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Unreal Tournament 3 not Cross-Platform? (Also PS3 version delayed, but PC isn't?)

urahonkyurahonky Cynical Old ManRegistered User regular
edited October 2007 in Games and Technology
Article
Article wrote:
"We looked at how this would impact our ability to respond quickly to things happening at internet speed on the PC side of the equation and realized that this would not be in the best interests of our very loyal PC userbase because we would constantly be holding on to updates to wait until they passed cert on the console platform. Our PC fanbase is of ultimate importance to us. They are our bread and butter. We can't let them down or compromise their experience in any way to accommodate cross platform play."

Hmm... Looks like I'm sticking with the PC version then.

If you don't know (I'm making sure everyone understands this) there will be NO PC vs PS3.

EDIT:
Article wrote:
(2) According to reliable information sources, the Xbox 360 version of Unreal Tournament 3 will be fully compatible against the PC version; similar to what it's like with Shadowrun or Final Fantasy XI.

I suppose I should read the bottom quotes. Looks like 360 vs PC can still happen, but not 360 vs PS3 and PC vs PS3.

EDIT 2:

http://www.midway.com/rxpage/mpr_12152.html (for link about possible PS3 version delayment)

urahonky on
«134

Posts

  • LewiePLewieP Registered User regular
    edited October 2007
    does anyone realy want cross-platform play? I mean, it's one of those things that sounds great in principal, but in reality isn't that great.

    LewieP on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited October 2007
    I wanted to crush the PS3/360 users :( But yeah, it probably wouldn't work out too well I suppose.

    urahonky on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited October 2007
    Wow.

    I'm fairly impressed that he took such a hard stance supporting the PC. I mean.... yeah, it's true, Epic isn't a console game making company thing, but that's pretty nice that he's just all like "We'll develop for consoles, but if it interferes with PCs, fuck them"

    So PS3 users will only be able to play against PS3 users.


    So the online base will be like, Frank and that other guy.

    Khavall on
  • DroolDrool Science! AustinRegistered User regular
    edited October 2007
    Duh?
    :|

    Drool on
  • Irredeemably IndecisiveIrredeemably Indecisive WisconsinRegistered User regular
    edited October 2007
    LewieP wrote: »
    does anyone realy want cross-platform play? I mean, it's one of those things that sounds great in principal, but in reality isn't that great.

    I don't know. Theres days I enjoy being raped because I'm using a console.

    Irredeemably Indecisive on
  • ScosglenScosglen Registered User regular
    edited October 2007
    Isn't microsoft still doing that batshit crazy thing where you have to be an XBL gold subscriber anyway to play windows games against 360 users?

    Scosglen on
  • DroolDrool Science! AustinRegistered User regular
    edited October 2007
    Just for Shadowrun, which like two guys bought for the PC.

    Drool on
  • Inglorious CoyoteInglorious Coyote Registered User regular
    edited October 2007
    If Shadowrun is any indication, PC/360 play is a pretty moot point.

    Inglorious Coyote on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited October 2007
    Drool wrote: »
    Just for Shadowrun, which like two guys bought

    Khavall on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited October 2007
    Regardless... I was kinda excited to finally face those "good" console players on my PC. But alas, it looks like our long awaited duels will have to wait for yet another multiplatform FPS.

    urahonky on
  • Lucky CynicLucky Cynic Registered User regular
    edited October 2007
    Huh, I wonder how the PS3 version will sell because of this. Alternatively, how it will play. Will there really be a lot of players on at times. That was something that bothered me about Unreal Championship on the Xbox. Nobody was ever online to do online gaming with. :|

    Lucky Cynic on
  • ViscountalphaViscountalpha The pen is mightier than the sword http://youtu.be/G_sBOsh-vyIRegistered User regular
    edited October 2007
    LewieP wrote: »
    does anyone realy want cross-platform play? I mean, it's one of those things that sounds great in principal, but in reality isn't that great.

    Yup. I've never seen a successful cross-platform title made. Halo 3 might be a good candidate, But I wouldn't install vista for halo 3. I would LOVE to play halo 3 with a keyboard and mouse though.

    Viscountalpha on
  • DashuiDashui Registered User regular
    edited October 2007
    LewieP wrote: »
    does anyone realy want cross-platform play? I mean, it's one of those things that sounds great in principal, but in reality isn't that great.

    Yup. I've never seen a successful cross-platform title made. Halo 3 might be a good candidate, But I wouldn't install vista for halo 3. I would LOVE to play halo 3 with a keyboard and mouse though.

    If the PS3 version was cross-platform with the PC, then it would be fine, considering it fully supports PC mods and a keyboard and mouse. It wouldn't be all that different. Since it's not, though, it's definitely a guaranteed purchase for the PC for me. It's nice that it still has those options on the PS3, especially the mods. Unfortunately, it looks like the 360 version won't.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited October 2007
    Huh, I wonder how the PS3 version will sell because of this. Alternatively, how it will play. Will there really be a lot of players on at times. That was something that bothered me about Unreal Championship on the Xbox. Nobody was ever online to do online gaming with. :|

    Yeah no kidding. How many people will be playing the PS3 version now? Even if they pick it up when it's released, how long until they realize no one else is really playing it and finally quit?

    Oh well. Nothing we can do about it now.

    urahonky on
  • ViscountalphaViscountalpha The pen is mightier than the sword http://youtu.be/G_sBOsh-vyIRegistered User regular
    edited October 2007
    Dashui wrote: »
    LewieP wrote: »
    does anyone realy want cross-platform play? I mean, it's one of those things that sounds great in principal, but in reality isn't that great.

    Yup. I've never seen a successful cross-platform title made. Halo 3 might be a good candidate, But I wouldn't install vista for halo 3. I would LOVE to play halo 3 with a keyboard and mouse though.

    If the PS3 version was cross-platform with the PC, then it would be fine, considering it fully supports PC mods and a keyboard and mouse. It wouldn't be all that different. Since it's not, though, it's definitely a guaranteed purchase for the PC for me. It's nice that it still has those options on the PS3, especially the mods. Unfortunately, it looks like the 360 version won't.

    Unreal tournament isn't the same without a KB and mouse. Oh and I was pissed when I beat unreal championship on the x-box. I'm still pissed actually.

    Viscountalpha on
  • DashuiDashui Registered User regular
    edited October 2007
    You try and take every opportunity, don't you, urahonky? It's a bit old now.

    There is, in fact, a very large online PS3 community. Warhawk is thriving, and there is no reason why Unreal Tournament won't, especially considering it's full mod support and keyboard and mouse support. And that may drive some people to get the platform and/or game on that platform where they otherwise wouldn't. It's definitely an option for those who can't drop the 1,000+ on a high-end PC system.

    But thanks for trying.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • KhavallKhavall British ColumbiaRegistered User regular
    edited October 2007
    Dashui wrote: »
    You try and take every opportunity, don't you, urahonky? It's a bit old now.

    There is, in fact, a very large online PS3 community. Warhawk is thriving, and there is no reason why Unreal Tournament won't, especially considering it's full mod support and keyboard and mouse support. And that may drive some people to get the platform and/or game on that platform where they otherwise wouldn't. It's definitely an option for those who can't drop the 1,000+ on a high-end PC system.

    But thanks for trying.


    You can get a PC that will run every current generation game with pretty good if not higher-end settings for $800 if you build it yourself.

    1,000 to play UT3 at all is really a huge exaggeration. Especially with the track record of UT2K4 running on everything with specs over a cardboard box.

    Khavall on
  • TxdoHawkTxdoHawk Registered User regular
    edited October 2007
    While this sucks for PS3 users, I can't say I'm not happy, being fully committed to the PC release. A lot of people think PC gamers are elitist when we try to argue that aspects of console gaming can have a negative impact on PC gaming, but stuff like this is a valid worry, and I'm glad Epic is taking care of the fanbase that took care of them, before they hit it big with Gears.

    TxdoHawk on
    TuxedoHawk.png
  • Lucky CynicLucky Cynic Registered User regular
    edited October 2007
    Dashui wrote: »
    LewieP wrote: »
    does anyone realy want cross-platform play? I mean, it's one of those things that sounds great in principal, but in reality isn't that great.

    Yup. I've never seen a successful cross-platform title made. Halo 3 might be a good candidate, But I wouldn't install vista for halo 3. I would LOVE to play halo 3 with a keyboard and mouse though.

    If the PS3 version was cross-platform with the PC, then it would be fine, considering it fully supports PC mods and a keyboard and mouse. It wouldn't be all that different. Since it's not, though, it's definitely a guaranteed purchase for the PC for me. It's nice that it still has those options on the PS3, especially the mods. Unfortunately, it looks like the 360 version won't.

    Unreal tournament isn't the same without a KB and mouse. Oh and I was pissed when I beat unreal championship on the x-box. I'm still pissed actually.

    Unreal Championship? The Ending? Yeah it really made me go all D:

    Unreal Championship 2 was better, IMO. A lot more fun, but nobody ever played either! =/

    Lucky Cynic on
  • DashuiDashui Registered User regular
    edited October 2007
    Khavall wrote: »
    Dashui wrote: »
    You try and take every opportunity, don't you, urahonky? It's a bit old now.

    There is, in fact, a very large online PS3 community. Warhawk is thriving, and there is no reason why Unreal Tournament won't, especially considering it's full mod support and keyboard and mouse support. And that may drive some people to get the platform and/or game on that platform where they otherwise wouldn't. It's definitely an option for those who can't drop the 1,000+ on a high-end PC system.

    But thanks for trying.


    You can get a PC that will run every current generation game with pretty good if not higher-end settings for $800 if you build it yourself.

    1,000 to play UT3 at all is really a huge exaggeration. Especially with the track record of UT2K4 running on everything with specs over a cardboard box.

    I knew someone was going to reply with something like this. First off, my point was primarily in reply to urahonky blasting the PS3 yet again, how there isn't and won't be an online community. This is an incredibly wrong and only proves his ignorance. There is indeed a very large gaming community, one that Warhawk already proves, and it'll only grow as these releases come out.

    And of course you can probably get a PC that'll run UT3 well for under 1,000. But at what graphical level? And what if some people just don't like constantly upgrading? The PC gaming market, and especially those that upgrade often, isn't as large. Most people have a low to mid-end system. It's still cheaper to buy the console, with the prospect of never having to upgrade, and a lot of people do do this.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • Inglorious CoyoteInglorious Coyote Registered User regular
    edited October 2007
    Dashui wrote: »
    Khavall wrote: »
    Dashui wrote: »
    You try and take every opportunity, don't you, urahonky? It's a bit old now.

    There is, in fact, a very large online PS3 community. Warhawk is thriving, and there is no reason why Unreal Tournament won't, especially considering it's full mod support and keyboard and mouse support. And that may drive some people to get the platform and/or game on that platform where they otherwise wouldn't. It's definitely an option for those who can't drop the 1,000+ on a high-end PC system.

    But thanks for trying.


    You can get a PC that will run every current generation game with pretty good if not higher-end settings for $800 if you build it yourself.

    1,000 to play UT3 at all is really a huge exaggeration. Especially with the track record of UT2K4 running on everything with specs over a cardboard box.

    I knew someone was going to reply with something like this. First off, my point was primarily in reply to urahonky blasting the PS3 yet again, how there isn't and won't be an online community. This is an incredibly wrong and only proves his ignorance. There is indeed a very large gaming community, one that Warhawk already proves, and it'll only grow as these releases come out.

    And of course you can probably get a PC that'll run UT3 well for under 1,000. But at what graphical level? And what if some people just don't like constantly upgrading? The PC gaming market, and especially those that upgrade often, isn't as large. Most people have a low to mid-end system. It's still cheaper to buy the console, with the prospect of never having to upgrade, and a lot of people do do this.
    Actually, you could probably build a system that'll run UT3 better than a PS3 will for under $600.

    UT scales really well, and it'll still look great.

    Inglorious Coyote on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited October 2007
    Dashui wrote: »
    I knew someone was going to reply with something like this. First off, my point was primarily in reply to urahonky blasting the PS3 yet again, how there isn't and won't be an online community. This is an incredibly wrong and only proves his ignorance. There is indeed a very large gaming community, one that Warhawk already proves, and it'll only grow as these releases come out.

    And of course you can probably get a PC that'll run UT3 well for under 1,000. But at what graphical level? And what if some people just don't like constantly upgrading? The PC gaming market, and especially those that upgrade often, isn't as large. Most people have a low to mid-end system. It's still cheaper to buy the console, with the prospect of never having to upgrade, and a lot of people do do this.

    Dashui:

    First off: Your avatar pic is awesome.

    Second: I'm not saying that the PS3 community won't grow, what I'm saying is that (just like Unreal Championship) if very few people purchase it in the beginning, the online community WILL die. The only chance it has is that the PS3 version of the game will eventually be able to play against the PC/360 versions down the road.

    If you look at numbers, the PS3 has sold what... 4.28 million (from the wikipedia page), and the 360 is sitting at 8.9 million, and then you add the PC gamers who will be buying UT3.... There will be a lot more games for those users to choose from, and therefore will have a longer lifespan.

    This is, of course, if it came out this very moment. Which it isn't, and the PS3 has plenty of time to catch up to the number of users that the 360 and PC has... But I don't see that happening.

    I was pretty happy to hear that I would be able to play against PS3/360 users on my PC. But now that's not true... Which sucks pretty bad. The more users the better, in my opinion.

    urahonky on
  • DashuiDashui Registered User regular
    edited October 2007
    Dashui wrote: »
    Khavall wrote: »
    Dashui wrote: »
    You try and take every opportunity, don't you, urahonky? It's a bit old now.

    There is, in fact, a very large online PS3 community. Warhawk is thriving, and there is no reason why Unreal Tournament won't, especially considering it's full mod support and keyboard and mouse support. And that may drive some people to get the platform and/or game on that platform where they otherwise wouldn't. It's definitely an option for those who can't drop the 1,000+ on a high-end PC system.

    But thanks for trying.


    You can get a PC that will run every current generation game with pretty good if not higher-end settings for $800 if you build it yourself.

    1,000 to play UT3 at all is really a huge exaggeration. Especially with the track record of UT2K4 running on everything with specs over a cardboard box.

    I knew someone was going to reply with something like this. First off, my point was primarily in reply to urahonky blasting the PS3 yet again, how there isn't and won't be an online community. This is an incredibly wrong and only proves his ignorance. There is indeed a very large gaming community, one that Warhawk already proves, and it'll only grow as these releases come out.

    And of course you can probably get a PC that'll run UT3 well for under 1,000. But at what graphical level? And what if some people just don't like constantly upgrading? The PC gaming market, and especially those that upgrade often, isn't as large. Most people have a low to mid-end system. It's still cheaper to buy the console, with the prospect of never having to upgrade, and a lot of people do do this.
    Actually, you could probably build a system that'll run UT3 better than a PS3 will for under $600.

    UT scales really well, and it'll still look great.

    Possibly, but that's only conjecture at this point.

    I don't want to start a huge upgrade versus console debate, though, and I was just saying that some people will get consoles over upgrading (and this is a trend we can see rising). I just wanted to say that, once again, there is indeed a large online community for the PS3, and people who say there isn't really aren't in touch with the console at all. They're just taking another opportunity to bash it. Unreal Tournament 3 will probably have a great number of servers, especially as prices are dropped and more games come out, such as Ratchet and Clank, LittleBigPlanet, Metal Gear Solid 4, Uncharted, etc.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • TelMarineTelMarine Registered User regular
    edited October 2007
    there is a reason for no cross-platform play. I feel sorry for anyone who played DC Quake3 against PC players.

    TelMarine on
    3ds: 4983-4935-4575
  • KhavallKhavall British ColumbiaRegistered User regular
    edited October 2007
    Dashui wrote: »
    Dashui wrote: »
    Khavall wrote: »
    Dashui wrote: »
    You try and take every opportunity, don't you, urahonky? It's a bit old now.

    There is, in fact, a very large online PS3 community. Warhawk is thriving, and there is no reason why Unreal Tournament won't, especially considering it's full mod support and keyboard and mouse support. And that may drive some people to get the platform and/or game on that platform where they otherwise wouldn't. It's definitely an option for those who can't drop the 1,000+ on a high-end PC system.

    But thanks for trying.


    You can get a PC that will run every current generation game with pretty good if not higher-end settings for $800 if you build it yourself.

    1,000 to play UT3 at all is really a huge exaggeration. Especially with the track record of UT2K4 running on everything with specs over a cardboard box.

    I knew someone was going to reply with something like this. First off, my point was primarily in reply to urahonky blasting the PS3 yet again, how there isn't and won't be an online community. This is an incredibly wrong and only proves his ignorance. There is indeed a very large gaming community, one that Warhawk already proves, and it'll only grow as these releases come out.

    And of course you can probably get a PC that'll run UT3 well for under 1,000. But at what graphical level? And what if some people just don't like constantly upgrading? The PC gaming market, and especially those that upgrade often, isn't as large. Most people have a low to mid-end system. It's still cheaper to buy the console, with the prospect of never having to upgrade, and a lot of people do do this.
    Actually, you could probably build a system that'll run UT3 better than a PS3 will for under $600.

    UT scales really well, and it'll still look great.

    Possibly, but that's only conjecture at this point.

    I don't want to start a huge upgrade versus console debate, though, and I was just saying that some people will get consoles over upgrading (and this is a trend we can see rising). I just wanted to say that, once again, there is indeed a large online community for the PS3, and people who say there isn't really aren't in touch with the console at all. They're just taking another opportunity to bash it. Unreal Tournament 3 will probably have a great number of servers, especially as prices are dropped and more games come out, such as Ratchet and Clank, LittleBigPlanet, Metal Gear Solid 4, Uncharted, etc.


    The evidence that Sony is planning on dropping the price I assume is that they've said that they won't, the executives want to make profit off of it now so won't be using any loss leader strategy, and oh yeah one as of yet unconfirmed rumor that won't die?

    They've already "dropped" the price once in the first year of the consoles lifespan. I don't know if I'd say it's totally assured that it's going to happen again any time soon.

    Also, you are fooling yourself if you think the PS3 community will match or exceed the PC community.

    Khavall on
  • slacktronslacktron Registered User regular
    edited October 2007
    Khavall wrote: »
    Dashui wrote: »
    Dashui wrote: »
    Khavall wrote: »
    Dashui wrote: »
    You try and take every opportunity, don't you, urahonky? It's a bit old now.

    There is, in fact, a very large online PS3 community. Warhawk is thriving, and there is no reason why Unreal Tournament won't, especially considering it's full mod support and keyboard and mouse support. And that may drive some people to get the platform and/or game on that platform where they otherwise wouldn't. It's definitely an option for those who can't drop the 1,000+ on a high-end PC system.

    But thanks for trying.


    You can get a PC that will run every current generation game with pretty good if not higher-end settings for $800 if you build it yourself.

    1,000 to play UT3 at all is really a huge exaggeration. Especially with the track record of UT2K4 running on everything with specs over a cardboard box.

    I knew someone was going to reply with something like this. First off, my point was primarily in reply to urahonky blasting the PS3 yet again, how there isn't and won't be an online community. This is an incredibly wrong and only proves his ignorance. There is indeed a very large gaming community, one that Warhawk already proves, and it'll only grow as these releases come out.

    And of course you can probably get a PC that'll run UT3 well for under 1,000. But at what graphical level? And what if some people just don't like constantly upgrading? The PC gaming market, and especially those that upgrade often, isn't as large. Most people have a low to mid-end system. It's still cheaper to buy the console, with the prospect of never having to upgrade, and a lot of people do do this.
    Actually, you could probably build a system that'll run UT3 better than a PS3 will for under $600.

    UT scales really well, and it'll still look great.

    Possibly, but that's only conjecture at this point.

    I don't want to start a huge upgrade versus console debate, though, and I was just saying that some people will get consoles over upgrading (and this is a trend we can see rising). I just wanted to say that, once again, there is indeed a large online community for the PS3, and people who say there isn't really aren't in touch with the console at all. They're just taking another opportunity to bash it. Unreal Tournament 3 will probably have a great number of servers, especially as prices are dropped and more games come out, such as Ratchet and Clank, LittleBigPlanet, Metal Gear Solid 4, Uncharted, etc.


    The evidence that Sony is planning on dropping the price I assume is that they've said that they won't, the executives want to make profit off of it now so won't be using any loss leader strategy, and oh yeah one as of yet unconfirmed rumor that won't die?

    They've already "dropped" the price once in the first year of the consoles lifespan. I don't know if I'd say it's totally assured that it's going to happen again any time soon.

    Also, you are fooling yourself if you think the PS3 community will match or exceed the PC community.

    Actually, they'll probably be melding more than anything else. With mouse+keyboard support, a hard drive, and a network connection, there is no good reason why PS3 owners couldn't develop their own mods if they were supplied by Epic. Using 3dMax, Maya, Rhino and the like for customization is clearly out, but first party tools should work. All systems will benefit from the PC modding contributions, of course.

    I don't see the PC-to-PS3 interoperability as such a big deal, as one of the benefits of console multiplayer is the level playing field. Player 1 is not a disadvantage because Player 2 has better equipment and a 20% higher frame rate.

    I fully applaud Epic's decision to separate the two in order to preserve PC playability. In the case of Shadowrun, nerfing the mouse in order to "preserve balance" was a terrible decision. I hate to dance on FASA's grave, but I'm glad Epic isn't following their lead. The best thing they can do is provide an undiluted KBaM experience for a console.

    Given the dearth of titles in the PS3's first 10 months, Epic is poised to release another console-defining title, much like they did with Gears of War.

    Good for them, I say. More developers should take their example to heart.

    slacktron on
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  • scootchscootch Registered User regular
    edited October 2007
    was there going to be kbam support for ps3? if not, they're better with sticking with them selves. it's no fun playing against people who have an advantage not related to skill.

    scootch on
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  • KhavallKhavall British ColumbiaRegistered User regular
    edited October 2007
    If the PS3 version does have KB+M support, then there will still be a difference in equipment that will give advantages just within the PS3 network.

    Hey look at that.

    Khavall on
  • slacktronslacktron Registered User regular
    edited October 2007
    scootch wrote: »
    was there going to be kbam support for ps3? if not, they're better with sticking with them selves. it's no fun playing against people who have an advantage not related to skill.

    Yes, Epic announced that back in March, to general fanfare.

    From the Wikipedia entry:

    "Keyboard and mouse controls will also be supported for the PS3 version via the USB ports on the front of the console."


    Interestingly, that exact same article states, "User-created content will also be downloadable to the PlayStation 3 console, although owners of the console will need to purchase the PC version to create such content, as the PlayStation 3 version does not include the Unreal Editor for either platform."

    So I guess my dream of PS3 players creating content is incorrect. I should read my own sources more often.


    The Keyboard and Mouse advantage is not a question of cost. USB keyboard and mice are available for ~$10 each, far less if used. If consolers want to stick with their controller instead of using a tool that has been proven superior for FPS games, that's their choice, much like you can still play Guitar Hero with a basic controller. It's not like they're at a disadvantage because they don't have the spare $1600 for a water cooled GeForce 8800Ultra SLI setup.

    slacktron on
    slacktron_zombie_fighter_sig.jpg
  • KhavallKhavall British ColumbiaRegistered User regular
    edited October 2007
    So the PS3 mods will only be created by the sort of person who would buy the game twice to mod, and there will be players with gross advantages due to equipment?


    I see nothing that can go wrong here.


    Man. I'm sorry for being such a jackass here, but. Damn. I don't see the PS3 version taking off like crazy here. It looks like Epic's just making the PS3 version for the extra monies it'll bring in, and staying loyal to the PC crowd like crazy.

    Which is good for PC gaming.

    Khavall on
  • scootchscootch Registered User regular
    edited October 2007
    slacktron wrote: »
    scootch wrote: »
    was there going to be kbam support for ps3? if not, they're better with sticking with them selves. it's no fun playing against people who have an advantage not related to skill.

    Yes, Epic announced that back in March, to general fanfare.

    From the Wikipedia entry:

    "Keyboard and mouse controls will also be supported for the PS3 version via the USB ports on the front of the console."


    Interestingly, that exact same article states, "User-created content will also be downloadable to the PlayStation 3 console, although owners of the console will need to purchase the PC version to create such content, as the PlayStation 3 version does not include the Unreal Editor for either platform."

    So I guess my dream of PS3 players creating content is incorrect. I should read my own sources more often.


    The Keyboard and Mouse advantage is not a question of cost. USB keyboard and mice are available for ~$10 each, far less if used. If consolers want to stick with their controller instead of using a tool that has been proven superior for FPS games, that's their choice, much like you can still play Guitar Hero with a basic controller. It's not like they're at a disadvantage because they don't have the spare $1600 for a water cooled GeForce 8800Ultra SLI setup.


    ah, so it was in the plans.. too bad. I think it would of been nice to have that additional player base.

    scootch on
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  • slacktronslacktron Registered User regular
    edited October 2007
    The PC version is required to create content for the PS3. I sincerely doubt Epic will charge you extra for the PS3 or Xbox360 development kits. Creating user content on a PC for a console platform is hardly a new idea, as Microsoft's XNA project has proven.

    Using a better controller for an advantage isn't that new an idea, either.

    Players have been using DDR mats, steering wheels, flight yokes, and light guns instead of controllers for some time now. I'm just thankful a developer has finally found the sense to identify KBaM as a viable alternative and support it.

    slacktron on
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  • DashuiDashui Registered User regular
    edited October 2007
    Khavall wrote: »
    So the PS3 mods will only be created by the sort of person who would buy the game twice to mod, and there will be players with gross advantages due to equipment?

    Uh, no. All PC mods are compatible on the PS3 version. So no one has to buy it twice to create "PS3 mods." Playstation 3 users can just download the mods and transfer them over to their PS3. I believe they haven't said otherwise, but the way they state it can be somewhat confusing (I guess?). If you want to create mods period, you need the PC version because the console version does not include the editor.

    Maybe I'm wrong and there are PS3 specific mods, but all I've heard Epic say is that the game is fully compatible with all PC mods, and all you have to do is download and transfer. If anyone can back this up or slam it down, that would be great.

    Dashui on
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  • FireflashFireflash Montreal, QCRegistered User regular
    edited October 2007
    The "2 versions to buy" still stands. If you're a ps3 player and want to create mods, you won't have a choice but buy the pc version too.

    Fireflash on
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  • DashuiDashui Registered User regular
    edited October 2007
    Fireflash wrote: »
    The "2 versions to buy" still stands. If you're a ps3 player and want to create mods, you won't have a choice but buy the pc version too.

    Okay? Why wouldn't you just, you know, play it on the PC version then?

    You know what, I don't see the big deal. Are we attacking the game or the system because you can't create mods with the console version? Does it matter? The discussion just seems kind of silly now.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • slacktronslacktron Registered User regular
    edited October 2007
    Dashui wrote: »
    Fireflash wrote: »
    The "2 versions to buy" still stands. If you're a ps3 player and want to create mods, you won't have a choice but buy the pc version too.

    Okay? Why wouldn't you just, you know, play it on the PC version then?

    You know what, I don't see the big deal. Are we attacking the game or the system because you can't create mods with the console version? Does it matter? The discussion just seems kind of silly now.

    To be fair, it is a valid point. One of the big selling points of LittleBigPlanet is that it features a level designer and the ability to share and vote on your favorite maps.

    It would have been nice if UT3 would have done something similar, but they stuck to their PC guns.

    Which is fine, in my opinion. If you're ready to dedicate the amount of time and energy it takes to create a decent UT mod, an extra $40 won't be a significant barrier to entry.

    slacktron on
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  • capable heartcapable heart Registered User regular
    edited September 2021
    deleted

    capable heart on
  • FireflashFireflash Montreal, QCRegistered User regular
    edited October 2007
    Dashui wrote: »
    Fireflash wrote: »
    The "2 versions to buy" still stands. If you're a ps3 player and want to create mods, you won't have a choice but buy the pc version too.

    Okay? Why wouldn't you just, you know, play it on the PC version then?

    You know what, I don't see the big deal. Are we attacking the game or the system because you can't create mods with the console version? Does it matter? The discussion just seems kind of silly now.

    I'm not attacking anything here. It just sucks that it seemed as if ps3 user were going to be able to create mods but now apparently they can't.

    And yknow, not everyone wants to play on a PC. Pretty much the only PC games I play are Blizzard games. I much prefer playing on a console, especially since I rarely upgrade my PC. And I only upgrade it enough to play the latest Blizzard game at a decent graphical setting.

    Fireflash on
    PSN: PatParadize
    Battle.net: Fireflash#1425
    Steam Friend code: 45386507
  • RookRook Registered User regular
    edited October 2007
    The article doesn't specifically say NEVER to cross-platform between PC and PS3, just that it will be hard due to the different speeds of patch releases? On UT2004, different patch versions could play with each other, it was the server's own patch version that determined what people played with (as far as I know). I think we need to avoid blowing this out of proportion.

    Epic's not being "hardcore" for supporting the PC, they just don't want their prize IP to undergo the reputation-damamging hideous abortion that was Shadowrun's cross-platform implemention.
    The PC version of Unreal Tournament 3 will never be cross-platform multiplayer compatible with the Xbox 360 version, or else I will eat... etc etc.

    Also, are there maybe technical reasons why the editor wouldn't work on the PS3? I've never actually used UnrealEd.

    I don't think anything that doesn't support Live! will ever be cross-platform between the 360 and the PC, and I'm fairly sure that Epic are a fairly vocal critic of Live! in general.

    As for the tools not working on the PS3, again, it's probably a memory limitation. A PS3 is fairly lean memory wise, considering most development PCs have at least 2gb of ram.

    ====================

    As for the buying the same copy of the game twice. It seems a bit of a false arguement. The number of people that will want to make any kind of mod for the kind is mind-numbingly small compared to the number of purchasers of the game. People with a specific interest in creating a mod for the PS3 will be an even smaller number than that. I'd imagine that little sub-set of people will be the kind of people that will want to have their mods as a kind of portfolio for their talents, and looking speciifcally at PS3 development. The additional price of the second copy of UT3 will probably be extremely insignificant compared to the time they're putting into their projects anyways.

    Outside of people specifically looking at PS3 development, I imagine many mod makers will be very happy to have a "port to PS3" button, although I'm fairly sure Epic have stated that not all mods will be compatible with PS3 due to the memory requirements etc so it's obviously not an automatic thing.

    Rook on
  • LotharsLothars Registered User regular
    edited October 2007
    Fireflash wrote: »
    The "2 versions to buy" still stands. If you're a ps3 player and want to create mods, you won't have a choice but buy the pc version too.

    I thought you were still able to create mods using the PS3 version

    has that changed?

    Lothars on
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