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The DS and Piracy

APZonerunnerAPZonerunner Registered User regular
edited February 2008 in Games and Technology
Right, first of all - let's all remember and regard the forum rules and abide by them - in other words, no discussion of piracy in any way that is encouraging it. This is a discussion about the ramifications thereof and what it could mean for the DS, not how it can be done or where you can join the scene or whatever.

But, yeah - R4 cards. Flash Memory for the DS. These things have been slowly taking off, starting out as a method of playing homebrew on the DS (which, incidentally, I hear is awesome,) but recently these things have been spreading to the wider public.

I don't know how the situation is in the US, but in the UK everyone and their mother now seemingly knows about the R4 card - but nobody's using homebrew.

For those of you that don't know, the R4 card allows you to download DS roms from the internet, put them onto a Micro SD card, plug it into the R4 and then access the card on your DS. All you have to do then is browse some menus and you can launch any games on the card. They're being pedalled online a lot as "hundreds of games on one cart" and whatnot with games pre-loaded, and other people seem to be quite happy to buy and download their own.

I'm shocked most of all because it isn't just gamer friends who have them - it's started to spread to parents. Many of the parents I know purchased a DS for their child for Christmas, but with no games and an R4 card. This to me is nuts – it's so rare to see normal parents openly involving themselves in piracy.

Of course, they don't know its piracy. According to people that work there, scores of people walk into my local game shop and simply ask if they have R4s in stock. Many people walk in and buy a DS and no games, stating quite clearly they intend to just get an R4 and be done with it.

Piracy has always been kept away from the masses in the past by the fact that modchips and various other stuff was required that voided your warranty and it put people off. But the R4 is so easy to use that even the casuals can use it, and because of that it seems to have the potential to really put a downer on Nintendo’s lucrative DS business.

So I start this thread with questions - Why aren’t they doing anything to deter this? Is there anything they can do? And is it really going to be that damaging in the long run?

I'm interested in both just what people think and the details on the legal standings of the whole thing - I'm presuming R4s are 'legal' and Nintendo can't simply stop the problem at the source, though I suppose they could go after the rom sites. Nintendo doesn't seem to be doing anything, yet the whole thing seems like a pretty big deal to me, especially with how widespread and popular the DS is now.

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Posts

  • Wonder_HippieWonder_Hippie __BANNED USERS regular
    edited February 2008
    A friend of mine once said, "I bought a DS instead of a PSP purely because I didn't have to pay anything for the games." I was pretty annoyed by it.

    Wonder_Hippie on
  • slash000slash000 Registered User regular
    edited February 2008
    It seems to me that the R4 is a legal device, but it can be used in an illegal manner.

    Selling the thing with games preloaded is, of course illegal.

    And as a matter of fact, if Nintendo were to find some company marketing/selling these things on the premise of using it primarily as a means to pirate, then Nintendo would have a legal cause of action in the United States.

    Everywhere else, I'm not sure.

    slash000 on
  • Iceman.USAFIceman.USAF Major East CoastRegistered User regular
    edited February 2008
    Is Nintendo making money off of the DS hardware? If so, this could actually benefit them. Maybe not as much as someone buying 10 games, but if they're making money on the system, it's not so bad.

    Iceman.USAF on
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    edited February 2008
    A friend of mine once said, "I bought a DS instead of a PSP purely because I didn't have to pay anything for the games." I was pretty annoyed by it.

    This is wrong on so many levels...

    Turkey on
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    edited February 2008
    Is Nintendo making money off of the DS hardware? If so, this could actually benefit them. Maybe not as much as someone buying 10 games, but if they're making money on the system, it's not so bad.

    Even if it helped Nintendo, it still fucks over all third party developers.

    Turkey on
  • APZonerunnerAPZonerunner Registered User regular
    edited February 2008
    Turkey wrote: »
    A friend of mine once said, "I bought a DS instead of a PSP purely because I didn't have to pay anything for the games." I was pretty annoyed by it.

    This is wrong on so many levels...

    Yeah, not only is that a disgusting attitude but the PSP is easier pirated than the DS is, as you technically wouldn't even have to buy a device like an R4, just get the right firmware and stuff.

    It's one of the reasons for the abysmal software sales figures.

    APZonerunner on
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  • slash000slash000 Registered User regular
    edited February 2008
    Is Nintendo making money off of the DS hardware? If so, this could actually benefit them. Maybe not as much as someone buying 10 games, but if they're making money on the system, it's not so bad.

    Nintendo gets a lot of money from third party sales via licensing fees. Third parties benefit from sales of their own software.

    The only one who benefits in a sale of an NDS unit and no sales of software is Nintendo, and then only in the short run.


    NDS hardware may be profitable, but it's better for N and third parties and the industry and gamers in general that piracy not be prevalent.

    slash000 on
  • ze swift classze swift class Registered User regular
    edited February 2008
    Is Nintendo making money off of the DS hardware? If so, this could actually benefit them. Maybe not as much as someone buying 10 games, but if they're making money on the system, it's not so bad.

    What about the third party companies that makes the games?

    ze swift class on
  • slash000slash000 Registered User regular
    edited February 2008
    Here's the thing. The reason an R4 preloaded is enticing in the first place is because it comes with great games at little cost.

    But that comes at the detriment to those who produced those games in the first place.

    It follows that the benefit being sought here by the R4 is detrimental to what makes R4s+games enticing in the first place. With all of the money and effort into making good games, and then those games being taken illegitimately, it discourages companies from making these games in the first place.

    slash000 on
  • APZonerunnerAPZonerunner Registered User regular
    edited February 2008
    Even not preloaded, the thing is a problem.

    You can even play GBA games on them with the right expansion - a mate has one which allows you to play/save GBA, have rumble and the memory expansion all in one. Which is a pretty damn tempting package.

    APZonerunner on
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  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited February 2008
    slash000 wrote: »
    It seems to me that the R4 is a legal device, but it can be used in an illegal manner.

    Running homebrew and running commercial games are almost entirely different processes. That is, a device supporting homebrew doesn't automatically make it work for piracy. Back in the day, some of them (i.e., Supercard) didn't even have (proper) support for homebrew, and developers had to hack their way around that to make stuff work. Running commercial games is their intended use, and homebrew is a happy side-effect.

    Also, most (if not all) of the homebrew devices capable of piracy are made in China, and stores that sell them don't generally come out and say they're for piracy.

    mntorankusu on
  • slash000slash000 Registered User regular
    edited February 2008
    One of the things that really blows my mind about this is that these people are pirating games that cost between $20 and $35 new.

    Is it really going to break the bank to pay $30 for Contra 4? Or Castlevania? Or Phoenix Wright?

    slash000 on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited February 2008
    slash000 wrote: »
    One of the things that really blows my mind about this is that these people are pirating games that cost between $20 and $35 new.

    Is it really going to break the bank to pay $30 for Contra 4? Or Castlevania? Or Phoenix Wright?

    People are cheap, man. And a lot of them have poor money management skills.

    Henroid on
  • Lave IILave II Registered User regular
    edited February 2008
    Another problem Nintendo have with the R4 is that it offers a better service than normal games.

    They load faster, and you never need to change cartridges. Which makes it more like an iPod compared to a portable CD player where you have to keep changing albums. I hate having to carry around a little box full of my current games I've got on the go, just to be legit, but there is no other choice.

    It's worrying how damaging this could be, but at the same time, the PS2 was the most successful console last gen, and it was massively pirated by "normal" "casual" people. And it didn't seem to do it much harm. And likewise the DS software sales ride high in the charts, and even if non-gamers pick up an DS and an R4, at least they are getting into gaming. Which is good for the industry in the long term.

    The real threat is the enthusiast (I won't use the term hardcore) using the device to play small scale classics like Layton, Geometry Wars and Phoenix Wright - and in doing so damaging the likelyhood of future niche games.

    But then they'll only have themselves to blame.

    And pragmatically the best thing Nintendo can do is focus on on-line play and (free) downloadable content. Things the copied versions can't (as far as I know) do.

    Lave II on
  • NoelVeigaNoelVeiga Registered User regular
    edited February 2008
    slash000 wrote: »
    One of the things that really blows my mind about this is that these people are pirating games that cost between $20 and $35 new.

    Is it really going to break the bank to pay $30 for Contra 4? Or Castlevania? Or Phoenix Wright?

    I guess it piles up. The reasoning isn't I'll pay for R4 instead of Contra, but I'll pay for R4 instead of every single game I'd eventually buy for the system.

    This is a bigger issue for the DS than for the PSP because, by comparison, the PSP hack is rather low level, involving tampering with firmwares and stuff like that. Buying a neat package with a cartridge-like device is something everybody can do.

    In the next hard iteration, though, I expect Nintendo to offer a more online-focused device that can do more remote surveilance of what's modded in it, like modern home consoles do nowadays.

    NoelVeiga on
  • PentPent Registered User regular
    edited February 2008
    Lave II wrote: »
    And pragmatically the best thing Nintendo can do is focus on on-line play and (free) downloadable content. Things the copied versions can't (as far as I know) do.

    They can.

    I will offer this: The best thing Nintendo could do is release a bunch of games on one cart as well as offer the many amazing features that these mods offer such as mp3 playback, movie/tv playback, and the previously mentioned homebrew support.

    This is a parallel to MP3 vs CD, in the way that Nintendo needs to step up and offer these things before they take off, but unfortunately they already have.

    Pent on
    :winky:
  • Vann DirasVann Diras Registered User regular
    edited February 2008
    Lave II wrote: »
    And pragmatically the best thing Nintendo can do is focus on on-line play and (free) downloadable content. Things the copied versions can't (as far as I know) do.

    Actually, any game put on an R4 is fully capable of online play. I don't really know about downloadable content, since that hasn't really been done yet (The only thing I know of is Professor Layton with its weekly puzzles.)

    Vann Diras on
  • Lave IILave II Registered User regular
    edited February 2008
    Henroid wrote: »
    slash000 wrote: »
    One of the things that really blows my mind about this is that these people are pirating games that cost between $20 and $35 new.

    Is it really going to break the bank to pay $30 for Contra 4? Or Castlevania? Or Phoenix Wright?

    People are cheap, man. And a lot of them have poor money management skills.

    Well in the uk they are $40 to $75 and if a kids gotta save up for them, then you can imagine him saving uo for an R4.

    For many young (and old) people the amount of money available for leisure activities is far smaller than the amount of time they have to fill. And whilst I don't condone it, then maximising that money to raise their quality of living can't really be considered evil.

    For example the amount I've seen someone pirate is always is directly proportion to the amount they consume. The trouble comes when one avenue of creativity (musics, ds games etc) get screwed for the forms that are harder to pirate.

    Lave II on
  • Mr_GrinchMr_Grinch Registered User regular
    edited February 2008
    Nintendo are rumoured to be releasing their own homebrew card. I haven't got time at the mo to dig up links but rumour has it, it'll pretty much just be the same as an R4 (Probably with initial protection to not play roms)

    And yes, it's true, I know countless people that aren't in to gaming but have a DS and an R4 card. Hell, if I get a DS I'd likely get one not just for the homebrew but so that I could copy my games on to one card. Carrying around one card is much easier.

    Mr_Grinch on
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  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2008
    A friend of mine once said, "I bought a DS instead of a PSP purely because I didn't have to pay anything for the games." I was pretty annoyed by it.

    Unfortunately, this is just as big a problem with the PSP as it is with the DS, even if not as commonplace; I've seen PSP owners that have full games on their Memory Sticks same like these DS pirates are using R4s, probably.

    And if this leads to a snowball effect that begins to harm the consoles like it did the Dreamcast, I'm going to be quite annoyed.

    cj iwakura on
    z48g7weaopj2.png
  • PhoPho new member
    edited February 2008
    Lave II wrote: »
    And pragmatically the best thing Nintendo can do is focus on on-line play and (free) downloadable content. Things the copied versions can't (as far as I know) do.

    I'm fairly sure this is possible. I know my friend downloaded the puzzles for Professor Layton and the Curious Village. I'm not certain about wi-fi play though.

    Pho on
    [as if you could kill time without injuring eternity]
  • theparttimetheparttime Registered User regular
    edited February 2008
    i know a couple of girls who don't even know how their flash cards work, it was just set up by their friends or bfs. Did anyone hear that story about how asian pop stars took posing pictures with their ds and the photos ended up revealing that they had flash cards in them. oops.

    theparttime on
  • DusT_HounDDusT_HounD Registered User regular
    edited February 2008
    From the other, side, i personally own an R4, but i every single commercial game that i play on my DS.

    In my hands, the R4 is used for media, music and homebrew ONLY. Obviously it's true that a large number of R4 users pirate games left, right and centre, yet i don't think that the device itself should be banned, as there are a good number of people creating content for it from scratch.

    What i'd love to see is a more clearly delimited separation of these two issues; all too often, when you see R4s for sale, it's also associated with sites offering roms etc., which is plainly no good. It should be marketed on the strength of its capabilities, i.e. music playback, DSorganise etc., accompanied by more promotion of the fantastically talented coders who make up the homebrew community (who i'd appreciate even more than i already do if they'd release a PDF reader...)

    Anyway, just my 2 cents- i know that a lot of people couldn't care less about homebrew, but for me it's something pretty special- a bunch of guys and girls making amazing stuff in their spare time, releasing it for free so that others can share in the fun.

    DusT_HounD on
  • DaedalusDaedalus Registered User regular
    edited February 2008
    NoelVeiga wrote: »
    In the next hard iteration, though, I expect Nintendo to offer a more online-focused device that can do more remote surveilance of what's modded in it, like modern home consoles do nowadays.

    Which would suck for me: between Moonshell, DSOrganize, and ScummVM, I've been using homebrew on the DS more than I've been playing commercial games lately.

    It is really surprising, though; I've never seen anything like this take off with Joe Everyuser before. Usually having to import crazy shit from Hong Kong turns people away.
    Even not preloaded, the thing is a problem.

    You can even play GBA games on them with the right expansion - a mate has one which allows you to play/save GBA, have rumble and the memory expansion all in one. Which is a pretty damn tempting package.

    I own that particular device. It's got twice as much RAM as the official Opera browser pack, letting me play the homebrew port of Quake 2 (needs 16MB of extra ram and the Opera pack only has 8), so don't tell me that the company that makes it only cares about piracy, although no doubt it's their biggest concern.

    Daedalus on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited February 2008
    It's a much worse problem for the PSP. The reason being? People actually still buy DS games. PSP hacks these days are basically just as cost effective, and the actual benefits are much greater. Oh man, turn that less than one second load into an shorter load, or turn the one minute plus loads on early PSP games into one second loads.

    It's still a big problem with the DS, but remember that the more popular a system is, the more prevalent the piracy. They go hand in hand.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • DaedalusDaedalus Registered User regular
    edited February 2008
    cj iwakura wrote: »
    And if this leads to a snowball effect that begins to harm the consoles like it did the Dreamcast, I'm going to be quite annoyed.

    Widespread piracy leads to high hardware sales numbers and relatively low software sales numbers (obviously). The Dreamcast had, basically, the reverse: nobody was buying the system, but software sales were high considering the low-ish install base. Piracy didn't kill the Dreamcast; Sega's incompetence killed the Dreamcast.

    Daedalus on
  • TelMarineTelMarine Registered User regular
    edited February 2008
    Wasn't GBA piracy worse than this though? It seemed much more rampant due to emulators being able to run retail games fairly quickly.

    TelMarine on
    3ds: 4983-4935-4575
  • ChewyWafflesChewyWaffles Registered User regular
    edited February 2008
    I think the problem is less prevalent than we think. Consider the millions of PSP and DS owners that have no clue what custom firmware or an R4 are. I don't think it's affecting the health of either system too greatly - we're just "too close" to the problem to see it objectively.

    ChewyWaffles on
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  • slash000slash000 Registered User regular
    edited February 2008
    TelMarine wrote: »
    Wasn't GBA piracy worse than this though? It seemed much more rampant due to emulators being able to run retail games fairly quickly.

    I'm not sure, but I can tell you this --

    The problem with GBA piracy was not that there was a single 1 cart piracy product;

    the problem with GBA was that China was churning out fake GBA cartridges with cheap internal memory and selling them in mass to Asia and overseas. Unless you knew what to look for, you couldn't tell the difference from a bootleg GBA game and a legit GBA game.


    Yes, there were devices that let you dump a hundred GBA games onto 1 card and steal 'em all, but I don't think it was as easy or as common as the DS ones are. But really, the prevalence of bootleg GBA games coming from China was the GBA's biggest problem.

    So bad, in fact, that it seeped into the Used sections at EBStops over here.


    Emulation for GBA games was pretty common, but it didn't directly interfere with the GBA's (and DS's and PSP's) greatest asset - portability. Yes, people could pirate Metroid Fusion via emulation and play it on their home PC (or modded console), but they could not play it on the go. (not until people started pirating via emulation on the GamePark and I guess now the PSP)

    slash000 on
  • whitey9whitey9 Registered User regular
    edited February 2008
    There was a post on Kotaku about an r4 and a lot of the comments were like this:
    To be accurate, the cartridge itself won't allow the download of ROMs (which are as well technically legal to own). R4, as other similar devices, is a cartridge which allows execution of code on a Nintendo DS device, no more, no less. Primary purpose is running homebrew software, and programming aid. It does *also* allow the execution of commercial software ROMs in case you posses them and in case you put them on your device, which is your responsibility, not R4's. And in no way R4 provides you the ROMs or any mean to get them.

    Which is total fucking bullshit on so many levels. I understand that a lot of people like homebrew, but that's not why the device exists. The company that makes the r4 frequently releases firmware updates to circumvent game security (I think Phantom Hourglass was one). It's just so fucking easy. My neighbor has a DS with a ram expansion and 2 gig SD card. With that, he can play every DS game, GBA game, SNES, ScummVM, Genesis, NES, and probably more.

    Kotaku probably won a handful of people over just publishing the story. Your average DS user (read: children) don't know what an r4 is nor do they have any intention of seeking one out. It still takes a bit of nerdery to know what they are, get one, update firmware, find roms, etc. It's not that hard, mind you, but it's enough of a hurdle to not bring the DS market to it's knees.

    People that say the R4 isn't primarily a piracy tool are either extremely naive or intentionally ignoring the obvious. I'd like to see what a gaming market would look like if piracy was simply impossible to pull off. That's the kind of magical world I'd like to live in.. someday.

    whitey9 on
    llcoolwhitey.png
  • NoelVeigaNoelVeiga Registered User regular
    edited February 2008
    whitey9 wrote: »
    There was a post on Kotaku about an r4 and a lot of the comments were like this:
    To be accurate, the cartridge itself won't allow the download of ROMs (which are as well technically legal to own). R4, as other similar devices, is a cartridge which allows execution of code on a Nintendo DS device, no more, no less. Primary purpose is running homebrew software, and programming aid. It does *also* allow the execution of commercial software ROMs in case you posses them and in case you put them on your device, which is your responsibility, not R4's. And in no way R4 provides you the ROMs or any mean to get them.

    Which is total fucking bullshit on so many levels. I understand that a lot of people like homebrew, but that's not why the device exists. The company that makes the r4 frequently releases firmware releases to circumvent game security (I think Phantom Hourglass was one). It's just so fucking easy. My neighbor has a DS with a ram expansion and 2 gig SD card. With that, he can play every DS game, GBA game, SNES, ScummVM, Genesis, NES, and probably more.

    People that say the R4 isn't primarily a piracy tool are either extremely naive or intentionally ignoring the obvious. I'd like to see what a gaming market would look like if piracy was simply impossible to pull off. That's the kind of magical world I'd like to live in.. someday.

    Actually, most of these devices have official compatibility lists with commercial ROMs and release updates to support them, which sort of breaks the homebrew angle. It is legal in many places to copy software you own, so hardware to use copies isn't automatically illegal, though.

    NoelVeiga on
  • unknownsome1unknownsome1 Registered User regular
    edited February 2008
    What worries me about the widespread of piracy for the DS is that the hardware may lose 3rd party support. It takes a lot of money to make a game so developers need to sell lots of copies. If there's tons of widespread piracy and if it's as easy as it sounds, then the 3rd party developers will think that they're going to lose too much money if they make DS games. The result would be less great 3rd party titles and that would hurt everyone.

    Hopefully, it won't come to that since I know there are plenty of people who buy the games legally.

    unknownsome1 on
  • RakaiRakai Registered User regular
    edited February 2008
    whitey9 wrote: »
    There was a post on Kotaku about an r4 and a lot of the comments were like this:
    To be accurate, the cartridge itself won't allow the download of ROMs (which are as well technically legal to own). R4, as other similar devices, is a cartridge which allows execution of code on a Nintendo DS device, no more, no less. Primary purpose is running homebrew software, and programming aid. It does *also* allow the execution of commercial software ROMs in case you posses them and in case you put them on your device, which is your responsibility, not R4's. And in no way R4 provides you the ROMs or any mean to get them.

    Which is total fucking bullshit on so many levels. I understand that a lot of people like homebrew, but that's not why the device exists. The company that makes the r4 frequently releases firmware releases to circumvent game security (I think Phantom Hourglass was one). It's just so fucking easy. My neighbor has a DS with a ram expansion and 2 gig SD card. With that, he can play every DS game, GBA game, SNES, ScummVM, Genesis, NES, and probably more.

    People that say the R4 isn't primarily a piracy tool are either extremely naive or intentionally ignoring the obvious. I'd like to see what a gaming market would look like if piracy was simply impossible to pull off. That's the kind of magical world I'd like to live in.. someday.

    Bingo. People will spout more bullshit than a used car salesman so that they can keep their piracy.

    Anyways, the average person clearly doesn't care that they're doing something extremely illegal. So as more and more people learn of such things the negative effects only going to get bigger. Until governments get off their asses and find a way to go after downloaders, the problem is only going to get worse.
    NoelVeiga wrote: »
    Actually, most of these devices have official compatibility lists with commercial ROMs and release updates to support them, which sort of breaks the homebrew angle. It is legal in many places to copy software you own, so hardware to use copies isn't automatically illegal, though.

    Actually, they are very illegal since they bypass the security features. Most places it is legal to do whatever you want with the copy you own, but purchasing something that violates the DMCA is in no way legal.

    Rakai on
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  • capable heartcapable heart Registered User regular
    edited February 2008
    It would be pretty cool f the DS had like 4GB or 8GB (or whatever amount) of internal memory, and you could download games onto it through a built-in official interface that worked like iTunes or Steam.

    capable heart on
  • liquidloganliquidlogan Registered User regular
    edited February 2008
    Just as more anecdotal evidence, at the EB I work for, I had in the Christmas season several people come up to me asking either what an R4 was, where they could get one, and so on. I also had a couple of people come in to buy a PSP slim for the purpose of playing pirated games. One was actually upset at me when I told him that we only had the white Star Wars PSP because "I don't need no game disks." Every now and then we get a couple of pirated games trying to be traded in as well but 90% of them get caught. It seems that there is something particularly attractive about handheld piracy. I suspect it is because it is realtively easier to achieve than the 360/PS2/oXbox/GCN piracy. No soldering, no cracking the product open. You just need to know where to get the games and, if you are particularly worried about breaking your system, who can get the job done for you.

    I still think that it is far worse on the PC namely because all the releases people get on the internets just require burning them on a CD/DVD. It doesn't involve buying anything you don't already own, most likely. Depending on the version of PSP you have, you still need to buy a game or something to utilize the exploits, and the DS you still need the R4. If there was a way to limit features, i.e. on Xbox 360 Microsoft can check if your system has been modded and ban you from Live, I think there would be a dip in piracy. Until then, if its easy, if its cheaper than buying a game or two, it'll keep growing.

    liquidlogan on
  • Mace1370Mace1370 Registered User regular
    edited February 2008
    I think the absurdly high sales figures of the DS are proof that, while piracy happens, it doesn't stop companies from making boatloads of $$$s.

    Furthermore, I believe it is easier to pirate games on the DS than the PSP. While it is usually more expensive (since you have to buy an R4 or whatever), the only thing you need to do is copy the roms over to your flash card.

    The PSP, on the other hand, has many different versions of firmware. To be able to figure out how to pirate PSP games you have to spend at least an hour or more reading poorly written forum posts, etc. The fear of bricking your PSP also prevents some people from even attempting it.

    The only thing companies can do to prevent/curb piracy is to make it a lot more convenient to buy the retail game. Just look at console vs. handheld pirate rates for proof of this. It also wouldn't hurt if the pirating the games didn't offer more features than buying them (ie: all the cool stuff you can do with custom firmware on a PSP).

    Mace1370 on
  • XagarathXagarath Registered User regular
    edited February 2008
    I was thinking of buying an R4 so I could turn my DS into a media player.

    Damn, though, this is depressing.

    I only know one guy who pirates, but he's exactly the tech-savvy sort I wouldn't have thought applied to most DS users.

    Xagarath on
  • NoelVeigaNoelVeiga Registered User regular
    edited February 2008
    Rakai wrote: »
    whitey9 wrote: »
    There was a post on Kotaku about an r4 and a lot of the comments were like this:
    To be accurate, the cartridge itself won't allow the download of ROMs (which are as well technically legal to own). R4, as other similar devices, is a cartridge which allows execution of code on a Nintendo DS device, no more, no less. Primary purpose is running homebrew software, and programming aid. It does *also* allow the execution of commercial software ROMs in case you posses them and in case you put them on your device, which is your responsibility, not R4's. And in no way R4 provides you the ROMs or any mean to get them.

    Which is total fucking bullshit on so many levels. I understand that a lot of people like homebrew, but that's not why the device exists. The company that makes the r4 frequently releases firmware releases to circumvent game security (I think Phantom Hourglass was one). It's just so fucking easy. My neighbor has a DS with a ram expansion and 2 gig SD card. With that, he can play every DS game, GBA game, SNES, ScummVM, Genesis, NES, and probably more.

    People that say the R4 isn't primarily a piracy tool are either extremely naive or intentionally ignoring the obvious. I'd like to see what a gaming market would look like if piracy was simply impossible to pull off. That's the kind of magical world I'd like to live in.. someday.

    Bingo. People will spout more bullshit than a used car salesman so that they can keep their piracy.

    Anyways, the average person clearly doesn't care that they're doing something extremely illegal. So as more and more people learn of such things the negative effects only going to get bigger. Until governments get off their asses and find a way to go after downloaders, the problem is only going to get worse.
    NoelVeiga wrote: »
    Actually, most of these devices have official compatibility lists with commercial ROMs and release updates to support them, which sort of breaks the homebrew angle. It is legal in many places to copy software you own, so hardware to use copies isn't automatically illegal, though.

    Actually, they are very illegal since they bypass the security features. Most places it is legal to do whatever you want with the copy you own, but purchasing something that violates the DMCA is in no way legal.

    It's at best a legal gray area. Bypassing a firewall is definitelly illegal, and so is cracking, but Nintendo has a history of losing lawsuits about people running unlicensed software on their hardware.

    Look, this is all part of a huge debate about copyright, its purpose and its enforcements. Even forums have a hard time telling apart "valid" discussions from "piracy encouragement". This is definitely a transitional period. We're now witnessing growing pains the way the invention of printing caused many to medieval guilds. Copyright will be redefined at the end of this process, and you can bet it won't be through nice, clean concepts like "bypassing security is not legal".

    I still think the only way companies are going to beat this kind of thing is by keeping an online watch over their hardware like they're already doing in home consoles.

    NoelVeiga on
  • Jam WarriorJam Warrior Registered User regular
    edited February 2008
    If it still involves something in any way technical like a firmware update then, much as piracy will grow and have an impact, I'm sure that impact will be none too pronounced on sales in the grand scheme of things.

    When the masses can buy a ROM loading device that works straight out the box, that's when the big companies start to get rightly scared.

    Jam Warrior on
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  • subediisubedii Registered User regular
    edited February 2008
    Rakai wrote: »
    whitey9 wrote: »
    There was a post on Kotaku about an r4 and a lot of the comments were like this:
    To be accurate, the cartridge itself won't allow the download of ROMs (which are as well technically legal to own). R4, as other similar devices, is a cartridge which allows execution of code on a Nintendo DS device, no more, no less. Primary purpose is running homebrew software, and programming aid. It does *also* allow the execution of commercial software ROMs in case you posses them and in case you put them on your device, which is your responsibility, not R4's. And in no way R4 provides you the ROMs or any mean to get them.

    Which is total fucking bullshit on so many levels. I understand that a lot of people like homebrew, but that's not why the device exists. The company that makes the r4 frequently releases firmware releases to circumvent game security (I think Phantom Hourglass was one). It's just so fucking easy. My neighbor has a DS with a ram expansion and 2 gig SD card. With that, he can play every DS game, GBA game, SNES, ScummVM, Genesis, NES, and probably more.

    People that say the R4 isn't primarily a piracy tool are either extremely naive or intentionally ignoring the obvious. I'd like to see what a gaming market would look like if piracy was simply impossible to pull off. That's the kind of magical world I'd like to live in.. someday.

    Bingo. People will spout more bullshit than a used car salesman so that they can keep their piracy.

    To be fair, a lot of the posters there, like a lot of the people here, are part of the hardcore market and probably are interested in the homebrew scene. Heck, I don't even own a DS and even I'm interested in it.

    subedii on
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