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Didn't see a thread on this already (And for a change I searched!).
Only rumours so far but:
From gamesradar.com:
Even before the PC version released, rumours of a PS3 conversion of the stunning Crysis (developed by Far Cry creators Crytek) were rife, and not far off the mark if insiders at the studio are to be believed. The game looks to be a port of the PC original plus some extra modes and features, a kind of Crysis 1.5.
For technical reasons we hear an Xbox 360 version of Crysis isn't in development.
This is good news for me, I wanted to try the game but there's no way in hell my pc could play it, even on low.
The Black HunterThe key is a minimum of compromise, and a simple,unimpeachable reason to existRegistered Userregular
edited January 2008
Crysis is fucking great
You actually have to want to enjoy it though, and you can either be gay and do it "normally", or you can pretend to be predator and have a total blast.
What kind of technical reasons would mean it cant be developed for the 360?
- not powerful enough
- doesn't fit on dvd
- cacheing to hdd
etc.
Salomoned for dirty lies. IF(a very big if) they can cut it down to run on the PS3, then the 360 certainly would also work, especially since it's exponentially more GPU than CPU constrained. It also comes on a single DVD already.
What kind of technical reasons would mean it cant be developed for the 360?
360 might not be powerful enough.
I find that hard to believe. I think it's a myth created by fanboys that some games can't be ported to 360.
I'd LOVE to see Crysis on 360/PS3, from what I played (a slideshow version) it looked like a quality game.
The PS3 really is more powerful, there is no bullshit about it, they still haven't hit the top so to say.
I didn't say it wasn't more powerful, I was saying Im pretty sure everything in THEORY can be ported to 360. Maybe they will have to tone the graphics down, but it would still look amazing.
What kind of technical reasons would mean it cant be developed for the 360?
- not powerful enough
- doesn't fit on dvd
- cacheing to hdd
etc.
Salomoned for dirty lies. IF(a very big if) they can cut it down to run on the PS3, then the 360 certainly would also work, especially since it's exponentially more GPU than CPU constrained. It also comes on a single DVD already.
See, they don't have to cut it down for the PS3. Have you seen the graphics for some of those games? It can handle Crysis. It could be ported to the 360 but it would take a fair amount of changing.
the fact Uncharted looks so bloody good within the first year of the PS3's life suggests to me Crysis is small fry compared to the stuff it'll be pulling in a few years
You actually have to want to enjoy it though, and you can either be gay and do it "normally", or you can pretend to be predator and have a total blast.
You speak the complete truth.
Also, if they released a console port I'd buy it day one. I love the game. I didn't absolutely love it first, but it has really grown on me and now it's one of my all time favorites.
It's so a Predator game. Mixed with a dash of Metal Gear Solid.
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
I've read on IGN somewhere that they're looking to port it to the PS3, but have needed to tone down the graphics. A quote I vaguely remember said that the PS3 only has 2GB of RAM while to run Crysis on full-spec required nearly 10 times that.
…People are asking me if it's possible. Of course. You can get Crysis even on the Nintendo DS. But not that Crysis -- you cannot get Crysis as it is on PC on any console
In order to make Crysis's gameplay [on console] you would have to make a derivative Crysis and optimize it for the Xbox 360 and PS3. In fact, if we do it, we'll optimize it for each platform.
TeeMan on
0
The Black HunterThe key is a minimum of compromise, and a simple,unimpeachable reason to existRegistered Userregular
You actually have to want to enjoy it though, and you can either be gay and do it "normally", or you can pretend to be predator and have a total blast.
You speak the complete truth.
Also, if they released a console port I'd buy it day one. I love the game. I didn't absolutely love it first, but it has really grown on me and now it's one of my all time favorites.
It's so a Predator game. Mixed with a dash of Metal Gear Solid.
With a hint of SMASHING A MANS HOUSE TO BITS WITH HIS OWN FLAILING BODY.
I swear, I love putting explosive barrels into houses and blowing them up, the house bits flying everywhere is so awesome. Once I saw a guy through the window, and he was running around to the door to shoot me, I intercepted him by punching through the door. I picked him up by his throat, leaped onto what was left of the roof, then leapt up and threw him through another house.
What kind of technical reasons would mean it cant be developed for the 360?
- not powerful enough
- doesn't fit on dvd
- cacheing to hdd
etc.
Salomoned for dirty lies. IF(a very big if) they can cut it down to run on the PS3, then the 360 certainly would also work, especially since it's exponentially more GPU than CPU constrained. It also comes on a single DVD already.
See, they don't have to cut it down for the PS3. Have you seen the graphics for some of those games? It can handle Crysis. It could be ported to the 360 but it would take a fair amount of changing.
Have you seen crysis? The main point isn't the graphics, heck a "last gen" computer (low level C2d, 1 gig ram, x1950 or 7900) can run it perfectly well on medium, which I can say is quantatively better than anything offered on any consoles.
The thing that won't translate well is the gameplay. Even ignoring the control complexity which was touched on (and over-exagerated) in the lattest zero punctutation, they tried to create a gamepad scheme, but it's filled with massive fail, making the near instantaneous mode changes than are necessary for chaining the powers together impossible to do smoothly. However, the largest problem with a console translation (for either one) is going to be RAM, both system and video. If my 320Meg gts is chocking from lack of video memory at a mix of medium and high settings, there's no way the consoles 256/shared 512 are going to work, not to mention the impossiblity for the remaining 256 megs to be used for the massive tracts of lands which are the cornerstone upon which the sandbox experince is built upon.
That said, reducing it to the linear shooters which are more popular would remove a lot of the optimization problems, so a crysis insticts reduction would probably be perfectly achivable at medium-low settings
EDIT: oh the game you're comparing it to is Uncharted? Have you even seen crysis?
Also, they're under EA. The simple fact of the matter is that if they were going to go through the work to downport it, the 360 is where all the shooter fans, not to mention sales in general, are. How well did UT(PS)3 do again?
You actually have to want to enjoy it though, and you can either be gay and do it "normally", or you can pretend to be predator and have a total blast.
You speak the complete truth.
Also, if they released a console port I'd buy it day one. I love the game. I didn't absolutely love it first, but it has really grown on me and now it's one of my all time favorites.
It's so a Predator game. Mixed with a dash of Metal Gear Solid.
With a hint of SMASHING A MANS HOUSE TO BITS WITH HIS OWN FLAILING BODY.
I swear, I love putting explosive barrels into houses and blowing them up, the house bits flying everywhere is so awesome. Once I saw a guy through the window, and he was running around to the door to shoot me, I intercepted him by punching through the door. I picked him up by his throat, leaped onto what was left of the roof, then leapt up and threw him through another house.
Indeed I spent several minutes earlier doing very similar things.
Throwing grenades into houses is also fun.
So is rocket launchering sniper towers and watching the guys flail out of them into the air.
As is throwing a grenade into the middle of a group of Chickens.
What?
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
0
Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
edited January 2008
I tried throwing chickens at dudes. It didn't work out too well.
EDIT: oh the game you're comparing it to is Uncharted? Have you even seen crysis?
uncharted is pretty damn good, though no, i haven't seen crysis other than in a few videos and screenshots. i don't doubt it's a fantastic display of raw horsepower.
bsjezz on
0
The Black HunterThe key is a minimum of compromise, and a simple,unimpeachable reason to existRegistered Userregular
You actually have to want to enjoy it though, and you can either be gay and do it "normally", or you can pretend to be predator and have a total blast.
You speak the complete truth.
Also, if they released a console port I'd buy it day one. I love the game. I didn't absolutely love it first, but it has really grown on me and now it's one of my all time favorites.
It's so a Predator game. Mixed with a dash of Metal Gear Solid.
With a hint of SMASHING A MANS HOUSE TO BITS WITH HIS OWN FLAILING BODY.
I swear, I love putting explosive barrels into houses and blowing them up, the house bits flying everywhere is so awesome. Once I saw a guy through the window, and he was running around to the door to shoot me, I intercepted him by punching through the door. I picked him up by his throat, leaped onto what was left of the roof, then leapt up and threw him through another house.
Indeed I spent several minutes earlier doing very similar things.
Throwing grenades into houses is also fun.
So is rocket launchering sniper towers and watching the guys flail out of them into the air.
As is throwing a grenade into the middle of a group of Chickens.
What kind of technical reasons would mean it cant be developed for the 360?
360 might not be powerful enough.
I find that hard to believe. I think it's a myth created by fanboys that some games can't be ported to 360.
I'd LOVE to see Crysis on 360/PS3, from what I played (a slideshow version) it looked like a quality game.
The PS3 really is more powerful, there is no bullshit about it, they still haven't hit the top so to say.
The PS3 is more powerful, but in order to utilize that power you have to be a whiz at programming for the Cell processors, which is a ginormous pain in the ass. I wouldn't be surprised that if they did get a version of Crysis running on the PS3, that the 360 could run it with little or no cutbacks to the graphic quality.
EDIT: oh the game you're comparing it to is Uncharted? Have you even seen crysis?
uncharted is pretty damn good, though no, i haven't seen crysis other than in a few videos and screenshots. i don't doubt it's a fantastic display of raw horsepower.
Even if they looked the same, the thing to remember is that crysis has maps that are up to 16 km^2 large All of which are completely transversable, and therefore has to dynamically calulate everything for everything that the player can do (which is quite a bit with the engagement range the longer view distance allows, along with almost every tree and building being able to be destroyed with their physics engine). On the other hand, the developers for uncharted, or most games for that matter, have you going down a very pretty, but strictly defined path, where they can prepare the big cinematic set pieces to impress you, and can choose not to render areas where they know that you aren't going back to, or can't reach yet.
EDIT: oh the game you're comparing it to is Uncharted? Have you even seen crysis?
uncharted is pretty damn good, though no, i haven't seen crysis other than in a few videos and screenshots. i don't doubt it's a fantastic display of raw horsepower.
Even if they looked the same, the thing to remember is that crysis has maps that are up to 16 km^2 large All of which are completely transversable, and therefore has to dynamically calulate everything for everything that the player can do (which is quite a bit with the engagement range the longer view distance allows, along with almost every tree and building being able to be destroyed with their physics engine). On the other hand, the developers for uncharted, or most games for that matter, have you going down a very pretty, but strictly defined path, where they can prepare the big cinematic set pieces to impress you, and can choose not to render areas where they know that you aren't going back to, or can't reach yet.
sure, but one of the ps3's biggest strengths is its ability to handle complex calculations, and lots of them. if it can handle it graphically, which it quite possibly can - the vistas in uncharted are certainly not limited in scope, though you're right about the traversability - what's to say the spu's can't be used to handle a hell of a lot of the physics, calculations and geometry?
it won't be done well (if at all) for crysis, simply because it wasn't developed initially for such a complex set of processors and any optimization for the cell would be limited at best - i don't imagine they'd ever consider starting again from the ground-up - but i still think that such graphical quality (and yes, such scale and such depth) will be surpassed in the ps3's next few years.
The main point I was trying to make is that they'd have to make significant changes for one reason: RAM. Both current gen consoles only have 512megs, which isn't enough without major changes to both how the engine loads stuff into memory, and the level design itself.
Isn't the PS3 worse off in the RAM/video memory department than what the 360 is?
What corners did they have to cut for the various versions of Far Cry, btw? (Same thing was said about that regarding consoles, if I remember correctly.)
eobet on
Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
Not necessarily worse, just different. The 360 has 512 megs which it can dynamically allocate for system and video card use (and 10 megs of edram, but that's mostly for AA), while the PS3 has 256 for system and 256 for video cards. So actually, the PS3 implementation is probably a bit worse since it's less flexible.
Far cry PC and Far Cry instincts are completely different games, crytek sold the engine and story rights to ubisoft, who then went on and made their own game which was only thematically similar to the original.
... and can choose not to render areas where they know that you aren't going back to, or can't reach yet.
All modern games work like this through BSP/Oct Tree's , etc.
PC's dont render area's if you can not see them... the processor may be crunching information about area's you can not see, calculating enemy fire comming out of those area's, preparing set peices, storing data to memory about the state you left the area in when you passed through.... but still no rendering of things you can't see its an utterly fundamental technique in modern 3D games that require performance.
As for consoles RAM... do remember they dont have bloated OS's sitting on top of them. Even taking that into consideration they still fall short of Crysis's recormended RAM... but Console to PC comparrisons never map that linearly.
From what I have read (so don't quote me on it) the 360 (supposedly) has the slighty more advanced GFX chip and it also has special procedures/hardware for duplicating objects which (if used) would help render areas with masses of foliage, or a shed splintering into 5000 broken planks, etc, etc.
But I guess who gets what port is largley down to who pays for it. The shame is the systems are so different in architecture (Read: PS3 is an infamous bitch) that multiplatform development this gen, will most likley end in sub par products all round
Depends if we are talking Crysis PS3 or a kind of Crysis : Instincts PS3.
Where one is just an imitation of the original, like Farcry.
Also, Crytek would be insane, clinically insane, to not at least attempt a 360 version judging on the disgusting sales of multiplatform games on that console compared to PS3.
If there is only a PS3 version then it is certainly out of technical limitations only.
That said, I doubt that Crysis will ever appear on consoles, at least this gen. I have it running on high on my Pc and there is no way my PS3 or even my 360 could run it. And I mean just running it, at minimum spec.
You actually have to want to enjoy it though, and you can either be gay and do it "normally", or you can pretend to be predator and have a total blast.
You speak the complete truth.
Also, if they released a console port I'd buy it day one. I love the game. I didn't absolutely love it first, but it has really grown on me and now it's one of my all time favorites.
It's so a Predator game. Mixed with a dash of Metal Gear Solid.
With a hint of SMASHING A MANS HOUSE TO BITS WITH HIS OWN FLAILING BODY.
I swear, I love putting explosive barrels into houses and blowing them up, the house bits flying everywhere is so awesome. Once I saw a guy through the window, and he was running around to the door to shoot me, I intercepted him by punching through the door. I picked him up by his throat, leaped onto what was left of the roof, then leapt up and threw him through another house.
Indeed I spent several minutes earlier doing very similar things.
Throwing grenades into houses is also fun.
So is rocket launchering sniper towers and watching the guys flail out of them into the air.
As is throwing a grenade into the middle of a group of Chickens.
What?
Not much beats dropping C4 someplace and then firing off a few un-silenced rounds to attract attention. Or strength-jumping onto a roof and punching through it to nail the guys inside.
One thing I want to try in multiplayer some time is shooting down a tree, grabbing it, and hiding in a forest, just to see if people would notice.
As for the topic, it wouldn't surprise me to see Crysis hit the PS3 / 360, although I expect they'd ahve to cut it down some. I'm sure the graphics would be good, but I'm more wondering about how they would manage the massive / detailed islands without more frequent loading. That stuff requires a lot of RAM, which consoles have historically gotten a bit shafted on (although I'm not sure what the specs are on the current generation).
EDIT: Also, I heard someone mention ages ago that you could literally speed-run into walls and thus run into a house (sort of making your own entrance). Is this actually true? Because I've tried it and can't seem to get it to work (this is with the standard hut walls that you can punch through).
EDIT: Also, I heard someone mention ages ago that you could literally speed-run into walls and thus run into a house (sort of making your own entrance). Is this actually true? Because I've tried it and can't seem to get it to work (this is with the standard hut walls that you can punch through).
I accidentally speed ran into a hut once and killed myself...
If I recall correctly the hut has to be damaged first for that to work.
If there is a Crysis game on consoles, it wil be PS3/360 (maybe one of the platform holders will pay for times exclusivity) and it will be Crysis: Subtitle, like what happened with Farcry.
Slight diversion, but the latest Edge has a feature on Farcry 2 where the guys say they will bring the game to console, and it'll be the same game except obviously, the graphics just won't be as good. Aside from the preponderance of shitty aliens in Crysis, they're shaping up to be pretty similar games.
But then again, has anyone seen the screenshots for Supreme Commander 360.
EDIT: Also, I heard someone mention ages ago that you could literally speed-run into walls and thus run into a house (sort of making your own entrance). Is this actually true? Because I've tried it and can't seem to get it to work (this is with the standard hut walls that you can punch through).
I accidentally speed ran into a hut once and killed myself...
If I recall correctly the hut has to be damaged first for that to work.
If you shoot your gun while running at the wall you will plow right through it and destroy the house. You will take damage of course but nothing says 'Im a badass' like exploding into the enemy house through the wall.
EDIT: Also, I heard someone mention ages ago that you could literally speed-run into walls and thus run into a house (sort of making your own entrance). Is this actually true? Because I've tried it and can't seem to get it to work (this is with the standard hut walls that you can punch through).
I accidentally speed ran into a hut once and killed myself...
If I recall correctly the hut has to be damaged first for that to work.
If you shoot your gun while running at the wall you will plow right through it and destroy the house. You will take damage of course but nothing says 'Im a badass' like exploding into the enemy house through the wall.
What kind of technical reasons would mean it cant be developed for the 360?
- not powerful enough
- doesn't fit on dvd
- cacheing to hdd
etc.
Salomoned for dirty lies. IF(a very big if) they can cut it down to run on the PS3, then the 360 certainly would also work, especially since it's exponentially more GPU than CPU constrained. It also comes on a single DVD already.
No, you see that's just it.
Crysis is for the most part a CPU whore. You can have 3 newest NVIDIA cards in SLI and it'll still run at 30 FPS, just like you saw in those news articles. The main issue is when it all needs to come together, and the CPU can't keep up and starts bottlenecking the framerate (I have the game installed right now, and have proven it by testing different things).
Also, Crysis does come on one DVD, however, installed it weighs 6.1 gigabytes. That is one Dual Layered DVD, but that is installed and read at the speed of reading from an HDD, while the reading from a dual layer is fucking slow (or any normal DVD).
It does sound likely that the PS3 could run it if they optimise the various cores for the cell CPU to process out properly. The graphics, as we've seen, are easily adjustable, and I personally am actually running the game on a kind of a "fake" very high though some system.ini tricks with one 8800 GTS 320mb. Especially since Crysis actually has options that can run stuff on either the GPU or the CPU, and if you transfer those functions to the Cell Behemoth CPU, the GPU is free to do the pretty.
The Crytek Engine that runs Crysis is actually really really great, I think the best one yet that's out there. I actually didn't expect anything this good out of the game personally. It does however in my opinion require the HDD, and some good processing power, something the PS3 is able to provide and the Xbox 360 isn't.
Posts
You actually have to want to enjoy it though, and you can either be gay and do it "normally", or you can pretend to be predator and have a total blast.
360 might not be powerful enough.
- not powerful enough
- doesn't fit on dvd
- cacheing to hdd
etc.
I find that hard to believe. I think it's a myth created by fanboys that some games can't be ported to 360.
I'd LOVE to see Crysis on 360/PS3, from what I played (a slideshow version) it looked like a quality game.
The PS3 really is more powerful, there is no bullshit about it, they still haven't hit the top so to say.
Salomoned for dirty lies.
IF(a very big if) they can cut it down to run on the PS3, then the 360 certainly would also work, especially since it's exponentially more GPU than CPU constrained. It also comes on a single DVD already.
I didn't say it wasn't more powerful, I was saying Im pretty sure everything in THEORY can be ported to 360. Maybe they will have to tone the graphics down, but it would still look amazing.
See, they don't have to cut it down for the PS3. Have you seen the graphics for some of those games? It can handle Crysis. It could be ported to the 360 but it would take a fair amount of changing.
You speak the complete truth.
Also, if they released a console port I'd buy it day one. I love the game. I didn't absolutely love it first, but it has really grown on me and now it's one of my all time favorites.
It's so a Predator game. Mixed with a dash of Metal Gear Solid.
PSN ID : Xander51 Steam ID : Xander51
Edit: Here we go
With a hint of SMASHING A MANS HOUSE TO BITS WITH HIS OWN FLAILING BODY.
I swear, I love putting explosive barrels into houses and blowing them up, the house bits flying everywhere is so awesome. Once I saw a guy through the window, and he was running around to the door to shoot me, I intercepted him by punching through the door. I picked him up by his throat, leaped onto what was left of the roof, then leapt up and threw him through another house.
The thing that won't translate well is the gameplay. Even ignoring the control complexity which was touched on (and over-exagerated) in the lattest zero punctutation, they tried to create a gamepad scheme, but it's filled with massive fail, making the near instantaneous mode changes than are necessary for chaining the powers together impossible to do smoothly. However, the largest problem with a console translation (for either one) is going to be RAM, both system and video. If my 320Meg gts is chocking from lack of video memory at a mix of medium and high settings, there's no way the consoles 256/shared 512 are going to work, not to mention the impossiblity for the remaining 256 megs to be used for the massive tracts of lands which are the cornerstone upon which the sandbox experince is built upon.
That said, reducing it to the linear shooters which are more popular would remove a lot of the optimization problems, so a crysis insticts reduction would probably be perfectly achivable at medium-low settings
EDIT: oh the game you're comparing it to is Uncharted? Have you even seen crysis?
Also, they're under EA. The simple fact of the matter is that if they were going to go through the work to downport it, the 360 is where all the shooter fans, not to mention sales in general, are. How well did UT(PS)3 do again?
Indeed I spent several minutes earlier doing very similar things.
Throwing grenades into houses is also fun.
So is rocket launchering sniper towers and watching the guys flail out of them into the air.
As is throwing a grenade into the middle of a group of Chickens.
What?
PSN ID : Xander51 Steam ID : Xander51
Throwing trees, however. Yeah. Good times.
uncharted is pretty damn good, though no, i haven't seen crysis other than in a few videos and screenshots. i don't doubt it's a fantastic display of raw horsepower.
Beating people to death by throwing crabs at them
The PS3 is more powerful, but in order to utilize that power you have to be a whiz at programming for the Cell processors, which is a ginormous pain in the ass. I wouldn't be surprised that if they did get a version of Crysis running on the PS3, that the 360 could run it with little or no cutbacks to the graphic quality.
Even if they looked the same, the thing to remember is that crysis has maps that are up to 16 km^2 large All of which are completely transversable, and therefore has to dynamically calulate everything for everything that the player can do (which is quite a bit with the engagement range the longer view distance allows, along with almost every tree and building being able to be destroyed with their physics engine). On the other hand, the developers for uncharted, or most games for that matter, have you going down a very pretty, but strictly defined path, where they can prepare the big cinematic set pieces to impress you, and can choose not to render areas where they know that you aren't going back to, or can't reach yet.
I'm a fan of any game in which you can throw chickens. I've never understood why this is.
I think Link to the Past did something to me as a child.
PSN ID : Xander51 Steam ID : Xander51
sure, but one of the ps3's biggest strengths is its ability to handle complex calculations, and lots of them. if it can handle it graphically, which it quite possibly can - the vistas in uncharted are certainly not limited in scope, though you're right about the traversability - what's to say the spu's can't be used to handle a hell of a lot of the physics, calculations and geometry?
it won't be done well (if at all) for crysis, simply because it wasn't developed initially for such a complex set of processors and any optimization for the cell would be limited at best - i don't imagine they'd ever consider starting again from the ground-up - but i still think that such graphical quality (and yes, such scale and such depth) will be surpassed in the ps3's next few years.
What corners did they have to cut for the various versions of Far Cry, btw? (Same thing was said about that regarding consoles, if I remember correctly.)
Far cry PC and Far Cry instincts are completely different games, crytek sold the engine and story rights to ubisoft, who then went on and made their own game which was only thematically similar to the original.
All modern games work like this through BSP/Oct Tree's , etc.
PC's dont render area's if you can not see them... the processor may be crunching information about area's you can not see, calculating enemy fire comming out of those area's, preparing set peices, storing data to memory about the state you left the area in when you passed through.... but still no rendering of things you can't see its an utterly fundamental technique in modern 3D games that require performance.
As for consoles RAM... do remember they dont have bloated OS's sitting on top of them. Even taking that into consideration they still fall short of Crysis's recormended RAM... but Console to PC comparrisons never map that linearly.
From what I have read (so don't quote me on it) the 360 (supposedly) has the slighty more advanced GFX chip and it also has special procedures/hardware for duplicating objects which (if used) would help render areas with masses of foliage, or a shed splintering into 5000 broken planks, etc, etc.
But I guess who gets what port is largley down to who pays for it. The shame is the systems are so different in architecture (Read: PS3 is an infamous bitch) that multiplatform development this gen, will most likley end in sub par products all round
Where one is just an imitation of the original, like Farcry.
Also, Crytek would be insane, clinically insane, to not at least attempt a 360 version judging on the disgusting sales of multiplatform games on that console compared to PS3.
If there is only a PS3 version then it is certainly out of technical limitations only.
That said, I doubt that Crysis will ever appear on consoles, at least this gen. I have it running on high on my Pc and there is no way my PS3 or even my 360 could run it. And I mean just running it, at minimum spec.
Not much beats dropping C4 someplace and then firing off a few un-silenced rounds to attract attention. Or strength-jumping onto a roof and punching through it to nail the guys inside.
One thing I want to try in multiplayer some time is shooting down a tree, grabbing it, and hiding in a forest, just to see if people would notice.
As for the topic, it wouldn't surprise me to see Crysis hit the PS3 / 360, although I expect they'd ahve to cut it down some. I'm sure the graphics would be good, but I'm more wondering about how they would manage the massive / detailed islands without more frequent loading. That stuff requires a lot of RAM, which consoles have historically gotten a bit shafted on (although I'm not sure what the specs are on the current generation).
EDIT: Also, I heard someone mention ages ago that you could literally speed-run into walls and thus run into a house (sort of making your own entrance). Is this actually true? Because I've tried it and can't seem to get it to work (this is with the standard hut walls that you can punch through).
I accidentally speed ran into a hut once and killed myself...
If I recall correctly the hut has to be damaged first for that to work.
If there is a Crysis game on consoles, it wil be PS3/360 (maybe one of the platform holders will pay for times exclusivity) and it will be Crysis: Subtitle, like what happened with Farcry.
But then again, has anyone seen the screenshots for Supreme Commander 360.
Nevermind the bullshit about "bloated os", crysis alone eats a good 1GB+ of ram.
If you shoot your gun while running at the wall you will plow right through it and destroy the house. You will take damage of course but nothing says 'Im a badass' like exploding into the enemy house through the wall.
OH YEAH!
Time for some KOOL AID!
No, you see that's just it.
Crysis is for the most part a CPU whore. You can have 3 newest NVIDIA cards in SLI and it'll still run at 30 FPS, just like you saw in those news articles. The main issue is when it all needs to come together, and the CPU can't keep up and starts bottlenecking the framerate (I have the game installed right now, and have proven it by testing different things).
Also, Crysis does come on one DVD, however, installed it weighs 6.1 gigabytes. That is one Dual Layered DVD, but that is installed and read at the speed of reading from an HDD, while the reading from a dual layer is fucking slow (or any normal DVD).
It does sound likely that the PS3 could run it if they optimise the various cores for the cell CPU to process out properly. The graphics, as we've seen, are easily adjustable, and I personally am actually running the game on a kind of a "fake" very high though some system.ini tricks with one 8800 GTS 320mb. Especially since Crysis actually has options that can run stuff on either the GPU or the CPU, and if you transfer those functions to the Cell Behemoth CPU, the GPU is free to do the pretty.
The Crytek Engine that runs Crysis is actually really really great, I think the best one yet that's out there. I actually didn't expect anything this good out of the game personally. It does however in my opinion require the HDD, and some good processing power, something the PS3 is able to provide and the Xbox 360 isn't.
what the hell does this mean?
You force yourself to like mediocrity?