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gamecube/wii compatibility list?

tetsuoZshimatetsuoZshima Registered User regular
edited September 2007 in Games and Technology
Does anyone know of such a list/does it exist? I had always heard 100%...but my crystal chronicles sure doesn't work. Bummer too, I got it when it came out, played it with a friend once and promptly forgot about it. Wanted to play it with the wife now..and no go. Had given the cube to my daughter too, and it's broken...which is amazing...I swear my kids can break anything. Anyway, getting off subject. No matter what concoction of words I type into google I can't find a list of gamecube games that don't work on the wii.

alternatively, anyone know how to make CC work on the wii?

In case anyone is wondering how it doesn't work: it boots up OK, asks to go into progressive, ok, everything going well..checks mem card...ok..still good...and no. it says that it had a system error and I need to reboot. Every time, mind you. The disc is immaculate looking, it's been sitting in the case since I bought it around the time the game came out...sigh.

tetsuoZshima on

Posts

  • XagarathXagarath Registered User regular
    edited September 2007
    That's the first time I;ve heard of a GC game not working on the Wii.
    Tried different options besides progressive?

    Xagarath on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited September 2007
    I'm sure you have a friend who owns a GC. Have them try that out sir. I'm fairly confident that all gamecube games work with the Wii.
    Since the Wii is, in fact, two Gamecubes taped together.

    urahonky on
  • OhtsamOhtsam Registered User regular
    edited September 2007
    Well I've played CC on my wii quite a bit so I dpn't know what the problem is.

    Ohtsam on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited September 2007
    AFIAK the Wii is 100% compatible with GC games, sans broadband adapter functionality.

    What happens when you try to play CC? Is it scratched?

    FyreWulff on
  • tetsuoZshimatetsuoZshima Registered User regular
    edited September 2007
    huh. apparently something is wrong with my black nintendo mem card, the large one, whatever it's called. anyway, i stuck the grey one in instead and it booted...so..uh..my bad? sorry :oops:

    tetsuoZshima on
  • EvanderEvander Disappointed Father Registered User regular
    edited September 2007
    The Wii hass 100% compatability with reading GC games because, within the internal Wii hardware, there IS a gamecube. No emulation is going on.

    When you stick a GC game in the Wii, the Wii switches over to actually being a gamecube. If you've tried to use the Wiimote during this time, you'll have noticed that you get no response.



    The ONLY reason a GC game wouldn't work with the Wii would be lack of support for a particular perifferal, and because the Wii has four GC controller ports, and two mem card slots, that means ONLY peripherals that plug into the bottom of the GC are exempt, and the only two I can think of are the broadband adapter, and the gameboy player.

    Evander on
  • NamrokNamrok Registered User regular
    edited September 2007
    On a side note, lets assume I have a DS and a Wii. Now lets assume I wanted to play a game which had that wacky GameCube to GBA functionality. How well does that even work, and what would I need?

    Namrok on
  • SaraLunaSaraLuna Registered User regular
    edited September 2007
    you would need a gba and the connector cable. you could probably get both of them for $10 unless you really have to have an sp model

    SaraLuna on
  • VaregaVarega Registered User regular
    edited September 2007
    Namrok wrote: »
    On a side note, lets assume I have a DS and a Wii. Now lets assume I wanted to play a game which had that wacky GameCube to GBA functionality. How well does that even work, and what would I need?

    IIRC, it won't, because the DS doesn't have the same interface as the GBA/SP. You need one of those cords, and a GBA/SP. Sorry mate

    Varega on
    League of Legends:Varega
  • SpoitSpoit *twitch twitch* Registered User regular
    edited September 2007
    A GBA and the connecting cable. The Wii can't use any Wii-specific feature (read wi-fi) while in gamecube mode.

    Spoit on
    steam_sig.png
  • HadjiQuestHadjiQuest Registered User regular
    edited September 2007
    Namrok wrote: »
    On a side note, lets assume I have a DS and a Wii. Now lets assume I wanted to play a game which had that wacky GameCube to GBA functionality. How well does that even work, and what would I need?

    I think you're plain SOL.

    I'm also pretty sure that's why Square is working as hard as possible to get new Crystal Chronicles games out.

    HadjiQuest on
  • EvanderEvander Disappointed Father Registered User regular
    edited September 2007
    yup

    the GC mode works JUST LIKE a GC.

    which means no updates to anything. You can't use the clasic controller, or a DS, or any other thing. You play EXACTLY like if you were playing on a game cube.

    Evander on
  • WordherderWordherder Registered User regular
    edited September 2007
    Evander wrote: »
    yup

    the GC mode works JUST LIKE a GC.

    which means no updates to anything. You can't use the clasic controller, or a DS, or any other thing. You play EXACTLY like if you were playing on a game cube.

    ...to the point that you have to get up out of your chair and mash the power/reset button if you want to get out of Cube mode or turn the console off. Mildly annoying.

    Wordherder on
    Why the crap did I ever make my original name "cloudeagle?"
  • phamtqphamtq Portland, ORRegistered User regular
    edited September 2007
    I'm wondering if it's because some of the memory card is corrupted. It tries to write to that section and it comes up with errors. Have you tried another memory card?

    phamtq on
  • ZackSchillingZackSchilling Registered User regular
    edited September 2007
    phamtq wrote: »
    I'm wondering if it's because some of the memory card is corrupted. It tries to write to that section and it comes up with errors. Have you tried another memory card?
    huh. apparently something is wrong with my black nintendo mem card, the large one, whatever it's called. anyway, i stuck the grey one in instead and it booted...so..uh..my bad? sorry :oops:

    lulz

    ZackSchilling on
    ghost-robot.jpg
  • phamtqphamtq Portland, ORRegistered User regular
    edited September 2007
    ... damn scroll mouse. :D

    phamtq on
  • NickleNickle Registered User regular
    edited September 2007
    Wanted to post a quick question, I've been looking to pick up a couple wavebirds, but the best (cheapest) I can find are Japanese imports. Is there any kind of conflict there, or will the Japanese wavebirds work with a US Wii (Gamecube)?

    Nickle on
    Xbox/PSN/NNID/Steam: NickleDL | 3DS: 0731-4750-6906
  • phamtqphamtq Portland, ORRegistered User regular
    edited September 2007
    I got a wavebird for sale. I was thinking about listing it on eBay but I've been lazy. Want me to PM you with the info?

    phamtq on
  • DaedalusDaedalus Registered User regular
    edited September 2007
    Nickle wrote: »
    Wanted to post a quick question, I've been looking to pick up a couple wavebirds, but the best (cheapest) I can find are Japanese imports. Is there any kind of conflict there, or will the Japanese wavebirds work with a US Wii (Gamecube)?

    Import controllers should work fine.

    Daedalus on
  • NickleNickle Registered User regular
    edited September 2007
    Daedalus wrote: »
    Nickle wrote: »
    Wanted to post a quick question, I've been looking to pick up a couple wavebirds, but the best (cheapest) I can find are Japanese imports. Is there any kind of conflict there, or will the Japanese wavebirds work with a US Wii (Gamecube)?

    Import controllers should work fine.

    Cool, I couldn't find anything about it on the internets, so I figured there wouldn't be a problem, but you never know.

    And phamtq, I'd be down with that.

    Nickle on
    Xbox/PSN/NNID/Steam: NickleDL | 3DS: 0731-4750-6906
  • phamtqphamtq Portland, ORRegistered User regular
    edited September 2007
    Sent

    phamtq on
  • mausmalonemausmalone Registered User regular
    edited September 2007
    Evander wrote: »
    The Wii hass 100% compatability with reading GC games because, within the internal Wii hardware, there IS a gamecube. No emulation is going on.

    When you stick a GC game in the Wii, the Wii switches over to actually being a gamecube. If you've tried to use the Wiimote during this time, you'll have noticed that you get no response.

    The ONLY reason a GC game wouldn't work with the Wii would be lack of support for a particular perifferal, and because the Wii has four GC controller ports, and two mem card slots, that means ONLY peripherals that plug into the bottom of the GC are exempt, and the only two I can think of are the broadband adapter, and the gameboy player.

    No, not quite. That's how the PS2 and PS3 (original 60GB models) did it. The Wii works with all gamecube games because it's a fully compatible architecture ... like the Pentium 4 and the Pentium 3. A new line of processors with more features and a higher speed, but completely capable of running the code intended for previous versions natively.

    mausmalone on
    266.jpg
  • RedShellRedShell Registered User regular
    edited September 2007
    I just wanna say: I hope 4 swords gets rereleased to be compatible with DS/Wifi. I always wanted to play that, but never had enough friends with the hardware. Think it might see a VC release?

    RedShell on
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  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited September 2007
    cloudeagle wrote: »
    Evander wrote: »
    yup

    the GC mode works JUST LIKE a GC.

    which means no updates to anything. You can't use the clasic controller, or a DS, or any other thing. You play EXACTLY like if you were playing on a game cube.

    ...to the point that you have to get up out of your chair and mash the power/reset button if you want to get out of Cube mode or turn the console off. Mildly annoying.

    Actually, Reset won't even work for that. It'll reset still in GC mode, just like if you pushed Reset on a GC. You need to do a full powercycle to get back to your Wii's menus.

    SimBen on
    sig.gif
  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited September 2007
    SimBen wrote: »
    cloudeagle wrote: »
    Evander wrote: »
    yup

    the GC mode works JUST LIKE a GC.

    which means no updates to anything. You can't use the clasic controller, or a DS, or any other thing. You play EXACTLY like if you were playing on a game cube.

    ...to the point that you have to get up out of your chair and mash the power/reset button if you want to get out of Cube mode or turn the console off. Mildly annoying.

    Actually, Reset won't even work for that. It'll reset still in GC mode, just like if you pushed Reset on a GC. You need to do a full powercycle to get back to your Wii's menus.

    Fortunately, ejecting the disc and hitting reset also works.

    mntorankusu on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2007
    Another fun Wii GCN trick. While in Standby/Wiiconnect 24 mode, it still sends power to the GCN controller ports, meaning you can figure out which wavebird is which by hitting buttons. Useful that.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • EvanderEvander Disappointed Father Registered User regular
    edited September 2007
    mausmalone wrote: »
    Evander wrote: »
    The Wii hass 100% compatability with reading GC games because, within the internal Wii hardware, there IS a gamecube. No emulation is going on.

    When you stick a GC game in the Wii, the Wii switches over to actually being a gamecube. If you've tried to use the Wiimote during this time, you'll have noticed that you get no response.

    The ONLY reason a GC game wouldn't work with the Wii would be lack of support for a particular perifferal, and because the Wii has four GC controller ports, and two mem card slots, that means ONLY peripherals that plug into the bottom of the GC are exempt, and the only two I can think of are the broadband adapter, and the gameboy player.

    No, not quite. That's how the PS2 and PS3 (original 60GB models) did it. The Wii works with all gamecube games because it's a fully compatible architecture ... like the Pentium 4 and the Pentium 3. A new line of processors with more features and a higher speed, but completely capable of running the code intended for previous versions natively.

    that can't be how the PS2 and PS3 did it, because there WERE incompatable titles.

    I'm speaking in the sense that, for the Wii, ALL pieces of GC hardware are either present, or replaced by a piece of Wii hardware that is of the same architecture, whereas, to my understanding, the PS3 had SOME of the PS2 hardware, but not everything used in PS2 "mode" was fully compatible

    Evander on
  • DaedalusDaedalus Registered User regular
    edited September 2007
    Evander wrote: »
    mausmalone wrote: »
    Evander wrote: »
    The Wii hass 100% compatability with reading GC games because, within the internal Wii hardware, there IS a gamecube. No emulation is going on.

    When you stick a GC game in the Wii, the Wii switches over to actually being a gamecube. If you've tried to use the Wiimote during this time, you'll have noticed that you get no response.

    The ONLY reason a GC game wouldn't work with the Wii would be lack of support for a particular perifferal, and because the Wii has four GC controller ports, and two mem card slots, that means ONLY peripherals that plug into the bottom of the GC are exempt, and the only two I can think of are the broadband adapter, and the gameboy player.

    No, not quite. That's how the PS2 and PS3 (original 60GB models) did it. The Wii works with all gamecube games because it's a fully compatible architecture ... like the Pentium 4 and the Pentium 3. A new line of processors with more features and a higher speed, but completely capable of running the code intended for previous versions natively.

    that can't be how the PS2 and PS3 did it, because there WERE incompatable titles.

    I'm speaking in the sense that, for the Wii, ALL pieces of GC hardware are either present, or replaced by a piece of Wii hardware that is of the same architecture, whereas, to my understanding, the PS3 had SOME of the PS2 hardware, but not everything used in PS2 "mode" was fully compatible

    The PS2 (and early PS3) did indeed fully simulate their predecessor's hardware, it's just that the implementation had a few bugs.

    I mean, hell, there were PS1 games that didn't work on the PSOne.

    Daedalus on
This discussion has been closed.