2. Saburbia
6. Zot
13. PsychoCucumber
15. Oboro
18. Fluffy, Our Beloved Flopsy Bunny Friend
20. Nerissa
29. Green
33. Savant
34. Hylianbunny
39. IShallRiseAgain
1. Unearthly Stew
Rule clarifications and Q&A (updated Sept. 16)
If someone is about to be staked, he can choose to give his artefacts to someone else. That includes evil artefacts. But to do this, the person has to contact someone else, confirm that they are an evil character, and convince them to take their place! Alternatively, the staking victim can give his artefact to one of his evil allies, and they’ll hold on to it until they find someone else to give it to.
This just means "confirm that they actually want an evil artefact", right?
Well the guy giving away his evil artefact does have to confirm that the other guy wants it. But what I meant there is, the guy who's about to be stake has to contact someone else to convince them to take the evil artefact, which implies he has to tell the person he contacts that he does in fact have an evil artefact.
So from the sounds of it, are the item trades instant, as in they don't take place during narration?
Item trades take place as soon as either Shinto or I check our PMs and see them. They don't wait until the narration.
Wow, people are signing up quickly... I sure hope my artefact dynamics hold up to the hype...
Just a couple of questions on the bad guys...
First, the way it's written, it's not clear whether each type of bad guy gets one kill as a group or each bad guy gets a kill... with this size game, I'm assuming it's a per-group thing?
Second, is there anything preventing one person from holding both types of evil artifacts, or at least from starting the game with both types?
Yeah, it's one kill per bad guy group, not per individual bad guy.
There's nothing preventing one person from holding both types of evil artefacts, just like there's nothing preventing someone from holding several good artefacts, or both good and evil artefacts.
At the start of the game, the evil artefacts will be distributed randomly among all players. Then the good artefacts will be distributed randomly among all players, including those who already have evil artefacts. So someone might begin with one good, one evil, or both one good and one evil artefact.
I'm guessing (hoping) that each set of artifacts (i.e. good or evil) are on a no-more-than-one-per-person distribution at the start. So the most a given person could start out with is two (one good, one evil).
Indeed, the most a player can have at the start is one good artefact and one evil artefact.
Does the shield protect from execution, or just individual kills (bad guys / scythe / etc.) ?
The shield only protects from bad guy kill and scythe kill, not from the execution vote.
Um, silly question, but here goes:
If you have an evil artifact and have it stolen or trade it away for fear of staking, you become a normal villager. Assuming you survive the day and remain an innocent, if you choose to remain allied to the evils, do you technically "win" if the bad guys win? Does it really matter?
Hum, I hadn't thought about it. But I guess that yeah, if you choose to remain secretly allied with the bad guys, then you win if the bad guys win. Otherwise, there'd be no reason to ally yourself with them.
The badguys would be required to verify that said person is still allied with them, correct? They should PM the game master in that case so that someone has a record of the "bad guy" team, don't you think?
Right, they should PM Shinto and I to say that they are allied with a team of bad guys.
And the two teams of bad guys are opposed to each other.
The victory conditions are thus as such:
1) Villagers: Find all six evil artefacts.
2) Each team of bad guys (including artefact-holders and their allies): Be the only surviving team.
Out of curiosity, as an observer, it states that the village must find the 6 evil artefacts. However, if I were to start with one, I could convince someone else to take my spot as a bad guy or if I was a thief, I'd become a bad guy by stealing the item.
Combined with your note above, people who have had an evil artefact at one time but lost it or traded it can still be considered thralls, what's to stop the bad guy team from simply recruiting a bunch of thralls throughout the game?
Well, to recruit someone you have to contact them and tell them "hey, I'm a bad guy, wanna join?". Which can be pretty dangerous. One of the main advantages the bad guys have is that they are hidden. They'll lose that by PMing people for recruiting.
If you possess evil artifacts of both types, can you win with either faction, or will you have to get rid of one because your win conditions are mutually exclusive? Also, do you get two kills?
Can an evil faction player, who expects to be staked, give his item to his teammates so they can try to trade it to someone later?
You can only win with one type of evil artefact. So if you have two different evil artefacts near the end of the game, you'll have to find a way to get rid of one of them.
And there's one kill per evil team. If you have both kinds of evil artefacts, you get a say in both kill decisions. If you have the only remaining evil artefacts of both kinds, then you get two kills.
if the Eye of Ra (or Ouija Board) gets stolen, will there be no vision/contact, or will the thief get the vision/response that the previous holder requested?
The thief gets the previously-requested vision.
A former bad guy who is still allied with the bad guys = Thrall -- they will show up as "good" (not holding any evil artifacts) even though they are working against the good guys.
That's right.
what happens if two or three holders of Arrows of Robin Hood target the same person?
The first one to steal (i.e. the first one to send me the PM) gets the victim's artefacts, the others get nothing.
What happens to the hammer when it imitates the pheonix feather?
Is it destroyed? Or does it survive to imitate the feather again?
The Hammer of Thor can only imitate the Feather once in the game.
If an artifact holder happens to have the Staff of Merlin, which allows two good artefacts to be used, and the Hammer of Thor...
May the user activate the Staff of Merlin to use the Hammer of Thor to imitate the Staff of Merlin, which allows him to use two good artefacts, and use the other charge of the Staff of Merlin to use yet another good artefact, thus allowing the use of five good artefacts a turn, including the Staff of Merlin and the Hammer of Thor?
I merely ask out of curiosity.
I guess so, yeah...
You have 3 original members of one bad guy faction, let's call them (A), (B), and (C). For the sake of argument, let's assume that none of them trade away their artifacts, and we haven't got any thralls to deal with just yet.
A thief (D) steals from one of them (A).
Now, the way I understand it, (A) has the choice of whether to become a thrall, or join the good guys.
What I would like to know is, do (B) and (C) automatically get (D)'s name? Does (D) automatically get theirs? There would have to be some mechanism in place for them to get together, right? If they need proof, they can always trade evil artifacts or something, but they almost have to have some hint as to who to be talking to, right?
Members of bad-guy teams always know who their teammates are. So when (D) gets his artefact, he automatically learns who (B) and (C) are, and (B) and (C) automatically learn who he is.
Players need to state they're going Thrall to Shinto and Richy, otherwise its just someone trying to pull a win out of nothing. The thralls have to be confirmed by the GMs.
Yes.
Posts
September 3th, 1937
Got up. Dug around in the Egyptian desert. Had lunch. Dug some more. Camel spat in my eye. Dinner. Digging. Went to bed.
September 4th, 1937
Got up. Dug around in the Egyptian desert. Had lunch. Dug some more. Camel spat in my eye. Dinner. Digging. Went to bed.
September 5th, 1937
Got up. Dug around in the Egyptian desert. Had lunch. Dug some more. Camel spat in my eye. Dinner. Digging. Went to bed.
September 6th, 1937
Got up. Dug around in the Egyptian desert. Had lunch. Dug some more. Camel spat in my eye. Shot camel. Dinner. Digging. Went to bed.
September 7th, 1937
I can’t believe it! I finally found something! Looks like the roof of an important building, possibly a temple. We’re digging it out, we’ll probably be able to go in tomorrow.
September 8th, 1937
I just came out of my first trip inside the temple. It’s amazing! The writing on the walls seems to indicate this was a temple for the deity Min, with little backstory and an instruction to check what the Ancient Egyptians called “Wikipedia”. There’s a large bronze door blocking a passage-way. The writing on it says the long, straight passage leads to Min’s two large, round treasure rooms, which contain artefacts he collected from all over the world. When I tried to open it, an old man warned me that beyond laid danger and death. When I turned around again, he was gone. It probably doesn’t mean anything.
September 11th, 1937
I’ve opened the bronze doors, and crossed the passage. There were traps at every step: arrows shooting from the walls, falling ceilings, large round boulders that followed me around, snake pits, and so on. Pretty standard stuff, really. These people lacked imagination.
Beyond the passage were the two treasure rooms described on the door. They had been left undisturbed until I got there. One room contained nine artefacts, the other two sets of three artefacts. I wanted to take them by replacing them with bags full of sand, but I realised I left my bags full of sand in my other jacket. I’ll be back.
September 12th, 1937
I went back to the treasure rooms, and all the artefacts were gone!
I ran out of the temple, and tried to go to the nearby city to get help, but a strange power field blocked me. It seems we’re all trapped around the temple. So the good news is, the artefacts are still around here somewhere.
September 13th, 1937
I translated some more of the writing on the walls, and it seems that the power field was created by Min to prevent the two sets of six artefacts from escaping the vicinity of the temple. It seems that these artefacts are evil and would unleash a bloodbath on Earth should they escape. The other nine artefacts were guardian artefacts used to capture them.
So it seems our path is clear. We must find the evil artefacts and kill the thieves. At least, that’s what I wanted to do. I kinda messed up when I explained it in Arabic, and said we should kill the thieves and then find the artefacts. I didn’t want to look stupid by admitting my mistake, so it looks like we’ll be killing people randomly every night and hoping to find artefacts on them. It’ll be dangerous, and innocent deaths are unavoidable.
An old man said “I told you so, sucker!”. When I turned around again, he was gone.
it is hard to find safe territory for even the most irrelevant of posts
I'm tempted as hell to vote for Fluffy just so he doesn't post in this thread and make it look all weird with his huge name.
Cue Cheez in 3, 2, 1....
You just don't get to be my right-hand manbot anymore.
Then got you bandwagoned. Geez, what do I have to do to get some attention?
Just you wait.
=(
...yup...
Trade the artifacts you didn't get to me.
Nobody likes my "Resurrect DA" plan either. No sense of adventure.
Edit: I'm blaming all that stuff that I just put spoiler tags around on you Spectre.
You can't be revived anyway.
Oh yeah right. I see you posting it up in the dead thread.
There was no "resurrect" DA plan in the living thread.
Fishing for information now?
You are evil.
Gentlemen, please. We are not heartless robots here. No reason to fill a phalla so new with our old hatreds. Let's save that for Day 2, or at least a little later in the Day 1.
But it isn't Phalla without the traditional Day 1 bandwagoning.
Yeerks are evil, right? !Vote FreeAgent.
Indeed, almost as much as pointing that out!
Vote Gundam!
Yeah, but all I do anymore is stuff myself with oatmeal. Brown sugar cinnamony goodness. How about you Spectre? Eaten your oatmeal recently?
Edited for colors
Maybe, but not as much as voting for me!
!Vote ballbaggins
Accusing your accuser - could you be any more evil?
You sound pretty anxious to do just that. Pretty evil, even
Unless you're just a village-loathing villager. Not much better, but somewhat.
Battlenet: Judgement#1243
psn: KupoZero
I hear paper can.
Touche
right?
Nothing kicks off a Phalla like some random guy's head on a pike.
!vote for that New Guy over there (Romantic Undead)!
Noooooo!
Defend me n00bies! (And vets who might be able to use a stalwart patsy!)
!vote Oatway