DEADBORN VULTURECR 8Always NE Large magical beastInit: +3
Senses: darkvision 60 ft., low-light vision; Listen +11, Spot +15
Languages: understands Common; cannot speak
AC: 18, touch 12, flat-footed 15 (-1 size, +3 Dex, +6 natural)
Hp: 67 (9 HD); deadborn
Saves: Fort +8, Ref +11, Will +4
Speed: 10 ft. (2 squares), fly 70 ft. (poor); Flyby Attack
Melee: 2 claws +14 each (1d6+6 plus disease) and bite +12 (1d8+3)
Space/Reach: 10 ft./5 ft.
Base Atk/Grp: +9/+19
Special Actions: foul breath
Abilities: Str 22, Dex 17, Con 14, Int 10, Wis 12, Cha 10
SA: disease, foul breath
Feats: Alertness, Flyby Attack, Lightning Reflexes, Multiattack
Skills: Intimidate +8, Listen +11, Spot +15
Advancement: 10-16 HD (Large); 17-27 HD (Huge)
Deadborn (Su): When a deadborn vulture is reduced to 0 hit points, it immediately dies and becomes a deadborn vulture zombie that retains the vulture's disease ability. This transformation does not cause a flying deadborn vulture to fall.
Disease (Ex): Claw, Fort DC 16 negates, incubation period 1 day, damage 1d4 Str. The save DC is Constitution-based.
Foul Breath (Ex): 30-foot cone, 1/day, nauseated 1d6 rounds, Fort DC 16 negates. The save DC is constitution-based.
Skills: Deadborn vultures have a +4 racial bonus on Spot checks.
DEADBORN VULTURE ZOMBIECR -Always NE Large undeadInit: +2, single actions only;
Senses: darkvision 60 ft., Listen +0, Spot +0
Languages: -
AC: 20, touch 11, flat-footed 18 (-1 size, +2 Dex, +9 natural)
Hp: 120 (18 HD);
DR: 5/slashing
Saves: Fort +6, Ref +8, Will +11
Speed: 10 ft. (2 squares), fly 70 ft. (clumsy);
Melee: claws +15 (1d6+7 plus disease) or bite +15 (1d8+7) or slam +15 (1d8+7)
Space/Reach: 10 ft./5 ft.
Base Atk/Grp: +9/+20
Abilities: Str 24, Dex 15, Con -, Int -, Wis 12, Cha 1
SA: disease
SQ: undead traits
Feats: Toughness
Skills: Listen +0, Spot +0
Advancement: 19-32 HD (Large); 33-54 HD (Huge)
Single Actions Only (Ex): A deadborn vulture zombie can perform only a single move action or standard action each round. It can still charge.
Disease (Ex): Claw, Fort DC 19 negates, incubation period 1 day, damage 1d4 Str. The save DC is Constitution-based.
This gigantic bird has black feathers, but like a vulture, its plumage doesn't cover the ebony skin of its head. Its wings shine with an oily substance. A pair of glowing red eyes peers out from above a jagged beak
Necromancers create deadborn vultures from the eggs of giant eagles and giant owls. Once grown, the resulting black birds make excellent mounts that become undead creatures when they die.
Strategies and Tactics:
A deadborn vulture attacks from above by making a diving charge. It prefers to take out flying opponents first, using its claws in a Flyby attack. It does the same to earthbound foes, maintaining the advantage of airborne assaults. When it fears for its life, a deadborn vulture uses its foul breath, catching as many enemies in the cone as possible.
After death, a deadborn vulture becomes a zombie. It continues to attack, but in its mindless state, it might land and attack from the ground.
You have to kill it twice. The second time is
harder.
Posts
But if you can turn an 18 hit dice creature at level 8, GOOD JOB on being the best turner in the history of the universe. Oh wait it's impossible.
well
hm
*grapplegrapplegrapple*
GUYS WHAT DOES ITT MEAN
good ol' Litejedi
what a fucking terrible monster you decide to bring up today.
I think it's awesome, so you can shut up.
you are shitting in my mind
How immature.
i deleted you 'first post' because typing 'first post' is about the dumbest thing you can type
what if you spelled first post wrong and then followed it with furry fanfiction featuring snoopy fucking charlie brown while sonic the hedgehog watched
but still not quite as dumb
Those were the days.
CR 8 means it is an appropriate challenge four 4 8th level adventurers
not 1
Deaths in the party are....acceptable.
do a VtM game fag
i have recently decided that i positively hate trying to play pen and paper games over the internet
come over here for a week
(where's the 4th ed stats, huh huh huh)
but you would like it if I was playing
STFU Noob
Calculated risk.
What about with the new online systems, where pretty much everything is done for you, then have everyone pile into Vent or something.
"You enter a dark crypt. The stench of mildew hangs from the walls. The floor pulls at your boots with an unknown sticky substance. As you wade through the darkness, your torch barely able to hold light in the stale air and tight quarters, a voice echos from the darkness."
"Honey, your microwave chicken pot pies are ready! Did you look for a job today?"
"Maaaawwwwmm I'm hanging out with my friends! Quit embarrassing me!" You shout down the cellar stairs into the sucking blackness of the lower levels...
Your noobness is making it worse.
It's not a D&D thing, it's a you not getting the joke thing, sorry.