The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.

[GAME ON]Wurm:Arcadian Empire forum: http://empireofarcadia.proboards42.com/index.cgi

13468927

Posts

  • piLpiL Registered User regular
    edited July 2007
    This is our mine map right now.
    MineMap.png
    I intended to use it to gauge where we should go next, because it would show when we're three away from a vein, and had plans drawn up on it to maximize our mining by making parallel hallways 6 spaces apart (prospecting is supposed to show what is within 3 squares). The dark grey squares were prospects for rockshards, and the light ones are ones that "should" be empty. My entire mining world came to a shatter when suddenly I found some lead without warning (aka, boxes 3 spaces away weren't prospecting as "lead here sonny boy"). So I'm not really sure what should be done--maybe prospect only works on the surface?

    I figured I might as well share the map though.

    piL on
  • IshbuIshbu Registered User regular
    edited July 2007
    So is the PA town really far away from Newtown? Because last night I tried to make it there and I kept running, but I never saw any kind of sign where the road turns to Bearback mountain like people said in this thread to look for.

    Ishbu on
    Play my game and serve beer to angry dwarves: The Tavern
  • ZombiemamboZombiemambo Registered User regular
    edited July 2007
    Ishbu wrote: »
    So is the PA town really far away from Newtown? Because last night I tried to make it there and I kept running, but I never saw any kind of sign where the road turns to Bearback mountain like people said in this thread to look for.

    Have you looked at the map(s)? Bearback mountain is by the fork in the Highway to Hell, turn North there and follow the road until it turns into sand, look for a path branching West, follow that to the dead end, facing the edge of the road, turn 45 degrees, and go down Death Valley (which is actually two valleys). Once you hit the lake, head North once more and ye shall see The Buttes.

    Zombiemambo on
    JKKaAGp.png
  • piLpiL Registered User regular
    edited July 2007
    Ishbu wrote: »
    So is the PA town really far away from Newtown? Because last night I tried to make it there and I kept running, but I never saw any kind of sign where the road turns to Bearback mountain like people said in this thread to look for.


    Very. You get to the sign when you run out of road.

    piL on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2007
    This is what our camp looks like now...

    pacampfb3.jpg

    Personally, with the high volume of bear attacks, the giant hill with cobblestone on it, and the fact that if we ever upgrade to a bigger town we will be wedged in by lakes, I think we should move to those tundras Kazhiim found. But whatever, there is a mine or something near by.

    Unknown User on
  • BearcatBearcat Registered User regular
    edited July 2007
    Cant somebody (I'm looking at you Kazhiim) show me the general layout of the camp? I need to know where to put dirt and stuff. I guess I'll be one of the construction builders. (I'm also Ursus, by the way)

    Bearcat on
  • JoeslopJoeslop Registered User regular
    edited July 2007
    Rygar wrote: »
    This is what our camp looks like now...

    pacampfb3.jpg

    Personally, with the high volume of bear attacks, the giant hill with cobblestone on it, and the fact that if we ever upgrade to a bigger town we will be wedged in by lakes, I think we should move to those tundras Kazhiim found. But whatever, there is a mine or something near by.

    Soon enough we'll have people strong enough to break apart the roads, we'll have guards for the bears once we settle, and there's plenty of room to spread out along the sides of the lake.

    Joeslop on
  • GoombaGoomba __BANNED USERS regular
    edited July 2007
    I wouldn't mind getting set up enough that we're self-sufficient and then exploring for more habitable lands.

    Goomba on
    [SIGPIC][/SIGPIC]
  • jothkijothki Registered User regular
    edited July 2007
    According to the recent patch notes, there's some sort of restriction on non-premium players doing stuff near roads. Anyone know what's up with that, and if it screws us over?

    jothki on
  • FantasyrogueFantasyrogue Registered User regular
    edited July 2007
    I'm feeling adventurous so I'm gonna see if I can find my way on my own. So far it's a lot of walking, constant worrying that I'm somehow on the wrong road, and the dodging of atleast 1 scorpion that was camping out on the middle of the road. Exciting!

    Fantasyrogue on
  • jothkijothki Registered User regular
    edited July 2007
    I'm feeling adventurous so I'm gonna see if I can find my way on my own. So far it's a lot of walking, constant worrying that I'm somehow on the wrong road, and the dodging of atleast 1 scorpion that was camping out on the middle of the road. Exciting!

    Watch out for the valleys, there are a ton of monsters in them. Just keep running as straight as you can, you should eventually hit the big lake. Make sure you're not holding anything heavy.

    jothki on
  • FantasyrogueFantasyrogue Registered User regular
    edited July 2007
    Well, I hit a T in the road and a sign that says bearback mountain, so I guess this is the right road.

    Fantasyrogue on
  • jothkijothki Registered User regular
    edited July 2007
    Well, I hit a T in the road and a sign that says bearback mountain, so I guess this is the right road.

    It might be a good idea to head south for a bit, there's a lake you can drink from. I'm not sure where the next source of water is, though there might actually be one to the north anyway and you can ignore me.

    jothki on
  • core tacticcore tactic Registered User regular
    edited July 2007
    Wow, I just saw the world map, and there's tons of uncharted areas left to explore.

    core tactic on
    6700ab2ed7bb6f9876150c388a78a011.png
  • FantasyrogueFantasyrogue Registered User regular
    edited July 2007
    Alright, that was a horrible failure. I wandered down the dirt road, hit someone's house and decided it looked nothing like either map. I tried setting off into the forest, eventually hit a dirt road again while running away from a vicious wolf (that wouldn't stop chasing me) to run right into a scorpion because I wasn't looking where I was going.

    Time to try again :P

    Fantasyrogue on
  • GoombaGoomba __BANNED USERS regular
    edited July 2007
    jothki wrote: »
    According to the recent patch notes, there's some sort of restriction on non-premium players doing stuff near roads. Anyone know what's up with that, and if it screws us over?
    ahahahahahohoh FUCK ROADS.

    Goomba on
    [SIGPIC][/SIGPIC]
  • IshbuIshbu Registered User regular
    edited July 2007
    Blast, I was so close to the PA town but some scorpion raped me before I got there. Oh well. If Reyke is on here, thanks for helping to get me that far. Hopefully tonight I will try again and this time I will make it to the village. (my ingame name is Jobu)

    Ishbu on
    Play my game and serve beer to angry dwarves: The Tavern
  • Wombat!!Wombat!! Registered User regular
    edited July 2007
    Lemmie know when we are going to have another people train to the PA camp. Damn bears.

    Wombat!! on
  • AhhseeAhhsee Registered User regular
    edited July 2007
    I am now at a sign that says "curtains memorial highway - maintained by bearback mountain"

    Is that the place I should be turning, because the road does not fork from here, nor is there anywhere close for about a couple minutes worth of travel. Then taking the road down at the end where it turns into a T according to the maps and directions, only leads to a dead end.

    I think the problem is, people knew how to get to the PA town before people started extending stuff...

    Ahhsee on
    newsigji1.jpg
    Click image for my huge backlog :\\\
  • jothkijothki Registered User regular
    edited July 2007
    öhsee wrote: »
    I am now at a sign that says "curtains memorial highway - maintained by bearback mountain"

    Is that the place I should be turning, because the road does not fork from here, nor is there anywhere close for about a couple minutes worth of travel. Then taking the road down at the end where it turns into a T according to the maps and directions, only leads to a dead end.

    I think the problem is, people knew how to get to the PA town before people started extending stuff...

    Keep going straight. You'll know when the road ends and you have to turn north.

    jothki on
  • AhhseeAhhsee Registered User regular
    edited July 2007
    Tried that, I end up in the woods RIGHT as the road turns into dirt, with a little fenced in place, and nowhere to go (as in there is no dirt road to follow)

    Ahhsee on
    newsigji1.jpg
    Click image for my huge backlog :\\\
  • OzmodaiOzmodai Registered User regular
    edited July 2007
    Okay sign Ozmodai up on the list. I'm still getting my bearings in Newtown at the moment.

    Ozmodai on
  • Wombat!!Wombat!! Registered User regular
    edited July 2007
    Did everyone leave the IRC channel?

    Wombat!! on
  • FantasyrogueFantasyrogue Registered User regular
    edited July 2007
    Heh. I just walked the route again, found where I went wrong on the dirt path and merrily continued on. Turns out that dirt route I hit the first time (running around aimlessly lost in the woods) was the right path. I looted my own corpse, dodge the scorpion on the road and am now getting myself ready to sprint through the woods hoping to not run across any bears.

    Fantasyrogue on
  • AhhseeAhhsee Registered User regular
    edited July 2007
    Good luck, I ended up hitting a cliff where there's supposed to be valleys, and then raped by a wolf.

    Ahhsee on
    newsigji1.jpg
    Click image for my huge backlog :\\\
  • PotUPotU __BANNED USERS regular
    edited July 2007
    If there's a hill that's too steep to climb, just go left after you get to y point where you can walk over it.

    Maybe you'll find the pig I tamed.

    PotU on
    2mong9u.jpg
  • NarianNarian Registered User regular
    edited July 2007
    The trek to the base alone is a test of skills and only when you can traverse the land are you good enough to party with us.

    Narian on
    Narian.gif
  • OzmodaiOzmodai Registered User regular
    edited July 2007
    Man I'm grinding the kindling. This is awsome!

    Ozmodai on
  • OzmodaiOzmodai Registered User regular
    edited July 2007
    Narian wrote: »
    The trek to the base alone is a test of skills and only when you can traverse the land are you good enough to party with us.
    How deep...

    Ozmodai on
  • FantasyrogueFantasyrogue Registered User regular
    edited July 2007
    My sense of direction is awful. First I walk in a circle, now I think I might have gone in a wrong direction again. Ah well, I'm feeling like an explorer right now. Narrowly avoided death by brown bear because I ran into someone's settlement (in the middle of nowhere, what a stroke of luck). Treating my own wounds, living off nature, trying to find water. Kinda cool.

    Fantasyrogue on
  • SurikoSuriko AustraliaRegistered User regular
    edited July 2007
    Hooray, managed to get there. The last leg through the valley was a horror-movie-esque frantic run while dodging both a scorpion and two spiders, and I managed to hit the water with only a sliver of health left. Thanks for the healing, Infinity. :)

    Suriko on
  • GroovyMr1337GroovyMr1337 Registered User regular
    edited July 2007
    We killed a pig today. And we made some fucking casserole.

    GroovyMr1337 on
  • FantasyrogueFantasyrogue Registered User regular
    edited July 2007
    Ofcourse, no sooner do I write this or I die at the hands of a wolf. Well, time for another try I guess (and hope to not get lost, again... I suck).

    Fantasyrogue on
  • OzmodaiOzmodai Registered User regular
    edited July 2007
    I was getting worried when I found the corpse of Olag and then, huzzah! Fresh water!

    Ozmodai on
  • OzmodaiOzmodai Registered User regular
    edited July 2007
    Any clay near the encampment?

    Ozmodai on
  • CorranCorran VARegistered User regular
    edited July 2007
    Guess I'll give this a shot I'm in right now Character's name is Jinnt.

    Corran on
  • KatsuKatsu Registered User regular
    edited July 2007
    Anyone wanna band together to try to find this camp?

    Katsu on
  • FantasyrogueFantasyrogue Registered User regular
    edited July 2007
    Made it! woo! (I'm Aella, btw)

    Fantasyrogue on
  • Trevor GoodchildTrevor Goodchild Registered User regular
    edited July 2007
    piL wrote: »
    This is our mine map right now.
    MineMap.png
    I intended to use it to gauge where we should go next, because it would show when we're three away from a vein, and had plans drawn up on it to maximize our mining by making parallel hallways 6 spaces apart (prospecting is supposed to show what is within 3 squares). The dark grey squares were prospects for rockshards, and the light ones are ones that "should" be empty. My entire mining world came to a shatter when suddenly I found some lead without warning (aka, boxes 3 spaces away weren't prospecting as "lead here sonny boy"). So I'm not really sure what should be done--maybe prospect only works on the surface?

    I figured I might as well share the map though.

    Yeah, prospecting IN a cave only tells you about the state of the block of stone/ore you use it on. Like the QL of the ore, or if its in danger of collapsing. You have to be above ground to search for ores in a wide area. Also! any ore deposits are completely 2d, so those lead and Iron spots we've found, are lead and iron completely up to the surface, long columns of it.

    Trevor Goodchild on
  • piLpiL Registered User regular
    edited July 2007
    piL wrote: »
    This is our mine map right now.
    MineMap.png
    I intended to use it to gauge where we should go next, because it would show when we're three away from a vein, and had plans drawn up on it to maximize our mining by making parallel hallways 6 spaces apart (prospecting is supposed to show what is within 3 squares). The dark grey squares were prospects for rockshards, and the light ones are ones that "should" be empty. My entire mining world came to a shatter when suddenly I found some lead without warning (aka, boxes 3 spaces away weren't prospecting as "lead here sonny boy"). So I'm not really sure what should be done--maybe prospect only works on the surface?

    I figured I might as well share the map though.

    Yeah, prospecting IN a cave only tells you about the state of the block of stone/ore you use it on. Like the QL of the ore, or if its in danger of collapsing. You have to be above ground to search for ores in a wide area. Also! any ore deposits are completely 2d, so those lead and Iron spots we've found, are lead and iron completely up to the surface, long columns of it.


    Ah, I see. That makes more sense now. Oh well :)

    piL on
This discussion has been closed.