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Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Dominions 3: The Awakening. Killing our way to godhood turn by turn!
Ages ago, in a time steeped in legends, the Pantokrator battled others to ascend to godhood. Ever since, he has jealously guarded that power. He has struck down any brave and foolish enough to seek the mantle of godhood. Those pretenders who were not slain were scattered, in hiding and in slumber, waiting for a day of opportunity. Their wait is over.
The Pantokrator has fallen, and pretenders once more battle for the right to ascend.
A turn-based strategy, Dominions 3 is the third game in the Dominions series by Illwinter Game Design in which people pretend to be people pretending to be gods. It is one of the most complex games I've ever encountered.
There are over fifty nations spread throughout the three eras in which a game can be set. You can research and utilize more than 600 spells spread throughout the eight paths of magic. More than 300 distinct magical items to be found and made. There are over 1500 units to command and destroy.
Okay, now that I'm done copying features verbatim from the game's site, this is a game of incredible depth. All of those features combine to create a mind-boggling number of possibilities.