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Mafia 2: First details! : update :
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Yeah they said in an interview that they wanted to keep the police like that since they were going for something a little more realistic (or at least, down to earth) than GTA. So speeding whilst cops are around gets you pulled over. Try to run it and it's a chase.
Played the demo. Pretty short, but I was expecting as much with "just" 1GB (grief, I remember when entire games were a megabyte). Plus I can appreciate the fact that they actually made something separate specifically for the demo
Driving with a keyboard takes a little getting used to, but feels similar to the original game so I was already doing better at it on my second playthrough.
Demo runs really smooth maxed out. Pretty surprising. Turning on the PhysX stuff naturally drops it down to averaging 20 FPS or less for me, but you can't have everything.
Shooting's solid, and yeah, it's a lot more rewarding when each shot has impact, and even a pistol works. I seem to remember gunfights being a bit more lethal in the first game, but that could just be the whole recharging health thing, and the fact that aiming's easier now (going full auto-with the Tommy before would pretty much spray everywhere). I imagine turning up the difficulty would change that anyway, but at the same time, it saves on the frustrations of SUDDEN DEATH that you would often run into during gunfights before.
PSN ID : Xander51 Steam ID : Xander51
Also, I think the long raincoat is my favorite outfit in the game thus far.
PSN ID : Xander51 Steam ID : Xander51
Yeah, it freaked me out the first time, but it's the demo screwing something up. CTRL-ALT-DELETE and then cancel fixed it for me.
OK.
I just launched another game assuming it would tinker with the settings again and set them back to normal (which it did).
At any rate, I'm buying this game. Now to decide - 360 or PC...
PC specs:
Windows Vista 32
Intel Core 2 at 2.4GHz
4GB RAM (most applications, including the Mafia II demo, only see 3GB)
nVidia 8800GT (1GB Video Memory)
Edit: Changing my server fixed it.
Well the good thing about the PC version is that if you pre-order it (on Steam) you get Mafia 1 now. Which actually holds up pretty well today.
I only played Mafia 1 about a year ago, found it pretty compelling. The city was fairly well realised, and they had some diverse settings for the missions too (hotel, airport, dockyard, things like that). The storyline actually played out pretty well too, which surprised me.
The flipside naturally is how well your PC can run it in the first place.
Hm. I'll have to download this tonight or tomorrow and give it a shot. I really love the time period and the idea, but most open world games just don't have cover, so I usually end up not bothering cause I know I suck, heh.
Infamous being a good example.
Funny though, while the PC version supports AA, you don't get the usual x2, x4, x8, x16 options. Its just on or off.
I'm guessing that the 360 version will probably look better than the PC version on my PC just because I had to keep the geometry to "Medium" in order to keep a steady framerate.
Yeah, the game encourages you to use cover. You really didn't need cover in Infamous once you got the shield ability, but that's a discussion for another thread. If you've played GTAIV, I'd say that cover is more available in this game than that, and appears to be better used by NPCs as well. I can remember enemies in GTAIV just sorta standing next to cover (but not in it) in several missions.
No PhysX just hates everything. Unless you've got a separate dedicated card for it, running PhsyX off of even a higher end card tends to cause a huge performance drop.
I'm running an Nvidia. With PhysX off I get a pretty solid 50 FPS maxed out (no AA). With it set to medium, that drops to about 17-20 FPS.
With Batman: Arkham Asylum I was able to run alright with medium PhysX, I guess there's just a lot more stuff to process here, with the car physics and the rest of the game world.
I might just get it on the 360 now, despite having bought a new computer, so I can play it on a big screen TV with a more kick ass sound system. I hope the demo goes silver soon, though, so I can still give it a try first.
Edit: I guess I can't directly link the images. Here's the URL to the page itself instead:
http://www.pcgames.de/Mafia-2-PC-53060/News/Mafia-2-Grafikvergleich-PC-mit-Xbox-360-und-Playstation-3-auf-Augenhoehe-764628/galerie/1401854/
Demo is pretty cool! There's something so endearing about just driving around the city, reminds me of the first game. Combat was solid but the checkpoints get a bit silly, especially when you consider that some cutscenes are skippable but elevator conversations aren't (why wasn't the checkpoint after that sort of thing, I wonder?) but overall I was impressed.
So I just played through it. Incredibly short, but incredibly awesome. The time limit kinda sucks, but I guess I'll live with it, being a demo. Like the cover system and the guns feel beefy. I also died a couple of times when I got stupid, but health generates pretty fast otherwise.
And wow, I was surprised when I picked up that first Playboy.
Textures look pretty similar on the PC and 360 (and are, unfortunately, kinda muddy). I'm still downloading the PS3 demo (PSN is slow today) but I did notice a few differences between the PC and 360. It might be my TV, but the colors on the 360 are brighter and deeper. The brights are brighter and the dark are darker. I'm not sure if there's AA present in the 360 version, as I noticed a bit of "jaggy" artifacting when looking at grass and object from a distance. Shadows flicker in and out quite a bit more on the 360 (something that's not unique to this game). The difficulty seems about the same, meaning that if you're used to mouse aim (like me) then the 360 version will feel more difficult.
Bottom line: if you have a nice PC and you like mouse aim, grab it on the PC. Its a good port, so issues that the PC version of GTAIV had need not factor into your decision. If you don't have a good PC, Mafia II still feels solid on the system and doesn't have any problems that aren't shared with many other open world third person shooters on the system.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
PC or console? When I plugged a 360 controller into my PC, driving became much better. It really did feel a bit unresponsive when using the keyboard and mouse.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I tried it and can now play with PhysX on high, though I'm not entirely sure what it's simulating.
Now I have to decide if I'm going to be dropping any serious cash on PC upgrades or a new PC anytime soon (my PC is overdue for some upgrades, but my financial situation isn't great right now) or if I'll be satisfying my mafia urges on the PS3.
Also, could use less of the "PUSH THE ELEVATOR BUTTON, VITO" stuff too.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Its like I'm really playing Grand Theft Auto IV, only it is the 1940s, cops don't care if you attack black people and I have a spiffy hat
Gonna try it on the 360 later.
I never dropped more than two or three frames on PhysX when I was rockin' a 9800GT. I'm on a 5770 now and it's way more noticable.
There is an AA option in the video menu on the PC. It's only Off and On, however, not the usual x2, x4, etc. Also, you could force it through your video card's display software if you wanted.
I found the controls to be fine, actually. Using Ctrl for cover is a little odd, but I imagine that customizable controls will be in the full game (I hope).
Whenever I leave the menu AA always defaults to off.
The on foot controls are alright but the driving controls are bad, even worse than GTA with a keyboard. I couldn't find an option to turn off the awful mouse acceleration either.
Vehicle controls take a little getting used to on a KBM, but overall I think it looked and played great. Can't wait!