This looks like the exact same sign up that was posted, perhaps in this very thread, like a year ago
Yeah, it probably was, I dunno. The main reason I posted it was because I had heard that the beta was getting close (early next year) and I was hoping no one missed it. By the looks of things there are quite a few people who had not, so this is for them. I knew a lot of people were hoping for it, good or bad.
It was a good movie, but it literally wrecked every piece of star trek before it (by writing it out of existence in a, what, one minute long viginette?), and then STO took what was left and basically turned it into a parody.
So movie was awsome, but it was responsible for the destruction of Star Trek as a franchise nontheless.
If the Star Trek canon was a building, pre Abrams it was a decrepit, shambling mess with a ruined foundation
It needed to be destroyed, and Abrams did it perfectly
It really doesn't have anything to do with Fallout, but as a side note I'm kinda sick of seeing time travel used as a plot device in a science fiction setting, since if you know the basic science behind it at all - that time is not nor will ever be a physical, malleable thing - time travel is pretty much magic fairy dust. I guess it's fine in a fantasy movie, or an outright comedy, but as soon as I see a 'serious' sci fi movie throw in time travel all immersion is gone and the movie just pisses me off from then on out.
Hell only reason I didn't walk out of the reboot film was I knew it was already guaranteed to have it in it, and switched off my brain before going in. I can at least stretch my imagination for the rest of it, but when it comes to time, it's just THE UNIVERSE DOES NOT WORK THAT WAY YOU MORONS. I mean, it's set up in such a way that even if we found a way to violate every known physical law there is, we STILL couldn't have time travel. Because time is not even a thing, it's a system of measurement. It'd be like trying to use the flux capacitor on the metric system.
I mean, throw enough time travel at something, and you just get stupid.
Okay rant over.
(edit: and again, I think the movie was good, I just don't think it was a good Star Trek movie. Nor am I particularly impressed with the new story direction. You are, fine, I'm not. I don't think your reasons are good ones, either, so please respect that and do me the favor of not reposting them over and over, I don't care. I'll do the same for you, k?)
Look there was a lot of stuff at the end that was bringing it down and as much as everyone wanted to amputate the rot and keep the good, the only sane logical thing was to put it down and start from scratch. I know we just wrote a damn good character out of the timeline and now we can't go back to many of those great places we went to before, but lets build something grand and remember what we had.
RentI'm always rightFuckin' deal with itRegistered Userregular
edited October 2010
If you're seriously complaining about Time travel in fucking the star trek prequel
no
you know what? I refuse to address that complaint. because you'd have to be so astoundingly oblivious to the dozens of times it was used before in much, much, much worse ways (including as a series finale) in the Star Trek canon
It was a good movie, but it literally wrecked every piece of star trek before it (by writing it out of existence in a, what, one minute long viginette?), and then STO took what was left and basically turned it into a parody.
So movie was awsome, but it was responsible for the destruction of Star Trek as a franchise nontheless.
Eh?
How so?
How did it "destroy" Star Trek cannon? All of those things still happened in the new movie timeline. The events of the movie would be completely impossible if they hadn't happened! The universe that the original universe takes place in wasn't destroyed, it's still going. They could make another movie or series there if they wanted. They won't, obviously, but there's no reason they couldn't.
Anyway, the Fallout MMO looks terrible. Anyone who had any talent has long since left Interplay and probably gone on to help make New Vegas. It's kind of hilarious how bad it looks compared to what Bethesda is doing with an admittedly crappy engine.
Seriously, look at this
WHY WOULD YOU MAKE PROMOTIONAL ART THAT HIGHLIGHTS THE FACT THAT EVERY ENEMY LOOKS EXACTLY THE SAME
Look there was a lot of stuff at the end that was bringing it down and as much as everyone wanted to amputate the rot and keep the good, the only sane logical thing was to put it down and start from scratch. I know we just wrote a damn good character out of the timeline and now we can't go back to many of those great places we went to before, but lets build something grand and remember what we had.
I'm not. As people have said, it's just the nature of an MMO to be killing important characters on a weekly basis and that takes away from their aura a lot no matter what. It would have to be amazingly innovative to avoid that.
WHY WOULD YOU MAKE PROMOTIONAL ART THAT HIGHLIGHTS THE FACT THAT EVERY ENEMY LOOKS EXACTLY THE SAME
I'm more mystified that it looks like a weekend photo shop job with concept art from FO:3.
Really, this whole thing screams shenanigans. We don't hear anything about this game for 3 years, the company that interplay is working with is based out of bulgaria and hasn't released jack shit since starting up in 2005 and lest we forget: this is interplay. The had a chance to release fallout three (there fallout) but pissed it away so that they could release a baldurs gate: dark alliance clone.
Frankly, I think it's way too early to get excited about a Fallout Online game. If Interplay hasn't even secured funding yet (and frankly 5 million is a drop in the bucket where MMO development costs are concerned) this project might still end up dead in the water, or take years before they actually get started on development.
Well, going back to old Ascalon in guild wars today, I did get a fallout vibe. Now, I believe that a post apocalyptic wasteland could function as an RPG setting, I've never seen guild wars or any other MMO flood with more than 100 people during community events and you can spread that out due to servers.
Here's the thing though, fallout has always been about guns so you either go back to click to target and shoot or migrate to FPS controls. As we have seen with Tabula Rasa, APB, and several others I'm sure I've forgotten, its hard to shoehorn FPS controls into an RPG. We would be better off starting with a damn good engine, setup, and rule set and adding RPG elements into it, kind like TF2. We just got our first boss this weekend.
I'm not sure how their engine is right now and all their promo material is less than stellar, but I really want them to succeed, just like I want the baby seal to escape the shark.
All things being equal, this could be the ....omg, pale white male in bike shorts just walked past the glass walls in this hotel's business center.
Ahem, all things being equal, this could be the best thing since sliced bread, but unless the RPG is built upon a damn good combat engine...I don't have my wallet out.
Waka LakaRiding the stuffed UnicornIf ya know what I mean.Registered Userregular
edited October 2010
I'm hoping the aiming/targeting system won't be like Tabula Rasa, or any other MMOFPS/TPS out there either, I don't think Fallout 3's stop-and-pop system would work either, as slowing the game down to a crawl in an MMO space doesn't seem right.
I'm thinking a click-target and then drag to limb/body part would work ok, say target a character click on them hold the button down, drag it up for head diagonally for limbs or leave it centered for torso shots then release to fire. I could see it working kinda, it would be strange for them to not have specific targeting, PVP would be very interesting this way.
Or I suppose just leaving the system as most MMOs and attack with the number buttons for everything.
I'm also hoping we see some class mixes with dozens of perks changing everyone in their own way, seeing people with different styles and needs.
It was a good movie, but it literally wrecked every piece of star trek before it (by writing it out of existence in a, what, one minute long viginette?), and then STO took what was left and basically turned it into a parody.
So movie was awsome, but it was responsible for the destruction of Star Trek as a franchise nontheless.
Eh?
How so?
How did it "destroy" Star Trek cannon? All of those things still happened in the new movie timeline. The events of the movie would be completely impossible if they hadn't happened! The universe that the original universe takes place in wasn't destroyed, it's still going. They could make another movie or series there if they wanted. They won't, obviously, but there's no reason they couldn't.
Anyway, the Fallout MMO looks terrible. Anyone who had any talent has long since left Interplay and probably gone on to help make New Vegas. It's kind of hilarious how bad it looks compared to what Bethesda is doing with an admittedly crappy engine.
Seriously, look at this
WHY WOULD YOU MAKE PROMOTIONAL ART THAT HIGHLIGHTS THE FACT THAT EVERY ENEMY LOOKS EXACTLY THE SAME
Super Mutants largely looked the same back in the Master era, thanks to them having a basic uniform. If the Master is back, like the scrawling on the table says, it makes sense that he'd try to regiment the mutants into an army again.
I think he's referring to the fact that all the super mutants in that pic are the exact same piece of art copied and pasted, some with shadow filters applied, and with a couple bits of shoulder armor photoshopped out.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
It's a custom one I got from The gaming guardians forums. They customized Card fighter clash images to create visual images of the characters.
Groovy, sorta reminds me of a megaman pixel comic I read years ago.
Anyway, the other thing that concerns me is how they will handle henchmen and parties, these are rather important things for MMOs but could work against Interplay in creating a fallout universe.
It's a custom one I got from The gaming guardians forums. They customized Card fighter clash images to create visual images of the characters.
Groovy, sorta reminds me of a megaman pixel comic I read years ago.
Anyway, the other thing that concerns me is how they will handle henchmen and parties, these are rather important things for MMOs but could work against Interplay in creating a fallout universe.
I did not really see the point of permanent henchmen in the previous fallout games, and I do not see why they would be necessary in an MMO version. Part of the charm (perhaps not the best word) of the fallout games is being alone in the terrifying wasteland. Playing as a party should obviously be a large part of the game, but I will be disappointed if solo play is not only encouraged but even expected.
I really really want to see the game have a crafting system that takes hints from fallen earth, where many strange items including quest items can be substituted for basic materials in crafting (for example using a bent can instead of unrefined tin). Basically I want everything you find in the wasteland to have some value, to reflect how poor and shitty existance is.
Oh, and radio stations please!
What I am saying is that I am excited about the possibilities. It will probably be crap, but until I know for sure I can at least dream.
RE: Henchmen. I felt they were part of the story in small amounts (boo fallout 3 limiting you to 1) but felt that they needed to come and go. Lord willing, we will see a bestesda sandbox game where you recruit favors and blessing from different gangs/factions/fiefdoms/vaults through the land and in one region your enemies are magically struck down by boulders to the head, in the next, farmer dead eye joe strikes them down from yonder hill.
Funny thing: I get an email from Interplay yesterday, I open it, I look at their games that I don't care about, I click the Homesteaders link at the bottom then close the window when I see it's just a match3. I delete the email.
Today, I get an email from fallout-on-line! Whoah! News? Alpha?! What could it be? I open it. It's the SAME FUCKING EMAIL. Dirty trick Interplay, eat a butt.
KadokenGiving Ends to my Friends and it Feels StupendousRegistered Userregular
edited May 2011
If they were to make a FO mmo, I'd much rather have a sandbox faction-esque game. It starts at the beginning when the vault dwellers finally come out and make their first town. You could choose to be a ghoul, a human, or a supermutant, depending on what vaults they come out of, and having their own strengths, weaknesses, and such. People would need specific jobs to create tech, do certain jobs, and defend their home against NPC's or oher players which have decided to become bandits or mercenaries. Perhaps food and water factor in, even if just for a buff to your village. As you grow and recruit new players in your towns, the start to grow to cities, and in time, nations. People could choose what kind of nations they are, and fight other nations. Mercenary groups could make huge sums of money by fighting for a nation or choosing to stab the nations you. During all this time, your still finding new technology. Towns and cities would be captured , and one nation would rule the continent by the end. Then, the game gets wipes by a new wave of nuclear blasts, and the players start over from the ashes.
...I think I described a post apocalyptic Civilization mixed with M&B that has the minimum to do with Fallout. Still think it would be a good idea for another game.
However, a WOWish version of Fallout would be very disappointing to me.
Just think... during Duke Nukem Forever's insane development stretch we at least got gameplay videos. For the Fallout MMO we've gotten practically zilch.
Lol that comic sums everything up. I hope I live to see the day when Fallout MMO comes out but I'm not holding my breath. Too many millions involved in getting this game out I think
Posts
Yeah, it probably was, I dunno. The main reason I posted it was because I had heard that the beta was getting close (early next year) and I was hoping no one missed it. By the looks of things there are quite a few people who had not, so this is for them. I knew a lot of people were hoping for it, good or bad.
Tumblr
If the Star Trek canon was a building, pre Abrams it was a decrepit, shambling mess with a ruined foundation
It needed to be destroyed, and Abrams did it perfectly
Hell only reason I didn't walk out of the reboot film was I knew it was already guaranteed to have it in it, and switched off my brain before going in. I can at least stretch my imagination for the rest of it, but when it comes to time, it's just THE UNIVERSE DOES NOT WORK THAT WAY YOU MORONS. I mean, it's set up in such a way that even if we found a way to violate every known physical law there is, we STILL couldn't have time travel. Because time is not even a thing, it's a system of measurement. It'd be like trying to use the flux capacitor on the metric system.
I mean, throw enough time travel at something, and you just get stupid.
Okay rant over.
(edit: and again, I think the movie was good, I just don't think it was a good Star Trek movie. Nor am I particularly impressed with the new story direction. You are, fine, I'm not. I don't think your reasons are good ones, either, so please respect that and do me the favor of not reposting them over and over, I don't care. I'll do the same for you, k?)
Look there was a lot of stuff at the end that was bringing it down and as much as everyone wanted to amputate the rot and keep the good, the only sane logical thing was to put it down and start from scratch. I know we just wrote a damn good character out of the timeline and now we can't go back to many of those great places we went to before, but lets build something grand and remember what we had.
http://www.fallout3nexus.com/downloads/file.php?id=16534
no
you know what? I refuse to address that complaint. because you'd have to be so astoundingly oblivious to the dozens of times it was used before in much, much, much worse ways (including as a series finale) in the Star Trek canon
Really I don't find it's use defensible at all.
It looks cool from what I've seen, but screen shots and a bit of animation hardly assures one of anything.
kpop appreciation station i also like to tweet some
Eh?
How so?
How did it "destroy" Star Trek cannon? All of those things still happened in the new movie timeline. The events of the movie would be completely impossible if they hadn't happened! The universe that the original universe takes place in wasn't destroyed, it's still going. They could make another movie or series there if they wanted. They won't, obviously, but there's no reason they couldn't.
Anyway, the Fallout MMO looks terrible. Anyone who had any talent has long since left Interplay and probably gone on to help make New Vegas. It's kind of hilarious how bad it looks compared to what Bethesda is doing with an admittedly crappy engine.
Seriously, look at this
WHY WOULD YOU MAKE PROMOTIONAL ART THAT HIGHLIGHTS THE FACT THAT EVERY ENEMY LOOKS EXACTLY THE SAME
What character was written out?
Obsidian may. And I'm actually expecting to be pleasantly surprised by the narrative side of this game.
kpop appreciation station i also like to tweet some
I'm more mystified that it looks like a weekend photo shop job with concept art from FO:3.
Really, this whole thing screams shenanigans. We don't hear anything about this game for 3 years, the company that interplay is working with is based out of bulgaria and hasn't released jack shit since starting up in 2005 and lest we forget: this is interplay. The had a chance to release fallout three (there fallout) but pissed it away so that they could release a baldurs gate: dark alliance clone.
Well, going back to old Ascalon in guild wars today, I did get a fallout vibe. Now, I believe that a post apocalyptic wasteland could function as an RPG setting, I've never seen guild wars or any other MMO flood with more than 100 people during community events and you can spread that out due to servers.
Here's the thing though, fallout has always been about guns so you either go back to click to target and shoot or migrate to FPS controls. As we have seen with Tabula Rasa, APB, and several others I'm sure I've forgotten, its hard to shoehorn FPS controls into an RPG. We would be better off starting with a damn good engine, setup, and rule set and adding RPG elements into it, kind like TF2. We just got our first boss this weekend.
I'm not sure how their engine is right now and all their promo material is less than stellar, but I really want them to succeed, just like I want the baby seal to escape the shark.
All things being equal, this could be the ....omg, pale white male in bike shorts just walked past the glass walls in this hotel's business center.
Ahem, all things being equal, this could be the best thing since sliced bread, but unless the RPG is built upon a damn good combat engine...I don't have my wallet out.
Gaddez, what is your avatar from?
http://www.fallout3nexus.com/downloads/file.php?id=16534
I'm thinking a click-target and then drag to limb/body part would work ok, say target a character click on them hold the button down, drag it up for head diagonally for limbs or leave it centered for torso shots then release to fire. I could see it working kinda, it would be strange for them to not have specific targeting, PVP would be very interesting this way.
Or I suppose just leaving the system as most MMOs and attack with the number buttons for everything.
I'm also hoping we see some class mixes with dozens of perks changing everyone in their own way, seeing people with different styles and needs.
Tumblr
- The Four Horsemen of the Apocalypse (2017, colorized)
Groovy, sorta reminds me of a megaman pixel comic I read years ago.
Anyway, the other thing that concerns me is how they will handle henchmen and parties, these are rather important things for MMOs but could work against Interplay in creating a fallout universe.
http://www.fallout3nexus.com/downloads/file.php?id=16534
I did not really see the point of permanent henchmen in the previous fallout games, and I do not see why they would be necessary in an MMO version. Part of the charm (perhaps not the best word) of the fallout games is being alone in the terrifying wasteland. Playing as a party should obviously be a large part of the game, but I will be disappointed if solo play is not only encouraged but even expected.
I really really want to see the game have a crafting system that takes hints from fallen earth, where many strange items including quest items can be substituted for basic materials in crafting (for example using a bent can instead of unrefined tin). Basically I want everything you find in the wasteland to have some value, to reflect how poor and shitty existance is.
Oh, and radio stations please!
What I am saying is that I am excited about the possibilities. It will probably be crap, but until I know for sure I can at least dream.
JJTrek owns, can't wait to see the next movie.
RE: Henchmen. I felt they were part of the story in small amounts (boo fallout 3 limiting you to 1) but felt that they needed to come and go. Lord willing, we will see a bestesda sandbox game where you recruit favors and blessing from different gangs/factions/fiefdoms/vaults through the land and in one region your enemies are magically struck down by boulders to the head, in the next, farmer dead eye joe strikes them down from yonder hill.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Today, I get an email from fallout-on-line! Whoah! News? Alpha?! What could it be? I open it. It's the SAME FUCKING EMAIL. Dirty trick Interplay, eat a butt.
...I think I described a post apocalyptic Civilization mixed with M&B that has the minimum to do with Fallout. Still think it would be a good idea for another game.
However, a WOWish version of Fallout would be very disappointing to me.
WTT remnant armor 4 remnant helm
Currently playing: GW2 and TSW
Having gone into F3 edition, my desire is further refined into more mysterious strangers than just the two with hand guns.
http://www.fallout3nexus.com/downloads/file.php?id=16534
http://www.gamasutra.com/view/news/34900/Interplay_Details_Dire_Financial_Situation.php
Sighhh... If only they could finish this MMO I'd give them money!
Keep in mind it's from 2004!
Man if I were rich I'd send them some cash!
So was everything ever shown about the game.
Even the copy pasted super mutants.
I never asked for this!
Hahahaha.
This game will never come out. Unless they completely changed it up and made it like F3 or NV.
Also, isn't necroposting against the rules?