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is it just me, or are original, non-sequel games disappearing?

gorea xgorea x Registered User regular
edited January 2008 in Games and Technology
you know what i mean. this holiday season was a GREAT season for games, but i noticed that few of these grand titles were actually original.

or just sequels

halo 3
half-life ep:2
team fortress 2
guitar hero 3
unreal tournament 3(or whatever)
ratchet and cland future:tools of destruction(basicly 4 not counting deadlocked)
call of duty 4


and then there are the games that ARE GOOD(or great) but just dont make any original game steps, like
bioshock, it was a good game and all, but there's only a certain amount of times you can kill a splicer before it gets tiresome, and it was a nice new setting for us all, but there are a few to many fps's cloggin up the market with their SUPERIOR gameplay, or nicer graphics.

and super mario galaxy, a game that has a new concept, and IS good, but i hate to say im getting a little tired of mario platformers. i mean, is the next one gonna be super mario zombie bounty hunter?

i guess what im trying to say is, we need more ORIGINAL CONCEPTS for games.
portal was a nice example, using the source engine to create out of the ordinary puzzles, and being(suprisingly) an fps with little to no violence or fighting.(except glados)
mass effect was good also, letting you spend hours on how you wanted to shape your adventure, much more then the previous KotOR.

remember what it was like when you first played a game like super mario brothers? or pac man? or even pong? there are no games like them, and that's what makes them so special and original.

i know that after 2 decades of ideas there comes a point where a lot of ideas are already taken up, but im tired of questing in a fantasy land, and im tired of saving the princess, and im tired of saving the planet from some alien threat.

make a NEW game people.

for every turkey you eat, i shall eat three.
gorea x on
«1

Posts

  • TelMarineTelMarine Registered User regular
    edited January 2008
    wait you are tired of mario platformers? they come out once every 5-6 years on the main console.

    TelMarine on
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  • GuekGuek Registered User regular
    edited January 2008
    blame wiifit!

    oh wait...hmm...

    I do see where you're coming from, and there does seem to be a large influx of sequels as of late, but I don't think developers are skimping too much on the original IPs either. As development costs go up, it will always be safer to bet on an existing franchise rather than go out on a limb and attempt to create something new. But those sequels paved the way for games like assassin's creed or alan wake or prototype or a bunch of other...360 games...hmmm....

    last year was pretty heavy with sequels, but the future looks much brighter if you're in the mood for original ips.

    Guek on
  • XaquinXaquin Right behind you!Registered User regular
    edited January 2008
    Assassins Creed
    Mass Effect
    Zack and Wiki
    etc.
    etc.

    nothing wrong with sequels anyway hehe

    Xaquin on
  • gorea xgorea x Registered User regular
    edited January 2008
    yeah, i love mario games, he was my idol once, its just im more satisfied with the games that they have already, and at some point you've got to draw the line for games like mario, the CONCEPT of what the next game could be about just boggles my mind to even think about it.

    i just dont want it(i doubt it will, but still)to be one of those games that you think" oh, ANOTHER MARIO GAME?"

    maybe nintendo should make a new character after mario of something(now THAT would be interesting)

    gorea x on
    for every turkey you eat, i shall eat three.
  • RuinsRuins Registered User regular
    edited January 2008
    There were still a bunch of good new properties this holiday season.

    Ruins on
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  • AntishowAntishow Registered User regular
    edited January 2008
    The funny thing about Bioshock is, it could have been System Shock 3 and been pretty much the exact same game. I don't really think it's important whether or not a game is a new IP or not, cookie-cutter is cookie-cutter no matter what name gets printed on the box.

    Not that I found Bioshock to be cookie-cutter. I'm just saying, a turd by any other name is just as impossible to polish. By using franchises with a proven track record, developers can ensure a least a handful of sales, which should motivate them to take a few risks here and there.

    Antishow on
  • TelMarineTelMarine Registered User regular
    edited January 2008
    gorea x wrote: »
    yeah, i love mario games, he was my idol once, its just im more satisfied with the games that they have already, and at some point you've got to draw the line for games like mario, the CONCEPT of what the next game could be about just boggles my mind to even think about it.

    i just dont want it(i doubt it will, but still)to be one of those games that you think" oh, ANOTHER MARIO GAME?"

    maybe nintendo should make a new character after mario of something(now THAT would be interesting)

    frankly it isn't (for the main ones). Like I said, the releases have been spaced out 5-6 years, excluding New Super Mario Bros which came out in 2006. Mario is a platforming game, I don't see how you can make it so fresh as to feel like playing Mario1 again. That will never happen, ever. You can refine the formula to a certain point of perfection, but if you drastically change it more, you are changing the fundamental core of the gameplay.

    TelMarine on
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  • DaemonionDaemonion Mountain Man USARegistered User regular
    edited January 2008
    Yes - many, many games are sequels. But I also think some games have a small bit of innovation in places. Weapons, suits, environments, dialogs, controls, etc. It doesn't make the entire game innovative, but it does make it feel like a step forward, even if 90% of the game is recycled.

    Of course there are exceptions to the rule, but that's not the point here.

    I also think, to an extent, there isn't really room for much else. I mean, how much better can a third person cover system get? A branching dialog tree? Multiplayer weapon and character customization? Camera controls in RTS games?

    What I've been more concerned about in games lately isn't so much lack of innovation, but lack of polish.

    Daemonion on
  • gorea xgorea x Registered User regular
    edited January 2008
    i dont hate any of these sequels, heck i bought halo 3, the orange box, bioshock and CoD4, im just tired of old ideas, original ip's are what help shape the industry, and im really glad there were games like assasin's creed and mass effect.(zack and wiki was OK to me), i just hope that game developers(and publishers) will try to make more games that are special(i really thought okami was amazing with that)
    game design is not just a way to make money(although some companies think it is) it's a real media influence and an art too. just go to your local game store and look at all the sequels that clutter the shelves, and even though there are a lots of original ones too, you'd think that there would be more that didnt say 2,3,4, just look at games like final fantasy, where they've already got 12 of them. and there are others too.
    its sorta sad when you make over 4 illiterations of a game and cant tie up the story or cant end it with a bang.

    gorea x on
    for every turkey you eat, i shall eat three.
  • DirtyDirty Registered User regular
    edited January 2008
    On one hand, it does suck when a formerly great franchise overstays it welcome, but on the other, I would not want to live in a world where the folks at Nintendo decided there wasn't much left to do with the Mario franchise and didn't make Galaxy. Hell, if anything, Galaxy is proof that franchises should stick around for years, as long as there are creative ideas for it. Sure, it was basically Mario 64: Part 2, but its gravitational wackiness (and all the other new features) made it feel fresh and original.

    Also, if you don't buy No More Heroes, I think the mods should ban you.* Its as far away from saving princesses from alien invasions in fantasy land as you can get.


    * Just kidding.**







    ** Not really.

    Dirty on
  • TelMarineTelMarine Registered User regular
    edited January 2008
    also to be fair to some sequels, sometimes they are not really a sequel at all. They use the popular name to help sell the game whereas it might be ignored if it had a different one.

    TelMarine on
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  • BlueBlueBlueBlue Registered User regular
    edited January 2008
    gorea x wrote: »
    game design is not just a way to make money

    Haha.
    Anyway, I get the feeling that basically you just want more genres? They can be difficult to come up with!

    Also, some games, especially nintendo ones, really aren't intended to focus on the story. You are going to be saving the princess in every main mario game, megaman's always going to be fighting for everlasting peace, but that's not the point. It's how you get there.

    BlueBlue on
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  • SheepSheep Registered User, __BANNED USERS regular
    edited January 2008
    Brutal Legend
    Geometry Wars
    Space Giraffe
    The Club
    Mass Effect
    No More Heroes
    Zack and Wiki
    Assassin's Creed
    Professor Layton
    Luminous Arc
    Opoona
    Fragile
    Alan Wake

    I am not good at making the lists.

    Sheep on
  • gorea xgorea x Registered User regular
    edited January 2008
    as you said, polish is imprtant too. alot of ew games had a lot of polish to them this year. and as i said before i LOVE these games that are already out, but i fear the after a certain amount of years playing games, the excitement has started to disappear. there are only so many times you can amaze me with new graphics, and there are only so many times you can get a headshot without the coolness of ti wear off a bit.

    i mean, whatll games be like in 2020?(if they're still around, which they probably will be)

    gorea x on
    for every turkey you eat, i shall eat three.
  • BlueBlueBlueBlue Registered User regular
    edited January 2008
    gorea x wrote: »
    i mean, whatll games be like in 2020?(if they're still around, which they probably will be)

    Nostalgic

    BlueBlue on
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  • Ross MillsRoss Mills Mr. California, USARegistered User regular
    edited January 2008
    Remember when the platform was sliding into the fire pit and I said "Goodbye" and you were like "NOOO WAAY!" and then I was all "We pretended we were going to murder you."

    That was great.

    ...or, in other words, there were plenty of them this year. Maybe you've just been looking in the wrong places. I always thought that this year was FILLED with original games, and it's a surprise how many there were!

    Ross Mills on
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  • ZombiemamboZombiemambo Registered User regular
    edited January 2008
    Antishow wrote: »
    The funny thing about Bioshock is, it could have been System Shock 3 and been pretty much the exact same game. I don't really think it's important whether or not a game is a new IP or not, cookie-cutter is cookie-cutter no matter what name gets printed on the box.

    Not that I found Bioshock to be cookie-cutter. I'm just saying, a turd by any other name is just as impossible to polish. By using franchises with a proven track record, developers can ensure a least a handful of sales, which should motivate them to take a few risks here and there.

    If we were to follow this logic, that original games that are similar (or even clones) of something else and are considered sequels because of it, then there really aren't a lot of original games out there, and haven't been for years.

    Zombiemambo on
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  • davidbarrydavidbarry Registered User regular
    edited January 2008
    The idea of sequels being a bad thing is something carried over from movies that should never have been applied to games.

    Games are a different medium, where iteration brings forth many good things. Nintendo iterating on Mario has birthed tons of important foundations for games. The technology driving games is changing so quickly that many game developers NEED a sequel or two to evolve their ideas. Using a solid IP affords them the opportunity and cash to do so.

    davidbarry on
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  • gorea xgorea x Registered User regular
    edited January 2008
    your right, and to me a worl w/o mario would suck, and sequels are not a bad thing, but even if their good, a sequel cant go fare past the original in terms of gameplay(with some exceptions like mario), mostly in FPS'S does that problem happen though, i guess that ever since games moved into the 3D realm there were a whole lot of new ideas developers could put into action thanks to the new hardware, but until a new medium comes(maybe VR, not like the virtual boy), i cant imagine a mario game that really pushes the boundaries of its gameplay. although it is quitre good though.

    gorea x on
    for every turkey you eat, i shall eat three.
  • GoatmonGoatmon Companion of Kess Registered User regular
    edited January 2008
    Original games aren't in short supply at all these days; With all of the third party support, and the primary support behind the three consoles this generation, we've got more quality games going around than ever before. The problem, to be frank, is we also have a huge supply of shitty games that outnumber the good stuff. Any medium that gains a huge following is going to have a bigger and bigger percentage of shitty quality stuff that you're going to have to sift through to get to the good stuff.

    This is how it is for movies, It's how it is for comics, it's how it is for television, and the last ten years has seen that it's happened to video games as well. It doesn't mean there's a lack of quality games coming out year after year; You just have to keep an eye out for what's good and what's not.

    Goatmon on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2008
    Yeah.. no.

    Sequels/franchises are nice because you know there's an established market to work with, but original IPs have been working, too.

    To complain about a lack of original titles, then complain about BioShock just a couple of sentences is.. no.

    darleysam on
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  • gorea xgorea x Registered User regular
    edited January 2008
    trust me, ive seen lots of quality games recently(i own about half of them) but even though i love these games, like bioshock and mass effect, even i have to point out not with the gameplay or story, but that even these great games just take off of what other games have done before.
    now that is the case with almost all games, that doesnt mean theyre not good, its just theyre not original.
    i guess some gamers out there are content with the ways games are made, and i WAS before, but some of us want a good game that has never been thought of before. i love these other games, its just im bored with it all lol.
    oh, loco roco was pretty fuckin cool(random??)

    gorea x on
    for every turkey you eat, i shall eat three.
  • JCRooksJCRooks Registered User regular
    edited January 2008
    Sorry, wrong time for a thread like this. Maybe in past years, when we didn't have much in the way of new IP. But 'cmon now, it's pretty damn good recently with a flood of new franchises appearing on all the "next-gen" consoles and even on PC. And plenty of more in the works.

    JCRooks on
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  • gorea xgorea x Registered User regular
    edited January 2008
    maybe a game where you play a guy who uses his hair to fight people, but noone fights back, they just call you names and shit, and after calling you a certain amount of names, oyu begin to cry, and if you cry enough, then you die. oh, and the only way to stop crying is to eat. alot.

    gorea x on
    for every turkey you eat, i shall eat three.
  • gorea xgorea x Registered User regular
    edited January 2008
    that would be a cool game I GOT DIBS ON MAKING IT!
    oh, and it would be a second person adventure, where you had the perspective of the persony you were attacking

    gorea x on
    for every turkey you eat, i shall eat three.
  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2008
    Please, stop thinking. Now.
    Stop typing, too.

    darleysam on
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  • gorea xgorea x Registered User regular
    edited January 2008
    lol just kidding, that sounds like a game 3DO would make or something lol.

    i just cant think of ONE game that was anywhere as new as pac man or the original mario to untainted eyes.

    you can play all the new amazing fps's and rpg's you want out there, that push the limits of graphics, and even let you wash your own laundry! i'd prefer to wait for some titles that actually make you remember why you started to play games, not cuz they were "cool" or had "amazing graphics", but (at least for me) made you remember the first time you played that game of mario, and just made you say "WOW".
    and i know that captring that moment is rare and few titles do it, there have been examples (recently) that have done it. and it can be done agian too. in the meanwhile, ill just be playing halo 3 recording myself being blown up.

    gorea x on
    for every turkey you eat, i shall eat three.
  • KhavallKhavall British ColumbiaRegistered User regular
    edited January 2008
    So you want an original, non-sequel game that musters up feelings of nostaliga.


    There are plenty of new IPs that have been great games.

    There have been plenty of old IPs that have had great isntallments.

    I don't see what the problem is, except that you're viewing the past through rose-colored glasses.

    Play pac-man again, and see if it still evokes the same feelings.

    Khavall on
  • Red GearRed Gear Registered User regular
    edited January 2008
    I think you may need to sit back and really think about what it is you are exactly asking for. The gaming industry has seen a lot of new IPs show up in the past year and asking to see more seems a little outrageous. With development costs being so high lately, and so much time and work being put into games, sequels present an opportunity for developers to create great games, but also cut down on time and costs by eliminating the lengthy process of starting up an entirely new franchise. You seem to state that sequels, while often great games, don't do anything innovative towards game play, and say the same thing about some of the new IPs others in this thread have mentioned. Thats what new games usually are though, someone decides to make an original platforming game and so you get a new IP that (if its good) will be an excellent platformer, and then maybe to carve out a spot for itself will maybe add some RPG elements or something in order to be original.

    If your asking for originality in the form of gameplay well... there really isn't a whole lot left to work with. Basically the only solutions to this are your strange experimental games such as Katamari Damacy which essentially introduces a new control scheme paired with an original concept, or the second solution, which is wait for the way video games are played to change. The Wii has changed the way we play certain games. Zack and Wiki is a perfect example of a new IP that does this. Personally, I see Zack and Wiki as the first example of the revival of the point and click puzzle adventure genre that was so popular on the PC years ago, and I think a big reason its succeeding where so many other efforts to bring back the genre have failed is the wii controls and how they evolve the way those games are played.

    Red Gear on
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  • Tonberry KingTonberry King Registered User regular
    edited January 2008
    darleysam wrote: »
    Please, stop thinking. Now.
    Stop typing, too.
    Guess which part of this post he actually followed through with.

    Tonberry King on
  • Red GearRed Gear Registered User regular
    edited January 2008
    Also, if you're looking for games that make you feel the same way you felt when you first played Mario then find one of the many new IPs floating around that come highly recommended. The argument that games don't make people feel like that anymore is silly, give someone who has never played a video game before a copy of Super Mario Galaxy and chances are they will feel the same way we all did when we played the first Mario, if not more excited. This all sounds like more of your own personal problem, rather than a problem with the indusrty.

    Red Gear on
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  • SpoitSpoit *twitch twitch* Registered User regular
    edited January 2008
    I think a much more important complaint would be how almost every single big "new IP" is built to have sequels before the 1st game is even released, read: mass effect, assassins creed, too human

    Spoit on
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  • davidbarrydavidbarry Registered User regular
    edited January 2008
    I find i'm actually get more excited about games as time goes on. I feel like developers are starting to push games in the direction I think they should be going; simulated worlds. The 1's and 0's are getting harder and harder to pick out.

    davidbarry on
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  • FiziksFiziks Registered User regular
    edited January 2008
    I think it's kind if silly to say that Mario isn't an original IP. Sure, they game takes place in the same universe, but each new release always is something different. Super Mario 64 set the benchmark for what a 3D platformer should be, Super Mario Sunshine (while not as ground breaking as Super Mario 64), still touted a new way for our Italian plumber to save the princess, and now Super Mario Galaxy takes Super Mario 64 to the next level.

    The only kind of negative I see from a use of sequels is like most of the sports games out today. Every year we just see small tweaks (sans the NHL games), and roster changes and thats pretty much it. It's the sequels that don't really add anything new aside from better graphics and a new story that hurts the industry. Even Halo 3 can be argued of being guilty of this, as it adds better story, deployables, and new weapons, without adding much to the core gameplay. Can bungie be faulted for this? Probably not, changing the Halo formula would have made many people unhappy, but at least this is the final game in the trilogy. It's the companies which pound out sequel after sequel, banking on the fact that people will buy it just because it's the next game in the series. Looking at you Activision.

    Call of Duty 4 is a good example of a sequel which in a way acts a new IP for the series. Besides the fact that the single player plays pretty much the same as it's predecessors, the multiplayer is something else. While Battlefield 2 first introduced the rank+reward system, Call of Duty 4 takes it a step further with a much deeper, and far rewarding system. I think this PA comic makes a decent analogy to how addictive it is.

    Finally, this year we saw games which gave a sandbox nature to their respective genre's. Assassin's Creed, and Skate both put a free-form spin into the stealth-action, and skateboarding genre's. Which Metal Gear Solid, and Tony Hawk both arguably had a choke hold on the industry. It was nice to see some fresh ideas pumped into those genres.

    Fiziks on
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  • gorea xgorea x Registered User regular
    edited January 2008
    i dont think that the gaming industry is lacking any new IP's, or that the newer ones are bad, i just want there to be soemthing truly "new" in the industry, not necessarily a new genre, but something along the lines of loco-roco, or katamari damacy. trust me, i dont just want some trippy new game though, but when i played those games at first i was like "WTF?" but then i started to actually really enjoy my experience with them. im just hoping that game developers can make more games that are new ideas that nobody's tried before. its not like i hate(or dislike) games now though.

    gorea x on
    for every turkey you eat, i shall eat three.
  • RainbowDespairRainbowDespair Registered User regular
    edited January 2008
    You're not going to see a ton of big budget games take big chances. Publishers spend a fortune on a game, they want to guarantee their investment and so they take a proven formula, add a tweak or two here, slap a new coat of paint on it, and voila. If you want to play games that are trying out new things, you have to go to the smaller publishers. XBLA, PSN, and indie PC companies are the places you're going to want to watch.

    RainbowDespair on
  • TaramoorTaramoor Storyteller Registered User regular
    edited January 2008
    gorea x wrote: »
    maybe a game where you play a guy who uses his hair to fight people, but noone fights back, they just call you names and shit, and after calling you a certain amount of names, oyu begin to cry, and if you cry enough, then you die. oh, and the only way to stop crying is to eat. alot.

    Bobobobo-bobobo: the Game?

    Taramoor on
  • gorea xgorea x Registered User regular
    edited January 2008
    flow was a good original game i saw on the PSN but it really wasnt that deep lol.

    gorea x on
    for every turkey you eat, i shall eat three.
  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2008
    You know, there's a guy round here called Sky (I always seem to meet 'interesting' people with that name. Let me tell you about my Chinese housemate some time), loves coming up with original ideas for games. You two should totally get together for a chat, see what you can come up with.

    darleysam on
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  • LewiePLewieP Registered User regular
    edited January 2008
    darleysam wrote: »
    You know, there's a guy round here called Sky (I always seem to meet 'interesting' people with that name. Let me tell you about my Chinese housemate some time), loves coming up with original ideas for games. You two should totally get together for a chat, see what you can come up with.

    Phoenix Games could totally publish it.

    LewieP on
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