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Excuse me, not trying to be mean, just wondering. Why do you have such low level gear on a 60? I mean, some is good, but stuff like your pants are level 37. Is it strictly because it has the + shadow damage? Isn't there higher stuff than this?
Primarily, beacuse I was trying to level as fast as I could, and didn't do too many instances. Secondarily, for levelling, there really isn't better green stat gear on the AH, +dmg is too good to pass up on mobs that never hit me, and shadow wrath gear can be hard to find.
I mean, I have a pair of much higher level rainstrider pants sitting in my bags, but +spirit is crap for me.
Yeah, I personally hated levleing my tailoring with my warlock.
Oh look what I can make ... for a mage
Oh now I can make this ... for a priest
I've ended up just wearing crap gear through my warlock's life just because I rolled on a new server and there was nothing available in the AH and sewing my own gear.
I love being a warlock ... you are very proficient in PvP and aren't expected a very specific roll (usually) in Raids ... so long as you're there doing your 'warlock' damage and pull out a pet at times when appropriate. Heal? no. Water? no. Tank? no. DPS? sure alright. Just keep your Imp in there for stamina and all is good.
You port people with legitimate reasons to be stragglers, everyone else can fucking fly.
But yeah, these extra services you provide are good things. I feel sorry for rogues that don't get to do anything but pure dps, while warlocks have a dps role in combat, plus wipe recovery, summoning, healthstones, and debuffing.
Yeah, I mean, when a raid wipes, rarely is the lock blamed. All warlocks do in a raid is do damage, thats it, and SS the priest every half hour. Thats all I wanted out of the class. I don't have to worry about health bars, I don't have to worry about holding aggro. I don't have to worry about pulling. I just kill shit.
And Plagueheart does look good I admit. It makes us look freaky, which is what warlocks are supposed to do. We do deal in demonic magic.
I just don't like the mask. Although I would have preferred the hellfire armor from the fanart page. They should hire that guy to do their designs.
On a seperate note, anyone else get really peeved when someone knocks your CoD off with some stupid debuff like serpent sting? Sorry, those slots are reserved.
I love being a warlock ... you are very proficient in PvP and aren't expected a very specific roll (usually) in Raids ... so long as you're there doing your 'warlock' damage and pull out a pet at times when appropriate. Heal? no. Water? no. Tank? no. DPS? sure alright. Just keep your Imp in there for stamina and all is good.
just thought I'd say that
As a SL lock I kinda wish it was acceptable to have pets other then the Imp out in raids, but aside from that I love my role in groups/raids.
As a SL lock I kinda wish it was acceptable to have pets other then the Imp out in raids, but aside from that I love my role in groups/raids.
Unless I'm in the MT group or its a specific boss, I generally run whichever pet I want and the rest of the raid either doesn't mind or doesn't notice. sac/rez succubus is nasty, although watch your aggro. I'd say its about equivalent damage to a sm/ruin build, but much more controllable without the crazy crit spikes.
As a SL lock I kinda wish it was acceptable to have pets other then the Imp out in raids, but aside from that I love my role in groups/raids.
Unless I'm in the MT group or its a specific boss, I generally run whichever pet I want and the rest of the raid either doesn't mind or doesn't notice. sac/rez succubus is nasty, although watch your aggro. I'd say its about equivalent damage to a sm/ruin build, but much more controllable without the crazy crit spikes.
Though I made two mistakes: I took imp. Imp, and I told my RL that I had it.
Though I will try to switch out pets next time or get switched out of the MT's group.
Yeah, I mean, when a raid wipes, rarely is the lock blamed. All warlocks do in a raid is do damage, thats it, and SS the priest every half hour.
Except when the warlocks forget to SS someone.
Man the shit really hits the fan when that happens. Might not be as big a deal for horde due to shaman self-rez but on alliance it's a good way to get everyone thinking you're a complete retard.
Yeah, I mean, when a raid wipes, rarely is the lock blamed. All warlocks do in a raid is do damage, thats it, and SS the priest every half hour.
Except when the warlocks forget to SS someone.
Man the shit really hits the fan when that happens. Might not be as big a deal for horde due to shaman self-rez but on alliance it's a good way to get everyone thinking you're a complete retard.
On stuff like trash mobs (which lets be honest, in instances like MC is 95% of the instance) chances are your guild doesn't really need that extra ~500 hp and would probably rather you up your dps just to get through it faster, unless of course your guild is new to MC in which case, don't fret it'll soon be different. At least thats how I justify it to myself.
So I heard the Demonic Sacrafice talent with a sac'd walker is a very strong solo build.
I'm wondering how this is done. Do you just sac the vw, and tank things while slinging spells at them, or do you have to keep throwing fear around, and probably then grind in areas with low likely hood of adds?
Basically I'm trying to build a character that is not as boring as my hunter. Pet attack -> shoot.
It seems like warlocks are a lot more versatile than that, depending on the build. Pretty much any way I bould my hunter it's going to be the same strat
EWom on
Whether they find a life there or not, I think Jupiter should be called an enemy planet.
On the forgetting SS I can say that before I ran the Necro Mod I would tell the party and the ss'd user to please remind me 5 mins before. If I forgot, it would usually be blamed on the SS user if we wiped. Now that I have Necro, A scary man tells me "YOUR SOULSTONE HAS EXPIRED". The scary man makes me very uncomfortable, therfore I ss the user as fast as I can again.
Whats cool about being a Warlock is that you can just sit back and kill shit. Often we do have the responsibility of putting Curse of Reck to avoid runners. We also have to remember to dismiss our pets if we are taking a shortcut. Other than that we just shoot to kill 24/7. The one time I think we took a shortcut in Gnomeregan by jumping off to the next platform down, I did not dismiss my pet. There we were sitting and drinking our Mana and I'm like "Hey look my Voidwalker is coming back, Oh fuck and hes bringing 20 motherfuckers with him!" Hillarity ensued.
One annoyence with rolling a lock is having other users telling you how to play with the group. I understand that some of these users themselves have warlocks, but if I have my Voidwalker out, it means someone isn't tanking as they should and I am tired of dying for the 4th consecutive time in 15 mins.
As an SM/DS build(for levelling, you start affliction, then switch to DS when it's available then start back into affliction) I think the ideal way to fight is to just use immolate, CoA, corruption then drain tank. So maybe you wait to get DS until you can also get fel conc.
However, I tried this on the test server a while back. It was pretty close to the speed of my Dark Pact build, but it seemed just slightly longer, as killing mobs wasn't quite as fast. With DP, I would pull with shadowbolt and put succy on the target, immediately put a CoEX after my SB hit, then corruption, then either life tap or another SB, then feared the target and nuked it. This doesn't work too well without CoEx though.
This also let me keep my succy out to CC any extra humanoids if I pulled adds, whereas DS doesn't. I think DS might be better if you had better gear, but I don't think it's worth the gold to get really good gear for levelling.
So I heard the Demonic Sacrafice talent with a sac'd walker is a very strong solo build.
I'm wondering how this is done. Do you just sac the vw, and tank things while slinging spells at them, or do you have to keep throwing fear around, and probably then grind in areas with low likely hood of adds?
Basically I'm trying to build a character that is not as boring as my hunter. Pet attack -> shoot.
It seems like warlocks are a lot more versatile than that, depending on the build. Pretty much any way I bould my hunter it's going to be the same strat
If you do this in an area where fearing won't draw adds you can grind forever without ever having to stop to eat/drink. It also works great for soloing elites as long as you can fear them.
The most efficient/least boring way I found to kill stuff in a Demonology/Affliciton build was to put CoA and Corruption on the target and sic my succubus on them with only Lash of Pain set to autocast, then use my wand until I was about to pull aggro. Then I would Immolate or Shadowbolt and drain tank. I'd be able to do this without drinking/eating for very long periods of time.
I love stacking as many dots as I can, even if it makes no sense to do so. I just love seeing all those numbers float over the mob's head. CoA, Immolate, Corruption, Siphon Life = fun.
As a result, my warlock takes a lot of damage, and I use a lot of mana. Would be nice if Improved Drain Soul worked with Drain Life instead, because then I'd really be pimping.
I love stacking as many dots as I can, even if it makes no sense to do so. I just love seeing all those numbers float over the mob's head. CoA, Immolate, Corruption, Siphon Life = fun.
As a result, my warlock takes a lot of damage, and I use a lot of mana. Would be nice if Improved Drain Soul worked with Drain Life instead, because then I'd really be pimping.
haha that makes me remember my shaman in EverQuest. I told my party I could outdamage anyone (this was a regular guild group) given a mob with enough HP's, as long the tank could hold aggro.
This was shortly after the DoT stack change, so you could stack basically every DoT you had from lvl 1 on to lvl 65 (cap at the time I was playing)
Which is what I did However the tank could not hold agro, and a cleric and druid were trying to keep me alive. I guess maybe we shouldn't have picked a dragon that hits for 500ish (even thoguh i solod them all the time) for that experiment ;p
EWom on
Whether they find a life there or not, I think Jupiter should be called an enemy planet.
I played a necro in EQ, did pretty much the same thing. Which is why I do it with my warlock.
I cast everything on bosses, and kept those dots going full time. That sort of stuff makes me happy in the pants.
xzzy on
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Golden YakBurnished BovineThe sunny beaches of CanadaRegistered Userregular
edited June 2006
I wonder if the jump to level 70 will give the Warlock a brand new end-game pet to play with, hopefully one a little bit more useful than the Infernal or Doomguard.
I wonder if the jump to level 70 will give the Warlock a brand new end-game pet to play with, hopefully one a little bit more useful than the Infernal or Doomguard.
So I heard the Demonic Sacrafice talent with a sac'd walker is a very strong solo build.
I'm wondering how this is done. Do you just sac the vw, and tank things while slinging spells at them, or do you have to keep throwing fear around, and probably then grind in areas with low likely hood of adds?
Basically I'm trying to build a character that is not as boring as my hunter. Pet attack -> shoot.
It seems like warlocks are a lot more versatile than that, depending on the build. Pretty much any way I bould my hunter it's going to be the same strat
My lock never gets boring. Different builds can be completly different playstyles and strategies. Conflag vs Soul Link is like night and day. Even a different pet out means a different strategy.
I just started up my WoW account again and I sure have some way to go before I get comfortable with my Warlock again. He's currently level 37 with everything dumped into Demnology but I'm thinking about respeccing him into Affliction (Shadowmastery) and after that going for the Demnology tree. Is that a good idea for a character that's mainly PvE and grinding?
Most warlocks agree that going all affliction to dark pact is the most efficient way to level/grind. With drain tanking, siphon life, life tap, and dark pact you have nearly zero downtime, especially if you can compliment it with cannibalism. While a lot of end-game builds won't take dark pact because there are better 31 or 21 talents, if you go that far into affliction to get shadow mastery you might as well take dark pact because you won't get to another 21 talent until you hit 60 anyways at which point you can respec.
d_advocate on
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Golden YakBurnished BovineThe sunny beaches of CanadaRegistered Userregular
I wonder if the jump to level 70 will give the Warlock a brand new end-game pet to play with, hopefully one a little bit more useful than the Infernal or Doomguard.
Maybe at 70 you can actually control a Doomguard?
One can hope that upgraded versions of the enslave demon spell will make that possible.
If you get enough shadow damage, and go after low enough mobs (-3 to -5) you could just insta-dot everything in sight and kite them in circles till they die. Drain Life will keep you up most of the way, and a death coil/HS at the end of a big pull will do the rest. Its non-stop button mashing fun.
I very rarely hear of problems with gaining aggro before BWL, so until then, spec SM/Ruin. Once you're at that point, I'd say you're still more than competent in pvp with MD/ruin.
So I'm looking for a spec that will do decent pve damage without totally gimping my pvp functionality. Any suggestions ?
Soul Link as Alliance, or "You're fucked" as Horde. Unless you have the -aggro set bonus from Nemesis.
I'm already SL, and while it's awesome in pvp, my raid damage is somewhat lacking. I'm kinda thinking MD/Ruin because I love the versatility of having MD. Plus everybody and their brother is SM/Ruin.
Posts
"They ride single file, to hide their numbers."
And this is my recently turned lvl 60 warlock. http://ctprofiles.net/1179806
God his gear is crap, but hopefully ZG and/or MC soon will rectify that.
I mean, I have a pair of much higher level rainstrider pants sitting in my bags, but +spirit is crap for me.
Oh look what I can make ... for a mage
Oh now I can make this ... for a priest
I've ended up just wearing crap gear through my warlock's life just because I rolled on a new server and there was nothing available in the AH and sewing my own gear.
But yeah, Warlocks have had the best looking gear of all classes easily.
Felheart was awesome, especially the shoulders, same with Tier 2 and Tier 3.
Here's hoping they fix Doomguard or Infernals so we see them more often.
just thought I'd say that
And soul stones. Mother fuckers love sou stones.
Oh, and I guess Im alone in thinking that Plaugeheart looks like shit? Maybe its just the colors, maybe it just looks like shit.
But yeah, these extra services you provide are good things. I feel sorry for rogues that don't get to do anything but pure dps, while warlocks have a dps role in combat, plus wipe recovery, summoning, healthstones, and debuffing.
And Plagueheart does look good I admit. It makes us look freaky, which is what warlocks are supposed to do. We do deal in demonic magic.
Xbox Live: Kunohara
God that stuff is ugly. :?
On a seperate note, anyone else get really peeved when someone knocks your CoD off with some stupid debuff like serpent sting? Sorry, those slots are reserved.
Unless I'm in the MT group or its a specific boss, I generally run whichever pet I want and the rest of the raid either doesn't mind or doesn't notice. sac/rez succubus is nasty, although watch your aggro. I'd say its about equivalent damage to a sm/ruin build, but much more controllable without the crazy crit spikes.
Though I will try to switch out pets next time or get switched out of the MT's group.
Except when the warlocks forget to SS someone.
Man the shit really hits the fan when that happens. Might not be as big a deal for horde due to shaman self-rez but on alliance it's a good way to get everyone thinking you're a complete retard.
<.<
Not that I've ever done that.
Nope.
I'm wondering how this is done. Do you just sac the vw, and tank things while slinging spells at them, or do you have to keep throwing fear around, and probably then grind in areas with low likely hood of adds?
Basically I'm trying to build a character that is not as boring as my hunter. Pet attack -> shoot.
It seems like warlocks are a lot more versatile than that, depending on the build. Pretty much any way I bould my hunter it's going to be the same strat
Whats cool about being a Warlock is that you can just sit back and kill shit. Often we do have the responsibility of putting Curse of Reck to avoid runners. We also have to remember to dismiss our pets if we are taking a shortcut. Other than that we just shoot to kill 24/7. The one time I think we took a shortcut in Gnomeregan by jumping off to the next platform down, I did not dismiss my pet. There we were sitting and drinking our Mana and I'm like "Hey look my Voidwalker is coming back, Oh fuck and hes bringing 20 motherfuckers with him!" Hillarity ensued.
One annoyence with rolling a lock is having other users telling you how to play with the group. I understand that some of these users themselves have warlocks, but if I have my Voidwalker out, it means someone isn't tanking as they should and I am tired of dying for the 4th consecutive time in 15 mins.
______________________
battlerep on STEAM.
However, I tried this on the test server a while back. It was pretty close to the speed of my Dark Pact build, but it seemed just slightly longer, as killing mobs wasn't quite as fast. With DP, I would pull with shadowbolt and put succy on the target, immediately put a CoEX after my SB hit, then corruption, then either life tap or another SB, then feared the target and nuked it. This doesn't work too well without CoEx though.
This also let me keep my succy out to CC any extra humanoids if I pulled adds, whereas DS doesn't. I think DS might be better if you had better gear, but I don't think it's worth the gold to get really good gear for levelling.
As a result, my warlock takes a lot of damage, and I use a lot of mana. Would be nice if Improved Drain Soul worked with Drain Life instead, because then I'd really be pimping.
haha that makes me remember my shaman in EverQuest. I told my party I could outdamage anyone (this was a regular guild group) given a mob with enough HP's, as long the tank could hold aggro.
This was shortly after the DoT stack change, so you could stack basically every DoT you had from lvl 1 on to lvl 65 (cap at the time I was playing)
Which is what I did However the tank could not hold agro, and a cleric and druid were trying to keep me alive. I guess maybe we shouldn't have picked a dragon that hits for 500ish (even thoguh i solod them all the time) for that experiment ;p
I cast everything on bosses, and kept those dots going full time. That sort of stuff makes me happy in the pants.
Maybe at 70 you can actually control a Doomguard?
My lock never gets boring. Different builds can be completly different playstyles and strategies. Conflag vs Soul Link is like night and day. Even a different pet out means a different strategy.
One can hope that upgraded versions of the enslave demon spell will make that possible.
If you get enough shadow damage, and go after low enough mobs (-3 to -5) you could just insta-dot everything in sight and kite them in circles till they die. Drain Life will keep you up most of the way, and a death coil/HS at the end of a big pull will do the rest. Its non-stop button mashing fun.
something like this
edit: SM/DS looks pretty cool too.