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watch the proportions on her silhouetted leg, the thigh is waaay too short. also, get rid of the small section of hair that flows over her chest, it looks like a badly placed clothing fold. and finally her arms are a bit too long.
other than that, its a pretty cool piece, finish it up and lets see where you take it.
lilchingch0ng on
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BroloBroseidonLord of the BroceanRegistered Userregular
edited August 2007
Not sure if I'm a fan of that glow effect, it feels too flat, like it was just tacked on in Photoshop.
I think the silhouette of the first one could really use some work. It is making the image look not as interesting as it could be. As it stands now- most of the image is made up of a big single blob which doesn't make it that easy to read. I don't claim to understand the ins and outs of using the images silhouette to maximize a composition- but I did tweak a few things that would make it pop a bit more. Moving her arm helps give her body more shape as well as shifting her leg out a bit more. It all just helps break up the area.
Also I would either make the earth (?) a little smaller or bigger because its creating all sorts of tangents at the moment.
First of all thanks to all for giving such great advice
About the Moon pic:
Looked into this silhouette thinking and it seems really helpfull. For this version haven't changed all that I'm planning to but I think I'm getting there. As for what Rolo mentioned I got rid of the tacky glow that I had placed all over the place, maybe in smaller amounts and more as detail than a controlling feature? Did also some background stuff and changed the overall composition a bit. I'm planning to do a nice shadow on the foreground there and .. what else.
About the candy colored girl:
I admit the color choices are off. Someone actually said that they're cool 90's vibe but I don't agree with that myself either I should probably take a look at the values more to get the linework to pop out more.
LOL i was looking at the first picture of the moon walking pic and i thought the dog was actually walking on the surface of that round planet...anyways. the image looks much more dynamic now. that leg though is still too stiff. and you say she has glasses? well i cant really tell. but its an good overall improvement, keep it up.
Thought I ought to revive my old thread. This is for a small competition between me and my friend. The guidelines were to draw a dream girl for a certain dude. All I really got out of him that the girl should be hot so here goes
About 2-3 hours to it now, used a ref for the body not following it precisely as I usually tend to work. Any crits would be cool.
There is a distinct lack of definition in that painting. The upper breast area as it leads into the armpit, the ribcage area, and the upper hips as they join the torso are particularly in need of more definition.
Her left arm is also a bit strange, the joint is too high up and we can't see any indication of her elbow.
The breasts are also a bit high and supernaturally perky/conical, even for a dream girl.
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other than that, its a pretty cool piece, finish it up and lets see where you take it.
Also I would either make the earth (?) a little smaller or bigger because its creating all sorts of tangents at the moment.
About the Moon pic:
Looked into this silhouette thinking and it seems really helpfull. For this version haven't changed all that I'm planning to but I think I'm getting there. As for what Rolo mentioned I got rid of the tacky glow that I had placed all over the place, maybe in smaller amounts and more as detail than a controlling feature? Did also some background stuff and changed the overall composition a bit. I'm planning to do a nice shadow on the foreground there and .. what else.
About the candy colored girl:
I admit the color choices are off. Someone actually said that they're cool 90's vibe but I don't agree with that myself either I should probably take a look at the values more to get the linework to pop out more.
But to the update -->
Oh yeah, she has glasses now.
About 2-3 hours to it now, used a ref for the body not following it precisely as I usually tend to work. Any crits would be cool.
I don't have deep art credentials to throw around.
If you want me to be picky though... Something about the depth change of her left leg looks 'off', and of course her right hand isn't finished.
I like it. (I'd hit it.)
But anyways it's the final day of my city survival week /
Her left arm is also a bit strange, the joint is too high up and we can't see any indication of her elbow.
The breasts are also a bit high and supernaturally perky/conical, even for a dream girl.
And something about the Cheshire's body looks really wrong. It's really stiff and blocky.
The arm/hand doesn't seem very well done. The arm looks like a rubber noodle and the glove looks sloppy.
All in all, I've always been a big fan of this style and this is pretty decent.