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Knights of the Old Republic 3

BlackDoveBlackDove Registered User regular
edited July 2008 in Games and Technology
http://kotaku.com/355808/bioware-at-work-on-a-new-kotor

Seems like Bioware has it, and it's not the MMO. So if they're the developer, expect some Mass Effect with lightsabres.

BlackDove on
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Posts

  • Darkblade_1Darkblade_1 __BANNED USERS regular
    edited February 2008
    Hey, you think they'll finish it before they ship it this time?

    Darkblade_1 on
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  • Dareth RamDareth Ram regular
    edited February 2008
    I thought it would be a horrible joke from EA and Bioware if KOTOR actually stood for something else.

    I mean, why put it down as an acronym then?

    It seems silly, but I'm cautiously optimistic for these very reasons. :(

    Dareth Ram on
  • Bionic MonkeyBionic Monkey Registered User, ClubPA regular
    edited February 2008
    Oh, thank fucking god! I was gonna choke a bitch if they put out a KotOR MMO before putting out 3.

    Bionic Monkey on
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  • TheSonicRetardTheSonicRetard Registered User regular
    edited February 2008
    BlackDove wrote: »
    http://kotaku.com/355808/bioware-at-work-on-a-new-kotor

    Seems like Bioware has it, and it's not the MMO. So if they're the developer, expect some Mass Effect with lightsabres.

    If it's Mass Effect with lightsabers, SO fucking bought.

    If it's Knights of the Old republic 1 + 2... pass

    I'm sorry, but I couldn't get passed the gameplay of the first 2 KoToRs, which sucks because apparently the plot is awesome.

    TheSonicRetard on
  • FuruFuru Registered User regular
    edited February 2008
    Hey, you think they'll finish it before they ship it this time?

    Bioware didn't do KOTOR 2. Sorry to rain on your clever parade.

    Furu on
  • Darkblade_1Darkblade_1 __BANNED USERS regular
    edited February 2008
    Furu wrote: »
    Hey, you think they'll finish it before they ship it this time?

    Bioware didn't do KOTOR 2. Sorry to rain on your clever parade.

    Quiet, you're ruining my cutting witticism

    Darkblade_1 on
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  • BlackDoveBlackDove Registered User regular
    edited February 2008
    BlackDove wrote: »
    http://kotaku.com/355808/bioware-at-work-on-a-new-kotor

    Seems like Bioware has it, and it's not the MMO. So if they're the developer, expect some Mass Effect with lightsabres.

    If it's Mass Effect with lightsabers, SO fucking bought.

    If it's Knights of the Old republic 1 + 2... pass

    I'm sorry, but I couldn't get passed the gameplay of the first 2 KoToRs, which sucks because apparently the plot is awesome.

    That's kind of funny, considering Mass Effect is a KOTOR 1 + 2 clone.

    BlackDove on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited February 2008
    BlackDove wrote: »
    BlackDove wrote: »
    http://kotaku.com/355808/bioware-at-work-on-a-new-kotor

    Seems like Bioware has it, and it's not the MMO. So if they're the developer, expect some Mass Effect with lightsabres.

    If it's Mass Effect with lightsabers, SO fucking bought.

    If it's Knights of the Old republic 1 + 2... pass

    I'm sorry, but I couldn't get passed the gameplay of the first 2 KoToRs, which sucks because apparently the plot is awesome.

    That's kind of funny, considering Mass Effect is a KOTOR 1 + 2 clone.

    did you read that bolded part? because I'll be damned if they're anything similar outside of the D&D rules that's under it all.

    TheSonicRetard on
  • Dareth RamDareth Ram regular
    edited February 2008
    I also have to ask....

    If this is Knights of the Old Republic 3, what the fuck is Lucas Arts up to? How are they involved in this?

    Dareth Ram on
  • BlackDoveBlackDove Registered User regular
    edited February 2008
    BlackDove wrote: »
    BlackDove wrote: »
    http://kotaku.com/355808/bioware-at-work-on-a-new-kotor

    Seems like Bioware has it, and it's not the MMO. So if they're the developer, expect some Mass Effect with lightsabres.

    If it's Mass Effect with lightsabers, SO fucking bought.

    If it's Knights of the Old republic 1 + 2... pass

    I'm sorry, but I couldn't get passed the gameplay of the first 2 KoToRs, which sucks because apparently the plot is awesome.

    That's kind of funny, considering Mass Effect is a KOTOR 1 + 2 clone.

    did you read that bolded part? because I'll be damned if they're anything similar outside of the D&D rules that's under it all.

    No, they're pretty much exactly the same.

    The gameplay itself is slightly different because it's not geared towards using melee weapons, but the only essential change is that you're clicking and aiming when you want to fire and using a cover system ripped out of Gears/Rainbow Vegas instead of clicking on abilities that do the firing for you. That, as a change, is not a big enough one to merit the title of "different".

    Especially since Interaction, skills, inventory, traveling, and all that is almost exactly the same though.
    Dareth Ram wrote: »
    I also have to ask....

    If this is Knights of the Old Republic 3, what the fuck is Lucas Arts up to? How are they involved in this?

    Who do you think licences Star Wars lore? Hopefully though they're not the publisher this time around (EA is there for that). It's Lucas Arts that cocked up KOTOR 2, not Obisidian..

    BlackDove on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited February 2008
    BlackDove wrote: »
    The gameplay itself is slightly different because it's not geared towards using melee weapons, but the only essential change is that you're clicking and aiming when you want to fire and using a cover system ripped out of Gears/Rainbow Vegas instead of clicking on abilities that do the firing for you. That, as a change, is not a big enough one to merit the title of "different".

    Seriously? Seriously?

    No one else is gonna call this dude out but me? KoToR and Mass Effect were about as opposite as 2 RPGs could possibly be.

    TheSonicRetard on
  • GertBeefGertBeef Registered User regular
    edited February 2008
    BlackDove wrote: »
    The gameplay itself is slightly different because it's not geared towards using melee weapons, but the only essential change is that you're clicking and aiming when you want to fire and using a cover system ripped out of Gears/Rainbow Vegas instead of clicking on abilities that do the firing for you. That, as a change, is not a big enough one to merit the title of "different".

    Seriously? Seriously?

    No one else is gonna call this dude out but me? KoToR and Mass Effect were about as opposite as 2 RPGs could possibly be.

    ONLY ONE HAD PAZAAAK CRAZY MIRITE!

    GertBeef on
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  • W2W2 Registered User regular
    edited February 2008
    I just hope it's all fully voiced.

    W2 on
  • PancakePancake Registered User regular
    edited February 2008
    BlackDove wrote: »
    No, they're pretty much exactly the same.

    The gameplay itself is slightly different because it's not geared towards using melee weapons, but the only essential change is that you're clicking and aiming when you want to fire and using a cover system ripped out of Gears/Rainbow Vegas instead of clicking on abilities that do the firing for you. That, as a change, is not a big enough one to merit the title of "different".

    Especially since Interaction, skills, inventory, traveling, and all that is almost exactly the same though.

    You're joking, right?

    Changing the combat from a pseudo-turn-based/real-time dice rolling simulation to a straight out shooter with some stats controlling damage output and the stability of your weapon isn't very different?

    Just because you can talk to people doesn't make them the same game. The inventories are similar as is the travel between planets, but the skills? One's based off of D20 and the other is a brand new ruleset that has absolutely nothing to do with anything else. The consequence? Hey, this skill system doesn't do anything like D20 does except that you can put points into them.

    I guess we might as well start calling KOTOR a Deus Ex clone. Crap, but Deus Ex was a clone of how many other games before? They have talking!

    Pancake on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited February 2008
    I actually hope it uses KOTOR1 and 2's system...I vastly prefer both to ME's.

    UnbreakableVow on
  • LuxLux Registered User regular
    edited February 2008
    This is a good a place to ask as any, so...

    What BioWare game should I start with? KOTOR, Jade Empire, Mass Effect or KOTOR2?

    I feel like KOTOR might feel outdated, and I hear JE was the weakest and that ME is intimidating in its depth and investment. Any thoughts?

    Lux on
  • PancakePancake Registered User regular
    edited February 2008
    Lux wrote: »
    This is a good a place to ask as any, so...

    What BioWare game should I start with? KOTOR, Jade Empire, Mass Effect or KOTOR2?

    I feel like KOTOR might feel outdated, and I hear JE was the weakest and that ME is intimidating in its depth and investment. Any thoughts?

    The BioWare game you should start with is Baldur's Gate 2.

    Failing that, KOTOR. It doesn't really feel all that outdated. It uses a tabletop RPG ruleset at its core and is turn-based running in real-time while the other two you mentioned play more like action games and are completely real-time.

    Depending on taste, you might hate KOTOR, but it's not a bad place to start. It's still an excellent game and its visuals haven't aged badly at all in the four and a half years since it's come out.

    Pancake on
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  • TheSonicRetardTheSonicRetard Registered User regular
    edited February 2008
    Pancake wrote: »
    Lux wrote: »
    This is a good a place to ask as any, so...

    What BioWare game should I start with? KOTOR, Jade Empire, Mass Effect or KOTOR2?

    I feel like KOTOR might feel outdated, and I hear JE was the weakest and that ME is intimidating in its depth and investment. Any thoughts?

    The BioWare game you should start with is Baldur's Gate 2.

    Failing that, KOTOR. It doesn't really feel all that outdated. It uses a tabletop RPG ruleset at its core and is turn-based running in real-time while the other two you mentioned play more like action games and are completely real-time.

    Depending on taste, you might hate KOTOR, but it's not a bad place to start. It's still an excellent game and its visuals haven't aged badly at all in the four and a half years since it's come out.

    KoToR's combat system is complex. Some love it, but I wasn't able to get it down. it's a shame - it's obviously well done, but I can't get passed the hurdle of actually playing it.

    TheSonicRetard on
  • FuruFuru Registered User regular
    edited February 2008
    Pancake wrote: »
    Lux wrote: »
    This is a good a place to ask as any, so...

    What BioWare game should I start with? KOTOR, Jade Empire, Mass Effect or KOTOR2?

    I feel like KOTOR might feel outdated, and I hear JE was the weakest and that ME is intimidating in its depth and investment. Any thoughts?

    The BioWare game you should start with is Baldur's Gate 2.

    Failing that, KOTOR. It doesn't really feel all that outdated. It uses a tabletop RPG ruleset at its core and is turn-based running in real-time while the other two you mentioned play more like action games and are completely real-time.

    Depending on taste, you might hate KOTOR, but it's not a bad place to start. It's still an excellent game and its visuals haven't aged badly at all in the four and a half years since it's come out.

    KoToR's combat system is complex. Some love it, but I wasn't able to get it down. it's a shame - it's obviously well done, but I can't get passed the hurdle of actually playing it.

    How is it complex? Hit enemy with weapon, do damage.

    Furu on
  • YaYaYaYa Decent. Registered User regular
    edited February 2008
    Furu wrote: »
    Pancake wrote: »
    Lux wrote: »
    This is a good a place to ask as any, so...

    What BioWare game should I start with? KOTOR, Jade Empire, Mass Effect or KOTOR2?

    I feel like KOTOR might feel outdated, and I hear JE was the weakest and that ME is intimidating in its depth and investment. Any thoughts?

    The BioWare game you should start with is Baldur's Gate 2.

    Failing that, KOTOR. It doesn't really feel all that outdated. It uses a tabletop RPG ruleset at its core and is turn-based running in real-time while the other two you mentioned play more like action games and are completely real-time.

    Depending on taste, you might hate KOTOR, but it's not a bad place to start. It's still an excellent game and its visuals haven't aged badly at all in the four and a half years since it's come out.

    KoToR's combat system is complex. Some love it, but I wasn't able to get it down. it's a shame - it's obviously well done, but I can't get passed the hurdle of actually playing it.

    How is it complex? Hit enemy with weapon, do damage.

    facepalm.jpg

    YaYa on
  • EddieDeanEddieDean Registered User regular
    edited February 2008
    I hope to god this is true. Never was one for MMOs, and I'd love some proper single-player KotOR 3 something fierce.

    EddieDean on
  • FuruFuru Registered User regular
    edited February 2008
    Well okay, that's a supreme oversimplification but all KOTOR's game system is at heart as Star Wars d20 stripped down and simplified.


    ...oh man I hope this one uses the Saga Edition rules.

    Furu on
  • Mr_GrinchMr_Grinch Registered User regular
    edited February 2008
    BlackDove wrote: »
    The gameplay itself is slightly different because it's not geared towards using melee weapons, but the only essential change is that you're clicking and aiming when you want to fire and using a cover system ripped out of Gears/Rainbow Vegas instead of clicking on abilities that do the firing for you. That, as a change, is not a big enough one to merit the title of "different".

    Seriously? Seriously?

    No one else is gonna call this dude out but me? KoToR and Mass Effect were about as opposite as 2 RPGs could possibly be.

    I found 'em pretty much identical and couldn't get in to any of the three. I gave each a few hours but something about...I dunno how to put it...their style? Meant I couldn't get in to them.

    From the few hours I played though, the games were incredibly similar. I can't see how you'd like Mass Effect and dislike the others.

    Mr_Grinch on
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  • HybridzergHybridzerg Registered User regular
    edited February 2008
    My main hopes for KOTOR 3 are that it will be voice-acted and a little more like Mass Effect. I loved both KOTOR games, but they weren't exciting or fast paced enough for me to successfully manage a second playthrough of either one. It got so tedious going through the same quests without much variation, whereas in ME you have dialog choices, voice acting, exciting combat, etc.

    Hybridzerg on
  • FuruFuru Registered User regular
    edited February 2008
    .....

    KOTOR didn't have dialog choices and voice acting?

    Furu on
  • DudBoltDudBolt Registered User regular
    edited February 2008
    Well I, for one, am excited. Really excited. I hope you can see my excitement. Really hope. Really.

    DudBolt on
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  • HybridzergHybridzerg Registered User regular
    edited February 2008
    Furu wrote: »
    .....

    KOTOR didn't have dialog choices and voice acting?

    Sorry for the confusion, but I meant how the main character didn't speak in KOTOR. As for the dialog choices, they weren't as interesting or as important as in ME.

    Hybridzerg on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited February 2008
    I think the important thing is that KotOR 3 is in development, and maybe we'll finally get some closure on this Revan and Exile nonsense.

    Henroid on
  • NativityInBlackNativityInBlack Registered User regular
    edited February 2008
    This is a good a place to ask as any, so...

    What BioWare game should I start with? KOTOR, Jade Empire, Mass Effect or KOTOR2?

    I feel like KOTOR might feel outdated, and I hear JE was the weakest and that ME is intimidating in its depth and investment. Any thoughts?

    Man start with KOTOR, the gfx still awesome (and kotor2 is pretty much the same graphics) there's a new "all in one pack" something by lucas arts with kotor on it in case you can't find a copy.

    If you can't stand the graphics, go Jade, it's marvelous (graphics/music/dialogs), but kotor is the best game ever for many players (had me almost in tears of joy) and a must have life experience.

    Kotor 2 is alright if you starve for more, but it was never really finished in my humble opinion.

    ...and the kotor character didn't spoke as they sorta let the voice up to the player as we could be a lot of things instead of "insert here sheppard" loved both anyway.

    Dudes, Kotor 3? For real? Life is worth it.

    NativityInBlack on
  • BasilBasil Registered User regular
    edited February 2008
    Henroid wrote: »
    I think the important thing is that KotOR 3 is in development, and maybe we'll finally get some closure on this Revan and Exile nonsense.

    Myself, I'd rather they just moved on and found a different plot point.

    Kotor 2 killed that particular story in a fashion I have never seen a game manage before. It's the only game I can recall off hand that ended poorly not once, but twice. First with super black hole sith lord, and a second time with the magical missing script lsd trip. But thats really beside the point, we should be celebrating.

    To third chances!

    Basil on
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  • BoutrosBoutros Registered User regular
    edited February 2008
    I don't know if I'm rooting for d20 style combat or more action-y Mass Effect style combat. I think it would be nice though, if it pretended KOTOR 2 never existed. Much like the developers, that is one game I could never bring myself to finish.

    Boutros on
  • Operative21Operative21 Registered User regular
    edited February 2008
    Honestly, dated as KotoR may be, its worth going through once at the very least purely for the story and setting alone. When you think about it, its one of the few Star Wars games that didn't take canon and regurgitate it ad nauseum.

    The game takes aspects of the setting and deals with the ones that were seldom touched by any Star Wars fiction (the Mandalorians being a prime example), as well as a new soundtrack, all new characters (there's not a single appearance by any of the movie characters anywhere in the game), and essentially a "fresh" Star Wars setting. That alone is worth the playing it for, even if its graphically dated.

    Operative21 on
  • aunsophaunsoph Registered User regular
    edited February 2008
    As much as I'd like the game to follow the main character from either KoTOR 1 or 2, I'm sure it'll focus on someone completely different... and that's a bummer.

    List of things I want to see:
    • Voiced main-character. One male set and one female set will do. It's not OPTIMAL, but it's the only reliable way to do it, considering the expenses of hiring multiple voice actors and actresses for a single character. But make sure they're GOOD at their job.
    • Better character customization. I don't mean just appearance, of which I'm expecting at least Guild Wars level, but hoping for Oblivion level. I mean in-depth background and personality feats that alter the gradient of dilemmas you'll be presented with; let us "craft" our character's past this way.
    • Learning different lightsaber styles. As in, actual styles, not just a stance of sorts that adds damage and subtracts defense. I want different moves with their own animations; make it so you can combo these if you want my unconditional love.
    • Character development evenly split between all your crew members. Tired of seeing two or three polished examples out of half a dozen of wallpapers.
    • Bigger worlds. But seriously, don't rely on half-baked "procedural" that only comes down to randomly fitting together "module" lego pieces.
    • Oh, and no more "surprise endings". It's no longer a surprise when you're already expecting it; AKA anything from M. Night Shyamalan.

    aunsoph on
  • WMain00WMain00 Registered User regular
    edited February 2008
    I'm hopeful it'll be like Mass Effect when it comes to combat. Maybe also take in the idea of ME in allowing you to travel to all sorts of worlds in the SW universe (except the worlds are detailed and have lots of side missions.)

    Apart from that maybe open endedness would be nice, instead of linear worlds.

    WMain00 on
  • FuruFuru Registered User regular
    edited February 2008
    Neither KOTOR had a surprise ending. They had a big plot twist. You can't just say "Hey, no plot twists. I want this game to be a direct path from point A to point B with no major revelations!"

    Furu on
  • DisruptorX2DisruptorX2 Registered User regular
    edited February 2008
    This thread showcases the sort of non-rpg players Bioware is attracting with its later games. My palm is buried in my face.

    DisruptorX2 on
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  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited February 2008
    Furu wrote: »
    Hey, you think they'll finish it before they ship it this time?

    Bioware didn't do KOTOR 2. Sorry to rain on your clever parade.

    Quiet, you're ruining my cutting witticism

    But it wasn't witty...

    Anyway, wasn't this rumoured to the MMO Bioware Texas is working on? While I loved KOTOR 1 and 2, I'm not sure if I'd bother with a MMO, I'm not terribly fond of buying a game and then having to pay a subscription for the right to play said game.

    Unco-ordinated on
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  • FuruFuru Registered User regular
    edited February 2008
    Anyone expecting this to be Mass Effect with lightsabers is setting themselves up for a big disappointment when it just uses a retooled KOTOR-style system.

    Furu on
  • XagarathXagarath Registered User regular
    edited February 2008
    KOTOR did not have complex combat.
    Baldur's Gate 2 had complex combat. It is one of the reasons why it is a much better game.

    Xagarath on
  • DisruptorX2DisruptorX2 Registered User regular
    edited February 2008
    BlackDove wrote: »
    No, they're pretty much exactly the same.

    The gameplay itself is slightly different because it's not geared towards using melee weapons, but the only essential change is that you're clicking and aiming when you want to fire and using a cover system ripped out of Gears/Rainbow Vegas instead of clicking on abilities that do the firing for you. That, as a change, is not a big enough one to merit the title of "different".

    Especially since Interaction, skills, inventory, traveling, and all that is almost exactly the same though.

    You're a drooling cretin. Kotor uses the turn based Dungeons and Dragons 3rd edition D20 system. You queue abilities that auto-execute, and auto attack with your equiped weapons.

    Mass Effect is in real time. All attacks are triggered manually and execute at your command.

    They could not be more different.

    If you do not think turn based versus real time is a "difference", I don't know what is.

    DisruptorX2 on
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