So awesome.
We had this thread a couple-a months back but everyone likes a chance to feel like they rock, so this is the place in which to regale us with your adventures, misadventures, luck-outs, headshots, conquests, tactics, and general ownage in videogames.
Have you single-handedly destroyed a defense in TF2? Maybe you played the entirity of The Lost Levels without dying. Ever outwitted an RTS player with your cunning strategums? How about being first on the arena ranks of your Warcraft server? This is where you get to tell us just how great you are.
Also, I spent way too long figuring out the correct Latin for "I owned".
Posts
(And then I had a horrible evening and sucked at everything.)
You should put it on a t-shirt and sell it to think geek.
Like yesterday in BF2142, I'm my squads designated Engie-birch, and so my round is pretty blah. I've blown up a few tanks, a walker or two, nothing special, and my kills are a little weak because I've got my dinky little SMG-for-babies beyond my rocket launcher, but then I get in a tank.
And a gunships barreling down on me. Now my gunner is taking out infantry, so I'm going to try to get the gunship out... with a cannon that can't really fire that much into the air. However, the gunships pilot is a little low on his attack run, and I manage to tag the dude with the tank main cannon.
Then it's back to being mediocre.
And then I rename myself John Rambo.
-So sayeth the wise Alaundo
Mario Kart friend code: 227.692.747.075
Tetris friend code: 742.696.731.030
Pokemon code: 2921 5590 8486
Super Smash Bros. Brawl: 0602-5937-3565
Finally I beat The Gray Incident, a fan-made Marathon campaign.
It was a ROYAL PAIN IN THE ASS!!!
First off, lemme tell you about the weapons you have:
- Fists : meh, infinite ammo, good if hitting them prevents them from firing
- Pistols : meh, reloads a little slow
- Fusion Pistol : generally effective against everything, super effective against machine enemies. (hunters, cyborgs, s'pht'kr)
- M-Pistols : reloads very quickly, runs out of ammo in the clip very quickly, awesome if you just want to spray a bunch of enemies constantly up-close or through a bottle-neck or you can't afford to let them pull off a shot, weaker per shot than the Assault Rifle
- Assault Rifle : primary fire is similar to the M-Pistol, but more effective per shot, reloads slower than the M-Pistol, secondary fire is a grenade launcher loaded with semi-EMP concussive grenades, effective against everything
- Flame-Thrower : continuous fire, loaded with gasoline instead of napalm, ineffective against all machine enemies, can be used as a long-range projectile weapon, reloads really slowly
- EMP Cannon : This monster-sized shoulder-mounted weapon fires a massive EMP grenade, which on impact causes minor concussive damage and MASSIVE throwback and damage to machine enemies, reloads really slowly, DO NOT GET CAUGHT IN THE BLAST
- "Alien Weapon" : fires straight-shot incendiary rounds, VERY effective against biological enemies, only one clip, DESTROYS ANY DROPPED AMMO ON KILL, can only be found on enforcers
You carry all weapons at once, and switch between them with prev/next weapon buttons, which becomes a slight pain when you have to switch to a different kind of weapon quickly for the situation.Then let me tell you the enemies you fight.
- Gray Troopers : armed with an assault rifle similar to yours, although they are far more accurate with the spray on their's than yours, occasionally drops rifle ammo or grenades on kill
- Gray Enforcers : armed with the "Alien Weapon", fires with a spray rather than a straight-shot, drops the "Alien Weapon" on kill
- Gray Hunters : armed with a shoulder-mounted energy cannon which means you can take advantage of what shoulder it's on and shoot behind corners, if destroyed with an energy weapon, explodes with concussive force
- Mother-of-all-Cyborgs : armed with a powerful double rocket launcher as well as a spraying grenade launcher, one mutha-F***er to get a clean shot at, and freakin' tough to kill
- Mother-of-all-Hunters : a giant-sized hunter enemy armed with a shoulder-mounted wide-spraying energy cannon, EVEN TOUGHER to beat than a MoaC as it has a MASSIVE amount of HP. It takes like ~10 EMP cannon grenades to even get close to killing him.
- Green S'pht'Kr : very weak against energy weapons, flying, fires a disc-shaped straight-shot energy projectile, fairly high refire rate
- Red S'pht'Kr : like the green s'pht'kr but stronger, fires very effective SEEKING energy projectiles
All enemies have to stop moving before firing.The final level is that a massive swarm of these guys have invaded a docking bay, which means that at various times throughout the fight they'll be coming in from side-rooms off in who-knows-where. (there are doors all over the place, and doors behind doors, etc.)
The docking bay area has 3 floors. When you enter the area you're on the second, but you always end up hitting the ground running when you come in so you always end up sailing out into the middle of the main room.
The objective is not to destroy all enemies but really to just get past the various compartments of the large air-lock section on the other side of the main room and get to the "final boss". The enemy compliment for each of these side-rooms varies, but typically there's at least 5 troopers, 3 enforcers, 5 hunters, and 3-8 green s'pht'kr.
There's only one save point once you drop into the area , which is off in a high side-room, and isn't initially available once you go in. The original enemy compliment on the floor of the main room is about 10 hunters, 2 MoaC's, 10 enforcers, about 30 or 40 troopers, and about 10 green s'pht'kr.
There are no bottle-necks you can use to your advantage throughout most of the level, so the only way to survive really is to run in a big circle around the edge of the map, shooting any enemies you encounter along the way and hoping to GOD that they shoot eachother to death or even start firing back at their attacker.
Often, you "run into" an enemy that you can't just mow down (in fact, a lot of the enemies can't be mowed down unless you're packin' a heavy damage weapon at the time) so you're either flat out dead if there's a lot of them (remember, everything alive is trying to shoot you constantly) or if you're lucky you can sidestep them and race up a stairwell or into an open-air elevator. It is NEVER a good idea to go out into the middle of the main room if a side-room door opened recently. (something you can't predict)
You initially enter the area with 3x shields, but there are no shield recharging stations on the map, only shield recharging powerups.
All the doors are on one big complicated timer of floor triggers and death counters. Often, you run into a side room for temporary safety only to find a ANOTHER side-room door open right in front of you, spewing forth instant death 90% of the time unless you're lucky and get away.
The first available shield recharge powerup is behind the first compartment door of the big airlock, 3x worth. The compartment holds about 20 hunters, 10 enforcers, another 20 troopers, and a MoaC.
Fun.
That's just the beginning though. The second airlock compartment door (which is behind the 1st airlock door) hides about 8 MoaH's, 20 hunters, 10 enforcers, 30 troopers, and a 3x shield recharge. Your highest priority on this map often changes to "get the shield recharge powerup as soon as you can dodge past the enemies coming out the door and then GET THE HELL OUT OF THERE!"
Around this time the side-room doors start spewing out higher concentrations of red s'pht'kr and hunters, which although is a tad easier because they all die after a few shots of the EMP cannon, those red s'pht'kr bolts are a ROYAL PAIN IN THE ASS! Luckly, the second layer of side-rooms usually contain 2x shield recharge powerups. (a fact I didn't clue in on until a bit late)
This bloodbath goes on and ON and on and ON and.... well you get the picture, until you've gone through a total of FOUR airlock compartment doors, each one revealing higher and higher concentrations of MoaH's, MoaC's, hunters, and enforcers.
FINALLY, you get to the "door" to the final boss. That guy was one TOUGH MUTHA-F***A!!! First, there's no way back to the save point once you drop in the hole leading to its room. (kinda obvious) Second, this guy (which I'll call a Mother of all S'pht'Kr) shoots a freakin' stream of white energy bolts that if you get caught in means CERTAIN DEATH, ok?
The aiming offset of the shoulder mount of the EMP cannon really meant a lot in this fight, as the room itself was fairly small, had a "bumpy" floor which made strafing difficult, and your only cover was these pillars near the four corners of the room. What you basically had to do was shoot him once with the EMP cannon (which paralyses him for less than a second) and get behind a pillar for cover before he fires again. Then you either had to wait for him to come and find you behind the pillar (which doesn't take him long and is difficult for you because the EMP cannon obscures your vision partially on the right side) or you could strafe out, aim at him in this very dimly-lit room, and fire off a shot from a safe distance before retreating behind another pillar.
The worst part is, I didn't actually kill him! Somehow -- by complete accident -- when I shot him once after about oh.... 20 EMP cannon shots, he accidently got knocked back through the bars on the walls and got trapped in this sludge that I hadn't even noticed which was pushing him up away from me, trapping him.
Thankful to GOD that it was all over, after being slightly confused for a second, I triggered the endgame computer terminal.
The next playthrough, I killed him outright though. Took about 35-40 EMP hits.
I usually roll an AK-74/M72-LAW combo - the former for its decent magazine size and better range/accuracy, and the latter for that occasional long-range shot when I don't feel like loading a shot for the Barret. Flying in from the right on a tangle of players both in the air and on the ground, I dispatched two in the air with my AK, racking up a Double Kill, then lobbed my last two grenades on the ground and killing another. I quickly touched base, switched weapons, and fired my LAW down the slope I was on, blasting two other guys who were standing too close together. I had just enough time to type "MULTI KILL" before being dispatched by some asshole with an MP5.
Describing it doesn't do it justice. I ought to run Fraps more often.
In the FPS realm, I'm going through the first Call of Duty on Veteran, and I've beaten nearly every stage without getting hurt once, except for Pavlov's House, because that one is impossible. In order to beat that one, I lay prone at the ruined end of a hallway while the troops swarmed in (I could jump out of the house, but the fall would kill me) and pumped dozens of them until I ran out of ammo for my MP40 and PPSH. All I had left was my Ruger and a couple of grenades, and no matter where I fled, I'd be swarmed all over in a second. So, after loading my autosave for the millionth time, I ran to the nearest hole in the floor, and by this tactic I went from the 4th floor to the 2nd without the enemy getting a bearing on me. I then jumped out a window, somehow dodging the fire of a Panzer machine gun, and ran around the building, periodically stopping in a corner to pick off a few quick-footed Germans with my Luger. I hopped into the basement, where the constantly-spawning soldiers weren't swarming, and picked off a few more pursuers with the pistol. I ran forward and grabbed an MP40 off the bodies, and kept pumping them until the reinforcements arrived.
It was intense. Heart was pounding the whole time.
On topic, I generally suck, and shouldn't really be posting in this thread. However, I have beaten operation X1 on the original Trauma Center without the syringe (i.e. with only the gel to restore health).
Anyway, there was this one time I took out an ubered heavy weapons/medic.
Alone.
With a bottle.
(E: in TF2 that is)
*nods* habere tends to have a more immediate connotation of 'having' or 'holding' than 'owning' (at least as I read it), but after a quick look at the vocab sources I have handy, I'm not finding an alternate that really stands out as being more appropriate or satisfying (tenere, for instance, is similar, but no more specific to 'owning' than habere). AFAICT, habui is close enough for government work if you're talking about a close to literal translation of the word 'owned'. It might be easier to find a word or phrase for a similar concept to translate, but that would probably be unwieldy, stray too far from the 'Veni Vidi Vici' reference and kill the joke, and be entirely unlike what the OP was looking for.
Latin wankery aside, the closest I can come to ownage is dominating original HL deathmatches in my old office with the crossbow, and Soldier of Fortune deathmatches with nothing but throwing knives.
edit #1224: Nobody touches my bike in Mx vs Atv. Nobody.
This was my first thought too. Ive gotten pretty decent in my daily Soldatting.
I was playing Def Infiltration this week in a map with the objective in a multi story building. I had my trusty Ak, and i picked up a M79 from someone i riddled with bullets, for shits and giggles. The combo was AWESOME. I was defending pretty much single handedly for a while, exploding folks first and taking out stragglers with bullets... I found a new favorite secondary wep!
I keep reading that as sphincter, which makes it the best phrase ever.
To contribute to the thread, I pride myself on being completely medicore at every game I touch.
Solo.
As a spy.
I suck at spoilers
Oh, and yesterday I got steppin' razor. I got in a really stupid way in an oddball match, but still.
I take the first two rounds, because although I'm not as good as Jay is, I'd played those two levels more recently than he did. Then Jay takes the next three. I know I'm in trouble when I lose out on Melody, which is usually my best level. I know I'm in even MORE trouble when, at the end of "Beyond the Distance," I forget about the final spinner and lose what had been a commanding lead.
By song 13, I'm somehow managing to barely stay in the game at 6 to 7. If Jay wins one more song, I'm out.
We hit Shanghai Honey. And that's when I realize I've got a chance: Jay flubs a single hit at the final sequence (which is this rapid-fire series of hits and tracks that's just ungodly hard to track), and I barely manage to eke out a win.
Final Song: Ready Steady Go. At the time, I'd never managed to complete this song on Insane.
As my friend Gar, who was watching the whole thing later said: "I dunno, man, you just like, pulled some insane game out of your ass or something."
Nearly-perfect score: I think I had two 100s and one 50. No misses. Everything else was 300.
Jay just sat there in awe afterwards.
^_______________________________________^
My Latin dictionary suggest possidere as an alternative, though it lists 'to hold' and 'to have' before 'to posess'.
Apparently the Romans were all communists, and were reluctant to admit that anyone owned anything :P.
Everybody always laughs when I pick the Doppelganger, but they don't laugh for long.
xbl - HowYouGetAnts
steam - WeAreAllGeth
3 of the best players on the opposite team had barricaded themselves in a room using several tables they pulled in the doorway. They were using the security cameras in the room to direct their team in slaughtering ours. They are killing anyone who gets close to the door, and shutting it when they want to look at the cameras...also...it's really dark in the room.
So one of them goes to close the door....I charge the hall way ....see the door closing and dive. That's right, this game had a dive button. So I dive...slide across the table barricade like a freaking emperor penquin and come to rest on the floor a pitch dark room.
For the next few seconds I spaz out on the floor trying to see every which way at once for the guy who I just know is going to kill me. Eventually I stop twitching and notice all three of them are looking at the security feeds. It dawns on me they have NO IDEA I'm there. I smile.
I push the buttom so activates both barrels of my sawed off at the same time. IT'S Super EFFECTIVE
When you died in those games, the only way to talk smack to whoever killed you was to change your name with the console to whatever you wanted to tell your opponents.
All three of them changed their names to various congratulatory remarks. I felt like the man.
Using Dan.
My interbutts name (Moogaman) is in the credits of Ninja Gaiden Black....twice.
i totally don't believe you. Unless you're including the debug menu.
SE++ Map Steam
If you've played CS_A you'll know how fucking impossible that is.
No, I just had nothing to do that day and it was the only game I owned (except Mario) for something like 1.5 years.
The other day I saw a guy at my job get it in 5. He mostly just got lucky with mine placement, though.
Thankfully, Tycho immortalized the experience.
All told, however, I'm not really exceptional at any one game.
The second one I was a sniper and it came down to me and a medic versus 4 or 5 enemy players of varying classes. At this point, something went off in my head and I couldn't miss. We had both figured the odds were severely against us so we made a pretty weak charge into their cap point. I proceed to pick off 3 in a row with consecutive headshots in some bizarre "I've had quite enough of all that" kind of moment. Right about then we heard the voice signify that the last remaining member, a soldier I believe, had made a break for our cap point. The medic and I turn around and head for the ramp overlooking our point and seconds before the point is capped I reach the top of the ramp and immediately pop him in the head as rockets began to crowd my vision.
SD victories where it's down to a few versus a few are always epic and you get a great feeling when you off that last guy as you are suddenly able to hear all your dead teammates saying how awesome you are.
So at one point I take up the engineering trade skill. This allowed me to use a variety of special items, but many of them had drawbacks. One of them was a net cannon. When it worked properly, it rooted the target to the ground for a while. When it backfired, it rooted the user to the ground. During one match in Arathi Basin, our group needed to take another capture point to win the match, or at least put it in contention so the Horde team didn't get the points from it. We make our way to the weakest point at the time when I see an orc warrior coming in to support his team mates we've sheeped/sapped/etc. We have no other crowd control available to use and one warrior played somewhat intelligently is enough to keep us from taking the point until the other crowd control wears off. I decide that I have nothing to lose and decide to risk using the net cannon. It winds up doing something I've never seen it do before. It backfires and roots me. But it also winds up rooting the warrior right at the end of his charge before the stun part of that move affects my team mate on the capture point. He spends the last few seconds of the match watching the point being taken from just outside of his swing range while immobile. I'm staring at the screen dumbfounded at what just happened. My team mate on the flag point was nervous as hell. The rest of my team was just laughing and glad one of them was testing fraps at the time.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
I dove into the world's largest bowl of pasta, dressed as Mario, for a Gamecube.
It was a cold day in San Francisco, and they were having a "Mario look-alike" competition to advertise for the release of Mario Sunshine. I threw together a costume (complete with a hackjob of a "water cannon" device) and went down there. Mind you, I was much younger (and just as fat) then.
I was selected, mostly because I was the approximate girth of Mario I think more than the cheesy costume itself.
Anyways, the pasta (and sauce) was cold. Ice cold. And less liquid-like than one would expect a bowl of pasta to be, you couldn't actually fall INTO it. You could DIG into it, but definitely not swim around in it or easily get submerged in it like one might envision. I mostly stood on the pasta and dug through it to find the Gamecube.
There was also this crazy guy dressed like luigi who started piling it on his head and eating the pasta, which was pretty gross (since he was one of the last people, and we had all been sliding around it and such), but he was hillarious.
That was my story of video game greatness. Oh, and I actually beat the original TMNT for the NES once (not the arcade one, the super-tough one that they made before that with the nearly impossible technodrome level).
The map was Bridge, a fan favourite that pitted a team of defenders against a team of attackers who had to get accross the bridge to an extraction point. Once the attackers were all dead, the time limit reached, or the attackers reached the extraction point, the round would end.
The situation is tense. After a long, bloody battle, two people remain. A defending sniper, on the middle archway, having a good view of the entire span of the bridge, and me. Crouched behind a destroyed car. Time to take a situation review:
Ammo, all used.
Grenades, one flash, no frags.
Injuries, none.
The enemy: camped and waiting for me.
It looked bad. Real bad. Lacking duct tape, McGuyvering a solution was out of the question, so I did what I knew I had to do. I dropped my gun, by now a useless deadweight that only slowed me down. I got out the flash and started to psych myself up. Ready... steady... GO! Over goes the flash in a blind throw, not willing to poke my head out in front of the sniper's crosshairs. In a leap of faith, praying the sniper had been flashed, I dashed out from my sanctuary. Seconds pass of sprinting madly, zig-zagging as randomly as possible. I reach the three-quarter mark, sweating bullets. Left. Right. Right. Left. Left. Left. Right. Le-CRACK!
Shit. Hit. Ankle. Bad. Limping. Oh shit. I keep running, now half the speed I was before. The bullets being sweat turn into torpedos as I make one torturous step after another. The chat's going haywire, as if a million cheerleaders sat on the sidelines. I hear the dinging and whizzing of bullets, and the crackle of the rifle's fire, almost regular enough to time a metronome off. Five meters to go. Four. Three. Two. One. I round the last corner, leaving the sniper's line of sight. As I feel the world come off my shoulders I stop zigzagging and make one triumphant final sprint to the finish. Three... Two... One... There. Made it.
The last comment of that match will stay with me for a long time.
"RUN FOREST, RUN!"
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
The group of people I Soldat with typically gang up on me whenever I use the M79, because, despite all of the defenses I can come up with for it, it is kinda cheap. And since one of them is our server admin, he just kills me repeatedly until I "put that noobcannon away."
Whenever I can, I settle for either the Minimi/MP5 or AK/Steyr because then you have both a super-fast weapon for quick dispatches and a larger-mag weapon for longer midair duels. The number of accounts with these combos is beyond my memory.
I am ungodly good at Assualt for some reason. I have created several strategies for each map, and if my team cooperates we always are victorious.
For instance, this one is called "Team America OFFENSIVE" for the Valhalla map. It works EVERYTIME.
The, load up a 'Hog and go to the bubble shield side, letting the bomb carrier take the shield.
Then send in the two non-bombers to clear out the base. If they die, let the bomber kamikaze it. Make sure HE has the shotgun, and he drops the shield over the bomb. Like so:
And then... VICTORY!
You just got owned, Team America style.
PS - Local_H_Jay
Sub me on Youtube
And Twitch
kpop appreciation station i also like to tweet some
I dislike demo.