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I'm not sure if anyone has had this idea in the past, but here it goes:
I propose a future tournament for 20 random former Omeganauts (say that five times fast). If anyone has any ideas on possible games/prizes I think it would be fun to bring this idea to Tycho and Gabe's attention.
That would be good. Some people in the IRC chat mentioned some older games such as pog and chess, but it would definitely be good to get feedback from all the people of the previous years. I am sure there are omeganauts that had been thinking, "If I had a second chance, I'd do this round differently and kick ass at it!!"
I'm definitely in that catagory for Quake 3.
I am sure there are omeganauts that had been thinking, "If I had a second chance, I'd do this round differently and kick ass at it!!"
I'm definitely in that catagory for Quake 3.
Man, I never want to play Quake 3 again. That was embarrassing.
Ok, I lied, I'm in. I want rock band!!
zombiebot on
Chelseabot, fell victim Quake III, aka "Girl Killer" in 2007.
I think this is a cool idea in that it could also be used a a sort of "testing" ground for future Omeganaut tournament formats. For example, people were commenting on how they were better at certain games but didn't get the chance to play those because they were knocked out of the tournament. How was progression through the tournament determined?
How was progression through the tournament determined?
I'm not sure if this completely answers your question, but each round was an elimination round, kicking out X players at a time.
I think for this side-tournament you folks could try going with a new format. Instead of knocking out a certain number of players at a time, you could have everyone accumulate points.
For example, let's say one of the games is Super Mario Bros. The points would be distributed a lot like motorsports:
Those who consistently do well are not penalized and those who do poorly in the beginning still have a shot. You'd create the excitement of having an underdog! For a 2-player VS game, you could have it where a win nets you 3 points and a loss gets you 1. In the end, you get to see how well you do over all instead of wondering how far you would have gone if you didn't suck at one game.
How was progression through the tournament determined?
I'm not sure if this completely answers your question, but each round was an elimination round, kicking out X players at a time.
I think for this side-tournament you folks could try going with a new format. Instead of knocking out a certain number of players at a time, you could have everyone accumulate points.
For example, let's say one of the games is Super Mario Bros. The points would be distributed a lot like motorsports:
Those who consistently do well are not penalized and those who do poorly in the beginning still have a shot. You'd create the excitement of having an underdog! For a 2-player VS game, you could have it where a win nets you 3 points and a loss gets you 1. In the end, you get to see how well you do over all instead of wondering how far you would have gone if you didn't suck at one game.
Posts
Rock Band take two
I'm definitely in that catagory for Quake 3.
Man, I never want to play Quake 3 again. That was embarrassing.
Ok, I lied, I'm in. I want rock band!!
From the Pre-Reg's that select the "YES I WANT TO BE CONSIDERED FOR OMEGANAUT" checkbox when they buy their pre-reg passes, Yes.
Excellent...as soon as I get paid tomorrow I'll be buying my pass!
I think for this side-tournament you folks could try going with a new format. Instead of knocking out a certain number of players at a time, you could have everyone accumulate points.
For example, let's say one of the games is Super Mario Bros. The points would be distributed a lot like motorsports:
1st: 25 points
2nd: 20 points
3rd: 15 points
4th: 12 points
5th: 10 points
6th: 9 points
7th: 8 points
etc... all the way down to 1 point.
Those who consistently do well are not penalized and those who do poorly in the beginning still have a shot. You'd create the excitement of having an underdog! For a 2-player VS game, you could have it where a win nets you 3 points and a loss gets you 1. In the end, you get to see how well you do over all instead of wondering how far you would have gone if you didn't suck at one game.
I like this idea