I had a cassette drive for my Atari 1200 XL (OMG), and it wasn't so bad. I don't know about the C64 issues that there might have been, but the one real complaint I had was how damned long it would take a game to load. The funny thing is though, I was in like 2nd grade and was interested in interviewing someone for a game program article I was writing for a school magazine thing my class was making. The funny as hell thing is that all the games I had for the thing had the name, address and phone number of the game maker printed in the manual. I must have just drove the poor guy nuts seeing as how I was like 7. What a very damned different time in gaming
Sierra is still around. :P
No. No they aren't.
The Gameline Modem, for the Atari 2600. Also known as:
From wikipedia:
They're making Spyro games now. :P
?
I believe the implication is that the Sierra we all knew and loved was brutally murdered some time ago, and what you see now is a horrible brain eating zombie Sierra that produces mostly crap.