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Factor 5 back working with Nintendo. Rumoured to be Kid Icarus

LewiePLewieP Registered User regular
edited February 2008 in Games and Technology
I click on IGN so you don't have to.

Official: Factor 5 Back on Wii
Company president confirms that it's making at least one non-Virtual Console project for Nintendo's new system.
by Matt Casamassassasssinnassnanaina


US, January 14, 2008 - The maker of the hit GameCube series Rogue Squadron is back. In a phone conversation with IGN Wii this morning, company president Julian Eggebrecht confirmed that the studio is underway with at least one all-new Wii project -- and it's not a Virtual Console game. Beyond that confirmation, Eggebrecht was mum, but he did note that the new title would not simply re-use old Rogue Squadron tech; whatever it is, significantly updated or even completely new tech has been developed to help accommodate it.

Factor 5's previous title, Lair, released for PlayStation 3 to mixed reviews. However, it is worth noting that the developer is intimately familiar with the GameCube hardware, whose technology extends to Wii. Not only did Factor 5 work with Nintendo to develop GameCube's audio solution, but it pushed the console harder on a graphics level than just about every other studio, Nintendo included. Bearing that in mind, fans can rest assured that whatever the company's new Wii game is, it's a safe bet that it'll look good and push the hardware.

At one time, Factor 5 was pegged to develop a sequel to Pilot Wings for the then-codenamed Revolution. Nintendo even went so far as to list the San Rafael-based studio as a "partner" in its official E3 presentation. Since that time, though, the company has been busy with the PS3-exclusive Lair and thus, work on any Pilot Wings sequel is thought to have been halted or cancelled altogether. Incidentally, IGN believes Factor 5's Wii title is an altogether different beast.

We'll have much more on the project as information becomes available. For now, though, Nintendo fans who loved the Rogue Squadron games should be happy to know that one of GameCube's best contributors is now lending its support to Wii.

Ace news. I've not played Lair, but the Rouge Squadron games were top notch (hell, Rogue Leader would probably be one of the better Wii games around were it released on it today)

So, another waggle-fest minigames compilation.


Update -
Sources tell Kombo that the ex-Nintendo developer is developing a ground-up Kid Icarus sequel for Wii.
January 20, 2008

Nintendo and ex-Nintendo developer Factor 5 might have temporarily broken up, giving the developer just enough time to develop and release its dragon-themed shooter exclusively on Sony's PlayStation 3, but last week, news hit the Internet that the two companies are once again working together. According to reports last week, Factor 5 is developing an exclusive game for Nintendo's latest home console, Wii.

Kombo has learned from a credible source that said Wii game is in fact a new installment in Nintendo's cherished Kid Icarus franchise. According to sources, Factor 5's Kid Icarus title is being developed ground-up for Wii. It will not use one of the developer's previous GameCube graphics engines. Unfortunately, at this time, no other details have been provided to us for publish.

It has been over twenty years since the gaming world was first introduced to Kid Icarus, with the original releasing in 1986 for NES. The 2D sidescroller is uniquely its own, but its design enjoys recognizable influences from three of Nintendo's biggest franchises: Mario, Metroid and Zelda.

Kombo has fired off e-mails to Nintendo and Factor 5 for comment on this rumor. Until we have more to report, please consider this story just that: a rumor.

This would be pretty hot. But it is also a pretty obvious rumour to come up with, so don't get your hopes up until we get a confirmation.

LewieP on
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Posts

  • JihadJesusJihadJesus Registered User regular
    edited January 2008
    It'll look pretty, and it'll probably be mediocre in at lease one or two important ways. But at least the Wii will probably have at least ONE game that looks better than a GC launch title.

    JihadJesus on
  • ben0207ben0207 Registered User regular
    edited January 2008
    "Rouge Squadron"

    Oh, Lewie.

    ben0207 on
  • LewiePLewieP Registered User regular
    edited January 2008
    haha, I knew someone would pick up on that. I was hoping it would result in an image being posted.

    LewieP on
  • FireflashFireflash Montreal, QCRegistered User regular
    edited January 2008
    Rogue Rogue Rogue Rogue Rogue.


    Still, good news!

    Fireflash on
    PSN: PatParadize
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  • paco_pepepaco_pepe Registered User regular
    edited January 2008
    Turrican Wii confirmed?

    paco_pepe on
    Paco+Pepper.png
  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited January 2008
    by Matt Casamassassasssinnassnanaina

    I lol'd

    Right now thought I have mixed feelings. Should I be happy that the guys who made Rogue Squadron are making a Wii game or should I be sad that the guys who made Lair are making a Wii game?

    darunia106 on
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  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited January 2008
    I don't understand how people can misspell rogue

    It is a fairly simple word, and besides, "rouge" doesn't sound anything like it

    Olivaw on
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    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
  • QuestionMarkManQuestionMarkMan Registered User regular
    edited January 2008
    When I got Lair I wasn't expecting that it would be pretty much just Rogue Squadron with dragon skins

    It's got the exact same menu interface with choosing your missions with the little video previews and the narrator talking about the mission and ugggghhhh

    QuestionMarkMan on
  • jothkijothki Registered User regular
    edited January 2008
    I will laugh so hard if the game ends up being much better than Lair.

    jothki on
  • LewiePLewieP Registered User regular
    edited January 2008
    It was an intentional misspelling.

    LewieP on
  • eelektrikeelektrik Southern CaliforniaRegistered User regular
    edited January 2008
    I can't say I am particularly expecting much at this point after Rebel Strike and Lair. It would be funny if after Lair they went back to making Star Wars games again... I still would like to see an updated port of all 3 Rogue Squadron games on one disc, with the foot levels from Rebel Strike cut, and full co-op through all of it. But somehow I doubt that will ever happen.

    eelektrik on
    (She/Her)
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited January 2008
    LewieP wrote: »
    It was an intentional misspelling.

    Suuuuuure

    Olivaw on
    signature-deffo.jpg
    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
  • KhavallKhavall British ColumbiaRegistered User regular
    edited January 2008
    When I got Lair I wasn't expecting that it would be pretty much just Rogue Squadron with dragon skins

    It's got the exact same menu interface with choosing your missions with the little video previews and the narrator talking about the mission and ugggghhhh

    At least they made it a little different.

    They took out all the quality.


    Ohhhhhhhhh

    Khavall on
  • LewiePLewieP Registered User regular
    edited January 2008
    Olivaw wrote: »
    LewieP wrote: »
    It was an intentional misspelling.

    Suuuuuure

    Seriously, when I mistype stuff, I am man enough to own up to it/ninja edit.

    iirc, it was from an old photoshop thread, someone edited the boxart from Rogue Squadron to Rouge Squadron, and put shedloads of makeup on the guy on the cover. Many lolz were had.

    LewieP on
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited January 2008
    JihadJesus wrote: »
    It'll look pretty, and it'll probably be mediocre in at lease one or two important ways. But at least the Wii will probably have at least ONE game that looks better than a GC launch title.

    What are you trying to troll here, or are you blind and dumb as hell?

    AbsoluteZero on
    cs6f034fsffl.jpg
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited January 2008
    I really hope that the words Aerial/Space/Flight are nowhere near the descriptor for the genre. They make shitty flight games. In fact as the graphics improved (RS>Battle for Naboo>RS2>RS3:RS>Lair the gameplay managed to get worse!

    Hopefully they'll also work on middleware again. I think this is what I'm supposed to say as a registered Nintendo Fanboy. Let me check the manual.


    What's this?

    I'm supposed to like RS games and not like Lair? I can't just dislike both?

    Fine.

    The amazing power of the Star Wars license makes Rogue Squadron an unparallelled achievement of the Nintendo Gamecube, while Lair is a shiity poorly done waggle fest that controls like they slapped dragon wings on the side of a festering whale.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • ChenChen Registered User regular
    edited January 2008
    Turrican anyone?

    Pilot Wings is good too.

    Chen on
    V0Gug2h.png
  • paco_pepepaco_pepe Registered User regular
    edited January 2008
    i really wouldn't mind a RS4, but they need to make the gameplay faster and make the slave 1 not fucking suck.

    paco_pepe on
    Paco+Pepper.png
  • YodaTunaYodaTuna Registered User regular
    edited January 2008
    I absolutely demand a NJO Rogue Squadron game.

    YodaTuna on
  • jothkijothki Registered User regular
    edited January 2008
    What I'd like to see is a Rogue Squadron game that focuses on giving you a variety of ways to tackle missions. Want to be able to easily take out those ATATs? Grab a landspeeder. Or grab a Y-Wing and bomb the bridges that they'd need to cross. Or just grab an X-Wing and complete your objectives quickly before the ATATs get into position. Need to take out a building? Bomb it, or get out of your ship, run in, and plant explosives (ground-based combat wouldn't suck, obviously). Want to fly an enemy ship model? Find one on the ground, or hit a low flying craft with an ion cannon, land, and rush over to their ship and kill the pilot before the effect wears off. If you're careful, the other enemies might not realize that you've changed ships. Star Destroyers and such wouldn't simply have several weak points, you could shoot them pretty much anywhere and deal localized damage, even if it's to a non-critical area.

    Basically, I want Hitman In Space.

    jothki on
  • ElaroElaro Apologetic Registered User regular
    edited January 2008


    Factor 5's previous title, Lair, released for PlayStation 3 to mixed reviews.

    "Mixed"? I think somebody's been slightly "enhancing" the truth here.

    Oh and Xenogears?

    In fact as the graphics improved (RS>Battle for Naboo>RS2>RS3:RS>Lair the gameplay managed to get worse!

    Truer words cannot be spoken.

    Elaro on
    Children's rights are human rights.
  • CouscousCouscous Registered User regular
    edited January 2008
    This isn't very surprising.
    http://wii.ign.com/articles/762/762984p1.html
    Julian: Yes. I'm so disappointed knowing exactly what the Wii can do -- and I still think nobody knows it better than we (no pun intended) [laughs]. I really have to say, boy, am I disappointed! They all have finally figured out, five years into the hardware's life cycle, how to do at least basic shaders and a rim light, but that's what everybody does. But I still don't see enough bump and normal-mapping, if any. I still don't see enough post effects, although you would have insane fill-rates with Wii. I don't see any of that. I was digging out Rebel Strike the other day and was looking at it, and we had some people who were visiting ask, "Why isn't anybody else doing this on Wii?" And I am at a loss. I really am.
    Maybe we will finally get a game that really pushes the Wii.

    Couscous on
  • apotheosapotheos Registered User, ClubPA regular
    edited January 2008
    LewieP wrote: »
    (hell, Rogue Leader would probably be one of the better Wii games around were it released on it today)

    No. No. No. That game is an abomination of EU shenanigans and horrible horrible design that deviates from its precursor.

    apotheos on


    猿も木から落ちる
  • LewiePLewieP Registered User regular
    edited January 2008
    apotheos wrote: »
    LewieP wrote: »
    (hell, Rogue Leader would probably be one of the better Wii games around were it released on it today)

    No. No. No. That game is an abomination of EU shenanigans and horrible horrible design that deviates from its precursor.

    I don't think I understand this post.

    LewieP on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited January 2008
    You know what?

    There needs to be a Rogue squadron game set during the Thrawn crisis.

    Khavall on
  • paco_pepepaco_pepe Registered User regular
    edited January 2008
    LewieP wrote: »
    apotheos wrote: »
    LewieP wrote: »
    (hell, Rogue Leader would probably be one of the better Wii games around were it released on it today)

    No. No. No. That game is an abomination of EU shenanigans and horrible horrible design that deviates from its precursor.

    I don't think I understand this post.

    its a trap!.

    paco_pepe on
    Paco+Pepper.png
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited January 2008
    Khavall wrote: »
    You know what?

    There needs to be a X-Wing/TIE FIGHTER game set during the Thrawn crisis.

    Fix'd.

    In fact, that's the problem with all the RS games. They are trying to be arcadey versions of X Wing/TIE Fighter, and they suck at it. Oh sure, some levels are awesome, usually when they try to capture the big battles of the movies. The Trench Run, the Battle of Endor, and I guess the Hoth level from RL are all fun to play because of their connections to the movies. The gameplay will try its best to ruin the experience, but fun can still be had. The rest of the levels though? No attachment to the movies and the shitty gameplay.

    I will say though that Rebel Strike is worth buying cheap for one reason; co-op Rogue Leader. Co-op makes anything go down better.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • apotheosapotheos Registered User, ClubPA regular
    edited January 2008
    LewieP wrote: »
    apotheos wrote: »
    LewieP wrote: »
    (hell, Rogue Leader would probably be one of the better Wii games around were it released on it today)

    No. No. No. That game is an abomination of EU shenanigans and horrible horrible design that deviates from its precursor.

    I don't think I understand this post.

    I got confused by the wide array of subtitles in this series and was thinking of Rebel Strike.

    apotheos on


    猿も木から落ちる
  • thorpethorpe Registered User regular
    edited January 2008
    LewieP wrote: »
    apotheos wrote: »
    LewieP wrote: »
    (hell, Rogue Leader would probably be one of the better Wii games around were it released on it today)

    No. No. No. That game is an abomination of EU shenanigans and horrible horrible design that deviates from its precursor.

    I don't think I understand this post.

    Seriously.

    The third one? Fucking atrocious, but Rogue Leader was pretty fucking awesome.

    (The first one is still the best though.)


    edit: ahh so we're all on the same page.

    thorpe on
    [SIGPIC][/SIGPIC]
  • apotheosapotheos Registered User, ClubPA regular
    edited January 2008
    Khavall wrote: »
    You know what?

    There needs to be a Rogue squadron game set during the Thrawn crisis.

    NO. NO NO NO. EU GO DIE.

    apotheos on


    猿も木から落ちる
  • KhavallKhavall British ColumbiaRegistered User regular
    edited January 2008
    apotheos wrote: »
    Khavall wrote: »
    You know what?

    There needs to be a Rogue squadron game set during the Thrawn crisis.

    NO. NO NO NO. EU GO DIE.

    Ok I guess we'll have...


    The Trench Run
    and
    Hoth
    and
    The other death star

    Yeah that'll be a fun game for the BAJILLIONTH TIME.

    Thrawn would have some awesome battles to be flown, and unless you're playing the star wars games for the plot(Spoiler: Death star gets blown up when you blow it up), I can't see any reason that Thrawn could make for a worse game than, say, rebel strike.

    The only problem is that if it was really set during Thrawn's invasion the game would need to be balls-to-the-wall hard, which would cut its sales somewhat.

    Hell Rogue Squadron had some EU stuff, what with the World Devastators, V-wings, etc. And Rogue Leader had Derra IV, if I'm not mistaken, and some other stuff from EU.

    Khavall on
  • LewiePLewieP Registered User regular
    edited January 2008
    Why is the European Union involved?

    Or did I fail my Geek-Acronym test?

    LewieP on
  • The WolfmanThe Wolfman Registered User regular
    edited January 2008
    Step 1: No fucking Hoth level.
    Step 2: No getting out of the fucking ship, unless it's a 2 second interlude resulting in switching ships.
    Step 3: ????
    Step 4. Profit!

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited January 2008
    LewieP wrote: »
    Why is the European Union involved?

    Or did I fail my Geek-Acronym test?

    The EU is always involved, especially when it comes to Expanded Universe Star Wars.

    or is it Extended?

    Star Wars?

    Extended?

    Expanded?

    Getting X-Wing to run in DOS???

    EMS versus XMS all over again!

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • RamiRami Registered User regular
    edited January 2008
    Expanded Universe

    Rami on
  • ChenChen Registered User regular
    edited January 2008
    I have to confess that I couldn't make it through the trench run in Rogue Squadron 2, which prompted me to trade it in for Super Monkey Ball. Damn you, Vader and your magnificent TIE fighter. Then at a friend's house, I destroyed that son of a bitch.

    Chen on
    V0Gug2h.png
  • CherrnCherrn Registered User regular
    edited January 2008
    They should just translate the entire X-Wing novel series into a game. Include some RPG elements why dontcha

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • ZekZek Registered User regular
    edited January 2008
    WiiWare and Virtual Console are not interchangeable.

    Zek on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited January 2008
    Expanded Universe haters need not apply.

    Henroid on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited January 2008
    Cherrn wrote: »
    They should just translate the entire X-Wing novel series into a game. Include some RPG elements why dontcha

    As long as they don't make you do the Commando missions at all.


    "Find a way to take down Imperial Center's shields in 5:00!"

    Khavall on
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