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Wii - Dual Wielding Controllers

IhmhiIhmhi Registered User regular
edited September 2007 in Games and Technology
So hey, I do not own a Wii and I do know if this is actually in any game yet.

Think about this... you got a Wii, you probably have a couple of controllers (what with all of the multiplayer action likely going on).

Now, taking a look at the Wii Blaster accessory, you can make the Wiimote a bit like a gun.

A lot of FPS games (Halo games, Perfect Dark 64, Counter-Strike) let you dual wield weapons in one form or another - but the Wii presents the first reasonably realistic opportunity for dual wielding guns in a first person shooter.

Think about it - ever play an arcade game like Area 51 or House of the Dead 2 by yourself with both guns? It is pretty damn fun. Alternating fire, unloading on a boss, shooting in two different places at once - and now we have the opportunity to do that on consoles.

There are more possibilities beyond that - for instance, you could dual wield wands in a game based on mediocre fantasy fiction!

One Wiimote a sword, the other a shield!

One lightsaber? WHY NOT TWO?

The possibilities make me very excited in many ways and in many places, especially my pants.

Fortress Forever: The next generation of Team Fortress - made by hardcore fans for the next generation of Fortress Fanatics!
Ihmhi on

Posts

  • FaustumFaustum __BANNED USERS regular
    edited September 2007
    If you could dual wield zappers you have far more evolved hands than I do and I must concede inferiority

    cause I don't think I could use a zapper in one hand

    Faustum on
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  • Mr PeepersMr Peepers Registered User regular
    edited September 2007
    Wii Play lets you dual wield during the shooting game.

    Mr Peepers on
  • IhmhiIhmhi Registered User regular
    edited September 2007
    Bitchin' cool, makes me all the more excited about buying the system. If only Rock Band was being released on it, then I would be 100% sold. ):

    But yeah, I probably have spent like 50 hours playing House of the Dead 2 and Area 51 while dual wielding the pistols. (HotD 3 was a bitch - it has pump action shotguns, and it is considerably more difficult to pump those when you have one in each hand. Still trying to figure that out. Current theory - use my legs to pump them down lol.)

    Here's hoping we see some sort of iteration of a Time Crisis game on the Wii. >_<

    Ihmhi on
    Fortress Forever: The next generation of Team Fortress - made by hardcore fans for the next generation of Fortress Fanatics!
  • silver26silver26 Registered User new member
    edited September 2007
    Well, theoretically it could be done... if you had 4 hands.

    zapper_540x400.jpg

    Maybe it could be done with a 3rd party shell, but Nintendo's requires 2 hands to operate.

    silver26 on
  • IhmhiIhmhi Registered User regular
    edited September 2007
    It would have to be some sort of on-rails shooter I guess, like most of those arcade games.

    Ihmhi on
    Fortress Forever: The next generation of Team Fortress - made by hardcore fans for the next generation of Fortress Fanatics!
  • Gorilla SaladGorilla Salad Registered User regular
    edited September 2007
    Like in Time Crisis 2 where they had double gun mode?

    That was fun.

    Gorilla Salad on
  • IhmhiIhmhi Registered User regular
    edited September 2007
    Sucks how you can not play the Time Crisis games (in arcades) with two guns 'cause of the way the screens are set up. Way too hard.

    Definitely an interesting take on on-rails arcade shooters. I would kill for an arcade box that has Time Crisis 1-4 loaded onto it.

    Fuck that, guess I'll get two LCDs, two PS2s, and two sets of the game... d:

    Ihmhi on
    Fortress Forever: The next generation of Team Fortress - made by hardcore fans for the next generation of Fortress Fanatics!
  • Gorilla SaladGorilla Salad Registered User regular
    edited September 2007
    Ihmhi wrote: »
    Sucks how you can not play the Time Crisis games (in arcades) with two guns 'cause of the way the screens are set up. Way too hard.

    Definitely an interesting take on on-rails arcade shooters. I would kill for an arcade box that has Time Crisis 1-4 loaded onto it.

    Fuck that, guess I'll get two LCDs, two PS2s, and two sets of the game... d:
    You only need one for Double gun mode. It was built in.

    Gorilla Salad on
  • IhmhiIhmhi Registered User regular
    edited September 2007
    Yeah, but do you get each individual player's point of view?

    Ihmhi on
    Fortress Forever: The next generation of Team Fortress - made by hardcore fans for the next generation of Fortress Fanatics!
  • Gorilla SaladGorilla Salad Registered User regular
    edited September 2007
    Ihmhi wrote: »
    Yeah, but do you get each individual player's point of view?
    Nope. Just yours.

    Gorilla Salad on
  • MugenmidgetMugenmidget Registered User regular
    edited September 2007
    I'd feel kinda dumb paying for it since I already own two Wiimotes (and the Wii itself of course), but how much would a PS2 version of Time Crisis and 2 lightguns cost? I want a piece of that double gun action!

    Also, if anyone can find me a cheap Dreamcast lightgun (I already have at least one), they'd get some mad props.

    Mugenmidget on
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  • TofystedethTofystedeth Registered User regular
    edited September 2007
    There are more possibilities beyond that - for instance, you could dual wield wands in a game based on mediocre fantasy fiction!

    Why stop there? Just get another and then you can extend your triple wand claws.

    Tofystedeth on
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  • KarrmerKarrmer Registered User regular
    edited September 2007
    I actually though about this... except it came to me after playing Wii Sports Boxing.

    I mean, think about it - imagine an upgraded Wii sports boxing (or a completely new boxing game, like Fight Night or a new Punch out) that is controlled with two wiimotes.

    Each wiimote moves one of your hands, just like in wii boxing, except with two you have full motion. You can easily jab with your left while you fake with your right or uppercut on the right and jab and block and all that jazz. It just seems like it'd work perfect... at least in my head.

    I dunno. Just throwing that out there.

    Karrmer on
  • MugenmidgetMugenmidget Registered User regular
    edited September 2007
    Karrmer wrote: »
    I actually though about this... except it came to me after playing Wii Sports Boxing.

    I mean, think about it - imagine an upgraded Wii sports boxing (or a completely new boxing game, like Fight Night or a new Punch out) that is controlled with two wiimotes.

    Each wiimote moves one of your hands, just like in wii boxing, except with two you have full motion. You can easily jab with your left while you fake with your right or uppercut on the right and jab and block and all that jazz. It just seems like it'd work perfect... at least in my head.

    I dunno. Just throwing that out there.
    Combine that with the Wii Fit board for fancy footwork and you'd have a winner for online play (and a mess of peripherals, but who cares at this point).

    Mugenmidget on
    e3ORbfq.png
  • Burning OrganBurning Organ Registered User regular
    edited September 2007
    Doesn't the nunchuck have motion sensing? You could use that as a second handgun, and shoot with the buttons on it, while moving with the analogue stick.

    Burning Organ on
  • MugenmidgetMugenmidget Registered User regular
    edited September 2007
    Urgel wrote: »
    Doesn't the nunchuck have motion sensing? You could use that as a second handgun, and shoot with the buttons on it, while moving with the analogue stick.
    It's just rotational, you don't get "pointer" functionality which is important to accuracy. You could maybe calculate some assumptions like Wii Boxing does, but two Wiimotes would definitely be the way to go.

    Mugenmidget on
    e3ORbfq.png
  • ArcSynArcSyn Registered User regular
    edited September 2007
    Urgel wrote: »
    Doesn't the nunchuck have motion sensing? You could use that as a second handgun, and shoot with the buttons on it, while moving with the analogue stick.

    Yes, but it doesn't seem as sensitive as the wiimote's.

    ArcSyn on
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  • KingMooKingMoo Registered User regular
    edited September 2007
    there is a reason why people don't dual-wield in real life.

    However; I really would like to see some games utilize 2 wiimotes instead of the nunchuck. I just don't see it happening any time soon as it would be a first in the industry and wii critics would jump all over the opportunity to blast nintendo for making people buy 2 remotes to play a single player game.

    KingMoo on
    ![▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓]!
    !!!!▓▓▓▓▓Gravy?▓▓▓▓▓!!!!!!
    !!!!!!▓▓▓▓▓▓▓▓▓▓▓▓▓!!!!!!!!!
    of doom
  • ArcSynArcSyn Registered User regular
    edited September 2007
    KingMoo wrote: »
    there is a reason why people don't dual-wield in real life.

    However; I really would like to see some games utilize 2 wiimotes instead of the nunchuck. I just don't see it happening any time soon as it would be a first in the industry and wii critics would jump all over the opportunity to blast nintendo for making people buy 2 remotes to play a single player game.

    But it would be cool in a boxing game where they need all the extra motion detection.

    Anyone else having flashbacks of Goldeneye and dual-wielding those N64 controllers? :D

    ArcSyn on
    4dm3dwuxq302.png
  • KelorKelor Registered User regular
    edited September 2007
    Karrmer wrote: »
    I actually though about this... except it came to me after playing Wii Sports Boxing.

    I mean, think about it - imagine an upgraded Wii sports boxing (or a completely new boxing game, like Fight Night or a new Punch out) that is controlled with two wiimotes.

    Each wiimote moves one of your hands, just like in wii boxing, except with two you have full motion. You can easily jab with your left while you fake with your right or uppercut on the right and jab and block and all that jazz. It just seems like it'd work perfect... at least in my head.

    I dunno. Just throwing that out there.

    Have we heard how the new Ippo boxing game controls? Is it Wii Sports style or done with buttons?

    Because I hope so very much that it's controls are done ala Wii Sports style. That would be goddamn awesome.

    Kelor on
  • cordlessmodemcordlessmodem Registered User regular
    edited September 2007
    silver26 wrote: »
    zapper_540x400.jpg

    That looks like a pain in the ass - the primary trigger is on the foregrip but the nunchuck is in the stock? That means you have to hold it left handed if you're right handed and right handed if you're left handed.

    Or straight out in front of you, which is no better.

    cordlessmodem on
  • JavenJaven Registered User regular
    edited September 2007
    Though if the zapper is restricted to on rails shooters it makes me wonder how they plan to use the nunchuck at all.

    Javen on
  • KingMooKingMoo Registered User regular
    edited September 2007

    That looks like a pain in the ass - the primary trigger is on the foregrip but the nunchuck is in the stock? That means you have to hold it left handed if you're right handed and right handed if you're left handed.

    Or straight out in front of you, which is no better.

    No. It just means that you'll be using the nunchuck's button for the primary trigger

    KingMoo on
    ![▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓]!
    !!!!▓▓▓▓▓Gravy?▓▓▓▓▓!!!!!!
    !!!!!!▓▓▓▓▓▓▓▓▓▓▓▓▓!!!!!!!!!
    of doom
  • Gorilla SaladGorilla Salad Registered User regular
    edited September 2007
    I'd feel kinda dumb paying for it since I already own two Wiimotes (and the Wii itself of course), but how much would a PS2 version of Time Crisis and 2 lightguns cost? I want a piece of that double gun action!

    Also, if anyone can find me a cheap Dreamcast lightgun (I already have at least one), they'd get some mad props.
    I'll find the prices and send you a PM.

    Gorilla Salad on
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