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Marathon Port

Ubel FeuerUbel Feuer Registered User new member
edited October 2009 in Games and Technology
So I hear the 360 version wasn't too good. Here's the version for PC: http://www.calormen.com/mwd.htm

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Posts

  • VThornheartVThornheart Registered User regular
    edited December 2007
    Get the 100% improved version of that (that's also multiplatform):

    Aleph One.

    It rocks my socks. =)

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  • MaginomiconMaginomicon Registered User regular
    edited December 2007
    A slightly more in-depth tutorial for Windows users:
    1. http://source.bungie.org/get Get. Now.
    2. As is visually obvious, the top row are links to the individual scenarios. (I'd recommend starting with Marathon 1 of course, plot plays a TON in this FPS.)
    3. The second row are links to the client for each respective OS.
    4. Most people should ignore row 3.
    5. Extract the client.
    6. Extract the scenario, and copy the following items from the client folder into the scenario folder:
      • AlephOne.exe
      • "Fonts" folder
      • "Themes" folder
    7. Open AlephOne.exe in the scenario folder
    8. Enjoy!
    9. Repeat step 8 on higher and higher difficulties until your spirit is broken and you are a rotting husk of a gamer. (Optional)
    10. Download another scenario (preferably, the next one chronologically)
    11. Repeat steps 6-10 until dead.

    In my opinion, the best-made sequel to Marathon Infinity is Marathon: Rubicon X. The Gray Incident is also extremely good, but isn't listed on the "get" page.

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  • ginguskahnginguskahn Registered User regular
    edited December 2007
    Whats wrong with the 360 one? I have it, I like it (doesn't make me sick). I've never played another version though, should I?

    ginguskahn on
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  • EupfhoriaEupfhoria Registered User regular
    edited December 2007
    ginguskahn wrote: »
    Whats wrong with the 360 one? I have it, I like it (doesn't make me sick). I've never played another version though, should I?

    Same here, except I played the Marathon series back in the day, on my dad's Mac. I actually much prefer the 360 port, but mostly because I can sit on my ass and play it on a TV. I like playing it with a controller more than a mouse/keyboard, too.

    I just hope they port Infinity and Marathon 1 now, too.

    (Myth 1 and 2 would be nice too, but now I'm REALLY dreaming...)

    Eupfhoria on
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  • PMAversPMAvers Registered User regular
    edited December 2007
    Eupfhoria wrote: »
    Same here, except I played the Marathon series back in the day, on my dad's Mac. I actually much prefer the 360 port, but mostly because I can sit on my ass and play it on a TV.

    Me, I like it because it has Survival, which is made of win and god.

    PMAvers on
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  • Mr PeepersMr Peepers Registered User regular
    edited December 2007
    The PC version is free.


    To cheap bastards such as myself, this is a (non?)selling point.

    Mr Peepers on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited December 2007
    The only thing I don't like about Aleph One is that when it fades in and out, even if the game is windowed it fades your entire screen in and out.

    FyreWulff on
  • Something WittySomething Witty Registered User regular
    edited December 2007
    I played Durandal on the 360, I got as far as 'Curious and Curioser' before giving up in frustration. Gah, so many enemies and such a small amount of ammo. ):

    Something Witty on
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  • KazhiimKazhiim __BANNED USERS regular
    edited December 2007
    You've got fists, don't you?

    Kazhiim on
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  • Something WittySomething Witty Registered User regular
    edited December 2007
    I punch and I punch but they just keep coming.

    D:

    Something Witty on
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  • VThornheartVThornheart Registered User regular
    edited December 2007
    The thing is that Durandal was great, but nowhere NEAR as great as Infinity. I could be off, but I'm guessing that they chose to port Durandal because it was the only one coded for use in Windows (before the dawn of AlephOne).

    Also, Forge was the greatest map making tool ever (came with Marathon Infinity). I almost bought a Mac at one point in my life just so I could use that map maker. So stunningly simple, but with such dramatically positive results.

    VThornheart on
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  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited December 2007
    I had entirely too much fun making absurdly powerful weapons in Anvil. Rapid fire grenade launcher? Sure! Lava shotguns? Why not? Rocket launchers that shoot screaming Bobs that explode on impact? Fuck yeah!

    -SPI- on
  • VThornheartVThornheart Registered User regular
    edited December 2007
    I punch and I punch but they just keep coming.

    D:

    Ah, you have to learn the art of the dashing punch, young samurai.

    Your punch will be about 4x more damaging (and you'll be better prepared to evade counterattacks) if you get some distance between the opponent you want to slam (backpedal a few steps), then run forward while swinging your fists. The first hit you connect with will be significantly more damaging. Then back up to avoid damage from the unit and continue.

    Note that you should NOT do this with the bad guys that look like they're giant floating cloaks. I don't remember what their names are... but you'll want to punch them repeatedly so they stay stunned and cannot attack you. For pretty much all other units though, run forward with fists blazin', then on the first contact run backwords, evade their counterattack, and do it again.

    With many units, you'll only need to connect once... at most twice... if you're doing the dashing punch correctly.

    Also, I'm not positive this is the case in Durandal. I know the dashing punch works well in Infinity... but it's been a long time.

    EDIT: Also, no matter WHAT anyone tells you, don't ever waste a single unit of ammo on those floating cloak units. There is no situation I can think of in any of the Marathon games where those units can't be defeated exceptionally easily by evading their initial attack, running up until you're face-to-face with them, and then punching with both fists until they die. They have absolutely no way of stopping you or counterattacking once you start punching these specific kinds of units. It's untrue with other unit types, but with the floating cloaks you can save a lot of ammo that way.

    VThornheart on
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  • VThornheartVThornheart Registered User regular
    edited December 2007
    -SPI- wrote: »
    I had entirely too much fun making absurdly powerful weapons in Anvil. Rapid fire grenade launcher? Sure! Lava shotguns? Why not? Rocket launchers that shoot screaming Bobs that explode on impact? Fuck yeah!

    Heh =) My friend made a jizz gun once out of the sawed off shotgun using Anvil. He repainted the shotgun blast animation white, and made a voiceover sound that played when it hit/killed an enemy unit:

    "I want a closed casket funeral!"

    lol =) Needless to say, it made for hillarious multiplayer games.

    He also made a fantastic map that consisted of all the players (usually there was a full game of 8 of us) in a small circular arena with no ceiling. Every two minutes or so, a Juggernaut that can die in one hit would descend from the ceiling and start shooting at everyone. If you didn't fire back, it'd blow you away with missiles. If you did... well, there were two side rooms on the map that were far enough away to let you survive the Juggernaut's death blast radius. You had to always know where the closest room to you was. =) He was a cruel but entertaining LAN Party host. =)

    EDIT: Also...
    Euphoria wrote:
    (Myth 1 and 2 would be nice too, but now I'm REALLY dreaming...)

    If they ported Myth 1 (I never cared for Myth 2 personally... but it could be because I was so gung-ho Myth 1 =) ) and brought back the Bungie.net style multiplayer (complete with public score boards rating you from dagger up to the sole Comet rank), it might inspire me to buy a 360. =)

    What a great game. Damn... what fantastic and unique games Bungie made before they got bought out.

    VThornheart on
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  • setrajonassetrajonas Registered User regular
    edited December 2007
    I was never able to get through Infinity. It was very weird. I had beaten the first two, but then a few levels in I got sidetracked by something and ended up not getting back into it.

    setrajonas on
  • Mr.BrickMr.Brick Registered User regular
    edited December 2007
    Marathon infinity was weird. I beat it eventually- but I found it was no where near as engrossing as the first two. It had some awesome parts, and some parts that made no sense. If I remember correctly the story basically threw everything out that happened in Marathon 2.

    Mr.Brick on
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  • Ubel FeuerUbel Feuer Registered User new member
    edited December 2007
    Mr.Brick wrote: »
    Marathon infinity was weird. I beat it eventually- but I found it was no where near as engrossing as the first two. It had some awesome parts, and some parts that made no sense. If I remember correctly the story basically threw everything out that happened in Marathon 2.
    \

    Not entirely true, there is cohesion between the games. I mean if anything, the three Halos are the extreme watered down plot of the Marathons. Bungie can say whatever it wants about them not being alike, but all you have to do is play the games to see that's not the case.

    Ubel Feuer on
  • Mr.BrickMr.Brick Registered User regular
    edited December 2007
    Very much so.
    Marathon > Halo

    I remember back when Bungie was still a Mac developer and they announced Halo. I wonder what that game would have been like? I wish I could stick my head in a paralell univerise (much like in infinity) and check it out.

    Mr.Brick on
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  • setrajonassetrajonas Registered User regular
    edited December 2007
    Marathon Infinity:
    From what I understand, you're going back and forth across parallel universes trying to prevent what happens at the very end of Marathon 2, which is why events in Infinity seem to contradict stuff that happened previously.

    setrajonas on
  • ImpersonatorImpersonator Registered User regular
    edited October 2009
    So I started playing Marathon and I am loving it. :D

    So damn creepy, though... It reminds me a lot of System Shock.

    Anyway, I'm now going through Infinity which apparently is the third in the series. Should I start with the first? Does it have mouselook? Because I can't really play FPS with just the keyboard. :P

    Impersonator on
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