The patch can be downloaded at
www.thewitcher.com or any other number of sites that let you download patches.
So much awesomeness given out the fans who supported this title and they even made it better without charging us for it, that makes me think the best of the company. You know if this stuff was on the PS3 or 360 you'd have to pay for the extra content. So for all those who were waiting it's here, get your sword and get killing.
Now available is the 1.3 patch for The Witcher. Coming in at 323mb, the patch fixes a few bugs but more importantly, includes the Price of Neutrality module developed by CD Projekt. The new adventure, said to include about two hours of gameplay, takes place on the outskirts of Kaer Morhen. Here Geralt will find out more about other witchers, which were featured only briefly in the main game.
Players wanting to create their own modules using existing or new game assets can download the newly released D'jinni beta adventure editor. Click through for a list of bug fixes found in the 1.3 patch
Patch 1.3 Notes
The Module Edition Upgrade package updates the Witcher to version 1.3 and adds the functionality of running a user editable module. The sample module has been provided, offering a couple of hours of additional gameplay, which can be altered by the user using the Module Editor. The New Game main menu offers two options now: starting the regular game, or starting new adventure (new module).
WARNING! The Witcher 1.3 Module Edition is only partially compatible with saved games from previous versions (1.0, 1.1a, 1.2). Loading older saved games is still possible but may lead to unexpected behavior and other problems. The players are advised to restart the game from the beginning using The Witcher 1.3 Module Edition.
Gameplay and text bugs fixed:
- Fixed various localization issues for English, French, Italian, German and Spanish languages,
- Fixed combat abilities 'Patinado' and 'Sinister' issue when proper modifier has not been applied correctly under given circumstances,
Code bugs fixed:
- Fixed a few random crashes in Prologue and Chapters 1, 2 and 3,
- Fixed crash in Act 4 when running near exit to lakeside from village to inn,
- Fixed game crash when using Alt+Tab, especially while loading location or game,
- Fixed dialogue camera shots on standing up characters,
- Fixed issue with 'Game Paused' text disappear occasionally after exiting game panel when game was paused during opening of a panel,
- Fixed issue with disabled attack when player holds block for a long time and then immediately tries to strike,
- Fixed various issues regarding mousedrive steering and pathfinding,
- Fixed weapon enchants not updating properly when switching weapon slots or dropping weapon from inventory panel,
- Fixed issue with Geralt not attacking immobile creatures or not approaching objects from a certain distance,
- Fixed issue with blocking middle mouse button during some cutscenes and when fistfight starts,
- Fixed occasional issues with sheathing weapon after combat and on Alt+Tab,
- Fixed issue with breaking meditation mode if Geralt is attacked when entering meditation,
Original info about the patch when made available:
Work is being done on two levels. One concerns the removal of technical obstacles that hinder the player from properly using the game and thus gaining enjoyment from it. By that I mean level loading times, which will be reduced by 80%, the stability of the game on different configurations, as well as a whole array of smaller fixes that will increase interactivity and precision in combat. The other level consists of very important changes that are not usually found in patches. First and foremost, the English language version will be, for the most part, completely re-done. The amount of text in that version was reduced compared to other language versions and that was said to cause a significant decrease in immersion and atmosphere. Now the English version will be as polished and atmospheric as the other language versions. Speaking of language versions, most of them will be more or less improved. Significant changes will also be made in the German version, where we are planning to re-record the voices for many of the characters. The most important improvements concern those elements of the game that the players criticized the most. So for example, over 50 new supporting character models will be added, so that the player won't run into the same person too often. The inventory panel will be re-designed and improved, and some elements of the main game screen will be polished. However, one of the biggest changes that will greatly increase the player's immersion in the game world will be improvements concerning dialogue scenes. Both Geralt and the NPCs will get over 100 new animated gestures which will make their "body language" during a conversation much more natural. Additionally, the face animation and lip-sync system will be re-created, making the faces of the speakers now even more natural as well. Of course, I've mentioned only the most important changes, and that's still a lot. There will be many smaller changes that will make the game more fun. I'm convinced that, thanks to them, The Witcher will be an almost ideal game.
Everyone who has already purchased and registered The Witcher will be able to download the editor and the premium modules for free from CD Projekt website. According to the Enhanced Edition factsheet, some of the new elements will be released earlier than the new edition itself. The D'jinni Mod Editor will be released on March 14, along with one of the premium modules, "The Price of Neutrality".
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I guess I'm out of the wRPG phase
However, this patch sounds sweet, and I'm glad they're still supporting the hell out of it.
I might have to. After reading the animation thing, that sounds really good. That's another thing that irked me with Oblivion, the lack of facial animations (not to mention Mass Effect). I just put up the disk too, le sigh.
This may have just pushed me over.
No, this is not the Enhanced Edition patch. That one is being released sometime in may.
Will that see a seperate, retail release?
Apparently so.
The bolded part means waiting would be a good idea as either you get a lot more stuff or the old version will become cheaper. Although I have not heard of a US release date yet, last I heard they were trying to get it released worldwide as soon as possible.
It's in this patch, later on they'll rerelease the game with all this stuff included along with a few other items like a map etc.
There's going to be more stuff not in this patch.
Something like 60 new character models and 30 new gestures and some other things I can't remember off the top of my head.
This isn't the enhanced edition, this is just the patch to allow people to use modules and it comes with a sample module.
You know there are patches that allow you to see the nudity if that's what your talking about right? You can get that right here. So yes models in games show boobies and the cards do too.
The localization in this patch supposedly makes the game more of what it was suppose to be instead of the butchered version we ended up with.
Damn. It's going to be tough to wait with the lean summer gaming months approaching.
go f yourselves.