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Velvet Assassin - Stealth-Action Game Set In WWII

MindspreadMindspread Registered User regular
edited December 2008 in Games and Technology
Mindspread on
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  • gunwarriorgunwarrior Registered User regular
    edited May 2008
    I could have sworn this was called Sabateur... (<- The one I'm thinking of has areas that were black and white with the only color being the Red of the Nazi symobls, is this the same game?)

    Images and videos on IGN
    It's Based on Violette Szabo's (A british agent) real life

    gunwarrior on
  • ThetherooThetheroo Registered User regular
    edited May 2008
    Nope, Saboteur is a completely different game being made by Pandemic, it's the one with the black and white coloring.

    Thetheroo on
  • gunwarriorgunwarrior Registered User regular
    edited May 2008
    Thetheroo wrote: »
    Nope, Saboteur is a completely different game being made by Pandemic, it's the one with the black and white coloring.

    Oh, that makes sense then, thanks.

    gunwarrior on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited May 2008
    Stealth action, WW2. They just need to announce heave use of QTEs and they'll have a terrible game cliche trifecta.

    -SPI- on
  • SurikoSuriko AustraliaRegistered User regular
    edited May 2008
    -SPI- wrote: »
    Stealth action, WW2. They just need to announce heave use of QTEs and they'll have an awesome game cliche trifecta.

    Suriko on
  • VeritasVRVeritasVR Registered User regular
    edited May 2008
    As long as it's not a FPS as an American soldier, it's got my bid.

    If it's like Thief set in WW2... I'm sold.

    VeritasVR on
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  • MindspreadMindspread Registered User regular
    edited May 2008
    VeritasVR wrote: »
    If it's like Thief set in WW2... I'm sold.

    That's what I'm hoping for...

    Mindspread on
  • ThetherooThetheroo Registered User regular
    edited May 2008
    Ahhhh, the developer is Gamecock.

    Their record has been spotty at best and I just don't like their attitude. Too much Ion Storm vibe.

    Thetheroo on
  • Regicid3Regicid3 Registered User regular
    edited May 2008
    You just had to say stealth and I was sold.

    Regicid3 on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited May 2008
    Fuck, made by Gamecock. Rental at best... I know you shouldn't judge a game studio too harshly for past games. So I'm not. I'm renting it because it's a fucking terrible company name.

    urahonky on
  • Drunk_caterpillarDrunk_caterpillar Registered User regular
    edited May 2008
    I liked that there were one or two games announced that were using monochrome/bichrome colour scemes, but if everyone starts doing it I'm going to go fucking ballistic. My prediction? Black and White is the new cel-shaded.

    [Edit] I know that this game is not B&W. Just sayin' is all.

    Drunk_caterpillar on
  • ChanceChance Registered User regular
    edited May 2008
    Ripped from Wikipedia's entry on Violette Szabo:
    Charles Onyett of IGN.com posted this announcement on February 28, 2008:
    Formerly known as Sabotage, publisher Gamecock Media and developer Replay Studios' stealth action title shall now be known as Velvet Assassin. Inspired by the story of real-life British Agent Violette Szabo, the game tasks the player with dismantling Nazi-occupied Europe as protagonist Violette Summer.

    "Rather than a trite, overused, and generic working title like Sabotage, Velvet Assassin captures the heart of what we're trying to accomplish," said Sascha Jungnickel, Creative Director at Replay Studios. "From the start we've wanted a game with a strong female lead that stays true to the history of Violette Szabo while pulling players into a world of dark intrigue."[4]

    Tania Szabo, the daughter of Violette Szabo GC was not permitted a copy of the game to review its suitability in representing Violette. It has been reported to her that the game is not representative of Violette, the woman, nor her activities in occupied France. She would be very pleased to be able to try the game but until then must presume its unsuitability

    Sounds like an awesome lady who met a very, very unfortunate end. The rest of the Wiki article, spoiler'd for size:
    Whirlwind romance, marriage & child

    Born Violette Bushell in Paris, France to a French mother and an English taxi-driver father, the family moved to London and she attended school in Brixton until the age of 14. At the start of the war, she was working in Bon Marché department store on the perfume counter. Violette met Etienne Szabo, a French officer of Hungarian descent, at the Bastille Day parade in London in 1940. They married after a whirlwind 42 day romance. Violette was 19, Etienne was 31. Shortly after the birth of their only child, Tania, Etienne was killed as the result of chest wounds received at the Battle of El Alamein in October 1942. Etienne had never seen his new daughter. It was Etienne's death that made Violette, having already joined the Auxiliary Territorial Service (ATS) in 1941, decide to offer her services to the Special Operations Executive (SOE).

    Motivation & mobilisation

    After assessing her fluency in French and then a series of searching interviews she was inducted into SOE, and received intensive training in night and daylight navigation, escape and evasion, both Allied and German weapons, unarmed combat, demolitions, explosives, communications and cryptography. A minor accident during parachute training delayed her deployment into the field until 5 April 1944 when she was parachuted into German occupied France, near Cherbourg. Code-named "Louise" she reorganized a French resistance network that had been smashed by the Germans, and led the new group in sabotaging road and rail bridges. Her wireless reports to SOE headquarters on the local factories producing war materials for the Germans were extremely important to establish Allied bombing targets. She returned to England by Lysander on 30 April 1944 after an intense but successful first mission.

    Second mission & capture

    She was sent back to Limoges in France on 7 June 1944, where she coordinated the local Maquis, led by Jacques Dufour, in sabotaging German communication lines. At an unexpected German roadblock the car that she was travelling in as a passenger was identified as suspicious by German troops and a brief gun battle ensued. Her Maquis minders escaped unharmed in the confusion. She was only captured when her ammunition ran out, around mid-day on 10 June 1944, near Salon-la-Tour. Her captors were most likely from the 1st Battalion of the Deutschland Regiment. In R.J. Minney's biography, she is described as putting up fierce resistance with her Sten gun, a close range infantry weapon. German documents of the incident record no injuries or casualties to German soldiers.

    Interrogation, torture & execution

    She was transferred to the custody of the SD in Limoges where she was interrogated under torture, enduring rape and brutal assaults. Then she was moved eight times between different locations which included Fresnes prison in Paris, Limoges prison and then in late August 1944 was sent to Ravensbrück concentration camp, where over 92,000 women died. An SOE rescue mission to retrieve her by breaking into lightly guarded Limoges prison was planned but a mere two hours before the rescue attempt, she was moved to Ravensbruck. There she was forced into hard labour and suffered terribly from malnutrition and exhaustion. She also endured three months at Konigsburg on the Russian Front. Violette Szabo was executed on or about February 5, 1945 and her body disposed of in the crematorium. She was just 23 years old.


    23 years old. Damn.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • randombattlerandombattle Registered User regular
    edited May 2008
    Chance wrote: »
    Ripped from Wikipedia's entry on Violette Szabo:
    Charles Onyett of IGN.com posted this announcement on February 28, 2008:
    Formerly known as Sabotage, publisher Gamecock Media and developer Replay Studios' stealth action title shall now be known as Velvet Assassin. Inspired by the story of real-life British Agent Violette Szabo, the game tasks the player with dismantling Nazi-occupied Europe as protagonist Violette Summer.

    "Rather than a trite, overused, and generic working title like Sabotage, Velvet Assassin captures the heart of what we're trying to accomplish," said Sascha Jungnickel, Creative Director at Replay Studios. "From the start we've wanted a game with a strong female lead that stays true to the history of Violette Szabo while pulling players into a world of dark intrigue."[4]

    Tania Szabo, the daughter of Violette Szabo GC was not permitted a copy of the game to review its suitability in representing Violette. It has been reported to her that the game is not representative of Violette, the woman, nor her activities in occupied France. She would be very pleased to be able to try the game but until then must presume its unsuitability
    Sounds like an awesome lady who met a very, very unfortunate end. The rest of the Wiki article, spoiler'd for size:
    Whirlwind romance, marriage & child

    Born Violette Bushell in Paris, France to a French mother and an English taxi-driver father, the family moved to London and she attended school in Brixton until the age of 14. At the start of the war, she was working in Bon Marché department store on the perfume counter. Violette met Etienne Szabo, a French officer of Hungarian descent, at the Bastille Day parade in London in 1940. They married after a whirlwind 42 day romance. Violette was 19, Etienne was 31. Shortly after the birth of their only child, Tania, Etienne was killed as the result of chest wounds received at the Battle of El Alamein in October 1942. Etienne had never seen his new daughter. It was Etienne's death that made Violette, having already joined the Auxiliary Territorial Service (ATS) in 1941, decide to offer her services to the Special Operations Executive (SOE).

    Motivation & mobilisation

    After assessing her fluency in French and then a series of searching interviews she was inducted into SOE, and received intensive training in night and daylight navigation, escape and evasion, both Allied and German weapons, unarmed combat, demolitions, explosives, communications and cryptography. A minor accident during parachute training delayed her deployment into the field until 5 April 1944 when she was parachuted into German occupied France, near Cherbourg. Code-named "Louise" she reorganized a French resistance network that had been smashed by the Germans, and led the new group in sabotaging road and rail bridges. Her wireless reports to SOE headquarters on the local factories producing war materials for the Germans were extremely important to establish Allied bombing targets. She returned to England by Lysander on 30 April 1944 after an intense but successful first mission.

    Second mission & capture

    She was sent back to Limoges in France on 7 June 1944, where she coordinated the local Maquis, led by Jacques Dufour, in sabotaging German communication lines. At an unexpected German roadblock the car that she was travelling in as a passenger was identified as suspicious by German troops and a brief gun battle ensued. Her Maquis minders escaped unharmed in the confusion. She was only captured when her ammunition ran out, around mid-day on 10 June 1944, near Salon-la-Tour. Her captors were most likely from the 1st Battalion of the Deutschland Regiment. In R.J. Minney's biography, she is described as putting up fierce resistance with her Sten gun, a close range infantry weapon. German documents of the incident record no injuries or casualties to German soldiers.

    Interrogation, torture & execution

    She was transferred to the custody of the SD in Limoges where she was interrogated under torture, enduring rape and brutal assaults. Then she was moved eight times between different locations which included Fresnes prison in Paris, Limoges prison and then in late August 1944 was sent to Ravensbrück concentration camp, where over 92,000 women died. An SOE rescue mission to retrieve her by breaking into lightly guarded Limoges prison was planned but a mere two hours before the rescue attempt, she was moved to Ravensbruck. There she was forced into hard labour and suffered terribly from malnutrition and exhaustion. She also endured three months at Konigsburg on the Russian Front. Violette Szabo was executed on or about February 5, 1945 and her body disposed of in the crematorium. She was just 23 years old.


    23 years old. Damn.

    Well I guess we know how it ends.. :(

    randombattle on
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    I never asked for this!
  • TeeManTeeMan BrainSpoon Registered User regular
    edited May 2008
    Fuck, I don't want to play someone working in a concentration camp...

    TeeMan on
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  • PancakePancake Registered User regular
    edited May 2008
    They seriously think "Velvet Assassin" is a better title than "Sabotage?" Because I can think of better titles than Sabotage, but Velvet Assassin is not one of them.

    Pancake on
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  • SnareSnare Registered User regular
    edited May 2008
    Sounds like a great idea for a game. Let's hope they've realised it well enough.

    Snare on
  • RenzoRenzo Registered User regular
    edited May 2008
    Replay Studios is developing this.

    Gamecock isn't a developer. They're a publisher.

    Renzo on
  • RookRook Registered User regular
    edited May 2008
    Well I guess we know how it ends.. :(

    I think you play as flashbacks from a hospital bed, so it doesn't end that way. I think.

    edit: There's a bunch of videos for it, some dating back a few years. I think the dev sounds like a real creep though, so I'm not exactly holding my breath on this one.
    http://www.gametrailers.com/game/6363.html

    Rook on
  • SomestickguySomestickguy Registered User regular
    edited May 2008
    Man, this is probably gonna be great and all, but seriously, WWII is becoming the new but they're in space!

    Somestickguy on
  • CherrnCherrn Registered User regular
    edited May 2008
    Game looks alright, but Velvet Assassin is the dumbest fucking name. It sounds like vile Asian porn.

    I suppose it was a necessary change so as to not have two WW2 stealth games entitled Sabotage and Saboteur. Use a better fucking name generator, though.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • SomestickguySomestickguy Registered User regular
    edited May 2008
    Cherrn wrote: »
    Game looks alright, but Velvet Assassin is the dumbest fucking name. It sounds like vile Asian porn.

    ASS ASS IN MIRITE HURR:P

    Somestickguy on
  • NicholasNicholas Registered User regular
    edited May 2008
    It just had to be set in WWII didn't it?

    Nicholas on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited May 2008
    Nicholas wrote: »
    It just had to be set in WWII didn't it?

    Well how else are they going to work the Nazis in?

    reVerse on
  • A raptor!A raptor! Registered User regular
    edited May 2008
    Cherrn wrote: »
    Game looks alright, but Velvet Assassin is the dumbest fucking name. It sounds like vile Asian porn.

    ASS ASS IN MIRITE HURR:P

    gant-wahaha(a).gif


    Anyway, I don't mind the WW2 setting, to be honest. It's just another template, like "fantasy" or "space" or "modern day". At least they're trying to do something new within that template. I'd put my money on Saboteur being a much better game, though.

    A raptor! on
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  • Regicid3Regicid3 Registered User regular
    edited May 2008
    I know we should be mature and all, but why would they name their studio Gamecock? Because when it comes down to it, no matter how mature you think you are . . .

    lolcocks

    Regicid3 on
  • GyralGyral Registered User regular
    edited May 2008
    Regicid3 wrote: »
    I know we should be mature and all, but why would they name their studio Gamecock? Because when it comes down to it, no matter how mature you think you are . . .

    lolcocks

    Try living in South Carolina for 8 years where the state University's mascot is the Gamecock.

    And you have people yelled "Go Cocks!" Old people. Fat old people. With lots of missing teeth and/or chromasomes. Oh god, I think my penis just receded inside my body.

    Gyral on
    25t9pjnmqicf.jpg
  • GungHoGungHo Registered User regular
    edited May 2008
    Wait... "Gamecock" is an actual company name?

    GungHo on
  • randombattlerandombattle Registered User regular
    edited May 2008
    PhilKenSebben.jpg

    Ha Ha! Cocks.

    randombattle on
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    I never asked for this!
  • RenzoRenzo Registered User regular
    edited May 2008
    GungHo wrote: »
    Wait... "Gamecock" is an actual company name?

    Yep. Located in Austin Texas.

    Renzo on
  • ImpersonatorImpersonator Registered User regular
    edited May 2008
    Nicholas wrote: »
    It just had to be set in WWII didn't it?

    Because there can't be too many Stealth-action games set in WW2..

    Impersonator on
  • ElGamalElGamal __BANNED USERS regular
    edited May 2008
    The only stealth Action game in WW2 that doesn't suck is Commandos. And not the 3rd one, or the 2nd one really.

    ElGamal on
  • randombattlerandombattle Registered User regular
    edited May 2008
    ElGamal wrote: »
    The only stealth Action game in WW2 that doesn't suck is Commandos. And not the 3rd one, or the 2nd one really.
    Indiana Jones and the Fate of Atlantis!

    Action! Stealth! Awesome!

    randombattle on
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    I never asked for this!
  • OneWingedOtakuOneWingedOtaku Registered User regular
    edited December 2008
    I've just started looking at some footage/screenshots of this game now, it looks really good! Probably going to be one of the first games I buy during 2009, looks very dark and interesting - and I like a WWII setting anyway.

    OneWingedOtaku on
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  • JohnDoeJohnDoe Registered User regular
    edited December 2008
    GungHo wrote: »
    Wait... "Gamecock" is an actual company name?

    Its also an actual word, meaning a chicken bred for fighting.

    JohnDoe on
  • xWonderboyxxWonderboyx Registered User regular
    edited December 2008
    reVerse wrote: »
    Nicholas wrote: »
    It just had to be set in WWII didn't it?

    Well how else are they going to work the Nazis in?

    But... Isn't it based on a real person? How could they change the time period drastically and still say it is based on that person?

    xWonderboyx on
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  • OneWingedOtakuOneWingedOtaku Registered User regular
    edited December 2008
    reVerse wrote: »
    Nicholas wrote: »
    It just had to be set in WWII didn't it?

    Well how else are they going to work the Nazis in?

    But... Isn't it based on a real person? How could they change the time period drastically and still say it is based on that person?

    Yeah its based on Violette Szabo apparently, a real life spy of the period. I don't know why people don't like WWII settings anyway, I know its used a lot but I like it, lol

    OneWingedOtaku on
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  • AldoAldo Hippo Hooray Registered User regular
    edited December 2008
    Most Gamecock titles so far have sucked monkeyballs and failed commercially, just look at the titles: http://en.wikipedia.org/wiki/Gamecock_Media_Group

    Games I've heard of before/played a little:
    Fury is a MMO that had to go F2P a month after release because no one was playing it,
    the latest Stronghold title looked like digital vomit,
    Insectide made game reviewers across the globe cry,
    Legendary was a cheap shooter with a shit story.

    Titles I've never heard of and didn't do well:

    Hail to the Chimp, but a quick google search shows that everyone thought it was at best average,
    Pirates vs. Ninjas Dodgeball was even worse.

    Titles I've never heard of that did well:
    Mushroom Men was appreciated,
    Dementium: The Ward was appreciated even more.

    So really, I don't expect this game to be any good. I fully expect another Insectide failure.

    Aldo on
  • temperature!temperature! Registered User regular
    edited December 2008
    This game sounds pretty good, and I love WW2 era stuff, AND it isn't an FPS based on WW2 battles, so I'm interested. I start to view some screenshots, and I see a horribly textured, 4 sided polygon railing. It's about to be 2009, and we have the resources to make games look nice. This is just inexcusable.

    spoiler'd for huge:
    2489971972_74cb797f2f_o.jpg

    temperature! on
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  • AldoAldo Hippo Hooray Registered User regular
    edited December 2008
    There's a lot more wrong with that screenshot if you're a freak like me and pay attention to shadows. Still, these could be WIP.

    Aldo on
  • temperature!temperature! Registered User regular
    edited December 2008
    Aldo wrote: »
    There's a lot more wrong with that screenshot if you're a freak like me and pay attention to shadows. Still, these could be WIP.

    yeah, after watching videos, I saw that most of the game is like that. I've seen ps2 games that look better graphic wise. And as for that shadow, I think it's hilarious that it's in front of him, and so is the light.

    I'm not trying to troll the thread or anything, because the game looks like it could be fun, but it's supposed to be on the 360.

    temperature! on
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