And my mainhand is the punchline!

D'aawwww
What the fuck is a Paladin?
Paladins are either defenders of the Holy Light or abusers of the Holy Light as they keep an energy being trapped in the basement like a greasy nerd.
Paladins an spec to do a variety of things. Currently, they are best know for healing, but tanking is starting to get attention. Melee dps remains an underdog of sorts, with only the most dedicated players sticking with it despite the lack of support from other players.
The class is melee oriented with tough defenses. If you don't like being up close and personal, this is not the class for you.
Races
Four races can be Paladins:
Humans
Dwarves
Draenei*Blood Elves*
*
Requires the Burning Crusade Expansion
While you should pick the race with animations and voices you like, power players will find Dwarves and Draenei currently superior to Humans. Humans do have a nice faction racial (factions are big in Outland) along with a nice spirit bonus if you are a heal nut. Nonetheless, Draenei are sweet for PvE (hit bonus for melee party members) and Dwarf stoneform is a neat combat trick for PvE and PvP.
If you are Horde, Blood Elf is your only option. Mana Tap and Arcane Torrent are pretty nice racials, though.
TalentsHoly: Holy is by far are most popular talent tree among the WoW community as a whole. Currently, we are crazy healers with a focus in powerful single-target heals and long-lasting mana. It is not perfect, however, as we lack the HoTs and effective emergency heals to handle multiple people taking damage. Holy is at the top of its game right now, being heavily populated in PvE and PvP areas of the game. Many say that Holy has no where to go but down from here, so when speccing Holy, do not expect too many future improvements without giving up something in return.
Protection (aka Prot): This is our tanking tree, dedicated to increasing our threat generation as well as our damage mitigation. Once a paladin gears up, they are the top tank for doing very fast instance runs for normal difficulty five-mans. Not all is rosy, however, as mitigation is becoming an issue for us in raids. But the future looks bright as upcoming patches promis buffs in some form. Protection has also generated a lot of interest as a leveling spec.
Retribution (aka Ret): The black sheep of talent trees, only truly dedicated paladins with thick skin should tread here. The Ret tree is suffering from a lack of purpose: nobody wants it in PvP OR PvE areas, as Holy is much better and Ret doesn't bring much to the table. If you have understanding friends or guildmates and put effort into the spec, Ret can offer multiple buffs to a group while providing modest-to-good dps. In PvP, Ret excels as a 1v1 spec thanks to solid burst with added control elements. it doesn't do as well in group scenarios, but knowing when to attack and when to hold back and support teammates goes a long way towards success. The fate of Ret is unknown, as developers have been mum on future changes beyond a vague burst damage nerf (which could apply to any talent tree).
Resources
To be added soon...certain sites are down at the moment, but expect guides on healing, tanking, etc.
Leveling Specs
We get asked a lot about leveling specs, so here is one for each:
HolyProtectionRetribution
These are just builds for soloing. You may group more or have different goals, but for leveling the option is to increase damage while reducing downtime.
PvE SpecsHolyProtectionRetribution
These aren't perfect, but simply exist to give you an idea of specs solely focused on PvE.
PvP SpecsHolyProtectionRetribution
Humor can be dissected as a frog can, but dies in the process.
Posts
The primary tanking paladin hangout: http://www.failsafedesign.com/maintankadin/index.php
What (I think) is the retribution corner: http://cromfel.battlefield.fi/modules.php?name=Forums&file=viewforum&f=1
Healing...dunno, anywhere else, I guess.
My tanking build: http://www.wowhead.com/?talent=sZVGtIx0dMGqtVbx
Basically, two things which really AREN'T droppable from a solid prot build are Improved Holy Shield and Combat Experience, the latter of which gives you 2.5% more hits on mobs by eliminating 1.25% of their dodge and 1.25% of their parry, but also gives 10% more stamina. Everyone loves 10% more stamina. Even gerbils and hamsters at the pet store love 10% more stamina. It makes them feel mighty.
Four more badges and I can replace my fortress bracers. My armor is very high now, but I dislike my lower block value (290).
Should I be using the +spell damage plate that usually has str on it or just go straight str/agi plate? With the 2.3.2 changes to Crusader Strike the +Spell damage seems to be the less likely choice now, however it still benefits SoC. Now is just the time for me to chose which since quest rewards will be having both options.
Steam: Car1gt // Tumblr // Facebook // Twitter
Alliance? Grab traditional stuff. I don't think the change to CS will be enough to make you get rid of spell damage.
I'm alliance human, forget to mention that.
Why the different needs for horde to alliance?
Here's my Armory profile, though as of this posting it hasn't updated with what I've done today quest wise as well as the fact I'm 61 now.
http://www.wowarmory.com/character-sheet.xml?r=Cenarius&n=Liaka
Steam: Car1gt // Tumblr // Facebook // Twitter
And remember that it's multiplicative rather then additive with everything else that does a percentage increase.
Also the 6% from Sacred Duty. And then you pile on Blessing of Kings for another 10%, and mobs start fleeing in panic as you walk by.
not that I'm likely to touch my paladin ever again
The graphics look kinda dated.
Fixed your typo for you.
Come to think of it, I'm considering foregoing the prot AoE grinding phase and seeing if practicing ret all the way to 70 would be more educational. I already know prot grinding, and leveling's gotten easier post-2.3 anyways.
it doesn't get really involved until you get vengance/CS and you actually have to make decisions in combat
but I mean this is your 19th fucking paladin
so you probably have a pretty good idea anyway
Interesting hint from Blizzard: they want paladins to desire the heroic plate without CHANGING the stats on it. The full dps plate from heroics and ZA has way too much hit for a two-hander, so this means:
A) ZOMG PALADIN DOOL WIELD.
My guess is +hit will increase Seal of Comannd's proc rate, as it's easy and follows their tradition of keeping faction spells shitty until the next expansion.
I'd do it until I could get crusader strike, if I were you.
LoL: failboattootoot
My Paladin now has a Dazzling Longsword and The Green Tower waiting for the prot respec at 36.
Now my real reason for posting is, Should i get life stealing on the sword or would something like crusade/firey be better at this level and roughly how much should i be willing to spend on a mithril or thorium spike?
I do have a modest budget as i am switching my main to pally, and leaving behind a 66 hunter. So i can use him to farm when i need the g.
I'm sure there are worse names out there.
This is worthy of our other thread, though. Was Pestilence taken, or were you too overcome with the coolness of your naming idea to make sure the spelling was correct? I'm not trying to be obnoxious, and I'll apologize now if it comes off like that, but I'm simply curious. It's not often I get to pick the brains of people who name characters like this.
Ghalan - Tauren Druid
It was pestilence(with bad spelling) or OMGLOLPALLY so i think i made the right choice (even with bad spelling).
edit* i could've just said it was an in joke with some friends and avoided allll of this embarrassment ;p
double edit* Pestilence is in fact not free on my server
It was fun fighting Broggok. I started that fight with 800 mana after healing through those prisoners.
I fucking hate it so much when the things you want will never ever drop. But when you are a different spec and don't want it, it will fucking drop.
However, karma would find that no matter how often I kill Laj or Nethermancer Septhera I will never see the Spaulders of the Righteous or the Jade Skull Breastplate.
If they dropped i could finally get rid of my gladiator shoulders =/
I'm actually lvl 39 on my prot pally, and have not been terribly impressed with his aoe tanking ability. I wonder just how much of a difference holy shield will make, because right now, if I happen to fight even +2s, 2 at a time(maybe 3) I lose far too much health and am basically forced to burn a shield to keep healed up. Then I end the battle with very low mana.