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On sucking at games.

The Last GentThe Last Gent Registered User regular
edited April 2008 in Games and Technology
This has been in my mind since I picked up Brawl. Let me give you some background:

I was late to the gaming scene. My first system was a Game Boy, my first console a Gamecube several years later (fairly early into its lifecycle). I've adapted quickly, played many of the classics I missed, and have generally absorbed the game culture pretty well for a latecomer. Here's the one unavoidable fact, though: I have been, and likely always will be, bad at them.

I blame this to not having a childhood to hone my skills, while many other people here had a controller in their hands when they were 7, I was simply pursuing other interests (geeky ones if that helps). And that saying about being unable to teach an old dog new tricks seems to qualify, though I'm hardly old.

Brawl drove this home to me. I love the game to death, but I find it hard to get around the fact that no matter how hard I try, I can't WIN at it when fighting other people. It's like there's a mental block. Even after playing Melee for years, you'd think I'dve picked up some skill, but no, it was years of loosing. This pretty much goes for every other multiplayer experience I've come across. Shooters, I'm for all intents and purposes a Stormtrooper, fighting games, I'm a Glass Jaw, et cetera, et cetera. What I said above about not having it as a part of my youth comes from observing my younger brother, 6 years my junior, and able to beat me in almost every sort of game. Though we picked up games at the same time, he was the younger one, so likely absorbed it more.

Naturally, I tend to stick with single-player-only games, as I do better against AI than human players, though I still have issues on higher difficulty settings than most people I know do. I dread attempting anything above medium in GH3, and I was never able to beat anything above Kid's mode in either Viewtiful Joe, for 2 examples.

So, where am I going with this? Is it possible to like something despite being terrible at it? How important is the multiplayer experience when you never win? Any other eternally-noobish gamers have anything to share? Any chance of recovery for those like us? I can't think of an exact question here, this is just something that's piqued my curiosity of late. Discuss it however you wish.

The Last Gent on
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Posts

  • Local H JayLocal H Jay Registered User regular
    edited April 2008
    Of course you can like something even if you suck at it. How else would my little brothers, or 6 year old me keep playing? It's fun if you win or lose, since it's a game.
    For me, having been born in 1990, I was right there for the big console wars. I've always had on of the latest consoles, and it's been there.
    That said, certain games just take practice. Game like Guitar Hero and Halo everyone sucks at first/ But playing them more allows your skill to go up continually. I started failing songs on easy, now I can do half the songs on GH3 on Expert (HALF, the others are kicking my ass). So some games it's just persistance.
    Others, though, are just fucking tough. I die alot in God of War games because I rush and miss life/ magic. So I either A) keep dying alot or B) learn and get better.
    I'm sure it's different for each person, but I find it varies from game to game. I have found I will never be good* enough to win at Mario Kart.

    *Good meaning cheap or exploitive enough.

    Local H Jay on
  • GihgehlsGihgehls Registered User regular
    edited April 2008
    Gaming requires such a diverse skill set it is hard to know where to start. Games require reflexes, timing, observation, memorization, knowledge of the gameplay mechanics, prediction, etc. Practicing any of these elements on their own would help your gaming skills. Smash bros is a very engaging game because of how well all these elements come together.

    I think a big part of being "good" at games is having a degree of "flow" while you play, and this only comes with lots of practice. It is a different state of consciousness when you sort of blank out and let your subconscious guide your actions. Let the force flow through you, and all that. It's strange to describe the feeling, but you know it when you are doing it. In that link they mention that people "in the zone" describe a feeling of effortlessness, and things just sort of come together for them. My best scores for Geometry Wars have all been while I was very very slightly intoxicated, like 0.5 - 1 beer in, and I felt I was in this sort of zen "unthinking" state where my eyes and hands were doing something by themselves.

    Smash Bros in particular is all about placement. Where you place yourself, where you place your enemy, where your enemy is trying to place you, etc. Shit man, you could write books about Smash Bros like you could write books about Chess or Go, or even Boxing. There are layers and layers of complexity that you only discover from playing and observing.

    Young kids have tremendous tenacity, and they will play and play and play something over and over and over until they get passed it. Remember, NES-era games had virtually no in-game tutorials, and not many kids I knew ever read the manuals, so kids mainly figured out how to play games by themselves.

    Gihgehls on
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  • TheSonicRetardTheSonicRetard Registered User regular
    edited April 2008
    Fantasy Zone taught me everything I know about gaming. No joke.

    TheSonicRetard on
  • BlueDestinyBlueDestiny Registered User regular
    edited April 2008
    I suck at RTS games. I just can't micromanage my units and macromanage my economy at the same time. You could say I'm scale-challenged.


    "Screw supply depots, I NEED MORE SIEGE TANKS! MOOOOOORE!"

    BlueDestiny on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited April 2008
    You get good at games just by playing them over and over again. Just like anything. Eventually it slows down and you become more comfortable with it and then the controls start to mesh and before you know it, you're a master.

    TheSonicRetard on
  • emnmnmeemnmnme Registered User regular
    edited April 2008
    Maybe you're just really, really good at pattern recognition and you don't know it. At the least, veteran gamers can all look down a virtual hallway and tell when a scripted monster attack is going to happen.

    emnmnme on
  • GyralGyral Registered User regular
    edited April 2008
    Is it possible to like something you're not good at? I sure hope to hell so. I totally suck at playing most genres and even in my favorite genres, I can't say I'm particularly good. Doesn't keep me from playing or buying news games. Hell, I love to bowl and play golf (both mini and regular) but suck awesomely at them.

    Gyral on
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  • Gear GirlGear Girl More class than a state university Registered User regular
    edited April 2008
    I am in a similar situation to this though I technically started earlier on the n64. Truth be told though, I was often watching my brother play the n64 games rather than picking up the controller myself with the exception of some multiplayer stuff. I didn't seriously get into gaming until probably the same generation as you. I notice that my skills in say..Team Fortress 2 are way below most of the people playing even on pubs. I can dance around in circles in a scout battle with a guy and I will die and he will be at 66% health or something with no crits involved. I am probably getting a little better each day but I think it is going to take a damn while to get as good as some people I know.

    Gear Girl on
  • XagarathXagarath Registered User regular
    edited April 2008
    I am worse at picking up games quickly than most.
    I can become reasonable eventually, but it takes longer.

    Xagarath on
  • RedDawnRedDawn Registered User regular
    edited April 2008
    I have the opposite problem, I'm pretty decent right out of the gate, however I plateau. Usually others will catch up to me in a month or so, then a month after that they are far beyond what I am capable of.

    I had the OP's same issues with GH. I never could get above medium until recently I've been forcing myself to try harder and harder at it. At first It was very frustrating, however I finally completed GH1 on hard (only 3 stars) and I am now working through GH2.

    As far as multi-player goes, I cannot play a game multi-player that I'm not good at. I won't play brawl online because I know I'll get trounced. I lose enough to my roommate as it is. I still throughly enjoy the game though.

    Yeah it's possible to enjoy a game without being good at it, I just depends on your personality. If you have to be the best then I don't think your going to have fun, if you are ok with going along for the ride then keep on playing.

    RedDawn on
  • EgoEgo Registered User regular
    edited April 2008
    While I don't doubt that gaming as a kid helps internalize 'gaming instincts', I note that a lot of the really good gamers I've played with have been older than me and started gaming as adults. When the craze of analyzing replays to determine actions per minute started in Warcraft 3, the good older players seemed comparable with equivalently skilled younger players.

    So while I don't doubt age slows a person down, I don't think it happens any time soon in adulthood.

    That said, I've noticed one big difference between people who are bad at every game they play and people who are good at every game they play. People who are bad at every game they play (regardless of practice) tend not to internalize controls to the point where they're unconscious. People who are good at games don't really think about the controls while playing (unless doing something unusual or awkward).

    I'm sure you can learn whatever the skill is. I think the best thing to start with (believe it or not) would be to practice typing. Great gamers tend to be fast typists, in my experience. Piano would work too, but I bet you'd use the former more than the latter.

    This is just speaking in terms of reactionary play and instinctive ability in games, the split-second edges that make or break you in fighting or shooting games.

    Beyond the 'physical' (such a silly word in this case but forgive me it's the best I can do) aspect of playing a game well by aiming well, being quick on the controls and whatnot, another really important part of being good at a game is understanding the game itself, and viewing it as a system.

    It feels good to win, and it's easy to get caught up in a trap where you win a match or two, and so you keep using and refining the method used to try and win. Instead the game itself should be viewed as a system where you can accomplish specific goals (very straightforward in most cases) by varied means (not so straightforward against people), and you should constantly strive to understand what ALL these means are and how they relate to one another.

    I guess what I'm getting at is, caffeine-driven twitchfest reactions are a physical skill. I do think you can learn that skill, just because complicated manipulation of human hands is something the brain likes to do.

    The systemic analysis of a map and how to move around it in a way that lets you monopolize weapons and powerups, or how to interrupt a player doing so is a mental skill or visualization method that helps you 'play' the game in a way that's advantageous against your opponents.

    Kinda just went on a big ramble. Hope that reads alright.

    Ego on
    Erik
  • EggyToastEggyToast Jersey CityRegistered User regular
    edited April 2008
    I'm rusty, because I don't play nearly as much as when I was younger, and skipped generations/games. But the important thing you learn when you're young and playing games is the same thing you learn when you're young and doing anything -- sometimes you're just doing it wrong.

    For example, most non-gamers, when playing an FPS, will rush ahead and fire at anything that moves, dying in the process. Any veteran gamer will move in diagonals, and will immediately circle strafe. If they die, they'll then circle-strafe and look for cover. If they die again, they'll rush for cover and see what happens.

    The big difference for getting good at games is figuring out what works. If you're playing fighting games, a lot of times a newbie will lose horribly. An experienced gamer will simply know which fighters they work well in and how other characters react and move, so they have a substantial advantage as they can see things coming. That's through experience and adaptability -- the willingness to try something new in the game, even if it doesn't work.

    I felt that way when I started playing FPSs on consoles. I never really played them on PC, and skipped the n64 generation. I picked up dual thumbstick control quickly but was hitting a wall -- I wasn't killing stuff, or I was running out of ammo. I thought "this can't be right, what would help me win easier" and I started aiming for heads. Sure enough, enemies died faster and the games were easier.

    Even going way back, the major difference in old Mario games was air control. In SMB3 and SMW, knowing when to float, how to "wiggle" in the air, and what to land on made all the difference between expert players and newbies who die in the first two worlds. I remember when I was young it was a huge pain to get past the "moving" levels in World 8 in SMB3, but I picked it up again shortly after college and beat the game easily.

    However, it's not always as rosy as you make it sound. Being "good" at games means you're also more likely to get jaded by games. Someone who's really good at a game probably won't have much competition among other players, and probably won't have much challenge with a lot of games that come out. Worse, if you can "figure out" what the best way to play a game is, there's little point in playing a game to completion. I've done that with DS games -- you get to a point where you're just flying through the game because you know what's going to happen. When you've figured out everything you'll essentially have to do to beat the game, you start thinking "why bother?" and move on to another game.

    However, you should also keep in mind that when playing games online, you'll often run across friends or buddies who play together and "back each other up," even if you don't notice it. When I was playing Halo 2 online a lot, that usually made the difference between winning or losing, since 2 on 1 is pretty unbalanced odds.

    EggyToast on
    || Flickr — || PSN: EggyToast
  • SammyFSammyF Registered User regular
    edited April 2008
    Out of curiousity, how old are the other folks who suck at games? I suck at a TON of games, and I'm in my late 20s. I just haven't had the time since I started working to, like, practice. So I usually play the medic because even if you suck as a medic, people are happy to see you. I also played a Pally in WoW because it let me solo in my free time and heal when I was partying so people wouldn't care as much how very badly I sucked.

    There are a few games types that I'm really good at because they're actually similar to what I really do for a living, but suffice it to say that my life doesn't look very much like Ninja Gaiden, Madden 2007 or Halo 3.

    But I keep playing even though I suck. I love a challenge.

    SammyF on
  • PatboyXPatboyX Registered User regular
    edited April 2008
    I think the most interesting aspect of this is what it does to multiplayer. If you are playing co-op with a better player, I think it is great. I am a lot like you, I suck at these games. But if we are on a team, we find good roles. Competitive play tends to be a big pain. Especially over something like Live. I am pretty quickly labeled all types of racist things for not being good.
    I still try my hardest. What else can I do? I think it's why I like RPGs so much.

    PatboyX on
    "lenny bruce is not afraid..."
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  • Gear GirlGear Girl More class than a state university Registered User regular
    edited April 2008
    22.

    Gear Girl on
  • CliffjumperCliffjumper Registered User regular
    edited April 2008
    Command and Conquer at a young age (the first one) is what I attribute to my being able to multitask as well as I can.

    Cliffjumper on
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    The Transformers Fandom: Consistantly bitching about something or another since 1984.

    http://www.nuklearpower.com/2009/03/28/warbot_001/ - "WARBOT In Accounting"
  • slash000slash000 Registered User regular
    edited April 2008
    Yes, you can enjoy something even when you're not 'good' at it. There's nothing wrong with that.

    I find that personally, the more intensely interested and enjoyable I find a certain game or genre, the more I'm willing to play it and learn the nuances of it.

    slash000 on
  • ArcibiArcibi Registered User regular
    edited April 2008
    I am the worst Team Fortress 2 player

    I don't think I've ever gotten my score in the double digits, and I'm pretty sure my deaths outnumber my kills every time

    I love playing it, but I'm sure nobody wants me on their team

    Arcibi on
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  • DartboyDartboy Registered User regular
    edited April 2008
    One thing I want to toss in with regards to gaming and winning is the quote-unquote abuse of the "best" items in the game. Typically, in games that give you weapon / equipment choices I intentionally never pick whatever is the one gun that everyone else uses because I want to use something I like rather than what's been declared as the only thing you should use. Of course, this also means I usually lose, as the weapon everyone else uses is typically overpowered. But in nearly all games balance is never 100% perfect, and people gravitate to what gives the most advantage regardless of whether or not it's destroying the orignal flow and design of the game.

    It just frustrates me when winning or losing in a game isn't about your personal skill but whether you're playing exactly the same as everyone else.

    Dartboy on
  • CosmopiggyCosmopiggy Registered User new member
    edited April 2008
    I love gaming, I started around the same time as you, and am one of the worst people I know at pretty much all games.... Part of the problem is the fact that I cannot concentrate on one game for a very long period of time. I sold my N64, bought a PS, saved up for awhile, sold the PS, bought gamecube, sold it, bought a wii, sold it, bought an Xbox, all within about two years. I can't stay with a game long enough to get good at it.

    Cosmopiggy on
  • ZombiemamboZombiemambo Registered User regular
    edited April 2008
    Well, the only way to solve a problem is to identify it. So, the problem is you are bad at games. But what makes you bad at them? Lack of coordination and/or reaction time? Poor understanding of strategy and tactics, or the gameplay mechanics themselves?

    Let's say in Brawl, you lose all of the time. Let's say it's because you take too much damage too fast. Solution: block and dodge. Say you block and dodge, but don't do it fast enough. Solution: practice, and training your reflexes. Say you do all these things, but you still lose. Perhaps you lack strategy? Maybe you don't know what moves are most effective in what situation. Snake, for example, thrives on basic strikes and tilts, but his special moves are often slow and best used in moderation. If you only throw grenades, plant bombs and launch rockets, you're probably going to lose. Other characters rely heavily on there special moves, like Jigglypuff. Practice is the most effective way of learning the characters and their strengths/weaknesses.

    Other games, like racing games, require the player to learn basic and advanced techniques and have an intimate knowledge of the course. Using Mario Kart as an example, knowing the track and its shortcuts is absolutely essential to winning. In a game like Gran Turismo, technique and knowledge of the cars is more important.

    Roleplaying games can be challenging if you don't use the resources available. Do you use support spells like Haste, Slow and Protect? Do you look for elemental weaknesses? Are you prepared to counteract effects like poison and stone? Do you have enough potions do keep your health and mana up? A good understanding of the inner workings of each class/character is also important. Know the heavy hitters, the nukers, the healers etc. Usually this is pretty obvious, and if you know the best ways to use each character then you know how to best equip them.

    Strategy games are about two things: knowledge and quick thinking. The better you know the game, the better you're going to do. You might enter a match with a certain strategy in mind, but your opponent might enter the match with a strategy that is good at beating yours. Quick thinking will get you out of this situation, you need to switch gears fast and often. It's highly important that you can look at the whole picture in a short period of time, and evaluate the best course of action.

    One of the best ways to improve is to play and lose, but try to get better. If you know what you shouldn't do, than knowing what you should do is pretty obvious. This is how I learned to play Gears of War and become a better player. Watch other people that are always at the top of the scoreboards, and ask them for some tips if they are willing to give them out. You can read 1,000 books on how to be a better Chess player, but the best way to become a better Chess player is to actually play.

    Zombiemambo on
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  • Dodge AspenDodge Aspen Registered User regular
    edited April 2008
    If it was impossible to like something you suck at, only about 5 people on earth would play golf.

    To add, these days, as a 29 year old proffessional with a family and many other responsibilities, I find I can only get really good at simpler games. Shmups are my friend these days, because it's easy to grasp the basics quite quickly, and then start to improve from there.

    I haven't been good at an FPS or a complex fighter in years, because I don't have to training time necessary to get good. I am loving Brawl, but I really don't think I'll eve be good enough to clear the challenge wall.

    The Virtual Console has been my friend as well. Simple concept with only basic twitch skills required.

    Dodge Aspen on
    Xbox - Dodge Mega
    Switch - SW-3699-5063-5018

  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited April 2008
    Arcibi wrote: »
    I am the worst Team Fortress 2 player

    I don't think I've ever gotten my score in the double digits, and I'm pretty sure my deaths outnumber my kills every time

    I love playing it, but I'm sure nobody wants me on their team
    It has nothing to do with that bro.

    Teamwork and communication is more valuable than single skill.

    I play TF2 religiously, about 4-5 hours a day (atleast) and if I don't I have withdrawel symptoms.

    http://steamcommunity.com/id/rakuencallisto

    But for real, anyone who's interested in some rad statistics, checkout my TF2 stats. I'm closing in on 600 hrs of total play time.

    Don't feel bad man, it takes a lot of practice, and I'm still not as good as I want to be.

    rakuenCallisto on
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  • EggyToastEggyToast Jersey CityRegistered User regular
    edited April 2008
    Oh, one more thing -- with any game, you have to pick your battles. I don't mean "avoid this boss," I mean some games pull most of their enjoyment out of "post game" material, and if you're not into that, you may want to avoid the game.

    That's how I feel about the Smash Bros series -- a lot of the enjoyment comes from unlocking stuff, which can be very difficult. If you don't care about trophies, or unlocking characters, but just about beating up your friends, then focus on that part. More importantly, even if a game is popular or "big," if you think you're not going to like it, don't pick it up. I picked up Melee for cheap on the GC, and never really got into it because my friends didn't "get it" and wanted to play something else. Sitting on the couch and just competing with yourself to shave a second off some time in order to unlock something isn't fun for me.

    I hate talking to my DS, too :D

    But seriously, there's nothing wrong with sucking at games, or sucking at certain kinds of games or even parts of games. For example, stealth games. Either I suck at them because I don't like them, or I don't like them because I suck at them. Either way, I don't enjoy it, so I couldn't care less about Splinter Cell and MGS only holds a passing interest for me. I appreciate the games and understand what they're doing, but that style of gameplay simply doesn't interest me. Therefore, I suck at them. So I pick my battles, and play the games I'm good at, or the part of games I'm good at.

    EggyToast on
    || Flickr — || PSN: EggyToast
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited April 2008
    Oh yea and I hate sports games. Madden, NBA, anything. Except for that Monster Footbal game that came out for Genesis, that came was fucking badass.

    Checkout my bottom post as well.

    rakuenCallisto on
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  • theantipoptheantipop Registered User regular
    edited April 2008
    I find my skills generally waning, or at the very least becoming more inconsistent, as I get older. Speaking specifically to Brawl where I feel this the most these days, I find a lot of joy in just unlocking things in the game. It gives a measurable goal with a distinct path to success that seems very natural. If it wasn't for this I probably wouldn't enjoy the game nearly as much as I do. That said, I did an online brawl once and was very pleased to win one round so small successes come with much more joy, I think.

    theantipop on
  • tralevtralev Registered User regular
    edited April 2008
    So, where am I going with this? Is it possible to like something despite being terrible at it?

    Sex?

    tralev on
    Steam: tralev PS3: GeekMcD
  • DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    edited April 2008
    tralev wrote: »
    So, where am I going with this? Is it possible to like something despite being terrible at it?

    Sex?

    Yeah I enjoy that, hell know's if I suck at it though.
    On the topic of games I can pick up something and just breese through it but as of late I find it harder to d so, Probabally with age and not as much interest as before. I find myself now looking for RPG games more so then fighters and shooters. Although I still do enjoy a good shooter or fighter. Brawl as an example, I didn't really enjoy it as much as I thought I would and god knows how many hours I've put into melee. I mean some of this probabally has to do with it being the same concept and all but I just beat the campaign and haven't played it solo since. I don't even play it online. Guitar hero though I enjoyed thorougly and was able to start at medium and was at expert after a week of play. Now however it's painful *literally* trying to get through the last 6 songs of GH3 on expert

    Dixon on
  • JouleJoule Registered User regular
    edited April 2008
    Nothing to it but to do it. I get destroyed all the time in shmups but that doesn't mean I'm not enjoying myself. Because the game is fun is why I keep trying to get better at it.

    You spoke of Guitar Hero. All rhythm games have a certain amount of conditioning before you can even manage the method of input especially if it's your first time at them. Don't let that kind of thing bog you down. It just takes practice.

    Talking about Brawl in particular, there are various aspects you do to improve your game. It seems like the lack of wins is what's lowering your enjoyment of the game. Just remember while victory is satisfying, isn't coming from behind after a mountain of losses even more so?

    Joule on
  • ProspicienceProspicience The Raven King DenvemoloradoRegistered User regular
    edited April 2008
    I've been gaming my whole life pretty consistently. However I came into the PC FPS genre pretty late (like 4.5 years ago). That might not seem that late, but pretty much everyone I played with has been playing since the old quake days. Since I've gotten into FPS's I've noticed I'm a bit behind on the game. I always try to find my own ways to have fun.

    For instance: I started playing FPS's with CS 1.5 everyone I played with was amazing, plus I'd never done much PC gaming at all before. So I started to try to focus on getting good at a few things. I chose Sniping as one of them. I don't have much of a good twitch at all so that turned out to be rough. I've definitely developed a little bit of a twitch but it's still really minor to this day.

    I just learned to adapt. Very similar to what ZombieMambo was saying: Realize what you're doing wrong and try to improve it.

    I didn't have a good twitch so I thought "I'll have to become a better sniper in a different way." I'd find spots where snipers didn't go very often to snipe from, or change up my location constantly. I also love to watch other players and learn from them. I haven't gotten to snipe as much as I'd like to have in TF2 because I love the spy so much. However, I think I became a better sniper during our TF2 last weekend just by being killed by DUCOM over and over again and him forcing me to try out different strategies.

    Plus Rakuen has it down, teamwork is key (not only in TF2 but most multiplayer games) Another thing that helps me be an "okay" player in multiplayer games is working with my team and constantly trying to learn how I can play better since I can't play quite as much as some hardcore gamers. Pretty much figure out your strengths and use them to death.

    Prospicience on
  • RainbowDespairRainbowDespair Registered User regular
    edited April 2008
    In the end, becoming good at games boils down to two things:

    1 - Determining what works well in the game. (Strategy)
    2 - Becoming good at doing that. (Skill)

    All good games, from the most cerebral turn-based affairs to the twitchiest of shooters have both aspects.

    RainbowDespair on
  • The Last GentThe Last Gent Registered User regular
    edited April 2008
    Whoa....so many responses. I'm fully writing down the comments on shooters, fighting games, and rhythm games. That's some useful advice.

    I hadn't expected this much of a detailed, thoughtful response. Much obliged, good sirs.

    The Last Gent on
  • DaxonDaxon Registered User regular
    edited April 2008
    RedDawn wrote: »
    I have the opposite problem, I'm pretty decent right out of the gate, however I plateau. Usually others will catch up to me in a month or so, then a month after that they are far beyond what I am capable of.

    I had the OP's same issues with GH. I never could get above medium until recently I've been forcing myself to try harder and harder at it. At first It was very frustrating, however I finally completed GH1 on hard (only 3 stars) and I am now working through GH2.

    As far as multi-player goes, I cannot play a game multi-player that I'm not good at. I won't play brawl online because I know I'll get trounced. I lose enough to my roommate as it is. I still throughly enjoy the game though.

    Yeah it's possible to enjoy a game without being good at it, I just depends on your personality. If you have to be the best then I don't think your going to have fun, if you are ok with going along for the ride then keep on playing.

    I've got the same problem; I get a new game and play it with my friends and I kick everybody's ass for about a week or two, then they get better and I'm left in shittyland.

    Edit: Though to be honest, I don't really mind. I get a little kick out of dying in TF2 just cause I understand what I did wrong and make a mental note to never do that again. I still do it though, cause I'm an idiot...

    Daxon on
  • Arsenic CanaryArsenic Canary A Whirlwind of Joy Registered User regular
    edited April 2008
    I suck at RTS games. I just can't micromanage my units and macromanage my economy at the same time. You could say I'm scale-challenged.


    "Screw supply depots, I NEED MORE SIEGE TANKS! MOOOOOORE!"

    This. A thousand times this.

    Arsenic Canary on
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  • emnmnmeemnmnme Registered User regular
    edited April 2008
    So is that how those DS brain training games work? Your thinking powers aren't actually expanding but you're just getting more comfortable with the pattern recognition? If that's the case, you'll improve every time you play.

    emnmnme on
  • Something WittySomething Witty Registered User regular
    edited April 2008
    I suck at most vidja games even if it's pretty much my only major pass time at the moment. In shooters I always have this problem where I have like a hojillion deaths compared to an average of 6 to 7 kills.

    RTS games as well, I love them but goddamnit I'm horrible at them.

    Something Witty on
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  • SammyFSammyF Registered User regular
    edited April 2008
    Want to reiterate something Prospicience said: in FPS games, find a role and learn it. In his case it was sniping. In my case I decided that what I like more than anything else is close quarter battle, which I also learned playing Counter-Strike. I'm still not great at FPS titles except in very specific circumstances, but if you give me an MP5, a flashbang and 30 seconds, I can clear out a house for you.

    SammyF on
  • PatboyXPatboyX Registered User regular
    edited April 2008
    I suck at RTS games. I just can't micromanage my units and macromanage my economy at the same time. You could say I'm scale-challenged.


    "Screw supply depots, I NEED MORE SIEGE TANKS! MOOOOOORE!"

    This. A thousand times this.


    My problem is the reverse. I keep gathering supplies and making units to gather more supplies rather than build up the offense. And my defense consists of having so many buildings hopefully I can churn out a few last-ditch soldiers/tanks while the enemy rolls over me.

    PatboyX on
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  • Page-Page- Registered User regular
    edited April 2008
    A lot of it comes down to how you actually look at the games you play. You have to be able to absorb the system, to know it through and through, if you want to actually be good at it.

    There are armies of players, particularly in fast paced, competitive genres like FPS and fighting games, that just play. And that's it. They grab the controller/mouse and hit buttons and play, and they never really put too much thought into it beyond that. If they're really into it they might learn to do one or two moves on a consistent basis, or find a good camping spot, but they aren't trying to do anything else but just play.

    I have a special place in my heart for these people. In any decent gaming community there will be a whole lot of them, and if you look at an average pub you'll see that the whole bottom half of the scoreboard is drawn from their ranks. And they've accepted their fate, because they rarely complain and they always come back for more. Typically, a pub will have one or two good players on each team, a few average players, and a bunch of fodder. Who do you think if complaining the loudest? It's the good players.

    In fact, there's a special kind of fun anyone can get from being a newbie. Everything is new and different, and you're never hampered by what you know to be the limits. It's a lot of fun, and in games that are lacking in depth, it's the best way to play. Take a wrestling game, for example. When you don't know what you're doing, you can fuck around and do whatever cool shit you want. It's a good time. Once you've advanced in skill, though, you realize that certain options and attacks just aren't viable, and you can find yourself held back because of that. There will be things you just know you can't do, because they're going to get reversed and lose you the match.

    Speaking for myself, I can't play a game that I actually give a crap about unless I know what's going on. I will test and probe everything I can think of. I'll jump off ledges to see how far I can fall before I take damage. I'll fire rockets into walls to measure the splash radius. I'll try and connect random moves just to see if they'll combo. I'll spend a whole round doing an auto-reverse just to see what it works against. Once I've satisfied myself, once I think I know what's going on, then I'll start to actually play. It's just the way it works for me, because I don't mind dying if I know why I died and can start working on a solution, but nothing, nothing pisses me off more than dying/losing and not knowing why.

    Getting down to specifics, the first thing you have to do is know the controls. You should be able to do whatever you want, whenever you want to. This goes double for fighting games. Then you have to know your weapons/moves. Figure out exactly what each weapon or attack you have does, exactly what it does, and when to use it. Then you have to know the maps. You have to be able to watch a guy walk into a room through door A and know he's going to come out of door C.

    All of that is because, when playing against other people, you shouldn't be playing the game, you should be playing your opponent. If you're still worried about being able to pull off a certain move or make a jump, then you're already failed. You should be worried about being able to read your opponent, being able to teach them, to feed the poison so that you can eventually do whatever you want with them. There's a lot of mind game theory, but the important thing for successful gaming against another human opponent is to be able to play directly against them. And don't think that anything you do against the AI will work against a real person, because it wont. The AI, the single-player game, is your tutorial and training ground; it's where you screw around and learn the controls and the game, it's not where you formulate winning strategy.

    And skill isn't a huge factor, at least not some sort of God-given skill. It usually comes down to knowledge, again. If you're really good at Quake then that will transfer over to any other FPS you play. If you're really good at Virtua Fighter then that will transfer over to any other 3D fighting game you play. It's just a way of already being familiar with the basics and having a solid grasp of what you need to know to be successful. Now, if someone just flat-out has much better aim than you that's going to be a problem. You'll have to either make up for it with complete map control (not really an option in modern FPS games :/) or figure out a way to get better positioning, which helps a lot. Someone who's better at Brawl then you probably just has a better grasp of the game's system and the stages, and that's not something you can't overcome.

    Page- on
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  • BarneyLBarneyL Registered User regular
    edited April 2008
    I find brains are frequently a good substitute for skill in many online games. In TF2 I don't stand a chance on a one on one scout match but I can find some evil places to put a sentry gun, can annoy the hell out of the other side as a spy and my game turning suicide runs may not take a single life but frequently cause such a big distraction the opposition forget they're being killed by my team mates.

    BarneyL on
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