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Koei's Bladestorm -- Wow

BamelinBamelin Registered User regular
edited June 2008 in Games and Technology
Lately Koei has seemed to crank out Destiny Warrior title after Destiny Warrior title ... Bladestorm looked like more of the same so I think I can be forgiven for waiting until now to download the demo.

What I got totally surprised me ... the demo is a blast and alot different from typical Destiny Warrior titles. In the game you can take control of units of soldiers/pikemen/archers/elephanteers/calvary/etc and move your unit into absolutely epic battles (we're talking over a hundred units on screen clashing, Braveheart style).

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Killing units levels you up so you get the EQ "ding" feeling, and you also get nice pickups to increase your armour, "abilities", troop strength, etc ... the game is like they took Destiny Warriors, added a whole new layer of battlefield strategy and tossed in some RPG elements into the mix.

If you have a PS3 or Xbox360 you owe it to yourself to go download the demo ... it weighs in at a massive 1.9 gigs.

You can also check out some impressions from Gamespot at TGS and a first look they did awhile ago that sums up the game pretty well.

Anyone else enjoying this demo as much as I am? And more importantly does anyone know if there will be multiplayer skirmishes? They would be epic, EPIC.

Bamelin on
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Posts

  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited October 2007
    Is it as similar to Kessen III as I think it is?

    And does it still look like a PS2 game?

    Unco-ordinated on
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  • CherrnCherrn Registered User regular
    edited October 2007
    1.9 GB. Haha.

    Kinda looks like Koei's moving into Kingdom Under Fire territory, but I'll get back once I play the thing.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • BamelinBamelin Registered User regular
    edited October 2007
    Is it as similar to Kessen III as I think it is?

    And does it still look like a PS2 game?

    While I never played Kessen I've heard that Bladestorm is somewhat like it in terms of how the gameplay works.

    I am, however, very certain there is no possible way the PS2 could do what was happening in the 360 Bladestorm demo ... when I say "epic" charges into entire armies I really do mean entire armies -- not just a unit or two.

    At some points there were over 100 units on screen battling it out ... with no sign of slowdown at all on the system. It was impressive.

    The graphics aren't going to burn out your eyes ... but the sheer scale of what's happening is what impressed me.

    Bamelin on
  • AggroChanAggroChan __BANNED USERS regular
    edited October 2007
    Um, It's Dynasty Warriors. :P

    AggroChan on
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  • CherrnCherrn Registered User regular
    edited October 2007
    Yeah, so it's kinda cool. The graphics are definitely Xbox 1 quality, but Koei's never been good at graphics, so enough about that.

    Well, let me say that placing it during the 100-years war is a stroke of genius. The setting is fucking awesome, especially if you're getting sick of the Asian wankery that Koei always does. The campaign mode has loads of potential, with reputation, deployment, mercenary allegiances and other story stuff. That aspect has definitely won me over.

    The gameplay, well, it feels like Koei Does Kingdom Under Fire, but it's not especially fun. The demo is some very low-level stuff, so I don't know what it will entail in the long run, but you basically just control a squad and press a button every 5-10 seconds. Playing as archers was boring as hell; cavalry was a bit more manageable, but it's also hard to see what the hell is going on, and almost impossible to tell exactly what army is fighting what. I wouldn't pay full price for it, but I am intrigued, and would check it out on a later occasion.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • jothkijothki Registered User regular
    edited October 2007
    Bamelin wrote: »
    chhaarrge2bo8.jpg

    It's a pity we didn't have that screenshot when we were doing that photoshop thread on putting bonuses into real-life situations, it looks like it would have been good material.

    jothki on
  • MrDeadManMrDeadMan Registered User regular
    edited October 2007
    You know, I was just thinking about how I was getting bored killing Asians in Dynasty Warriors. But then, along comes Koei with Bladestorm, so now I can kill Europeans in Dynasty Warriors. Awesome!

    MrDeadMan on
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited October 2007
    Played the demo and the game is HUGE in scale, especially the "levels" or rather regions are really big and you can conquer bases and take out armies while also trying to get your mission done.

    You also have a multiple days of fighting to achieve your objective.
    Instead of getting the base I was hired to take on the first day, I used the first two days of fighting to take 5 other bases around the goal and then on the last day I took it and finished my mission with lots of fame and gold!

    I can see the gameplay getting a bit stale after a while but the scale is what keeps me going, it's like being in a Total War game only you get to control the squads yourself.

    Not a full price buy for me, but I will get this someday.

    Also, I now know why the PS3 version of this game sold so much in Japan (360 version isn't yet released there): This game is good.

    Klyka on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2007
    I tried it and just really didn't get on with it. It felt like i was missing out on something, but basically i'd run up to a group of guys that weren't attacking me (preferably not archers), press A, then charge at guys who did look like they wanted a fight, then hold down RB when i got there. As the fighting continued, i'd sometimes hit X, Y or B to try and push things in my favour a bit. I'm not saying it's bad as such, i'm probably missing out on large parts of the tactical side of things somehow, but i just didn't feel that involved in what was going on.

    darleysam on
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  • BamelinBamelin Registered User regular
    edited October 2007
    Klyka wrote: »

    I can see the gameplay getting a bit stale after a while but the scale is what keeps me going, it's like being in a Total War game only you get to control the squads yourself.

    I think that was what the appeal is for me too ... the sense of scale is huge, the game does a fantastic job of immersing the player into it's gameworld.

    That said, I also worry about the gameplay getting stale which is why I'll probaly rent first ... for a demo though I thought Bladestorm was pretty kickass.

    Bamelin on
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited October 2007
    Bamelin wrote: »
    Klyka wrote: »

    I can see the gameplay getting a bit stale after a while but the scale is what keeps me going, it's like being in a Total War game only you get to control the squads yourself.

    I think that was what the appeal is for me too ... the sense of scale is huge, the game does a fantastic job of immersing the player into it's gameworld.

    That said, I also worry about the gameplay getting stale which is why I'll probaly rent first ... for a demo though I thought Bladestorm was pretty kickass.

    I really love the whole region/bases thing.

    Did you run across the entire Normandy yet? It's REALLY big and there are a ton of bases: little villages, towns, a really big castle ect...

    Also the idea of having a real "campaign" as your mission is genius. What i mean is the "you have this objective. it is here. Now you have 4 days to achieve this objective" mechanic.
    You actually choose to spawn at far away bases, taking them over to get more reinforcements and items and then at the last day, you conquer the objective. Of course there can also be sieges over multiple days if the base defense points are high enough.

    This game has no multiplayer though, right?

    A pity, online multi would have been SWEET to the MAX.

    Klyka on
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  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited October 2007
    I just tried the demo.

    I have to say "Buy me bladestorm or go to hell!"

    Der Waffle Mous on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2007
    so who was saying we don't need a demo thread? We've now got F.E.A.R. Files demo (Extraction Point stuff), and PGR4 out today, supposedly.

    Kick ass.

    darleysam on
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  • BamelinBamelin Registered User regular
    edited October 2007
    Don't forget the Simpsons too ... I think that demo just hit last night.

    Bamelin on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2007
    True. I'm gonna have to delete some demos, when i've been trying to keep ahold of the good ones. Curses.

    darleysam on
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  • J3pJ3p Registered User regular
    edited October 2007
    darleysam wrote: »
    so who was saying we don't need a demo thread? We've now got F.E.A.R. Files demo (Extraction Point stuff), and PGR4 out today, supposedly.

    Kick ass.

    A demo thread could work quite nicely. You could have a section for recently released demos, a section for widely praised demos and whatnot. I'd read it.

    J3p on
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  • AccualtAccualt Registered User regular
    edited October 2007
    I played it. As usually the UI is horribly large, I don't know why Japanese developers can't clean up their damn UIs. I don't know, it didn't do much for me. Felt like an Xbox 2.5 version of Kingdom Under Fire with less interesting units. Okay so I guess it did something for me...made me want a "traditional" KUF game for the 360.

    Oh god, male voice 3 is hilarious, though.

    Accualt on
  • CherrnCherrn Registered User regular
    edited October 2007
    Whoa, apparently it's a budget title, at £30 in Europe. I'm definitely considering it now.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2007
    probably because they're afraid we might notice historical inaccuracies

    darleysam on
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  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited October 2007
    I just tried the demo.

    I have to say "Buy me bladestorm or go to hell!"

    well played clerks

    also yes, I thoroughly enjoyed the demo

    PiptheFair on
  • DashuiDashui Registered User regular
    edited October 2007
    I really liked the demo, and I must have played it half a dozen times already. The first contract doesn't have a day limit, so I spent several days conquering every fort and leveling up my swordsman book. And the contracts change depending on how well you do, too. I'm looking forward to the sixth of November to play the full version.

    And it's really not much like Dynasty Warriors at all. You can't lone-wolf it. If you do that, you'll die in seconds.

    Dashui on
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  • ZeonZeon Registered User regular
    edited October 2007
    I played the japanese demo a few weeks ago, and downloaded the english demo when it came out on thursday. Its pretty neat. I just wish it was coming out sooner.

    The only thing i dont understand is how to make the rest of your troops do what you want, as in, if youre fighting for england, theres a bunch of english troops who stand around at a bridge in the second mission, and you can charge the fort but they dont follow you... plus other units that do work for you, sometimes theyll stand around doing nothing while you take one unit of swordsmen into an enemy castle. It seems like your ally troops dont do anything unless either the enemy gets close enough, or theres a static trigger to tell them to move forward.

    Zeon on
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  • CherrnCherrn Registered User regular
    edited October 2007
    It's like that in Dynasty Warriors too, so I suppose it's par for the course. I do hope that it's not like that in the final game, though. There was a squad command submenu in the demo which was empty. I'm hoping there'll be something in there.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • DashuiDashui Registered User regular
    edited October 2007
    "So you wish to become a merthenary?"

    Dashui on
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  • LoathingLoathing Registered User regular
    edited October 2007
    Besides the barkeep who sounds like a retard with a lisp, and the stupid inverted camera control, I loved the demo. The only game iv played that is similar is Ninety Nine Nights...but I'm definitely going to get this when it comes out.

    Uh...I'm hoping you'll be able to un-invert the camera controls then?

    Loathing on
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited October 2007
    It's Dynasty Warriors: CANNON FODDER EDITION

    OtakuD00D on
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  • MachismoMachismo Registered User regular
    edited October 2007
    This game looks so sweet. I tried the demo last night. It was such a blast, charging trough a line of archers with my unit of cavalry. It takes a bit to get used to the combat as I do not have an individual moves, but states to set myself and my unit in.
    Is that last part correct? It is so awkward(but sexy).

    Machismo on
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  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited October 2007
    I really enjoyed the demo. It was totally not what I was expecting at all, and I was pleasantly surprised.

    But I'm such a fag for stuff surrounding the hundred years war.

    Der Waffle Mous on
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  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited October 2007
    OtakuD00D wrote: »
    It's Dynasty Warriors: CANNON FODDER EDITION

    no, it really isn't

    PiptheFair on
  • Katchem_ashKatchem_ash __BANNED USERS regular
    edited October 2007
    I love koei's titles and dynasty warriors so I'm totally getting this game!

    Katchem_ash on
  • Sunday_AssassinSunday_Assassin Registered User regular
    edited December 2007
    Sorry for the resurrection, but...

    How did this game turn out? I assume it's out now. Got hold of the demo over the weekend, and was tickled in a way I can't quite define. Took a unit of spear-wielding cavalry all across the region, charging and wrecking the place up good.

    Impressions? Or did no one actually buy it in the end?

    Sunday_Assassin on
  • CherrnCherrn Registered User regular
    edited December 2007
    I haven't bought it yet due to it just having been november, but I might pick it up now, depending on how much christmas presents will set me back. Budget or not, it is a pretty bad time to release a game like that.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • ZeonZeon Registered User regular
    edited December 2007
    I havent gotten around to playing it. Blockbuster has been out of it every time ive gone. It doesnt look like it would have enough replay to buy it, not for 50 bucks anyway.

    Maybe if it comes down to like 30 bucks ill pick it up, if i havent rented it by then.

    Zeon on
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  • CherrnCherrn Registered User regular
    edited December 2007
    Wow, it's not a budget title in the US? That's not a great decision!

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • APZonerunnerAPZonerunner Registered User regular
    edited December 2007
    It's great. I got my press copy (strangely different to others coming on a blank "Microsoft confidential" disk) and loved it. The game is definitely as good as the demo. It's worth noting though that it doesn't go much deeper than that - an in that sense is true to it's dynasty warriors roots. Every mission is capture this base, protect this general within 3 days or 2 days or whatever - a bit of Mass Effect sidequest syndrome, really.

    That doesn't mean it isn't damn fine, though. It works very well and because you can choose to level and fight with many different types of units it doesn't get old as fast as DW/SW does. It's a really, really fun game.

    APZonerunner on
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  • Gaming-ModuleGaming-Module Registered User regular
    edited December 2007
    I was just going on a demo downloading spree one day and this took me by surprise.

    Too bad that it will basically go ignored this holiday season, although I'm looking forward to the marked down price in January that is almost inevitable.

    Gaming-Module on
  • BamelinBamelin Registered User regular
    edited December 2007
    I'm waiting for the price drop as well. I liked the game but not a 60 dollar like. Maybe a 30 or 40 dollar like.

    A shame there is no multiplayer ... going up against 4 or 5 of your friends over Live/PSN would have been fun.

    Bamelin on
  • scootchscootch Registered User regular
    edited December 2007
    Cherrn wrote: »
    1.9 GB. Haha.

    Kinda looks like Koei's moving into Kingdom Under Fire territory, but I'll get back once I play the thing.

    Yah, it's very similar to KUF, but I think it's very fun game.

    scootch on
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  • Sunday_AssassinSunday_Assassin Registered User regular
    edited December 2007
    Goody. Gonna boot up the demo again tonight but I'm pretty sure this is going on my New Years Acquisitions list.

    Sunday_Assassin on
  • Irond WillIrond Will WARNING: NO HURTFUL COMMENTS, PLEASE!!!!! Cambridge. MAModerator Mod Emeritus
    edited December 2007
    So I'm enjoying this game. The engine is pretty obviously the same damn engine that Koei uses for the DW games, but it's not terrible. The voice acting is not brilliant (what nationality is the bartender anyways?), but it's not awful and it's nice that Koei at least attempted French accents. I like the fact that it's more about moving groups of units rather than One Dude Mowing Down Thousands - even if it is kind of like one small group of dudes mowing down thousands. A lot less mashing, and the ding moments tap that OCD center of my brain.

    Basically, I like Koei games even though they keep putting out the same stale bullshit for the most part - I liked that they were kind of trying to branch out back with Crimson Sea and I'll probably eventually pick up Fatal Inertia. I'm happy that they're toying with their formula with Bladestorm.

    Irond Will on
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