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I quite liked Heather as a character, and James wasn't bad. Harry was pretty quiet... though nearly all his sentances contained the words 'Cheryl'. I think, so far, SH2 is my favourite, 1 and 2 are about equal in second place, Origins is a good third, and 4 is definatley fourth. It has redeeming qualities, but not enough to make it a good game. Just a horribly annoying ok one.
*Thanks Thanatos!
Of course, she starts the game naked (though she finds a sheet to wrap herself in before you take control of her), so you could still probably call it fanservice-y.
Also of note, Haunting Ground apparently uses the castle/manor/whatever that was going to be used for Resident Evil 4 (remember the earlier trailers for RE4 when it had ghosts and Leon was infected with something? They didn't want all that design work to go to waste, so dumped it in Haunting Ground).
I only played about a 1/4 of the way through the game, though, so can't comment too much on the gameplay or anything.
As for Silent Hill games, I've always appreciated the feel of the first one more than the others. Sure, the monsters were a little more bland, but the backgrounds were much better. Especially the Otherworld versions. Midwich Elementary School was great.
Progression also felt better. SH2 was okay as well, but SH3 and 4 might as well have had title cards pop up saying "Stage 1: Shopping Mall of Horrors," "Stage 2: Subway of the Damned," etc.
And the fanservice-y main character makes a lot more sense when you realise all the montsers are just trying to rape her. (Not saying this makes it a good thing, but it does make it thematically consistent)
Haven't had time to have a proper try at the game yet, but I liked Clocktower 3 up until the final boss, so I have some hopes for it.
"Check the small shelf in the corner of your living room near the kitchen to
see that it has moved, choose to straighten it. You will find a -Pistol- on
the ground. Examine the writing on the wall. After reading it, examine the
hole in the wall. After doing so you'll hear the sound of a phone ringing.
It's coming from your room, go back and answer it. When you leave the room
another sound is heard. This time head to your front door and look out the
peephole. That's brings an end to everything you need to do here, it's time
to visit the world of the hole again. Return to your bathroom and climb in."
What the hell? So you're telling me I was running around for a half an hour trying to progress on the first level just because I didn't notice my furniture need straightening? There is nothing in game to draw attention to piece of furniture either, no visual clues expect that it has moved slightly from when you saw it last. So the player, upon the start of this game, is suppose to memorize the visual layout of his apartment to tell when a piece of furniture has moved slightly. Was this game even playtested? I can't imagine anyone thinking that this was not insane.
4 gets shit on alot but it's not like these problems only exist in it. Silent Hill 3 and 2 love to have floor after floor of fake doors that you have to check to make sure they don't go anywhere. I don't recall this being as much of an issue in the original. If you saw it a door in SH1, you could open it, and it went somewhere.
For SH5, all the american team has to do to one up konami, is make some basic design improvements and try and remove all their crazy person logic. Essentially make it a good game, as opposed to a game that gets by because it has an awesome atmosphere.
SH4's first part pisses me off though. At the very first part you are in your room and you need to open a door, but it was soo fucking dark I didn't find it until I bump into every part of the wall and mashed the action button.
The fact that the didn't tell me what I was suppose to do made me spend 30 minutes desperately pressing every button and walking everywhere in order to figure out what the hell I was suppose to do.
Here's hoping. I don't even know why I had never played them, time to give them a try I guess.
Fun fact about Haunting Ground, the main character was voiced by Moira Quirk. You might remember her as "Mo" from Nickelodeon's GUTS.
The more you know...
Wii U NNID: MegaSpooky
I was like "Oh shit RUUUN." whenever I see them.
And I really wish that I could play SH2. For some reason the textures for everything other than the characters and monsters disappear after I reached the flashlight.
Was pretty annoyed seeing that I went through alot of trouble in order to import it.
Yeah, play them in order. There's nothing wrong with that. Only 1 and 3 are related, although 4 has a few references to 2.
On second thought, maybe you should play 4 first, or you'll probably never be able to finish it since it plays worse than all the others.
Oh yeah, I agree. SH 4 really was a tragic game. Outside of Pyramid Head, I definitely think it's the scariest game in the series, the story is phenomenal, and, conceptually, it has a lot of awesome ideas. It's just nigh on unplayable, though.
Seriously, there was just as much illogical nonsense in SH1, 2 and 3.
... and a giant escort quest
and a slew of unkillable monsters
and breakable fucking weapons
and the nerfing of guns
Still, though. Walter Sullivan is the best fucking character.
In one of the room sequences, you can look through the peephole and he'll slowly, casually walk through the hallway and stop before your door. He turns and stares at you through the door, almost smiling, for like half a minute before wandering off.
I was thoroughly spooked, and this was before windows started slamming open and shut by themselves in the apartment
Now playing: Teardown and Baldur's Gate 3 (co-op)
Sunday Spotlight: Horror Tales: The Wine
There did need to be a more Resi4 mechanic where you could tell her to hide in stuff and not worry about her, though.
It's what I'm doing. I enjoyed the movie (yes, I'm that guy), and immediately went out and bought the first game, which was a hell of a search. Then I gradually picked up 2, 3 and 4 as I found them. I just started 3 the other day.
I kinda wish I hadn't had the plot twist spoiled for me on 2 though. Damn this forum. I'll never be able to play FF7 either.
Good idea. Start with SH1 because it is by far the best the series has to offer. Actually I'd rank the series quality in terms of it's order, which is kind of sad when you think about it. If your in the UK you can get the silent hill collection. Which I wished they released in the US. Though maybe the ps3 ps2 emulation is region free? Does anyone know?
Also good luck finding SH1, it's kinda rare. I was going for 40 on amazon, but you can probably find it for less on ebay. The game works really well on a pc through you know what, that's actually how I played through it initially. I'd say it's worth the money, despite the age of the graphics the experience has held up well. If you have a ps3, you might want to hold off, as I though I heard rumors that it was coming to the playstation originals section, anyone else remember hearing about that?
Anyone here played origins? Is it worth the $30 bucks?
I haven't played it yet, but opinion seems to vary wildly between "worse than 4" to "about as good as 3".
I rank SH3 over SH2, if only by a slight margin. Some of the set pieces I really enjoyed (the subway and the church) and most of the memorable moments for me happened in that game:
"Monsters? They look like monsters to you?"
I already know how I can get ahold of all 4, so that's not the issue, I have access to them all so it makes it easier. I've started 1 so far but realized I was far too tired to play last night.
I am personally still looking a greatest hits copy of SH2. I might just pick up the regular version, or get the Xbox one (it's bc but apparently has some serious bugs).
They're all worth playing, really. 4 and Origins are the only ones that people can't agree on, but they're definitely not as good as 1-3. The games must not have sold very well for the series to fall into such disarray.
I disagree, I think it is equally as freaky as any of the other silent hills.
The bugs aren't too horrible, but they do get in the way. Textures sometimes don't load, though it happened maybe 4 or 5 times in my 9 hour playthrough. Additionally, sound sometimes either won't load, or it'll get stuck on a particular loop.
As someone that didn't play it until last year, yeah, it looked horrible, but the atmosphere still held up in spades. Still creeped me the fuck out, even if it was a horrible pixelated, blurry mess.
The room in the hospital with the mirror.
The haunted house in the amusement park.
I never did finish 4 because of all the stupid backtracking, but I will eventually.
It had its moments, but it's easily the least good of the four. (Hardly a bad thing.)
I still hope the second movie is going to be a direct adaptation of Silent Hill 2, because the ending of the first movie perfectly sets up for it.
And I also enjoyed Haunting Ground. The high panic moments are insane.
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Unfortunately, Christoph Gans said he wont be returning to work on the sequel. He's busy with the Onimusha movie, I believe.
Considering that he wanted to have the
So, I am a little bit worried that the next Silent Hill movie (if it ever gets made) wont stack up.