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Mercenaries: Playground of Destruction

yalborapyalborap Registered User regular
edited April 2008 in Games and Technology
So, I just purchased ye olde Mercenaries: Playground of Destruction. I'm nearing the end, but it's been proving one hell of a ride so far.

For anyone who hasn't played, here's the Wikipedia info:
Mercenaries: Playground of Destruction is a third-person shooter which takes place in the near future. It was developed by Pandemic Studios and published on January 11, 2005 by LucasArts. It is available for the Sony Playstation 2 and the Microsoft Xbox. The Xbox version is currently compatible with the Xbox 360 as of the update dated 4/18/07, however many have experienced issues with its emulation.[citation needed]

The sequel, Mercenaries 2: World in Flames, has been announced for the PC, PS2, PS3 and Xbox360. The sequel is expected in August 25, 2008 as of February 21, 2008. The due date may change due to delays.


In the near future the president of North Korea, Choi Kim, extends an olive branch to South Korea. The hopes he has of peaceful Korea reunification spread to South Korea and the South Koreans agree to send North Korea money on the condition that they disband their military. North Korea agrees. All is well until the night of the reunification.

President Choi Kim's son, General Choi Song, is dissatisfied with the peace treaties and talks. On the eve of the reunification of North and South Korea, he stages a violent coup, storming the summit and killing his father, seizing control of the country.

General Choi Song then expels all foreigners from North Korea into South Korea. North Korea goes "dark". No weapon inspectors or foreign press are allowed in and all communications with the outside world cease. Eventually, the world's eyes turn to other matters. Still rumors run rampant, all hinting the worst, but, as many hoped, they are just rumors.

A North Korean freighter, floundering in a storm, is rescued by the Royal Australian Navy. The RAN finds the crew making a hasty attempt to scuttle the ship, and becomes suspicious. Upon searching the ship, the RAN finds nuclear weapons bound for an Indonesian company known to be a front for terrorists. The link between Song, terrorists, and nuclear weapons is made. Within hours of the discovery, Chinese intelligence reports that Song's missile capabilities are much higher than once assumed - he can hit any target on all seven continents.

The Allied Nations (a fictional version of the United Nations) forms a combat force with troops from all over the globe, initiates a large-scale landing, and smashes through a division of NK regulars, taking the missile sites at Yongbyon. The NK troops, though well-trained and equipped, had never experienced real war - resulting in many of its commanders panicking and fleeing. The Allied Nations emerge victorious with minimal losses. But their euphoria over breaking Song's grip on the country is cut short - they find documents containing evidence that Song is building 30 more nuclear warheads and missiles at an unknown launch site. Worse yet, the documents indicate that the weapons will be ready in three weeks.

The AN top priority becomes to find and capture or kill Song before he is able to launch the missiles. After two weeks of searching fruitlessly for Song, the AN issues a "Deck of 52," (most-wanted war criminals playing cards - much like the one used in the Iraq War). The Clubs are members of Division 39, a state-sponsored mafia consisting of ministers in the government. The Diamonds are high-ranking military officials. The Hearts are noted scientists credited with developing nuclear, biological and chemical weapons. The Spades are General Song's all-female special forces squad and their male commanders. Song, of course, is the Ace of Spades. A 100 million U.S. dollar bounty is placed on his head, with the bounties on the other members of the Deck of 52 beginning at $250,000.

The player is a mercenary working for Executive Operations, or ExOps (a name which may be derived from the actual private military company Executive Outcomes), a private military company that provides military services to world governments and large corporations. The player has been tasked with finding and either capturing or killing members of the Deck of 52, and most specifically, General Song, before he can launch his nuclear warheads.

There are multiple endings to the game depending on whether the player disabled the nuclear missiles or not and the faction with the most trust at the end of the game. All endings are with either the ICBMs exploding after receiving the self-destruct codes or the ICBMs hitting downtown Seoul, Tokyo, Moscow or Beijing and causing millions of casualties and the capture or death of General Song.

So, in short; Third person shooter that's basically GTA with more killing. However, you're killing terrorists, not hookers.

Also, the Mafia will fly in vehicles and supplies or blow shit up for you if you pay them.

Basically, it kicks untold ass.


So, let's talk about epic tales of victory, glitches, the upcoming sequel, or just whatever!

My stories are minor stuff; Just things like how I called in a sniper rifle and used it to clear out a very heavily defended card easily, or the time I just crashed a helicopter into a building to get one of the face-cards. I'm assuming you guys have far cooler stories.

yalborap on
«13

Posts

  • LewiePLewieP Registered User regular
    edited April 2008
    EXPLODE!

    LewieP on
  • FoodFood Registered User regular
    edited April 2008
    I bought this game the day my ps2 died, so I only got to play it for about an hour. It seemed fun, though.

    Food on
  • GyralGyral Registered User regular
    edited April 2008
    For those who don't know there's a code to play with a Han Solo skin or Indiana Jones skin.

    Gyral on
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  • LeumasWhiteLeumasWhite New ZealandRegistered User regular
    edited April 2008
    BDRM Scout + 4 blocks of C4 = endless entertainment.

    I've beaten this game about a dozen times, half of them with Mui. Anti-material rifle and AT launcher is a hard combination to make work, but I reserve my machineguns of doom for Matthias.

    LeumasWhite on
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  • Hotlead JunkieHotlead Junkie Registered User regular
    edited April 2008
    I loaded up 5 guys into a jeep, ordered a helicopter, loaded that up with guys, picked up the jeepfull of guys with the helicopter's magnet/winch then flew smack dab into a heavily armed fortress, detatching the jeep mid-flight to divebomb them then crashing the copter to land it and pile out with my other passangers to spark off a small war.

    It was awesome

    Hotlead Junkie on
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  • yalborapyalborap Registered User regular
    edited April 2008
    BDRM Scout + 4 blocks of C4 = endless entertainment.

    I've beaten this game about a dozen times, half of them with Mui. Anti-material rifle and AT launcher is a hard combination to make work, but I reserve my machineguns of doom for Matthias.

    I'm still trying to make the C4 work right. So far it's only useful for fixed emplacements. Is there a trick to using it on vehicles and people properly?

    yalborap on
  • wakeboarderbluntwakeboarderblunt Registered User regular
    edited April 2008
    I really enjoy this game ( yes enjoy not enjoyed ) because I keep getting distracted from the missions as I do in GTA. One of my favorite things to do is winch up a fuel truck and use it as a mace, and then detach it mid swing into an enemy base. So many over-the-top explosions, juju's flying hundreds of feet in the air, unparalled destruction that only Hulk: UD could maybe match.

    I really hope they don't change too much of the gameplay or physics for the new one. I also hope it runs with a nice framerate.

    wakeboarderblunt on
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  • yalborapyalborap Registered User regular
    edited April 2008
    I really enjoy this game ( yes enjoy not enjoyed ) because I keep getting distracted from the missions as I do in GTA. One of my favorite things to do is winch up a fuel truck and use it as a mace, and then detach it mid swing into an enemy base. So many over-the-top explosions, juju's flying hundreds of feet in the air, unparalled destruction that only Hulk: UD could maybe match.

    I really hope they don't change too much of the gameplay or physics for the new one. I also hope it runs with a nice framerate.

    Judging from the trailer vids I've seen, they haven't. The central mechanics are all there, with only some minor stuff being changed(Mafia's gone; now you form a PMC, and they bring in some equipment for you via airdrop), and some additions(boats, swimming).

    yalborap on
  • ArrathArrath Registered User regular
    edited April 2008
    Once in the 2nd province I managed to steal one of the AN gunship helicoptors. One of the beasts armed with 500 rounds of explosive cannon (rather than the normal minigun that choppers are armed with), 38 dumbfire rockets, 8 AT missiles, and 8 AA missiles. Much fun was had. Sadly I was never again able to hijack one of those, any time I tried I got blown to hell by their cannon fire.

    Can't wait for Mercs 2, so glad it went multiplatform to 360.

    Arrath on
  • SteevSteev What can I do for you? Registered User regular
    edited April 2008
    I need to get back into this game. I remember getting frustrated with trying to get one card that involves following a winding path surrounded by lots of hills, which were also dotted with AA vehicles. And also tanks. It'd take me about 10 minutes to get through the whole thing, and then I'd die when I got to the end and had to deal with a few helicopters, tanks, and tank-spawning bunkers.

    The final straw was accidentally killing the card. Sure, I could've taken his picture, but I'm a perfectionist and prefer to capture all of them. I don't remember if I actually completed that one or not, but it certainly sticks out.

    Steev on
  • yalborapyalborap Registered User regular
    edited April 2008
    SteevL wrote: »
    I need to get back into this game. I remember getting frustrated with trying to get one card that involves following a winding path surrounded by lots of hills, which were also dotted with AA vehicles. And also tanks. It'd take me about 10 minutes to get through the whole thing, and then I'd die when I got to the end and had to deal with a few helicopters, tanks, and tank-spawning bunkers.

    The final straw was accidentally killing the card. Sure, I could've taken his picture, but I'm a perfectionist and prefer to capture all of them. I don't remember if I actually completed that one or not, but it certainly sticks out.

    Yeah, I've had ones like that.

    I call in an NK attack chopper, blow the crap out of the card, verify and medivac. I got all of the clubs, and managed to get the ace of heats alive, but beyond that, more and more kills.

    Got one of the spades alive, though. It was really quite epic. I got in atop the mountain behind where she was, so I called in a sniper rifle(missed the sniper resource crate, sadly; just have the sniper rifle crate), and shot them all. Every last guard she had went DOWN. In vehicles, not in vehicles, whatever. They all died. Then I just bashed her in the head and called in the evac.

    Also, Arrath, have you considered the god mode cheat? I mean, anything's worth it for an epic chopper like that.

    I reeeally hope they expand on the 'cheat crate' in the sequel, myself. I'd love to see the vehicle weapons get cheat-items too. Explosive Machine Gun, Pocket Tank, the works.

    yalborap on
  • David_TDavid_T A fashion yes-man is no good to me. Copenhagen, DenmarkRegistered User regular
    edited April 2008
    Loved Mercenaries. Probably the coolest gaming story I can remember comes from Mercenaries.

    Doing the mission where you have to
    rescue the pilots from the fighter jet
    , and I'd taken a jeep over there over the small bridge crossing the chasm in the mountain trail, rather than go all the way around. Finish the mission, collect the "cargo" and we're rocketing back, attack choppers hot on our tail. I race back along the mountain trail, spot the bridge and gun it. Cross that bridge and we're minutes from friendly terroritory, cross that bridge and victory will be in my grasp!

    And then the chopper following me blows up the bridge.

    I'm guessing the point of the mission is to race to the bridge, see it blown up, then race back and take the long route around the mountain instead.

    I react too late. Slam on the brakes, turn into the mountain side and wall surf the mountain all the way to the opposite side.

    Choppers won't follow me, in my mind I can see the gop-smacked pilots too stunned to do anything, and I waltz down the mountain trail to the AN base.

    Ah, good times...

    David_T on
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  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited April 2008
    How is the backwards compatibility on this? I played it on the Xbox several years ago, and am thinking of picking up a used copy of it.

    Sir Carcass on
  • yalborapyalborap Registered User regular
    edited April 2008
    How is the backwards compatibility on this? I played it on the Xbox several years ago, and am thinking of picking up a used copy of it.

    I've heard wonky things. Some people have had lockups, others have had no problems at all.

    Really, your best bet is to just get your hands on a PS2 or Xbox if you don't have one. An xbox will run you like 40 bucks max on Ebay, and then you can toss XBMC onto it and use it as a media extender.

    yalborap on
  • NailbunnyPDNailbunnyPD Registered User regular
    edited April 2008
    BC is a-okay!

    Oh, I've had lockups, and I don't know what brings them on. When they happen, it can be a few times in a row. But for the most part, they aren't an issue. Just save between missions and you should be fine.

    NailbunnyPD on
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    NintendoID: Nailbunny 3DS: 3909-8796-4685
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  • SmokeScreenSmokeScreen Registered User regular
    edited April 2008
    I absolutely love this game. I was never actually able to beat it, but I still played the hell out of it. I heard that the sequel is going to drop the whole "deck of cards" conceit, which is pretty disappointing because I thought that was a great system.

    However I'm still waiting for it in rapt attention!

    SmokeScreen on
  • LeumasWhiteLeumasWhite New ZealandRegistered User regular
    edited April 2008
    SteevL wrote: »
    I need to get back into this game. I remember getting frustrated with trying to get one card that involves following a winding path surrounded by lots of hills, which were also dotted with AA vehicles. And also tanks. It'd take me about 10 minutes to get through the whole thing, and then I'd die when I got to the end and had to deal with a few helicopters, tanks, and tank-spawning bunkers.

    The final straw was accidentally killing the card. Sure, I could've taken his picture, but I'm a perfectionist and prefer to capture all of them. I don't remember if I actually completed that one or not, but it certainly sticks out.

    I guarantee that was the 10 of Diamonds. I hate that stupid card. :x

    For using C4: the best option is to hop on your car, plant a few blocks on top, and drive it at whatever needs exploding. Bail out and hit the trigger.

    LeumasWhite on
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  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    edited April 2008
    Almost nobody shoots at the CNN cars unless you start something. I was able to drive right into a valley filled with enemies, park where nobody could see me, club the card in the back of the head, sneak him back to the car, and drive out without anybody noticing. Hilarious!

    Bursar on
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  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited April 2008
    yalborap wrote: »
    How is the backwards compatibility on this? I played it on the Xbox several years ago, and am thinking of picking up a used copy of it.

    I've heard wonky things. Some people have had lockups, others have had no problems at all.

    Really, your best bet is to just get your hands on a PS2 or Xbox if you don't have one. An xbox will run you like 40 bucks max on Ebay, and then you can toss XBMC onto it and use it as a media extender.

    Eh, I have both an Xbox and a PS2, and the PS2 is actually still hooked up, but I'm kind of 360-centric at the moment. Plus, for some reason, GameStop.com lists a used copy of the Xbox version at $9.99 while the PS2 version is $29.99.

    Sir Carcass on
  • Local H JayLocal H Jay Registered User regular
    edited April 2008
    I played this for a bit, but didn't realize how amazing it was until I hopped out with a sniper on top of a building and the enemy blew up the damned building from beneath me.
    After fighting my way out, I realized the building had been a hospital.

    I can't wait for the next one, since I had this on PS2 and sold awhile ago.

    Local H Jay on
  • ArrathArrath Registered User regular
    edited April 2008
    yalborap wrote: »
    Also, Arrath, have you considered the god mode cheat? I mean, anything's worth it for an epic chopper like that.

    Actually wasn't aware there was a god-mode cheat. I wish the game had vehicle garages like GTA to save vehicles in, I must've spent a half million on vehicle resupply drops for that chopper as I blew up the countryside.

    Arrath on
  • yalborapyalborap Registered User regular
    edited April 2008
    Okay, maybe you guys can answer a question for me.

    I know PoD mode is basically a new-game+.

    Can you then go into PoD mode again from your beaten PoD save?

    yalborap on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited April 2008
    Flatbed truck + several explosives supply drops worth of C4 = fun

    -SPI- on
  • DashuiDashui Registered User regular
    edited April 2008
    Quite possibly one of the best games ever, and I am eagerly awaiting the sequel for more crazy action. Hopefully for the sequel, thanks to more system power, the game world won't have to be broken up like it was in the first game.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • yalborapyalborap Registered User regular
    edited April 2008
    Dashui wrote: »
    Quite possibly one of the best games ever, and I am eagerly awaiting the sequel for more crazy action. Hopefully for the sequel, thanks to more system power, the game world won't have to be broken up like it was in the first game.

    That's what the official site says. One map, bigger than the two in the original put together.

    Also, a grenade launcher.

    My frothing demand increases exponentially with every passing second.

    yalborap on
  • emnmnmeemnmnme Registered User regular
    edited April 2008
    I'd like for the devs to do away with the med packs that instantly heal you. If your health came back gradually after picking up a pack, there wouldn't be a problem. But going from 5 health to 100 in the blink of an eye makes things too easy.

    emnmnme on
  • WitchsightWitchsight Registered User regular
    edited April 2008
    This game has some pretty amazing replayability. Not even to go back and do things differently.... Just to do them AGAIN. The random awesome happens on its own.

    Witchsight on
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  • LewiePLewieP Registered User regular
    edited April 2008
    Oh yeah, I should also say that the soundtrack is fantastic, it's by Chris Tilton, who is also responsible for the equally fantastic Black soundtrack, and various titles in the Medal of Honor and Call of Duty series.

    Edit: and he is doing the soundtrack for the sequel too.

    LewieP on
  • SilpheedSilpheed Registered User regular
    edited April 2008
    This game is together with Hulk:Ultimate Destruction my number 1 choice for sandbox games. I just wish that I could find a new Xbox copy since my old disc was scratched to hell after I moved to another part of the country.

    Silpheed on
  • yalborapyalborap Registered User regular
    edited April 2008
    Silpheed wrote: »
    This game is together with Hulk:Ultimate Destruction my number 1 choice for sandbox games. I just wish that I could find a new Xbox copy since my old disc was scratched to hell after I moved to another part of the country.

    Checked Gamestop? I've seen PS2 copies around, but had to resort to a used copy to get mine.

    Doesn't even have a manual.

    Speaking of which, the devs putting a 'controls' button right on the pause menu to show the current controls for your vehicle type/on foot was a BRILLIANT decision, and one I hope more developers adopt.

    Also, woo, time to get Song! I have the other 51 cards acquired, so it's just him left! Then I get my cheat crate for round 2.

    yalborap on
  • s3rial ones3rial one Registered User regular
    edited April 2008
    The only thing that this game did wrong was not include multiplayer, but given the struggling framerate on the PS2 already, multiplayer might've been impossible, so maybe that's not a fair criticism. Honestly, though, I can find fault in just about anything, but not this game. Sure, there are things I think could've been done better, but holy shit fuel air bomb!

    I wish I still had my PS2. Sold it to my girlfriend's little sister. I've still got a copy of Mercenaries sitting around, and nothing to play it on. I want so, so hard for the sequel to come out. Multiplayer!

    s3rial one on
  • OrogogusOrogogus San DiegoRegistered User regular
    edited April 2008
    My biggest gripe would be about the vehicles: Given that there's no multiplayer co-op in the game, why do these vehicles have separate gunner and driver positions? So that the AI can show off its comical ineffectiveness at gunnery? There really ought to have been a button to swap positions, or, ideally, a way to both drive and operate the guns at the same time.

    Oh, wait, I had a second gripe: It's completely ridiculous that there aren't enough missions to let you play through just taking missions from the "good guys" or "bad guys". Sooner or later you have to piss everyone off at least once. This seems like terrible sandbox design.

    Orogogus on
  • yalborapyalborap Registered User regular
    edited April 2008
    Orogogus wrote: »
    My biggest gripe would be about the vehicles: Given that there's no multiplayer co-op in the game, why do these vehicles have separate gunner and driver positions? So that the AI can show off its comical ineffectiveness at gunnery? There really ought to have been a button to swap positions, or, ideally, a way to both drive and operate the guns at the same time.

    Oh, wait, I had a second gripe: It's completely ridiculous that there aren't enough missions to let you play through just taking missions from the "good guys" or "bad guys". Sooner or later you have to piss everyone off at least once. This seems like terrible sandbox design.

    There usually is, if you do it real well. But you'll be stretching and getting every single number card you can.

    yalborap on
  • OrogogusOrogogus San DiegoRegistered User regular
    edited April 2008
    yalborap wrote: »
    Orogogus wrote: »
    My biggest gripe would be about the vehicles: Given that there's no multiplayer co-op in the game, why do these vehicles have separate gunner and driver positions? So that the AI can show off its comical ineffectiveness at gunnery? There really ought to have been a button to swap positions, or, ideally, a way to both drive and operate the guns at the same time.

    Oh, wait, I had a second gripe: It's completely ridiculous that there aren't enough missions to let you play through just taking missions from the "good guys" or "bad guys". Sooner or later you have to piss everyone off at least once. This seems like terrible sandbox design.

    There usually is, if you do it real well. But you'll be stretching and getting every single number card you can.

    No, I seem to remember that it grinds to a halt before you get out of the first section of the game, at least sticking with the Allied Nations / South Korea missions.

    Orogogus on
  • djklaydjklay Registered User regular
    edited April 2008
    Dashui wrote: »
    Quite possibly one of the best games ever, and I am eagerly awaiting the sequel for more crazy action.

    Agreed! This game was hands down one of my top picks of the last gen. When I heard they were making a sequel I nearly creamed my pants. I recall not keeping up with the release of this game then seeing a few trailers and commercials thinking, 'they're making this game look much cooler than it'll ever be'. Boy was I wrong and not afraid to admit it. The atmosphere for the game was done almost perfectly in my opinion it felt like how that sort of area should feel in my mind (never been in a DMZ so can't really say heh). You all keep coming up with these really creative ways to entertain yourselves while you play I'm jealous I just tend to try and do missions since I can't ever come up with fun ways to enjoy the game.

    djklay on
  • yalborapyalborap Registered User regular
    edited April 2008
    djklay wrote: »
    Dashui wrote: »
    Quite possibly one of the best games ever, and I am eagerly awaiting the sequel for more crazy action.

    Agreed! This game was hands down one of my top picks of the last gen. When I heard they were making a sequel I nearly creamed my pants. I recall not keeping up with the release of this game then seeing a few trailers and commercials thinking, 'they're making this game look much cooler than it'll ever be'. Boy was I wrong and not afraid to admit it. The atmosphere for the game was done almost perfectly in my opinion it felt like how that sort of area should feel in my mind (never been in a DMZ so can't really say heh). You all keep coming up with these really creative ways to entertain yourselves while you play I'm jealous I just tend to try and do missions since I can't ever come up with fun ways to enjoy the game.

    Obey that tiny little voice in the back of your head that wants you to do crazy things for the hell of it. It will get you far.

    Alternatively, contemplate action movies and go from there. Which is what has led to things like my helicopter-suicide-attack and sniper-bombardment.

    yalborap on
  • Big ClassyBig Classy Registered User regular
    edited April 2008
    Was I the only one to park one of those red little sporty cars on top of a building using the chopper with a winch on it, then rig the building up with C4 and finally land on the building trigger the explosion and quickly drive of it? This game really needed a replay feature :(

    Big Classy on
  • yalborapyalborap Registered User regular
    edited April 2008
    Big Isy wrote: »
    Was I the only one to park one of those red little sporty cars on top of a building using the chopper with a winch on it, then rig the building up with C4 and finally land on the building trigger the explosion and quickly drive of it? This game really needed a replay feature :(

    That sounds AWESOME.

    The only thing I used the winch for aside from that one mission was an elaborate plot involving carrying a civvie car into a place with what a guide said was heavy anti-air so I could slip in, drop it, bag the card and drive down the mountain with my disguise.

    ...It turned out the heavy anti-air was just the card, alone, with an anti-air rawket lawnchair. And there was no safe place to drive OFF the mountain either.

    But yeah, due to the awkward camera angle, I never succesfully used the winch.

    yalborap on
  • s3rial ones3rial one Registered User regular
    edited April 2008
    I used to steal a bunch of cars... fuel trucks if I could find them, and go to that large Chinese military base... the one that was all fenced-in, and you had the mission early-on to rescue the guy in it?

    I'd cover that base in them.

    ...then call in a fuel air bomb.

    PS2 would always freeze up for a few seconds when all that shit started blowing up.

    s3rial one on
  • DartboyDartboy Registered User regular
    edited April 2008
    One time I decided to buy one of the Product Placement(tm) Hummer H2s, so I bought it and the delivery chopper dropped it in front of me, right next to a rock. I get in it, start it up, inch forward, tap the rock...


    And promptly explode.

    Dartboy on
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