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My problem is the above, I can do "instant action" and the like just but when I start the campaign it hangs a couple of seconds into the cinematics with half a second of sound repeating over and over. Is this a problem others have faced? I tried updating the drivers for my 8600 GT but to no avail.
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Go into ...\My Documents\My Games\Unreal Tournament 3\UTGame\Config
and open the file UTEngine.ini and look for the line PumpWindowMessagesWhenRenderThreadStalled=False
Change that to =True and then save it. Then just run the game again and see if its worked.