From wiki:
Final Fantasy Tactics Advance (ファイナルファンタジータクティクスアドバンス, Fainaru Fantajī Takutikusu Adobansu?) is a tactical role-playing game developed and published by Square (now Square Enix) for the Nintendo Game Boy Advance. A spin-off to the popular Final Fantasy series, the game shares several traits with 1997's Final Fantasy Tactics, though it is not a sequel. The player assembles a clan of individual characters, and controls their actions over grid-like battlefields. Players are mostly free to decide the classes, abilities and statistics of their characters.
The game's story centers on four children — Marche, Mewt, Ritz, and Doned — who live in a small town named St. Ivalice. The children are transported to a realm of the same name as their town, "Ivalice," after discovering an ancient magical book. This magical realm of Ivalice appears to be Mewt's manifestation of the video game "Final Fantasy," which he had played.
Final Fantasy Tactics Advance is one of the initial products from the cooperation of Square and Nintendo made for the Game Boy Advance console; it was developed by the team brought over from the game company Quest Corporation. Following its release, Final Fantasy Tactics Advance-themed merchandise was introduced. The game was positively received globally.
From Penny-Arcade:
From me:
This game is, without a doubt, one of the best portable games ever, and one of the most skull-crushingly balls-punchingly addictive games made.
Posts
I won.
Ha ha, Tactics. Ha ha.
Despite the fact I accidentally saved over my near-completed file (twice)
Should I throw productivity to the wind and start a new game?
I was planning on playing FFXII as well during the school holidays in 2 weeks (Australia).
I could O.D on Ivalice.
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Steam: JC_Rooks
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The whole being able to throw away items vital for 100% mission completion thing kinda sucked though.
Massively looking forward to the upcoming DS sequel.
There's a sequel on the DS?
I just came twice.
STOP IT! SHE IS LIKE 12 YEARS OLD!
Fun game, I guess, but not great.
It did need more Ritz. She was by far the most interesting character out there, even if her big painful secret was kind of lame.
Fire Emblem did spoil me; single units take two or three seconds to make their moves, and control is back in the hands of the player within thirty seconds, even on large maps.
I agree with this and add in the terribly generic and boring storyline and you end up with a meh game that wasn't worth playing.
I love everything past it, but it's just a title I can't get back into.
https://steamcommunity.com/profiles/76561197970666737/
The skills coming from weapons was alright... much like FFIX.
However, some of the weapons being hidden away in obscure combinations of land placement was horseshit.
https://steamcommunity.com/profiles/76561197970666737/
It was a neat idea that just got out of hand, I think.
You would eventually get the weapos normally (as far as I recall), the combinations would just allow you to get some weapons sooner. Sort of a bonus for the enthusiast. They allowed you to grab high-level skills before you'd normally have them.
Personally, I loved the story. Mainly because, the way I saw it, you were destroying the world. You know that big, bad, rich villain who goes around killing the <x> sacred guardians to steal their power/loot/miscellaneous stuff in order to destroy the world? That was you .
Someone better fucking post that motivational poster. Or else.
I love the Judges. I love the stupid restrictions, the unbalanced classes. I love how pretty much useless the Banga really were, I love how the seemingly useless Moogle classes worked so well together, I love that the game rewards proper item hoarding, and punishes people for throwing away something that they think is repeatable but is actually not. I love finally completing all the stupid ass quests and beating people to death while forgiving penalties with ye olde Judge Master Drunkee Mcbeatdeadwife.
I love FFTA. Fuck Ramza and his bitching. Fuck evil churches, sealed demons, dead gods, whatever the fuck. If I want that, I'd play Tactics Ogre/Ogre Battle 64. Blame yourself or god for not bowing to the true pimp of the series, FFT:A.
Yes, I'm one of those people.
FFT:A2 for the DS. More awesomer than before.
Those without a soul?
Pokémon HGSS: 1205 1613 4041
Knight with white magic?
http://www.suboptimist.com
But Knights suck . I kind of wanted my Paladin to be Ramza because well he's the main character but it's such a waste. I usually end up use that other special character (forget his name) as the Paladin (forget his real class too).
3ds friend code: 2981-6032-4118
See, here is someone who knows what's going on. I've never laughed harder in my life than the first time I saw this.
What's with that giant sword though? Nothing like that is in the game. Weird.
Anyone else take Montblanc into a Jagd and stick a knife in his back at the first opportunity you got? That guy annoyed the crap out of me.
猿も木から落ちる
Also fuck the judges. And fuck how easy it was to utterly fuck up this game with a thief. Seriously, steal XP=retarded leveling rate.
Edit: Apothos, you and me both.
There will be no FFTA remake for the PSP. There will only be a FFT remake.
3ds friend code: 2981-6032-4118
I also liked the fact alot of the good stuff in the game had to be stolen. It was good to be rewarded for taking the time to thieve.
I hope they make the interaction with other clans more diverse in the next game.
FF14: ARR
The first time through I didn't bother with the thief class. How silly I was. I couldn't be bothered with stealling exp, but holly hell did I love Steal:Ability.