Greetings
Tonight I finished Timeshift.
I hate this game so very, very much and may in fact be the first game I trade in.
I forced myself to complete it, on the easiest setting, and it still felt like a chore.
The only joy I got was stopping time, ripping a weapon from the hands of mine enemy and killing him with his own gat.
Why I put myself through hell Ill never know, but I suppose Im a sucker for a good time travel story, and the brief cut-scenes were very interesting.
So I put it all to you, what game have you forced yourself to finish? Why?
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Halo 3 was amazing, though. One of my favorite games of last year. I don't know how they did it.
Ditto, except the last third at 5-10 frames per second (And this was on a computer that could play the opening levels at Very High)
Gears of War is my current slogathon. (seriously, that game got Game of the Year? Wow)
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I am not getting the 2nd one. They can fuck off Im you tubing the story.
I forgot what I was supposed to be looking for, left the game for several months, then forced myself to go back and finish it.
I'm not even ashamed to say that I fought the last encounter with gamefaqs open beside me. That's how little I was enjoying it.
Like last year, when I got Okami, then a couple weeks later I got Tales of the Abyss and FFXII. I was right at the final dungeon in Okami, but out it went and in went Abyss for all 80-some hours I played it. Had to promise myself I'd finish Okami before starting up FFXII. So glad I did.
I forced myself to finish Metroid Prime 1 and then went on to love every minute of Metroid Prime 2.
I'm weird like that.
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I think that PA comic about the U3 dialogue has completely spoiled all of GoW for me. And the gameplay is a bit sucky, oh look, another open arena with conveniently placed bits of cover, I wonder if I'm going to have to fight my way forward through a succession of spawning locust to frag an emergence hole. It doesn't really help that everything is just grey and normal mapped.
It started off really slow. Then I got to the planet and got the warthog and all was good. Then I was forced underground and things were not good. As the game progressed, less and less time was spent having fun in vehicles and more and more was spent in underground mazes with cut and paste rooms. Occasionally suspense would build, such as when the flood were about to be unleashed, but then tedium set in as I actually had to fight them.
Overall, I really had to force myself to play through much of the game, it was a real chore. But, I can say I've beaten it, at least.
Its finally over.
"No, its only just begun".
the latest Harry Potter game on the 360
Had them rented from gamefly and didn't want to send them back unbeaten
This. Well i beat it once, but after playing the first one again and loving it, i thought.... "hey maybe im just remembering it wrong" and tried it again. NO DICE.
But more correctly i REALLY had to push to get through Dark Cloud 2. Jesus lord that game GOES ON. Untill the end of time. Fuck, i really dont know how the developers could look at those endless paths of repetitious dungeuns and think "This is a great idea lets add some more".
I generally enjoy cutscenes. It can be a nice break from the action but jesus christ....
I swear there must of been an hour of cutscenes for every 10 mins of gameplay.
Fixed to apply to myself.
Wind waker has the worst ending mission ever.
Go find a billion map fragments so you can pay a billion rupees so you can find a billion triforce pieces so you can finally play the damn game.
The only game I forced myself to finish (that is currently in my mind) is Assassin's Creed. The game was beautiful and fun and open and amazing for the first few assassinations, but as the game went on, the "twist" became painfully obvious and once I was setting out on the last couple of missions, I was basically just trudging through horribly repetitive objectives to get on with it. And the ending? Oh, man, the ending...
sketchyblargh / Steam! / Tumblr Prime
Ditto. If it's a chore you're not playing anymore.
I wanted to cut myself at the end of that after realizing how much time I sank into it.
Such a dated game.
One of these days I'm going to finish Baldur's Gate and Arcanum. I love both games, I've just never finished them due to losing my saves, or other assorted reasons.
I can tell there's a good game here. But it's buried under clunky gameplay (may be due to my settings; looking into it); I feel detached from all combat; boring characters, so far; Atlas I just can't care for:
Also, in most games I don't mind respawning enemies, but it makes little to no sense here, especially the Big Daddies. Oh, speaking of, I've been rescuing the Little Sisters.
However. With the events of the first spoiler mere moments behind me, I feel as if one arc just finished and the game is about to kick into high gear. Is that fair to say?
As for
In most cases, we paid our monies. We'd at least like see if we can reach the point that made somebody else go 'wow, this is easily Game of the Year material', or... whichever award, or that made them choose to buy it as our present.
I, at least, am a completionist. I can usually find a redeeming quality or two that makes up for the rest long enough to beat it.
Also, I try very hard not to rag on games I've never played. If I've gone through the game, I have this image of what someone means and can usually explain why I didn't care for that part, or why that next plot element was trash.
Doesn't mean I'm going to play every single game, then go out and find that game's core fanbase and say, "This is why this game sucks: "
But if the game's genre appeals to me, and I've been recommended it... I have to give it a try. And the next time the conversation comes up, I can explain why I didn't like it.
But after playing WW right after completing SoT... It was just so dissapointing. And it isnt just the prince. Its the sexed up female leads, the moaning begging chick zombies, and the atrocious metal riffs.... It all just came together to turn me off every 5 minutes.
And whats with the glitches in EVERY cutscene? The first second of animation everyones clothes / hair freaks out and then drifts down to where it should be. A petty thing, but added to the pile.
"After playing Final Fantasy 8 entirely, I have to say this: It is the worst game ever made."
You've apparently never played Final Fantasy 2.
I loves me some FF8, though.
Man, there's something fucking wrong with you.
Yeah, you've got a point. Maybe my lack of venom for the game has to do with the fact that I only played it once. Now that I played (and loved) the third installment, Warrior Within might bug me more. I just didn't think it deserved the seething hatred it seemed to engender.
sketchyblargh / Steam! / Tumblr Prime
No, there's not. I hated FF8, too. The first half was tolerable, even if I didn't actually enjoy any of the characters (outside of Irving, but that was only because he had a gun). The last half, and especially the end, was a chore for me to finish. The "draw" system was just silly, and allowed for materia-level homogenizing of your characters, so that your choice of party was strictly limited to cosmetic preference. Outside of limit breaks, by mid-game, there was no difference between any of your characters in battle.
As so-so as FF9 was, looking back on it, I can't tell you how much I loved it after playing FF8.
sketchyblargh / Steam! / Tumblr Prime
Halo 1: If I remember correctly you start out in a space ship with retarded aliens. I never made it outside.
Hellgate: London: I made it to level 20 I think, before I broke down mentally.
I did force myself to finish Commandos 2 & 3, but it was pretty fun.
Yeah, but if i pay money for it, i feel obligated to finish it. It is like when you go to a restaurant and you hate the food, but you finish your plate anyways because you don't want the food or your money go to waste.
The people who can separate the gameplay from the artistic style are a wonder to me. Hell I loved Killer7 to death, barely noticed the gameplay being useless.
Same with video games. Kinda. I have Gamefly, so I screen most of the games I'm unsure about. The only game that I bought, and got tired of playing before finishing was Winback for the PS2. That game started out pretty awesome. It had tactical cover before it was cool. The retarded AI actually made the game more entertaining. But towards the end it got to repetitive, with too much cheap difficulty, so I quit. Not having fun, so why continue?
Fortunately, I only payed $7 for the game, and managed to get $4 back selling it.
I rest my case.
Liking a character because of his weapon use or preference, and that being the sole reason for tipping the scales really proves my point for me. But this isn't about subjective liking or hating. A game needs to be evaluated on its own merits as it stands, be they your preference or not.
Final Fantasy 8? Stands pretty fucking firmly.
I never force myself to finish a game I am not enjoying. If I think that a game is not fun, then I stop playing it.
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