Due to some conscientious ninjas, I was sent some scans of the latest Famitsu which contained an exclusive preview of the upcoming sequel to Armored Core 4. Entitled Armored Core for Answer, it utilizes the same game engine as Armored Core 4 but with some substantial modifications. For a start, each area will be around 20km square, they are going all-out to emphasize scale in relation to immense mobile fortresses. There will also be
online co-op(!) and the series will finally feature
playable mecha that are fully transformable.
The big thing for me is that From Software is hiring THREE major mecha designers to work on the game. The first is
Shoji Kawamori, who was responsible for the transformable Valkyries in Macross and was instrumental in the creation of the design work for the older Armored Core games. Kawamori will be penning the NEXT mecha (basically the new futuristic AC's seen in AC4).
Kazutaka Miyatake and
Makoto Kobayashi will be designing the huge mobile fortresses. Both these latter gentleman are of special interest because Miyatake actually designed the
SDF-1 from Macross and Kobayashi is a complete nut for complex bulbous machinery (his work on
Dragon's Heaven is a personal favorite of mine, as it was relatively unfettered compared to his involvement in Zeta Gundam and the Venus Wars movie).
From the article it seems that both the PS3 and 360 versions will be released simultaneously (in Japan) in March of next year. Toshifumi Nabeshima will return as producer and I totally dig the funky logo.
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Sold. I wish they would make another Chromehounds as well. I loves me some mech games and From seem to be one of the only companies committed to the genre these days.
Trailer's out.
The greatest part of AC4 was how much the game changed in Hard mode. I hope they keep this.
:shock: that looks pretty crazy....
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I never asked for this!
radical
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How much did it change? After getting used to using the shoulder buttons for everything from AC1 to AC3, I really couldn't force myself to sit down and relearn the dual stick set up even though I know it's better.
Also, does this mean that we can make our own Macross game (essentially)?
Never finished.
Think I should get back to that once I am done with this new ME run I am currently on.
This should be out sometime stateside. All the other AC games have come out here. But unfortunately I can see it taking 9-12 months after Japanese release to translate though.
meh
The only real downside to it was the story.
Also, load times. They wouldn't bother so much but if you fail the mission it has the load the whole thing again. Gah can get very frustrating at times. Still a pretty great game that I need to finish eventually.
I need this game...now! As for AC4, I have been really thinking about getting it, but I want to know if it's worth it? Does anyone still play online?
I still rather liked it, though.
I'm glad to see it has brought some life to the thread
It looks so much more intense than the previous AC games, I can't wait
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You, sir, are a genius. That would indeed be awesomesauce.
One of my main problems with AC4 was that the game was almost completely made up of surgical strike type missions, where you have a few mission-critical targets and going after anything else both added to your time and to your "ammo spent" count. I hope there are some really nice "go destroy lots of stuff" missions here, even if it just means spamming Ogoto
I agree...what would also be quite neat is perhaps some co-op action...I can just imagine going up against a huge flying fortress with another AC buddy, and like have our builds compliment each other...could take the game to new strategic heights! also I want more LAZERS *pew pew...wait whats a bigger sound then pew pew*
p.s. can't wait to try out the transforming mech feature...however i hope this doesn't hinder the customization of our AC's!
ZOW ZOW!!
I did love me some of the last AC game, but this was my main complaint too. What happened to the "needs organic FCS to target organic life" missions that were longer that watching the LOTR series? The newer AC game I did enjoy, as said above though, it seems too much like a surgical strike without enough involving missions. I enjoyed the ones they did provide, I just wish there were more of them.
Here's to hoping they go for the longer missions. I will buy it just for Co-op regardless.
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It's like going from a GTO to a Lotus.
Now to find a copy to purchase.
Wait, is this actually coming to America? I thought it was Japan only?
http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=72303
Not to pimp a retailer, but just to prove that it's real. And it will be mine. Oh yes, it will be mine.
With the transformable ACs I must recreate the variable fighter from Macross.
I've always wanted to see them bring back a full fledged arena game like the 4 disc one that was on PS one. But this looks damn impressive to.
edit: I'm miss Nineball
<<<Links to Armory
*If you look at my post at the top of the page I wish for co-op...that was a few months ago to :P
I don't know what to think anymore
Of course it's kind of a moot point since the AC games have never really been my cup of tea (too much menu management and not enough gameplay or viable mech customization)
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The game stripped out some major stuff, like the heat meter, and added some new major stuff, like individual boosters and weight balance.
Personally, I found it very fun, if at times a bit flawed, and found I had more room than before for creative mech designs.