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Defense of the Ancients, a *very much so* popular mod for Warcraft 3: The Frozen Throne. The game is based upon the player picking a hero from a very large roster of heroes, and fighting to achieve victory for his team. Speaking of teams, there are two factions in Defense of the Ancients.
Website: dota-allstars.com
Download Link: getdota.com
The Sentinels
and
The Scourge
The Sentinels are the night elf dudes, who are trying to repel the invasion of the Scourge, or the undead. Each of the factions has a roster of heroes they can pick from, but there is a option to make it so each faction can use every hero. That option is very frequently used, and you rarely see a game with it disabled. Regardless, time to get into the meat of the game.
http://www.dabsd.be/Gaming/DOTA/dota-yurnero.jpg Linked for the big.
This is the screen for Defense of the Ancients *called DotA from here on out because I am lazy.*
As you can see, the game is played from a top down perspective. The hero this player is using, for example, is Yurnero, The Juggernaut. Personally, I'm not a fan of him, but oh well.
The hero you pick levels up, as if you are playing a miniature RPG that resets after a game. The main way you get experience and money to buy equipment for your hero is to farm a lane.
That is the minimap.
Those are the lanes on the minimap. Every pre-determined amount of time, a small group of units spew out of your *and your enemy's* base. They follow that lane, and meet at the center. The way you gain experience is by killing said units, and the way you get gold is by getting the killing blow on said creeps.
But, that isn't as easy as it sounds. Remember, there is ten people in the game, five per side. It's not like those other five people will just watch you kill their guys without either trying to kill you or killing yours as well! And if all five people go out of their way to kill you, then those other four people on your team will be able to "farm" said lanes relatively safe.
So, lets say the game is thirty minutes in, and your team is doing quite well. You all have pretty good items, and you outlevel the other team a healthy amount. The way you finally end the game, is by killing the building that is in the center of the other team's base. For the sentinels, it is the World Tree. For the scourge, it is the Frozen Throne. Why these two things are so damn close to eachother, I'll never know. I mean, how can a climate support a massive green tree and a frozen monolith within a mile of eachother? Regardless, you gotta get to it first. You have to repetedly kill the enemy's units in a lane to make your troops move up. Do this, killing the eventual defenses you meet outside *and inside* the base, and you win the game!
Crazily enough, this is just scratching the surface. There is an absurd amount of things to know about this game. I mean, I have nearly broken a page of text and I havent even gotten into the individual heroes *There is over 90 of them.* The game is fantastic, and is amazing considering its just a simple mod for a game. There is only a single flaw in this game, and that is it's community. It sucks. Hard. Hence why I am trying to make a Game On for it! So yeah, if you have this game and like it, post.
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Anyone want to beta read a paranormal mystery novella? Here's your chance.
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Aite, I'm making a list. Is it okay if we all play on US East?
Let me tell you about Demon's Souls....
This is why people have less than positive feelings about it and frankly I can't blame 'em.
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It might help for match finding.
It might also help if enough interest develops for an East v.s. West match.
On another note, I'm thinking about making a hero compendium for the first post, even if it would take like a week and a half of work out of me.
Oh, and if I get your screenname wrong, just yell at me until i fix it. Meanwhile, I have names to add.
That's a good point. A lot of it comes down to knowing what you're doing. Item build orders are really, really important, and if you're spending all your time in base looking at the shops to try and figure out which item you want and then which items you need to buy in order to make it, well that doesn't work for anyone. I'd suggest getting on of the newer DotA AI+ maps and screwing around with them. The AI is kind of weaksauce overall, but it gives you a chance to test out item builds and skill orders without anyone yelling at you.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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The two most important things I'd say to learn at the beginning are:
- how to keep yourself in the lane, gaining EXP
- how to avoid dying (the basics; there are some more advanced methods for getting away that you can learn later)
Worry about item builds beyond your starting items later.
Skill build is important, though. Thankfully, many beginner-friendly heroes have a number of easy builds.
Having more experienced friends around to get advice on what items to get, and what your goal should be at the moment (other than not dying) is tremendously valuable.
Item builds are important, but they can wait until you've figured out the not dying. Denying is less important. I'd say to not even bother with it until you're completely comfortable with everything else you've got going on.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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I got a kill though.
http://www.youtube.com/watch?v=v8w8d0g9idU
(its not rickroll don't worry)
Let me tell you about Demon's Souls....
It's a game full of contrivances that are difficult to accept, beneath which lies an outrageous amount of depth.
It also seems to compress the entire generic MMO gameplay of farming/competitive farming/pvp/skill and item builds/etc. into a span of about an hour.
http://youtube.com/watch?v=7z7T7B-ahH0
http://youtube.com/watch?v=_nKBXdTbZdg&feature=related
Drow guide
http://youtube.com/watch?v=2nCq4maUP7Y
http://youtube.com/watch?v=YHP4z-C2sMQ
Firstly, an invaluable resource starting out: http://www.dota-allstars.com/heroes
Fast Heroes = Easy, Slow Heroes = Hard. Watch the movespeed of your heroes. Very slow heroes like Pudge, Lina, and Sniper can make it extremely hard to get away from enemy heroes trying to exploit your newness by killing you.
Ranged Heroes = Easy, Melee Heroes = Hard. For beginning players, I'd suggest always starting out as ranged heroes until you learn more of the skills and items. You'll have more hero control and it will be harder for enemy heroes to harass you early on.
Nukes = Easy, Finesse/Item-Based = Hard. Heroes that rely on nukes (most times INT heroes) will be much easier to learn how to play than characters that rely on getting powerful items to be effective. Lina and Lion are incredibly easy heroes to get kills with, as are Luna and Lich. Most players refer to them (sometimes disgustingly) as "one-button heroes" simply because their respective ultimates (Laguna Blade, Finger of Death, Eclipse, and Chain Frost) all have the potential to get incredibly easy kills without having to have a lot of skill as a player.
Heroes with great defensive abilities built-in are great starters.
Blink-like abilities (Anti-Mage, Sand King, Queen of Pain, Morphling, Mirana, Storm Panda, and Puck),
Invisibility (Bounty Hunter, Stealth Assassin, Clinkz, Nerubian Assassin, Broodmother, Phantom Lancer, Sand King, Nerubian Weaver)
Being really fast (Slardar, Lycan, Chaos Knight, Pugna, Clinkz, Broodmother, Nerubian Weaver)
Having incredibly long range (Sniper, Tinker, Puck)
Other (Abbadon, Siren, Panda)
A lot of the defensive abilities are great but also easily countered. Invibility is easy to counter with wards or a gem, whereas killing a hero that can blink can be a pain in the ass. Some heroes are balanced by their crippling low life (Clinkz for example) or by being ridiculously slow (Sniper).
Heroes to avoid trying to use right away:
As for item builds, what we do when we teach new friends to start playing dota, is give them one or two "generic items" to build with every hero type. For example:
Int hero: Eul's Scepter, Bloodstone, Linkin's Sphere, Orchid Malevolence
Str hero: Sange and Yasha, Battlefury (obviously not on Huskar), Heart, Satanic
Agi hero: Sange and Yasha, Butterfly, Maelstrom, Diffusal Blade
The basic idea is to get a good feel for how to build the item before worrying about what actual items are best for particular heroes. Basically we pick one items from that list and just tell them to work on building that instead of trying to learn all of the elaborate item builds for every individual hero.
That's all for today. Hopefully some new players avoid more of the same mistakes I made when I started playing.
Then don't focus on the item build. Instead, focus on how to work with your team. Running effective ganks, providing map intelligence/control, finishing off plays started elsewhere on the map by your team, supporting your teammates to counter ganks...
... okay, admittedly none of that tends to be present if you're playing with a bunch of random (usually screaming) pub players.
DOTA has a winning formula. [Relatively] easy to pick up, difficult to master. Balanced, team-based with an emphasis on individual skill. Basically the RTS version of Counterstrike.
I went on about certain commmunities (/b/ -> encyclopedia dramatica)
And then went to video games
I said DotA, and used it as a good example, and next lesson, a kid was outside the door swearing at me. I laughed, then my friends laughed, then his did
It was a good moment
I felt acknowledged
One thing I've noticed about the AI maps is that your allies aren't very aggressive. Its very annoying when you got an enemy down to a sliver a health and your ally doesn't pursue their almost dead hero. The enemy AI does seem to have better coordinated though. However it is probably still the best way to learn the basics of the game and heroes. (The .43+ has the best AI, but its kind of old and a few of the item reciepies are different)
Let me tell you about Demon's Souls....
Leshrac.
The build is this:
Lightning Storm/Diabolic Edict. Buy a Sobi Mask and tangoes. Use your next money to get another Sobi Mask or a Void Stone.
Play it like this:
Don't bother using Lightning till it hits level 2.
Early on, don't use the Lightning unless you can clearly see the enemy heroes.
(before you keep reading, think about why)
Stay at about the distance of your own ranged creep, maybe a little further. Use the Lightning Storm to finish off weakend creeps. The goal of this part of the plan is that you stay back at a safe distance, and you can farm while simultaneously dealing damage to your opponents with your farming tool (lightning storm). Your lane partner will be appreciate the damage you deal to your opponents. Try not to cast Lightning more than once per creep wave because you're going to run out of mana, but if it'll kill the enemy hero go ahead.
If you get up to the enemy tower and there are NO ENEMY HEROES OR ENEMY CREEPS NEARBY and you have level 4 Diabolic Edict, cast Edict and watch the tower health drop like a rock. Flee at the first sight of danger. If you don't have level 4 Diabolic Edict, then just hang back at a safe distance and try to get experience.
Later on, your job is simple:help your friends push down other towers with your lightning (to sweep the creeps) and Edict (to blow the tower). When your teammates want to fight others, let your friends start the fight, then you flip on Pulse Nova and walk in as the enemies walk in to fight. Stick with your friends who are fighting the enemy, and Pulse Nova will do its thing.
If your teammates don't need help, then just hop between the woods and your lane and farm with Lightning and Pulse Nova.
He has a fourth skill. I haven't mentioned it because you probably have enough to think about already as you're still learning. Stick with the plan above.
As I remember it, the game used to be about teamwork. Now it's about last hitting and denying and knowing the right item build for every hero and knowing how to counter every other of the 70-odd heroes.
Let me tell you about Demon's Souls....
Still, I always liked Tides of Blood better. A shame the ToB team is no longer around.
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Question: Is there a specific channel that people here gather in on US East? Sometimes I think it may be easier (at least for me) to just check a channel rather than check the forums if people are playing.
I'm pretty sure thats a great idea. But I don't post much around here so I could be totally wrong and that could be a terrible HORRIBLE idea.
Deadfall, Venomancer's still in last I checked, then again I haven't played much in the last 6-12 months :P.
You should come.
On east. If there are west people I'll go on West.
name: Quikcore
USEAST