edit: And yeah, the good guy network, for what it was, was basically me & DA, and DA & TehSpectre, and you guys, who never made contact with any outed special (or their mouthpiece, in DA's case). Oh and there's also Furic's loyal vote-caller/vig?
Anyway, bad guys can't lose because there was no good guy communication... go goodies!
Xevo on
0
Options
HakkekageSpace Whore Academysumma cum laudeRegistered Userregular
I was good, but you and your evil anti-haiku agenda turned me bitter and angry
god, I have to repeat myself so often about this
To be fair, not every new person is gonna see your role reveal here right away, might wanna link em to it. And the first time I read it, I still didn't realize you started out a good guy special and made yourself into a bad guy special. Hell, at this point, you might as well tell us who you copied and what abilities they had, as the game is basically already over anyway (bad guys win, go no communication!)
Xevo: I'm not going to say it, because there have been previous games where dead baddies can talk to their living buddies, and even though it's not likely, I don't want my pal pissed off at me because I slipped their name
Don't we suspect him to be evil, though? Also, I think it's funny that (probably) the last of the Cult of Transcendent Truth bad guys is gonna be making it his mission to find and kill the 3 other bad guys... So maybe Frostee is one of them, and added a 4th person he figured was unpopular enough to seem reasonable? Also, I don't think he actually knows the other 3, I just find the idea that he's the last Cult member trying to kill of the other bad guy faction so that he can win to be pretty funny.
Xevo: I'm not going to say it, because there have been previous games where dead baddies can talk to their living buddies, and even though it's not likely, I don't want my pal pissed off at me because I slipped their name
Also, the whole cheating aspect.
Meh, fair enough, but odds are good that the final good special dies in 2 narrations at the most, at which point the bad guys officially win.
Xevo: I'm not going to say it, because there have been previous games where dead baddies can talk to their living buddies, and even though it's not likely, I don't want my pal pissed off at me because I slipped their name
Also, the whole cheating aspect.
Meh, fair enough, but odds are good that the final good special dies in 2 narrations at the most, at which point the bad guys officially win.
Xevo the two different badguy teams are competing against each other. Each team has to outnumber the other and the remaining villagers.
I meant realistically over, not actually over. 1 Kill a day vs. 4 isn't much of a fight.
The village can still win if the baddies mostly wipe each other out in the crossfire. It's less likely at this point, but don't consider the village down and out yet. The vote manipulator and the guardian are still alive....I think..?
The village can still win if the baddies mostly wipe each other out in the crossfire. It's less likely at this point, but don't consider the village down and out yet. The vote manipulator and the guardian are still alive....I think..?
I haven't been paying very close attention but have we any reason to actually think a guardian exists?
Yes let me wipe away my tears of laughter... the extent of guarding the good side had was seen in my death... That is to say, a whole lot of nothing. It seems like the way this game was supposed to be played was I was supposed to get lucky on seering a mason, and hopefully we would hook up with the vig and find either bad guys or vanillas and kill/network them each night. Meanwhile, the badguys hopefully hit one another occasionally. But yeah, that implies that there was some network forming, and that I didn't get myself bandwagoned day 1, so, you know...
Xevo on
0
Options
HakkekageSpace Whore Academysumma cum laudeRegistered Userregular
edited September 2007
Did Locus ever tell you guys what rule was broken that night he got all authoritative and grr?
And I am seriously starting to get annoyed at how the good guys are always losing nowadays.
Xevo, you can't just blame the game, because the village wins all the time. Tons of mistakes were made this game.
You revealing yourself after the slightest hint of the vote going your way was one.
Uh, it should be fairly obvious based on what you deduced thus far that I was pretty actively trying to keep networks from forming. I nearly panicked when DA called Jester313's death.
Edit: Also, I tried so so hard to make the mechanics balanced. Yeah, the badguys have some cool abilities, but so did you guys. I didn't expect you to kill the backup plan (the Actor), force your seer to out himself and ultimately die, and then kill the one guy who was getting anything done (the Ranger).
I'm really not blaming the mechanics, just saying that it seems rather unlikely that we could win via networking... and apparently this was as Locus planned. Well, I'll reserve judgment that the game is over yet, but I'll still be really suprised to see the good guys win.
Xevo on
0
Options
HakkekageSpace Whore Academysumma cum laudeRegistered Userregular
Did Locus ever tell you guys what rule was broken that night he got all authoritative and grr?
And I am seriously starting to get annoyed at how the good guys are always losing nowadays.
There is absolutely no justification for blaming the game mechanics in this one. The good guys have thrown away every chance they've gotten.
I'm not blaming the mechanics, I'm just frustrated at our innocent incompetence in the last couple of games.
I want to be a special one daaay
Or even eviiiill
I have potential, I know it!
Also thanks a lot Locus, you have me dead on top of DamnedLibrarian. Now everyone's going to talk and assumptions will be made and you know what happens when you assume? You make an ass of you and I die.
Are there mechanical disincentives for people to have not contacted me?
No, I really did expect you to have a network by the end of the night. There are mechanical disincentives to coming out as a mouthpiece though (the Mercenaries being an exception to this).
Are there mechanical disincentives for people to have not contacted me?
Also, vigilantes are by far the easiest method of getting a network formed though anybody with verifiable abilities is an issue with regards to that.
you got screwed over with your instant network plan because hey, there were no other kills that night besides the vote, which was easy to spin as suspicious.
also, the mechanical disadvantages would be the goo.
Posts
you may thank me, all
NNID: Hakkekage
My picks for the other team:
Rosy cheeks?
YOU SEE THE OCCASION IS SO COMMEMORATIVE IT IT DESERVES CAPS
SUCK IT!
NNID: Hakkekage
Caps and a double it.
At your feet, stillborn because you failed to do anything.
edit: And yeah, the good guy network, for what it was, was basically me & DA, and DA & TehSpectre, and you guys, who never made contact with any outed special (or their mouthpiece, in DA's case). Oh and there's also Furic's loyal vote-caller/vig?
Anyway, bad guys can't lose because there was no good guy communication... go goodies!
Commemoration.
And Marx, you were evil anyway :P
NNID: Hakkekage
god, I have to repeat myself so often about this
To be fair, not every new person is gonna see your role reveal here right away, might wanna link em to it. And the first time I read it, I still didn't realize you started out a good guy special and made yourself into a bad guy special. Hell, at this point, you might as well tell us who you copied and what abilities they had, as the game is basically already over anyway (bad guys win, go no communication!)
Also, the whole cheating aspect.
http://forums.penny-arcade.com/showpost.php?p=2793562&postcount=1761
Don't we suspect him to be evil, though? Also, I think it's funny that (probably) the last of the Cult of Transcendent Truth bad guys is gonna be making it his mission to find and kill the 3 other bad guys... So maybe Frostee is one of them, and added a 4th person he figured was unpopular enough to seem reasonable? Also, I don't think he actually knows the other 3, I just find the idea that he's the last Cult member trying to kill of the other bad guy faction so that he can win to be pretty funny.
Meh, fair enough, but odds are good that the final good special dies in 2 narrations at the most, at which point the bad guys officially win.
So the game's still on, pal.
*cough* Who do I know who would do that? *cough*
And I am seriously starting to get annoyed at how the good guys are always losing nowadays.
NNID: Hakkekage
You revealing yourself after the slightest hint of the vote going your way was one.
The Revolution game was super close, though. Logan was the only survivor in all of France.
There is absolutely no justification for blaming the game mechanics in this one. The good guys have thrown away every chance they've gotten.
Edit: Also, I tried so so hard to make the mechanics balanced. Yeah, the badguys have some cool abilities, but so did you guys. I didn't expect you to kill the backup plan (the Actor), force your seer to out himself and ultimately die, and then kill the one guy who was getting anything done (the Ranger).
Also, vigilantes are by far the easiest method of getting a network formed though anybody with verifiable abilities is an issue with regards to that.
I'm not blaming the mechanics, I'm just frustrated at our innocent incompetence in the last couple of games.
I want to be a special one daaay
Or even eviiiill
I have potential, I know it!
Also thanks a lot Locus, you have me dead on top of DamnedLibrarian. Now everyone's going to talk and assumptions will be made and you know what happens when you assume? You make an ass of you and I die.
NNID: Hakkekage
also, the mechanical disadvantages would be the goo.