--UPDATE--
Turns out the New York Times article is full of trash. They issued 4 corrections on the article, the latest admitting they mistook WiiWare titles for full DS games. Nintendo responded thusly:
An article about the Nintendo DS video game system in the Dec. 31 Business Day section of the New York Times incorrectly referred to future capabilities of the device. The statement that complete Nintendo DS games will eventually be able to be downloaded into the device via a wireless connection with the company's Wii game console is incorrect. Users can download games to play on Wii, and, in the future, the Nintendo DS will be able to receive demo versions of some DS games from Wii, but not the entire game. The demo will be erased once the Nintendo DS is turned off.
No mention of the Professor Layton stuff in this correction, so hopefully that's still on the table. Solid work NYT, thanks.
Starting with content for 'Professor Layton and the Curious Village' which hits this Feb.
http://www.gamespot.com/news/6184206.html?om_act=convert&om_clk=newstop&tag=newstop;more;2
The DS has long been able to download game demos from game stores, booths at gaming events, and even some airports. Now, Nintendo of America president Reggie Fils-Aime has revealed that the console maker has plans to extend this functionality to offer full games via download.
Speaking to The New York Times, Fils-Aime explained that in the future, the Wii and the DS will have a lot more interplatform functionality. He gave the example of using the Wii to download games in manner akin to Xbox Live, and then using the wireless connection to transfer them to the DS.
The first Nintendo first-party game to make use of the wireless connection between the Wii and the DS will be Professor Layton and the Curious Village, a puzzle game due out February in the US. Gamers will be able to get new puzzles for the title via Wii downloads.
Reggie also hinted that Nintendo could be looking at bringing over some of the Japanese functionality of the portable--in Japan it is used, for example, to download guide content in museums. He said, "To aggressively drive DS business we need to provide other forms of entertainment to excite the customer."
The New York Times article mentioned above:
http://www.nytimes.com/2007/12/31/technology/31nintendo.html
Mr. Fils-Amie said that future DS device will be more tightly integrated with its Wii console. Complete games as well as game samplers will be able to be downloaded into the Wii using its broadband connection, and then transferred wirelessly to the DS.
From here the speculation begins. How will the DS store a full game? Nintendo is going to force us to download via the Wii, does this mean content will cost Wii Points? February is not that far away.
EDIT: Apparently Japan is getting officially licensed DS cartridges that house a microSD card, storage problem possibly solved.
http://ds.ign.com/articles/838/838522p1.html
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How cool must this have been though:
edit: Hey, it's Michael Pachter, from the sales thread!
Either way, it's a good idea. Here's hoping it won't be wasted.
http://ds.ign.com/articles/838/838522p1.html
I saw the booth at Safeco offering the DS service but I didn't have my DS on me. Also, they expected me to pay for the service.
Because, y'know, DS business isn't aggressive enough.
I don't really think that's the point. The fact that the Wii is the central key to this means that this is just for when you want to have something to play around the house without having to be at the TV. It's a neat idea, and makes the most of the function the DS was built with (that honestly doesn't really get used THAT much). The games probably won't be as dynamic and expansive as an actual DS game on a card, but it's something.
That would be awesome. Not crossword puzzles, but something of the like daily.
Things I like: It looks a lot like an R4 style device, except it is totally legitimate and licensed. It also looks to be affordable, from that article, though I'm unsure about the pricing scheme for content.
It opens up the very small possibility that we will see NES/SNES/TG16/Genesis virtual console offerings playable on the DS. (Hopefully at no added costs, though I think paying for a DS-specific emulator of the above systems wouldn't be unreasonable, provided you could play the games you already purchased.) Failing that, they would be stupid to not consider a Virtual Handheld service for the DS with GB/C/A, Game Gear, Lynx and other such handhelds catalogs. (The clincher here would be if you could play VC content on the DS and VH content on the Wii, though.)
Any kind of download service on the DS is a plus. It can add a ton of functionality to the system, as I've seen through homebrew on the R4. It will have to offer more polished content, of course, but it's a start. Also, it would be interesting if firmware updates were made available for the service. They probably can't match the PSP on the firmware/media fronts, but it would be something.
Things I don't like: They used the side-loader scheme, which means you have to eject the cart to eject the card. Not a big deal, unless you're running back and forth to a pc, which is only somewhat annoying. (And might not be an issue if you can only get content via Wii...)
Note the "MicroSD-like" blurb on the media used. Why not just use MicroSD as the storage medium? I don't want to pay extra for a gimped-up storage medium. Wii finally broke that trend by offering SD card support, so why should we backtrack now? This especially bothers me as I bought a 1GB MicroSD card specifically because it was compatible with the Wii via the included SD adapter. It remains to be seen how much this could affect the service.
Finally, I think the device looks entirely bland and doesn't mesh at all with the current style of the DS. Not a big deal, necessarily, it just seems slapped together in some ways. It may clean up before launch, however.
Anyway, I'm babbling. This opens up a possibility I've gabbed about since the announcement of the Virtual Console service, so I'm excited. I hope they don't flub it up too much, though I expect that same old Nintendo "two degrees from perfect" rule to kick in.
The first thing I thought when i saw this is that this scheme will make certain methods of pirating more accessable/understood to the general public which is not really a good thing.
I know that the Big Answer is "To drive home console sales," but that's bollocks in both instances.
The DS is suited for connecting to the Wii, as shown by Pokemon Battle Revolution and that awesome Japanese Wii/DS channel on the Wii.
Two great tastes and all.
If the flash card isn't specifically designed with piracy in mind, it won't hold a save file for a pirated retail game. No risk there, really.
Me, I'm just wondering if we'll be able to run homebrew on it. There's already one homebrew device that you can just go to Wal*Mart and buy, but it's made by Datel and sucks ass. The good ones need to be imported from China and shit.
DS Wifi needs to be done through a game, you can't just do Download Play from any old wifi device.
True, but what I mean is to offer a PC store, akin to how the PSN PC store now works -- access the front end and pay for everything on the PC, then use that to transfer to the DS. The PSP can't just buy stuff by itself, either. Wirelessly connecting to the PC would kind of be a pain in the ass (the PSP can just use a USB cable), but even if you said people needed to buy the $35 Nintendo USB wi-fi adapter it's still cheaper than a $250 Wii.
I have a Wii so it really doesn't affect me operationally, but I still think it's a little cheesy to force owning the home console solely to get extra DLC or what-not for the portable.
Regardless this is probably going to be a relatively minor thing on the DS. Probably. I mean if Nintendo really does step up its game and starts selling tons of its product as downloadable then it could be something. I really don't know.
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Fruit: Peaches, perhaps coconuts soon too!
Turns out the New York Times article is full of trash. They issued 4 corrections on the article, the latest admitting they mistook WiiWare titles for full DS games. Nintendo responded thusly:
No mention of the Professor Layton stuff in this correction, so hopefully that's still on the table. Solid work NYT, thanks.