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Co-op campaign in an RTS? Does such a thing exist?

LurkbotLurkbot Registered User regular
edited February 2008 in Games and Technology
Looking for an RTS (or mod), hopefully recent that has a co-op campaign. Is there such a beast or am I chasing a white whale?

Lurkbot on

Posts

  • WembleyWembley Registered User regular
    edited January 2008
    I have never heard of such a thing, but that is a fantastic idea. It'd probably be a real pain to balance for both single and coop campaign modes, though.

    Wembley on
  • bsjezzbsjezz Registered User regular
    edited January 2008
    pixeljunk monsters was just released on the psn, if you happen to have access to a ps3 - a really fun tower defence game with a great co-op mode. it's a blast, and nice to look at if you're into the whole neo-retro look of HD-sprites

    it's getting a good reception too

    bsjezz on
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  • MalaysianShrewMalaysianShrew Registered User regular
    edited January 2008
    I thought Red Alert 2 had it? I never tried it because I never had any friends who also owned it.

    MalaysianShrew on
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  • CrashmoCrashmo Registered User regular
    edited January 2008
    I wish this existed more than anything else. The only thing I do with RTS games is co-op against bots, and I've been feenin for some real co-op campaign action.

    Crashmo on
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  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited January 2008
    I thought Red Alert 2 had it? I never tried it because I never had any friends who also owned it.

    The expansion Yuri's Revenge added a co-op campaign. Its was only a handful of missions, but it was awesome fun.

    Axen on
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  • CamuiCamui Sogekidan Registered User regular
    edited January 2008
    Emperor: Battle For Dune had coop.

    Camui on
  • SirSmaugSirSmaug Registered User new member
    edited January 2008
    Hegemonia: Legion of Iron's campaign can be played coop with 2 people.

    SirSmaug on
  • CmdPromptCmdPrompt Registered User regular
    edited January 2008
    Bit of a tangent, but:
    I remember reading that Supreme Commander would have co-op play similar to co-op play in StarCraft (2 people control the same team, units, etc. - incredibly fun), but I don't recall ever seeing any options for that. Am I being dumb or is it just not in the game?
    Granted, that would not be the first thing I remember reading about SupCom that was not in the game at all.

    CmdPrompt on
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  • DeusfauxDeusfaux Registered User regular
    edited January 2008
    Starcraft and World in Conflict (havent seen 1sthand the 2nd one) have co-op.

    SC it's just one off missions/maps though, not the single player campaign.

    WiC I'm not sure how the co-op works

    Deusfaux on
  • LoathingLoathing Registered User regular
    edited January 2008
    Closest thing that I can think of that comes to co-op play in a campaign mode for RST is playing games like C&C online with a friend vs bots...not really a campaign but as I said, thats the closest you can come as far as I know.

    Fricken neat idea though if a company decided to use it, or if there was a mod for it.

    Loathing on
  • DeusfauxDeusfaux Registered User regular
    edited January 2008
    co-op in SC is sweet cuz you can start out with all 3 races under control of the one army.

    And the unit supply is compatible across race types.

    So you can have 600 Hyrdalisks instead of the usual 200 max. Or 550 and 50 medics healing them.

    Deusfaux on
  • PMAversPMAvers Registered User regular
    edited January 2008
    The Myth's all have a Co-Op campaign. (Although, they're not really your "typical" RTS. Also, not really "recent", but you can get Myth 2 via GameTap.) Basically, you'll have the same units as normal, but you can divide control of them up between players.

    The Wall on Legendary is probably one of my favorite gaming experiences. :D

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  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited January 2008
    CmdPrompt wrote: »
    Bit of a tangent, but:
    I remember reading that Supreme Commander would have co-op play similar to co-op play in StarCraft (2 people control the same team, units, etc. - incredibly fun), but I don't recall ever seeing any options for that. Am I being dumb or is it just not in the game?
    Granted, that would not be the first thing I remember reading about SupCom that was not in the game at all.

    Not to continue your tangent, but this story of mine is weird.


    My buddy and I both swear up and down that we played Red Faction 2 in co-op. Red Faction 2 does not have co-op, but my God we have memories of playing that freaking game through story mode together. We even remember the jokes we made. Hell, we even remember one part with the mech suits where I told him to hold up because some dude was about to bust down a wall and attack us.

    These things did not happen and yet we remember them. It is so freaking weird.

    Axen on
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  • Page-Page- Registered User regular
    edited January 2008
    I don't know of any official co-op RTS games, but there are maps for SC and WC3 that are basically that. If I remember correctly someone remade a bunch of SC Campaign maps for co-op, and there are a bajilion WC3 maps that are very co-op friendly. And you can even get DOTA maps with AIs to play against. If that's your thing.

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  • SmasherSmasher Starting to get dizzy Registered User regular
    edited January 2008
    Deusfaux wrote: »
    co-op in SC is sweet cuz you can start out with all 3 races under control of the one army.

    And the unit supply is compatible across race types.

    So you can have 600 Hyrdalisks instead of the usual 200 max. Or 550 and 50 medics healing them.

    Not quite. In Team Melee you choose the race of each slot on your team (from 2-4, depending on how many teams there are). Each slot gives 200 maximum supply for that race. If you choose one protoss, one terran, and two zerg you can have up to 200 supply of the terran and toss and 400 of the zerg.

    Smasher on
  • VelmeranVelmeran Registered User regular
    edited January 2008
    Ground Control 2, you can play both campaigns co-op, BUT you don't get any of the cutscenes, so if you play it with a friend with out playing single player, you have no fucking clue whats going on.

    Velmeran on
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  • EinhanderEinhander __BANNED USERS regular
    edited January 2008
    The nice thing about the co-op that was mentioned for StarCraft is you can use the Campaign Editor to craft your own (which can last for multiple maps), so if you took some time you could have a semi-passable co-op "story mode".

    Einhander on
  • PompaPompa Registered User regular
    edited January 2008
    Axen wrote: »
    I thought Red Alert 2 had it? I never tried it because I never had any friends who also owned it.

    The expansion Yuri's Revenge added a co-op campaign. Its was only a handful of missions, but it was awesome fun.

    Pompa on
  • ArrathArrath Registered User regular
    edited January 2008
    Axen wrote: »
    I thought Red Alert 2 had it? I never tried it because I never had any friends who also owned it.

    The expansion Yuri's Revenge added a co-op campaign. Its was only a handful of missions, but it was awesome fun.

    Why am I learning this now?

    Arrath on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited January 2008
    Yeah, the Yuri's Revenge co-op mode is awesome fun.

    with some looking you could probably find some other RA2 co-op mission packs

    FyreWulff on
  • BakerIsBoredBakerIsBored Registered User regular
    edited January 2008
    Smasher wrote: »
    Deusfaux wrote: »
    co-op in SC is sweet cuz you can start out with all 3 races under control of the one army.

    And the unit supply is compatible across race types.

    So you can have 600 Hyrdalisks instead of the usual 200 max. Or 550 and 50 medics healing them.

    Not quite. In Team Melee you choose the race of each slot on your team (from 2-4, depending on how many teams there are). Each slot gives 200 maximum supply for that race. If you choose one protoss, one terran, and two zerg you can have up to 200 supply of the terran and toss and 400 of the zerg.

    We almost to the truth.

    You can't go over 200 for one race. (well you can, but, that’s more if you have tons of buildings all queued to make guys, but aren’t because you have max pop, sometimes when a few guys die off, all the buildings will start to pump out the next guy in the line, which sometimes can put you over 200, but not by much)

    So with the Team Melee you’re talking about, even with the 4 spots on your team, even with all 3 races selected, will still limit you to a max of 200 per race. Picking of the race will start you off with different workers in the beginning. Ex. If I pick 2 zerg, 1 t, and 1 toss, I will start off with 2 drones, 1 scv and 1 probe. By picking 2 zerg doesn't increase my supply limit over 200.

    BakerIsBored on
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  • HevachHevach Registered User regular
    edited January 2008
    Smasher wrote: »
    Deusfaux wrote: »
    co-op in SC is sweet cuz you can start out with all 3 races under control of the one army.

    And the unit supply is compatible across race types.

    So you can have 600 Hyrdalisks instead of the usual 200 max. Or 550 and 50 medics healing them.

    Not quite. In Team Melee you choose the race of each slot on your team (from 2-4, depending on how many teams there are). Each slot gives 200 maximum supply for that race. If you choose one protoss, one terran, and two zerg you can have up to 200 supply of the terran and toss and 400 of the zerg.

    We almost to the truth.

    You can't go over 200 for one race. (well you can, but, that’s more if you have tons of buildings all queued to make guys, but aren’t because you have max pop, sometimes when a few guys die off, all the buildings will start to pump out the next guy in the line, which sometimes can put you over 200, but not by much)

    So with the Team Melee you’re talking about, even with the 4 spots on your team, even with all 3 races selected, will still limit you to a max of 200 per race. Picking of the race will start you off with different workers in the beginning. Ex. If I pick 2 zerg, 1 t, and 1 toss, I will start off with 2 drones, 1 scv and 1 probe. By picking 2 zerg doesn't increase my supply limit over 200.

    What team melee mode are you talking about?

    Are you sure you're not talking about that shared base clusterfuck? Team melee gives each player full control of his own forces and supply limit.

    Any kind of shared base mode just ends up being bad. Even assuming everybody's behaving themselves and not being conterproductive, Protoss and Zerg bases don't play well with other races' structures.

    Hevach on
  • LurkbotLurkbot Registered User regular
    edited January 2008
    Thanks for all the replies!

    Co-op would indeed be awesome. Yeah, skirmishes against AI are fun, but it would be more fun to actually play through a story with a friend.

    Unfortunately, the more I think about it, the more unfeasible it seems without a big budget. You would almost (assuming both players controlled their own armies/bases) have to design two maps and two AI scripts for every mission. One for single play and one for co-op.

    Lurkbot on
  • RoundBoyRoundBoy Registered User regular
    edited January 2008
    Years ago in Age of Empires... we played co-op...

    Either each having our own army.. or 2 of us playing on one side. One was usually in charge of the army, the other would control the peasants and production.

    RoundBoy on
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  • SmasherSmasher Starting to get dizzy Registered User regular
    edited January 2008
    Smasher wrote: »
    Deusfaux wrote: »
    co-op in SC is sweet cuz you can start out with all 3 races under control of the one army.

    And the unit supply is compatible across race types.

    So you can have 600 Hyrdalisks instead of the usual 200 max. Or 550 and 50 medics healing them.

    Not quite. In Team Melee you choose the race of each slot on your team (from 2-4, depending on how many teams there are). Each slot gives 200 maximum supply for that race. If you choose one protoss, one terran, and two zerg you can have up to 200 supply of the terran and toss and 400 of the zerg.

    We almost to the truth.

    You can't go over 200 for one race. (well you can, but, that’s more if you have tons of buildings all queued to make guys, but aren’t because you have max pop, sometimes when a few guys die off, all the buildings will start to pump out the next guy in the line, which sometimes can put you over 200, but not by much)

    So with the Team Melee you’re talking about, even with the 4 spots on your team, even with all 3 races selected, will still limit you to a max of 200 per race. Picking of the race will start you off with different workers in the beginning. Ex. If I pick 2 zerg, 1 t, and 1 toss, I will start off with 2 drones, 1 scv and 1 probe. By picking 2 zerg doesn't increase my supply limit over 200.

    I played a game before I made that post to make sure I remembered correctly and had 400 toss, 200 terran, and 200 zerg.

    Smasher on
  • NoelVeigaNoelVeiga Registered User regular
    edited January 2008
    Lurkbot wrote: »
    Thanks for all the replies!

    Co-op would indeed be awesome. Yeah, skirmishes against AI are fun, but it would be more fun to actually play through a story with a friend.

    Unfortunately, the more I think about it, the more unfeasible it seems without a big budget. You would almost (assuming both players controlled their own armies/bases) have to design two maps and two AI scripts for every mission. One for single play and one for co-op.

    I don't see why. If your game revolves around large maps with more than one faction at once (think Dawn of War) you could have supporting AI allies that could be replaced with a second player.

    Heck, you could even design a campaign that went on despite losses. It's been done in the past. You could have a game with a story that moved forward no matter what, towards victory or defeat depending on how well you do (this time think Dawn of War's expansions or the Total War series). In that setting, you could have two characters working together or against each other during the campaign.

    NoelVeiga on
  • DeusfauxDeusfaux Registered User regular
    edited January 2008
    Smasher wrote: »
    Smasher wrote: »
    Deusfaux wrote: »
    co-op in SC is sweet cuz you can start out with all 3 races under control of the one army.

    And the unit supply is compatible across race types.

    So you can have 600 Hyrdalisks instead of the usual 200 max. Or 550 and 50 medics healing them.

    Not quite. In Team Melee you choose the race of each slot on your team (from 2-4, depending on how many teams there are). Each slot gives 200 maximum supply for that race. If you choose one protoss, one terran, and two zerg you can have up to 200 supply of the terran and toss and 400 of the zerg.

    We almost to the truth.

    You can't go over 200 for one race. (well you can, but, that’s more if you have tons of buildings all queued to make guys, but aren’t because you have max pop, sometimes when a few guys die off, all the buildings will start to pump out the next guy in the line, which sometimes can put you over 200, but not by much)

    So with the Team Melee you’re talking about, even with the 4 spots on your team, even with all 3 races selected, will still limit you to a max of 200 per race. Picking of the race will start you off with different workers in the beginning. Ex. If I pick 2 zerg, 1 t, and 1 toss, I will start off with 2 drones, 1 scv and 1 probe. By picking 2 zerg doesn't increase my supply limit over 200.

    I played a game before I made that post to make sure I remembered correctly and had 400 toss, 200 terran, and 200 zerg.

    And I made one after smasher's comment to test 600 vs 800 limit for once race, and it IS 200 supply per slot so max of 800.

    lol I sent so many ultralisks in there

    Deusfaux on
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited February 2008
    Oh hey because I'm retarded I completely forgot to post this, but I'll rectify it now. Soldiers: Heroes of World War II has co-op. Awesome co-op.

    TychoCelchuuu on
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