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It's good to [chat] the green, green grass of home

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Posts

  • InquisitorInquisitor Registered User regular
    edited April 2008
    Who says that zombies have heightened senses?

    Any zombie thing ever?

    They almost always have amazing senses of smell and are not effected by low-light/darkness.

    Inquisitor on
  • CouscousCouscous Registered User regular
    edited April 2008
    When did property become something that had to be protected at almost all costs?

    Couscous on
  • IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited April 2008
    titmouse wrote: »
    When did property become something that had to be protected at almost all costs?

    Forever?

    You just try and take a banana from a full-grown chimp.

    Incenjucar on
  • DasUberEdwardDasUberEdward Registered User regular
    edited April 2008
    Inquisitor wrote: »
    Who says that zombies have heightened senses?

    Any zombie thing ever?

    They almost always have amazing senses of smell and are not effected by low-light/darkness.

    No. No. No.

    What?

    No. Most zombie things say that they do not have any heightened senses and at best posses peak human ability (minus their leprosy) when they are freshly infected. After the initial infection it only goes down hill until they're just a weakly chomping mass slowly rotting away if they don't consume flesh.

    I can't even think of a single work of zombie fiction that depicts them with super human senses/abilities.

    DasUberEdward on
    steam_sig.png
  • PonyPony Registered User regular
    edited April 2008
    The other aspect of the zombie games that you can't really make implicit in the rules is that the game is scary.

    Grown men, strapping fellows who realize they are just playing a game get lost in the sensory experience of it.

    I had a 250 pound cop fall over and pull out his sidearm as I came screaming at him. He fired his shots wild, panicked, screaming "FUCK FUCK FUCK FUCK FUCK" as he did so. He got me in the shoulder and chest, which was enough to stop me, and he put one in my head and picked himself up.

    Talking to him post-game, he explained to me his fear was real. In that darkness, in that environment, the sounds, the movements, it embraces you and if you want to enjoy the game, you get into it too and run with it.

    Even if it scares the fuck out of you.

    Pony on
  • Evil MultifariousEvil Multifarious Registered User regular
    edited April 2008
    Pony wrote: »
    Pony wrote: »
    Also for your game, isn't the most logical course of action to form a large firing squad with barriers and just press onward through the zombie menace? I mean since you're stuck in one area that seems like the best option.

    Our field isn't small.
    flagraiders.jpg

    That's the field. It's huge, composed of small towns of wooden buildings, ruined vehicles, bunkers and military bases, etc.

    Lots of trenches, earthworks, etc.

    jesus.

    how many people? where is this?

    1st game had 72 people. For the game we are planning, we're targetting about 50-60.

    Also, this field is in Southwestern Ontario, Canada.

    FR is an awesome field, a mix of wilderness and urban areas, and even some forests, as evidenced by these pictures:
    normal_IMG_6513.jpg
    normal_IMG_6497.jpg
    normal_IMG_6591.jpg

    so probably closer to toronto than ottawa, right

    Evil Multifarious on
  • PonyPony Registered User regular
    edited April 2008
    Pony wrote: »
    Pony wrote: »
    Also for your game, isn't the most logical course of action to form a large firing squad with barriers and just press onward through the zombie menace? I mean since you're stuck in one area that seems like the best option.

    Our field isn't small.
    flagraiders.jpg

    That's the field. It's huge, composed of small towns of wooden buildings, ruined vehicles, bunkers and military bases, etc.

    Lots of trenches, earthworks, etc.

    jesus.

    how many people? where is this?

    1st game had 72 people. For the game we are planning, we're targetting about 50-60.

    Also, this field is in Southwestern Ontario, Canada.

    FR is an awesome field, a mix of wilderness and urban areas, and even some forests, as evidenced by these pictures:
    normal_IMG_6513.jpg
    normal_IMG_6497.jpg
    normal_IMG_6591.jpg

    so probably closer to toronto than ottawa, right

    Cambridge, Ontario, so yeah.

    Pony on
  • JamesJames Registered User regular
    edited April 2008
    Inquisitor wrote: »
    Who says that zombies have heightened senses?

    Any zombie thing ever?

    They almost always have amazing senses of smell and are not effected by low-light/darkness.

    No. No. No.

    What?

    No. Most zombie things say that they do not have any heightened senses and at best posses peak human ability (minus their leprosy) when they are freshly infected. After the initial infection it only goes down hill until they're just a weakly chomping mass slowly rotting away if they don't consume flesh.

    I can't even think of a single work of zombie fiction that depicts them with super human senses/abilities.

    The idea is that they no longer rely almost solely on eyesight. Kind of like a blind man has heightened hearing. All senses are used equally, without bias.

    James on
  • IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited April 2008
    I should get in on these games.

    I already scare the crap out of people and stalk through the woods at night with no lights.

    Incenjucar on
  • Evil MultifariousEvil Multifarious Registered User regular
    edited April 2008
    balls. man that zombie shit sounds awesome. although being a 6' 150 pound guy it sounds like i'd be physically outclassed enough that i'd make a shitty zombie.

    Evil Multifarious on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited April 2008
    I want to play Zombies with night vision.

    Zen Vulgarity on
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited April 2008
    Inquisitor wrote: »
    Who says that zombies have heightened senses?

    Any zombie thing ever?

    They almost always have amazing senses of smell and are not effected by low-light/darkness.

    No. No. No.

    What?

    No. Most zombie things say that they do not have any heightened senses and at best posses peak human ability (minus their leprosy) when they are freshly infected. After the initial infection it only goes down hill until they're just a weakly chomping mass slowly rotting away if they don't consume flesh.

    I can't even think of a single work of zombie fiction that depicts them with super human senses/abilities.

    Zombie Survival Guide for one.

    Dawn of the Dead for another, both actually. The fact that they can congregate and denote where humans are when there are thousands of them making noise tends to support the ideal that they have some sort of heightened sense.

    Kagera on
    My neck, my back, my FUPA and my crack.
  • wazillawazilla Having a late dinner Registered User regular
    edited April 2008
    I think if Podly comes back and sees the mangled mess I just posted in the altruism thread his head will friggin' explode. But he'll put it back together in time to yell at me and call me a doo doo head. :(

    wazilla on
    Psn:wazukki
  • InquisitorInquisitor Registered User regular
    edited April 2008
    I'd make an awesome scared rookie human who freaks out.

    Unfortunately it's like on the other side of the continent.

    Anyway, I am off to practice bass, later guys.

    Inquisitor on
  • PonyPony Registered User regular
    edited April 2008
    Incenjucar wrote: »
    I should get in on these games.

    I already scare the crap out of people and stalk through the woods at night with no lights.

    Before the 1st game, nobody had done anything like this before.

    There was a lot of doubt the zombies would get any kills at all. A lot of people pitied the zombie players, and it was hard to convince people to play the zombies. It's a hard sell to tell airsoft players, some who drop thousands of dollars on their gear, to put their guns away and play an elaborate game of full contact tag for a night.

    You know what the reality of it is? A lot of us, especially those who chose to be zombies, are hunters, outdoorsmen, and otherwise pretty sure feet in a woodland environment.

    If I can stalk a deer, a man ain't much.

    And that's what happened in the game itself.

    Pony on
  • HacksawHacksaw J. Duggan Esq. Wrestler at LawRegistered User regular
    edited April 2008
    Pony, when is this Airsoft LARP taking place?

    Hacksaw on
  • PonyPony Registered User regular
    edited April 2008
    balls. man that zombie shit sounds awesome. although being a 6' 150 pound guy it sounds like i'd be physically outclassed enough that i'd make a shitty zombie.

    Actually, not necessarily. In the second game, we had a lot of light, skinny dudes who wanted to be zombies.

    They were handy. That game had running zombies, and those guys made great forward movement since they were fast.

    One of em might have a hard time taking down the linebacker-shaped airsoft players, but two or three? Came down easy. And those big guys with all their military gear don't run fast from some lightly geared quick dudes.

    For this game, we're not having runners, but the basic principle of "light guys in groups" still works.

    Pony on
  • PonyPony Registered User regular
    edited April 2008
    Hacksaw wrote: »
    Pony, when is this Airsoft LARP taking place?

    July or August. Date pending.

    Pony on
  • IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited April 2008
    Forget the airsoft stuff, I just want to make people wet their shorts without getting arrested for howling in the moonlight.

    Incenjucar on
  • DasUberEdwardDasUberEdward Registered User regular
    edited April 2008
    Kagera wrote: »
    Inquisitor wrote: »
    Who says that zombies have heightened senses?

    Any zombie thing ever?

    They almost always have amazing senses of smell and are not effected by low-light/darkness.

    No. No. No.

    What?

    No. Most zombie things say that they do not have any heightened senses and at best posses peak human ability (minus their leprosy) when they are freshly infected. After the initial infection it only goes down hill until they're just a weakly chomping mass slowly rotting away if they don't consume flesh.

    I can't even think of a single work of zombie fiction that depicts them with super human senses/abilities.

    Zombie Survival Guide for one.

    Dawn of the Dead for another, both actually. The fact that they can congregate and denote where humans are when there are thousands of them making noise tends to support the ideal that they have some sort of heightened sense.
    The only heightened senses that the zombie survival guide claimed they had was in regard to communication with one another. That has nothing to do with humans ending up as glowing blips on their special zombie radar. The guide claimed that their moan was a special communication method and that's about it. If I recall it goes so far as to state that it may even be possible to slowly move passed a group of zombies undetected. No special senses there. I believe WWZ gives an account of a zombie that is for the most part useless because its easy have rotted and it can only rely on smell and taste.

    Dawn of the Dead takes zombies to a completely new level to the point where it is arguable that they began to form societies. I don't believe we are talking about that level of sophistication here and this is only in the remake. Also it is stated throughout most literature that zombies congregate in mass by nature. So yeah of course one zombie ran into the wall at fiddlers green and others came there. That doesn't say much for heightened senses.

    and Pony the thing about Zombies is that they are essentially opportunistic animals. The one advantage that a human truly has over a zombie is their intelligence. I know you wouldn't have a game otherwise but i'm speaking strictly from a survival perspective.

    DasUberEdward on
    steam_sig.png
  • PonyPony Registered User regular
    edited April 2008
    The glowsticks are basically as much of a help to humans as it is to zombie. Being able to look at a guy and tell simply if he is alive or not was important for humans.

    For zombies, it was just a conceit of the game. Otherwise, you got zombies attacking zombies, and one of the central elements of zombie movies is that zombies recognize other zombies as zombies, and work together, not attacking each other.

    Pony on
  • DasUberEdwardDasUberEdward Registered User regular
    edited April 2008
    Pony wrote: »
    The glowsticks are basically as much of a help to humans as it is to zombie. Being able to look at a guy and tell simply if he is alive or not was important for humans.

    For zombies, it was just a conceit of the game. Otherwise, you got zombies attacking zombies, and one of the central elements of zombie movies is that zombies recognize other zombies as zombies, and work together, not attacking each other.

    That's part of the reason why operating in groups and what not is such a large problem. The risk of infection increases and you usually don't know it until it's too late. Different in the game though.

    Hey sounds like a fun game, not exactly a zombie scenario in my opinion but I bet it still makes for a bad ass game.

    DasUberEdward on
    steam_sig.png
  • PonyPony Registered User regular
    edited April 2008
    We also do other Airsoft LARP games

    Like Stargate:
    DSC_0306.jpg

    Pony on
  • wazillawazilla Having a late dinner Registered User regular
    edited April 2008
    When did plants become moral agents... nobody told me.

    wazilla on
    Psn:wazukki
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited April 2008
    Kagera wrote: »
    Inquisitor wrote: »
    Who says that zombies have heightened senses?

    Any zombie thing ever?

    They almost always have amazing senses of smell and are not effected by low-light/darkness.

    No. No. No.

    What?

    No. Most zombie things say that they do not have any heightened senses and at best posses peak human ability (minus their leprosy) when they are freshly infected. After the initial infection it only goes down hill until they're just a weakly chomping mass slowly rotting away if they don't consume flesh.

    I can't even think of a single work of zombie fiction that depicts them with super human senses/abilities.

    Zombie Survival Guide for one.

    Dawn of the Dead for another, both actually. The fact that they can congregate and denote where humans are when there are thousands of them making noise tends to support the ideal that they have some sort of heightened sense.
    The only heightened senses that the zombie survival guide claimed they had was in regard to communication with one another. That has nothing to do with humans ending up as glowing blips on their special zombie radar. The guide claimed that their moan was a special communication method and that's about it. If I recall it goes so far as to state that it may even be possible to slowly move passed a group of zombies undetected. No special senses there. I believe WWZ gives an account of a zombie that is for the most part useless because its easy have rotted and it can only rely on smell and taste.

    Okay do NOT question my knowledge of WWZ because it states IMPLICITLY that people who tried to pass off as zombies were eaten. This happened to quislings or people who had suffered such a mental break that in their minds they became zombies themselves which led to the misbelief that zombies were attacking each other or that someone was immune because they got bit but didn't turn.

    NERD RAGE ON!

    Kagera on
    My neck, my back, my FUPA and my crack.
  • IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited April 2008
    wazilla wrote: »
    When did plants become moral agents... nobody told me.

    When we found evidence that they can react to stimuli in a way that suggests pain or fear.

    Incenjucar on
  • JamesJames Registered User regular
    edited April 2008
    Incenjucar wrote: »
    wazilla wrote: »
    When did plants become moral agents... nobody told me.

    When we found evidence that they can react to stimuli in a way that suggests pain or fear.

    Source please? I don't mean to argue, I just find that interesting :P

    James on
  • DocDoc Registered User, ClubPA regular
    edited April 2008
    A guy goes to the doctor and says "I can't stop singing "The Green, Green Grass of Home."

    The doctor says "That's called Tom Jones Syndrome."

    The guy says "You've heard of it?"

    The doctor replies "It's not unusual."

    Doc on
  • IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited April 2008
    James wrote: »
    Incenjucar wrote: »
    wazilla wrote: »
    When did plants become moral agents... nobody told me.

    When we found evidence that they can react to stimuli in a way that suggests pain or fear.

    Source please? I don't mean to argue, I just find that interesting :P

    There are a bunch of studies, but I'm feeling lazy tonight:

    http://davidsright.blogspot.com/2007/01/mythbusters-prove-plants-feel-pain.html

    Incenjucar on
  • GimGim a tall glass of water Registered User regular
    edited April 2008
    Sweet Jebus, my internship has been canceled for tomorrow. This gives me a chance to catch up on so many things. I've also been working more or less nonstop since Friday, so I need it.

    Gim on
  • Satan.Satan. __BANNED USERS regular
    edited April 2008
    Gim wrote: »
    Sweet Jebus, my internship has been canceled for tomorrow. This gives me a chance to catch up on so many things. I've also been working more or less nonstop since Friday, so I need it.

    Chronic masturbation go

    Satan. on
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited April 2008
    And yes zombies in both Romero DotD and Snyder DotD could differentiate between human and zombie to such a degree that they were able to mass into areas where human survivors lived.

    Hell this even worked in Day of the Dead when they were isolated away from civilization for miles.

    I won't mention NotLD though because those dumbasses kept making noise and turning on the lights...silly people.

    Kagera on
    My neck, my back, my FUPA and my crack.
  • PonyPony Registered User regular
    edited April 2008
    So, for those of you who are interested, this is a good example of the field we play on:
    http://www.youtube.com/watch?v=VN5YBTS-lS4

    It's not that exciting a video, since it's really just designed to show off the terrain. But it does give a good sense of how awesome and large the field is.

    Pony on
  • GimGim a tall glass of water Registered User regular
    edited April 2008
    Satan. wrote: »
    Gim wrote: »
    Sweet Jebus, my internship has been canceled for tomorrow. This gives me a chance to catch up on so many things. I've also been working more or less nonstop since Friday, so I need it.

    Chronic masturbation go

    Look at me go, one hand on the [chat] and the other on the junk! I call it the Gim Rodeo.

    Gim on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited April 2008
    This disc check is taking forever.

    Zen Vulgarity on
  • SamiSami Registered User regular
    edited April 2008
    Doc wrote: »
    A guy goes to the doctor and says "I can't stop singing "The Green, Green Grass of Home."

    The doctor says "That's called Tom Jones Syndrome."

    The guy says "You've heard of it?"

    The doctor replies "It's not unusual."

    Man, Doc. You're on a roll tonight. :^:

    Sami on
  • Wonder_HippieWonder_Hippie __BANNED USERS regular
    edited April 2008
    Oh sweet existence, there is a God.

    Kids in the Hall are coming to Atlanta.

    Wonder_Hippie on
  • GimGim a tall glass of water Registered User regular
    edited April 2008
    Disc Check, ha ha ha
    I be the anti-myth rhythm rock shocker!
    Disc Check, ha ha ha ha
    I be the anti-myth rhythm rock shocker, what?!

    Gim on
  • DeusfauxDeusfaux Registered User regular
    edited April 2008
    montreal is on fire

    Deusfaux on
  • Evil MultifariousEvil Multifarious Registered User regular
    edited April 2008
    Gim wrote: »
    Disc Check, ha ha ha
    I be the anti-myth rhythm rock shocker!
    Disc Check, ha ha ha ha
    I be the anti-myth rhythm rock shocker, what?!

    flexin' and mashin with complex text
    faster in a fashion that snap back necks

    Evil Multifarious on
This discussion has been closed.