I made a similar thread last year, but it doesn't hurt to try again.
Tabletop gaming seems to be somewhat of an afterthought at PAX. It's there because Jerry likes it (sort of) but there's not much to it other than what the attendees bring and a few games (i.e. Die Siedler and Diceland) mandated by the people who run it. There were the D&D duels last year, but they took inordinately long and as some people know, I think there were flaws in the rules. I saw a post on the front page about how they're going to expand it, and I think if this is going to be the case, that they should include Living Greyhawk modules.
Living Greyhawk is the largest Living campaign in the world. People play in Europe, Asia, South America, Australia, and the States. A living campaign is a campaign that is run by the players. People write modules, other people play them, at the end of every adventure you get a certificate that shows that you've played it. Your character levels up over time, and there are rules and regulations set out by the Circle (a group of people who run the campaign), and to a lesser extent, the triad (three people who run the campaign in a given region). There are a great number of regions as well. Seattle is part of the Duchy of Urnst, and there are certain modules that are exclusive to that area of the world. This means that people from England or New York or New Zealand *can't play them anywhere else.*
What is the point of all of this? Well, I think that PAX had Living Greyhawk, it would draw in even *more* people than it does already, as well as providing something real and definitive for people to get once they are done playing. Some people enjoy playing "sit down" modules where they are given characters by the DM and thrown into a dungeon crawl, but I don't think that's particularly fun, and I know for a fact that there are people that agree with me. Look it up at
www.rpga.com to find out more. There's also the Duchy of Urnst yahoo group at
http://games.groups.yahoo.com/group/duchyofurnst/ and the Duchy of Urnst website at
http://duchyurnst.org/. Both are resources that can be drawn upon by organizers and people interested in playing.
I'm making a poll too, to find out of other people are interested in this. I'm not holding out much hope, but I can always try. Thanks!
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Welcome to PAX!
http://games.groups.yahoo.com/group/duchyofurnst/
PAX deliberately gives equal attention to console, PC, and tabletop, so I'm disappointed that you think tabletop is an afterthought. What gives you that impression? Anything I can do to make the tabletop love come through more clearly?
-Mike
It seems to me that even though I enjoy the gamut of gaming activities, the entire affair wasn't exactly "for me" because I get my greatest enjoyment from involving, character-driven RPGs (I know LG isn't this, but you take what you can get
Edit: I should point out that I am in no way referring to ccgs. "Yu-gi-Oh" and pokemon do not interest me in the slightest.
We'll have some space at this year's show for quick games (low point-value Warmachine, CCGs, Diceland, etc)--the idea is to provide a horizontal surface for games that can be played in 60 minutes or less. Strategy games, RPGs, and big wargames will be at the hotel where players can focus and get away from the hustle and bustle of the Meydenbauer. Plus, being outside the Meydenbauer allows 24-hour gaming.
This year I'm also focusing on bringing in more tabletop exhibitors. Sabertooth and Privateer Press are both returning and I'm gunning for some other big names. PAX is right after GenCon, so it's hard to get attention (and, from a logistical standpoint, hard to get the booth materials and personnel up to Seattle) but I am trying.
-Mike