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[SRPG on!] Rondo of Swords - out now!

RedMageDarionRedMageDarion Registered User regular
edited May 2008 in Games and Technology
rondoboxlh6.jpg

So what's this all about anyhow?
The Kingdom of Bretwalde: situated in the center of the continent
of Bravord and surrounded on all sides by strong nations, it
was established by a holy knight whose blade drove back the
Darkness that threatened to engulf the land.
On this day in Bretwalde, the people are mourning their
recently fallen king with a solemn funeral.

But during the ceremony, the neighboring Grand Meir
empire attacked without warning. One by one,the
knights of Bretwalde fell to Grand Meir's forces.
The few surviving knights, led by Serdic, escaped south to
the Shalem Emirate Federation...

The tribes of Shalem were divided over what to do regarding Grand Meir's
invasion of Bretwalde, when an unexpected visitor arrived: Princess Marie
of Bretwalde, believed to be sequestered in a Veronan cloister.

Her innocent visit ignited the situation: one of Shalem's tribes attempted
to capture the Princess in order to gain favor with Grand Meir, prompting
Serdic to mobilize his forces. The Bretwalde Army was once again on the march...


But Serdic carries a secret...

A pair of vows made during his escape from Bretwalde...

And the time will come when he will have to choose.


During his journey to reclaim the Kingdom of Bretwalde, Serdic encounters
all manner of people, experiencing faith, friendship, hostility, hatred,
sadness, and farewells.

His actions will shape the fate of the entire continent!
This here is your main dude, he looks pretty awesome.
seru_move.gif

Ok, that's great, but do you have some pretty pictures or something?

Sure, here you go!
s19.jpgs26.jpg

s8.jpgs12.jpg

So I hear there's some kind of newfangled tactical system in this here vidya game...

There sure is! It's called the Route Maneuver System!
Atlus wrote:
Until now, the majority of turn-based strategy games were locked into a pattern of Move,
then Attack. In this game, however, moving is attacking! This system allows for consecutive
attacks depending on the route you take, making it simple, profound, and one-of-a-kind.
s16ll4.jpg
Here's a series of pictures that sort of explains how it works!

s1_2.jpgs2_2.jpgs3_2.jpgs4_2.jpg

It seems like this lets you hit multiple dudes in one attack! How cool is that? Very cool is the correct answer.

Okay, I'm sold. Tell me more.

Errands
Atlus wrote:
Even inactive allies can be useful!
The further you get in the game, the more
allies you'll have. Before long, you'll
have more allies than you can use in battle,
and some of them will end up sitting on the
sidelines. Making those characters work for
you is what the Errands system is all about.

Just as the name implies, this system lets you send your units on errands. They won't be able to take
part in the next battle, but sending them on errands will also help you in progressing through the game.

If a unit isn't suited to fight in the next battle, you may want to send it on an errand instead.
The errands are divided into the following categories:

Quest
From strengthening your weapons to taking
care of piglets, treasure hunting to protecting
VIPs, there are a variety of quests to
undertake. Be sure to consider your strengths
and weaknesses before going on a quest.


Training
Master acquired skills or improve your natural
talents--either way, make sure you're prepared
in case you're chosen for active duty.


Shopping
Restocking your provisions is vital on a quest
as lengthy as this one. Savvy shoppers may get
a great bargain, but clumsy customers could
lose everything.


Journey of Trials
Overcome the trials and increase your potential
by obtaining the items necessary to change
classes. Show the rest of the team your true
strength!

Skills/MC points/Overbreaks
There are two types of skills: Passive Skills, which take effect as soon as they're set, and Active
Skills, which must be used in battle. Skills have a variety of effects: attack, defense, various stat
bonuses, and so on. Magic spells are included in the Active Skills category.
By spending skill points, which are earned when a unit levels up, you can customize each individual
unit's assortment of skills. The skills you choose to teach them can be used as soon as they're set.

Magic
Magic spells are a special type of skill. Units capable of learning magic can spend skill points on
their preferred spells from the pool of magic they're capable of learning. Different spellcasters are
adept at using different elements.

It is possible for spellcasters to learn and use magic they are not proficient in, but the power of
spells they are attuned to will be heightened. Unlike normal attacks, units cannot move and use magic
on the same turn.

serumawp5.gif Example: Selmer, the Ice Wizard

s24tn9.jpgs44xc0.jpg
Selmer can learn Fire and Lightning magic, but his passive skill Ice Shard increases the effect of
his Ice spells.

Support
Some skills allow characters to provide support to allies who pass through them. Any unit with a
Support skill set can assist passing units until it acts on that turn.

magasumovetz9.gif Example: Margus, the Heavy Infantryman

s64sq5.jpgs74at6.jpg

Defender and Rally are support skills. The support effect lasts only for that attack, and the unit
with the Support skill cannot have acted on that turn. The order in which your units act may be the
key to victory!

MC Points (Momentum Counter)

s11ys2.jpg

The MC gauge, a display of how visible the character is on the battlefield, is integral to battle
strategy. The higher a unit's MC gauge, the more likely that the enemy will target it. The MC gauge
fluctuates according to a character's actions, items, and skills. By raising or lowering a character's
MC gauge, you can turn them into a stealth warrior or use them to lure the enemy in and attack them
all at once.

The MC gauge rises when you defeat enemies.
When a unit's MC gauge is high, it gains
more experience and OverBreak points, but
it will also be targeted more often by the
enemy. MC management is important for units
with low HP, such as wizards.

Since high-level units can defeat several
enemies at once, their MC gauge will rise
faster than weaker units. Always keep an eye
on the MC gauge.

By giving a character Hide to lower its MC
gauge and Vital Strike to increase its critical
rate, you can have them act as an assassin.

Overbreaks

What RPG is complete without ridiculously cool looking super attacks? The answer is none!

Check out the main character's super cool Overbreak attack!

s15uc9.jpgs25qy3.jpgs35wg2.jpgs45hl3.jpg
Brave Ray: A uni-directional attack with a range of five spaces.

Alright guys, that's all I've got.

Now go buy this and support Atlus.

Pokemon White - 3954.6369.6328
RedMageDarion on
«1

Posts

  • SmashismSmashism Registered User regular
    edited April 2008
    I keep reading J Parish's Blog about this game. It seems both scary in difficulty and awesome at the same time.
    Nice op!

    edit: Heres his blog about the game
    http://www.1up.com/do/blogEntry?bId=8702056&publicUserId=5379721

    I usually agree with his opinions, and it seems like a good write up on the game. Anyone else with actual impressions on the game?

    Smashism on
  • DerigorDerigor Registered User regular
    edited April 2008
    wtb!

    Derigor on
    PSN: Derigor
    A hulk's power is jumping.
  • juice for jesusjuice for jesus Registered User regular
    edited April 2008
    Oh damn, this looks pretty cool.

    juice for jesus on
  • RedMageDarionRedMageDarion Registered User regular
    edited April 2008
    Alright guys I'm disappointed in all of you... is no one picking up this game?

    I'm starting this up now though. There's voice acting and the sprites are pretty nice looking.

    I'll post my impressions in a bit.

    RedMageDarion on
    Pokemon White - 3954.6369.6328
  • DartboyDartboy Registered User regular
    edited April 2008
    That looks pretty cool.

    Dartboy on
  • ShamusShamus Registered User regular
    edited April 2008
    Fucking hell, I think I'm going to buy this.

    Shamus on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited April 2008
    Fucking hell RedMage! I can't afford all these games! How dare you?!

    e: woah, weird... Nice use of words Shamus!

    urahonky on
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited April 2008
    I heard that if you quit from the battle before you die, you retain the xp, so you can use that slightly more annoying method to grind levels in the event that you are getting your ass kicked. Something like that anyway.

    Dr Mario Kart on
  • safetakesafetake Registered User regular
    edited April 2008
    I'll be buying this post-haste!

    safetake on
    XBOX LIVE: SAFETAKE
  • ShamusShamus Registered User regular
    edited April 2008
    Those two words describe my reaction so well, urahonky. :lol:

    At this point, I think I need to buy stock in Atlus.

    Shamus on
  • LostLost Registered User regular
    edited April 2008
    Do want.

    I <3 Atlus

    Lost on
  • TheLawinatorTheLawinator Registered User regular
    edited April 2008
    This kind of looks like advance wars with knights.

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • RedMageDarionRedMageDarion Registered User regular
    edited April 2008
    I've done 2 battles now.

    I have to say... it's really weird not having an attack command, haha.

    However it is pretty cool being able to take out a few guys in a single 'normal' attack.

    And the battles go pretty quick, which is nice because it seems like there are going to be a lot of doods on the battlefield at once.

    I'm definitely having to think about where I position my guys on the field, because if I do it wrong, they could all get hit by a single attack.

    RedMageDarion on
    Pokemon White - 3954.6369.6328
  • lowlylowlycooklowlylowlycook Registered User regular
    edited April 2008
    This seems like it has quite a few cool ideas going on. I await more info on how it all comes together from RedMage

    lowlylowlycook on
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    (Please do not gift. My game bank is already full.)
  • ArminasArminas Student of Life SF, CARegistered User regular
    edited April 2008
    Oh god, so want. :( But wallet hurting so muchhhhh

    Arminas on
  • ZombiemamboZombiemambo Registered User regular
    edited April 2008
    Do want. But my DS is brokeded :(

    Zombiemambo on
    JKKaAGp.png
  • HevachHevach Registered User regular
    edited April 2008
    So bought.

    Is this actually out state-side, or just shipped (or not at all)? I didn't see this thread until too late for Gamestop, but checked Wal Mart and they didn't have it.

    Hevach on
  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    edited April 2008
    My calendar says its retail date is today.

    Bursar on
    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
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  • SaddlerSaddler Registered User regular
    edited April 2008
    Man that looks awesome. I wish I wasn't so sick of cutesy anime graphics.

    Saddler on
  • PeteLPeteL Registered User regular
    edited April 2008
    I picked up a copy last night. I'm looking forward to playing it a bit later tonight, and over the weekend.

    Atlus DS titles are great!

    This game seems really neat, and has some nice looking new functions for a rts.

    PeteL on
    -Pete
  • ioloiolo iolo Registered User regular
    edited April 2008
    Any impressions from folks who have played to the mid- or late- game? I think this looks terrific (while I wait for Drone Tactics), although I need to finish Professor Layton before I pick it up.

    iolo on
    Lt. Iolo's First Day
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  • PureauthorPureauthor Registered User regular
    edited April 2008
    I'm on a tight budget. But... still...

    Pureauthor on
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  • RedMageDarionRedMageDarion Registered User regular
    edited April 2008
    I put in another couple hours this morning.

    When people are talking about the difficulty, they aren't kidding. It's pretty tough at times.

    The battle I'm on I'm out-numbered, out-powered, and they've got the terrain on their side. And archers. On the walls. That I can't get to so that I can kill them.

    Hmm.

    These errands that you can send people on... so far I'm seeing 4 of them after every battle. And I want to do 3 of them most of the time.

    ... But I've only got like 7 people.

    And my OCD won't let me skip these "The Xth Blacksmith" which starts at 10 and seems to go down each battle. I've got to visit all these blacksmiths! Who knows what they could end up giving me!

    And don't even get me started on the Tarot card errand... I've got to do it 22 times? GO GO GO.

    So uhh... in summary... I guess I like the game. It's pretty tough though... but at least there doesn't seem to be Perma-death.

    RedMageDarion on
    Pokemon White - 3954.6369.6328
  • Vann DirasVann Diras Registered User regular
    edited April 2008
    I really, really want this game. I almost bought it, but instead opted for Okami for the Wii, simply because I still have a multitude of DS games to plow through and only 5 or so Wii games that I've already beaten.

    ... But man I want this so bad.

    Vann Diras on
  • ElementalorElementalor Registered User regular
    edited April 2008
    Didn't Faselei! work like this? Not that I'm complaining, since Faselei rocks and has giant mecha sqauds. =D

    This is definitely going on my portable games queue.

    Elementalor on
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  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited April 2008
    This looks pretty cool but goddamn am I tired of SRPGs that are so hard I want to punch kittens. I love kittens.

    Forever Zefiro on
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  • nomenome Registered User regular
    edited April 2008
    First of all, here is the review of the Japanese version that convinced me to get this game. It has a story spoiler from the first few minutes of the game so you have been warned.

    I'm gonna copy what I just typed a few minutes ago on another forum rather then typing a long post again.

    It has been so long since I've played a challenging SRPG that I've forgotten how much fun they can be. This game is probably one of the hardest SRPGs I've ever played. Even Hoshigami or Super Robot Taisen OG2 were more tedious then actually difficult. It took me 6 tries just to beat mission 5 and I haven't even beaten the final tutorial level yet. I can type up my strategy for that mission if anyone is interested (there are 3 ways to win).

    This game does get a bit easier once my heavy knight learned ZOC. By then I also got a healer which helps a bit. Even so, positioning is very important in this game. Since enemies go through you when attacking you really have to plan out where to put your characters. Plus half of my units can be killed in one hit.

    Quick tip for recruiting hidden characters. Occasionally a character shows up on a map who won't automatically join. All you have to do is bring one of your characters next to them to talk to them. Sometimes you have to use a certain unit and sometimes you don't. Once you recruit them they will still be AI controlled but they'll be labeled as non-player characters rather then visitor characters. After you recruit them it doesn't matter if they die or not. They will still show up in your party after the stage.

    tl:dr I love this game. If you want a challenging without being cheap or tedious SRPG then you should definitely get this. I'll edit this part if the game becomes tedious or easy later. I just wish this hadn't come out so soon after Arcana Heart and before Persona 3 FES. I barely have any free time as it is.

    nome on
  • RedMageDarionRedMageDarion Registered User regular
    edited April 2008
    HaHA!

    ... Side entrance.

    God I'm such an idiot.

    It's interesting... this game plays a little bit like a puzzle game or something. You just have to keep trying until you figure it out.

    RedMageDarion on
    Pokemon White - 3954.6369.6328
  • juice for jesusjuice for jesus Registered User regular
    edited April 2008
    I found this at my local game shop. Always nice to support the little guy.

    The last battle of the tutorial was totally kicking my ass. I eventually won in a very cheap manner... anyone care to share a real strategy for that mission?

    As for the game proper, I'm only 2 battles in, but liking it so far.

    juice for jesus on
  • ioloiolo iolo Registered User regular
    edited April 2008
    Bought'd. I might be in trouble. At least two of the ten tutorial levels soundly kicked my ass initially and required multiple tries. I'm still getting my sea legs though. Is enemy archer range always equal to their movement?

    iolo on
    Lt. Iolo's First Day
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  • juice for jesusjuice for jesus Registered User regular
    edited April 2008
    After playing a bit more, I have to say that the story is quite cliché. The battles are cool though.

    Sending your characters on "shopping" missions is a fun twist on the formula. Too bad mine got pick-pocketed on the first attempt D:

    juice for jesus on
  • JihadJesusJihadJesus Registered User regular
    edited April 2008
    Add another title to the list of DS games I want to play but will have ti wait to buy.

    JihadJesus on
  • safetakesafetake Registered User regular
    edited April 2008
    Picked this up yesterday, I'm amazed at how fast paced the game is. I actually don't mind replaying levels because everything moves fast and you can skip dialogs by press the 'r' button. I'm a couple missions in and it seems like the last tutorial level is way harder than anything I've seen yet. The guy in gamestop tried to warn me that it got bad ratings before I bought it. If I went by ratings I might have never played Etrian Odyssey. I love that you can send your idle party members on little missions. I like it so far, though I even liked Luminous Arc.

    safetake on
    XBOX LIVE: SAFETAKE
  • NabobNabob Registered User regular
    edited April 2008
    It's quite a fun little game. I'm on mission 6 or 7ish and so far it's challenging but not overly hard; I've had to retry a couple of the missions a few times, but they go by fast enough that it's not too frustrating. While the little sprite animations are neat, the animation on the top screen while you're attacking is way too drawn out, it takes like 5 seconds of you sprinting through nothing between each guy.

    All in all, its a fun little game and should tide me over well for FFTA2.

    Nabob on
    3DS Friend Code: 3325-2367-6821
  • RedMageDarionRedMageDarion Registered User regular
    edited April 2008
    I just restarted it today, because I accidentally found out I had missed a secret character.

    I'm doing much better this time.

    If I can give one piece of advice, it's that you should take your time and spend a little while levelling on each map if possible (by quitting the battle before you lose or win).

    Also if you know what skills you're going to want, it can really make a difference.
    Saving up for a couple levels of Winds of War or whatever it's called for Kay and Serdic can be really helpful. 5% healing per level of the skill means you can easily heal most of the team by having them run through both guys.

    RedMageDarion on
    Pokemon White - 3954.6369.6328
  • RainbowDespairRainbowDespair Registered User regular
    edited April 2008
    nome wrote: »
    First of all, here is the review of the Japanese version that convinced me to get this game. It has a story spoiler from the first few minutes of the game so you have been warned.

    I took a look around that site and wow, that's gotta be one of the most pretentious game reviewers I've ever seen. Knock off points from Rondo of Blades because it offers lesser players the option of grinding and it doesn't feature character perma-death? Check. Page after page of ranting about how RPGs aren't really roleplaying games? Check. A general feel that the reviewer is the only one who knows how to make a real game or in fact has the skill necessary to play said games? Check.

    RainbowDespair on
  • PjstelfordPjstelford Registered User regular
    edited April 2008
    nome wrote: »
    First of all, here is the review of the Japanese version that convinced me to get this game. It has a story spoiler from the first few minutes of the game so you have been warned.

    I took a look around that site and wow, that's gotta be the most pretentious game reviewers I've ever seen. Knock off points from Rondo of Blades because it offers lesser players the option of grinding and it doesn't feature character perma-death? Check. Page after page of ranting about how RPGs aren't really roleplaying games? Check. A general feel that the reviewer is the only one who knows how to make a real game or in fact has the skill necessary to play said games? Check.

    It's also wrong in areas. You cannot quit to grind in the first battle.

    Pjstelford on
  • TeriferinTeriferin Registered User regular
    edited April 2008
    I haven't been able to find any reviews of this game apart from the two listed on metacritic, and the ultra pretentious one already mentioned. Are there any others out there?

    Teriferin on
    teriferin#1625
  • ioloiolo iolo Registered User regular
    edited April 2008
    Any tips from people who have been playing for a while? I'm finally at a point where I can send characters on errands, and of course I want to do them all. Wise to dive in? To wait? Any types of errands better than others? What do the little skulls mean for the Quests?

    iolo on
    Lt. Iolo's First Day
    Steam profile.
    Getting started with BATTLETECH: Part 1 / Part 2
  • RedMageDarionRedMageDarion Registered User regular
    edited April 2008
    Iolo wrote: »
    Any tips from people who have been playing for a while? I'm finally at a point where I can send characters on errands, and of course I want to do them all. Wise to dive in? To wait? Any types of errands better than others? What do the little skulls mean for the Quests?
    I haven't quite figured out how they work... or what they do...

    But I do know that (at least for "The Xth Smith" errands) that they seem to not be available again if you don't do them. I skipped 'The 10th Smith' just to see, and at the next prep screen I didn't have it - I had 'The 9th Smith'.

    The ones that are Tarot card based must have something to do with powering up characters... when I read the description of the one I'm at now, it says something about a character having to do the quest 3 times to get the benefit... and that any character can only collect 9 cards. I'm not sure if when you skip these they will wait up for you, or if they'll just continue to the next one.

    The bottom one of the errands always seems to hook you up with a "proof" which you will need to change classes, and I'm not sure how many you get throughout the game, so it's probably very much worth it to do that.

    Out of all of them, the top errand is probably the least important? It just seems to give healing items and the like.

    As far as tips go:

    What I have been doing is fighting a battle and quitting a couple times to level up, then I'll send people who aren't going to be as helpful on the mission to do the errands.

    For example if I figure out that I need high movement for a mission, then Margus and Selmer will probably be left behind to do an errand.

    Keep levelling up though. Things get pretty tough once you get past mission 11 (the mission where you have to storm a fortress). That mission seems to be the last one that I was able to easily level up on, the past few missions I've fought have had enemies that are far too spread out, and are just not very easy to deal with.

    RedMageDarion on
    Pokemon White - 3954.6369.6328
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