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I think you're idealizing it too much. You seem to be leaving out some of the imperfections that would make the drawing identical to the subject's facial structure. For example, the chin should have more of a babyfat look to it, the eyes bigger/more wide-eyed, etc. If you're going to change anything, i'd suggest that chin; it's far too developed for a tyke his age, and needs a rounder, chubbier heft to it.
But hey, i'm sure you're aunt isn't really going to care so long as you just drew something.
lotsa little things that r off, like his nostrils (our left side, its further up, not symmetrical like you drew) more baby fat on his cheeks and the like. I would strongly suggest you just get to the hatching already, it helps out with blocking (or hatching haha) in the detail.
There's nothing wrong with idealizing a picture. That's what we as artists have the liberty of doing all the time. Keep going with it. I'm excited to see where it ends up.
Hatching would help, it's really very flat and that may be why it looks off and/or you not liking it.
Also, You're relying on a grid too much. It seems stiff. I get you don't want it to be crooked, but you loose a lot of gesture when you work like that.
You've drawn all features but not the palce where the features lay. Round out the cheeks and give him eye sockets. Define the bridge of his nose and how it intersects with the forehead. All of these things will really help you acheive likeness.
it's not too long so much as it's too thin. I'd suggest adding some meat to the right side of the neck to achieve accuracy with the photo. Mind you, the way she's decided to render it is in fact more flattering, and could very well have been a conscious decision on her part.
That bottom right spire really pulls my eye to that corner and away from the rest. Perhaps if you saw the full rise of it or incorporated more in that corner to make it the focus
I don't know your intentions with this piece, but something to keep in mind when laying out your composition: The lower right corner of a picture plane tends to give a heavy feeling. By placing a close, large, black shape in the lower right, you're really weighing that corner down. Try just flipping the canvas horizontally and see if you like it any better.
BRO LET ME GET REAL WITH YOU AND SAY THAT MY FINGERS ARE PREPPED AND HOT LIKE THE SURFACE OF THE SUN TO BRING RADICAL BEATS SO SMOOTH THE SHIT WILL BE MEDICINAL-GRADE TRIPNASTY MAKING ALL BRAINWAVES ROLL ON THE SURFACE OF A BALLS-FEISTY NEURAL RAINBOW CRACKA-LACKIN' YOUR PERCEPTION OF THE HERE-NOW SPACE-TIME SITUATION THAT ALL OF LIFE BE JAMMED UP IN THROUGH THE UNIVERSAL FLOW BEATS
the environments are interesting but you really should push them further. Try using some harder brushes to give more definition to some of the elements in it. As they are right now they just kind of blend together and nothing really catches the eye. They look out of focused and unfinished.
The one with the figure shining the flashlight could benefit from this the most. It's almost interesting. If you just went in there with some harder brushes and brought out some details around the figure and the area it's shining the light on, it'ld look tons better.
Right now it looks like your either too lazy to finish these or you're afraid of fucking up the decent foundation you've started so you aren't committing to the piece as a whole.
If its the former then stop being lazy if it's the latter then you're only holding yourself back. You won't get any better by avoiding the things you're scared of.
Anyways, just my two cents. Do with it as you will.
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The ear on the right is slightly bigger.
Include Kirby for bonus points.
But hey, i'm sure you're aunt isn't really going to care so long as you just drew something.
There is if you want a realistic representation of said person.
You're presuming that's what Frank wants.
Also, You're relying on a grid too much. It seems stiff. I get you don't want it to be crooked, but you loose a lot of gesture when you work like that.
You've drawn all features but not the palce where the features lay. Round out the cheeks and give him eye sockets. Define the bridge of his nose and how it intersects with the forehead. All of these things will really help you acheive likeness.
neck's too long
Thanks guys very much! I will keep your critiques in mind, however, I did give the drawing away yesterday.
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Really need some help fleshing this out.
update:
Should the bright white highlight be on the flag? It's covered by that shadow, right?
I think he's referring to the fact that it appears to be lit but casts no shadow.
facebook.com/LauraCatherwoodArt
Here is a small dump:
The one with the figure shining the flashlight could benefit from this the most. It's almost interesting. If you just went in there with some harder brushes and brought out some details around the figure and the area it's shining the light on, it'ld look tons better.
Right now it looks like your either too lazy to finish these or you're afraid of fucking up the decent foundation you've started so you aren't committing to the piece as a whole.
If its the former then stop being lazy if it's the latter then you're only holding yourself back. You won't get any better by avoiding the things you're scared of.
Anyways, just my two cents. Do with it as you will.
They are really just sketches though, that's what my assignment was from the mentoring part of CA.
Here is another character concept, a post apocalyptic samurai: