I'm not sure how the 'lets play' threads work but here it goes. I've decided to play through metroid prime games in order. I did this with the half-life 2 games and it was interesting to see the improvements and changes one addition after the other. I've just started prime 1 and I have noticed one thing; it's really slow compared to prime 3. It is nice having the doors open right after you shoot them but the turning is so slow. Plus I think the FOV between the two were different because the peripheral vision in the game isn't very good. It still looks pretty good though minus some of the textures and the effects. It'll be interesting to play these games again with a different perspective.
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Didn't some mod mention that you don't need mod approval for an LP, but you need to be good at it?
And could a mod change the thread title so people know what I actually meant.
For reference, from apotheos in the rules thread:
Hell, the Animal Crossing one off SA isn't trying to be funny and it's fucking brilliant. An LP doesn't need to be funny, that's just the direction people try to take them. Then you'll realise that you do not have 20 hours of consistently interesting things to say.
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Hopefully it'll get finished one day It really was excellent.
Just started prime 2 today and there are a few things I noticed right away. The graphics are much better then I remembered them being. I had the thought that there wasn’t much difference between prime 1 and 2 but there really is a noticeable difference. The game moves much faster and I think the developers actually picked up samus’ speed. The load times seem shorter. The productions values are improved but still not quite good enough for my tastes.
I’ll add more as I go.
The game was just so tedious and cruel and slow, and I couldn't stand it. I forced myself to finish it before Prime 3 came out, but I'd never go back.
Prime 3, on the other hand, was incredible.
My biggest gripe with the series is the fetch quest each one has to artificially prolong the gameplay. When they stopped being useful items that the level design pointed you to, and became random keys that are just hidden fuck-everywhere, the fun was taken out of it.
I've been stuck on the last boss of Prime 2 for weeks, because I suck at games. :x
Does the FOV differ between the games? Maybe it does.. or maybe it's because Prime 3 supports widescreen while the others do not. I never noticed a difference in FOV though.
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Yeah, you'll need a GC controller and memory cards.
thanks lewiep
Just started Prime 3. Even before I jumped to 16x9 the graphics are still amazing. Jumping to 16x9 just adds to what was already great (by the way the fov is same through all 3 games so I‘m not sure what I saw with Prime 1). Anyone that said that Prime 3 looked just like Prime 2 play through 2 then but in 3. You won’t feel the same way. If this game had HD lighting, a few more shaders, and the ability for just a few more polygons per texture this game would be one of the best looking 360/PS3 out there. The sound is much better too (minus the terrible dialogue). The music is much more like the style of Prime 1 but with a more cinematic flare. Of course the controls are great but we all know that. One thing I like that makes this game stand out from 1 and 2 is the structure is much tighter and interesting. Like Prime 2 there are objectives but not objectives where you just search, find, and repeat. Objectives where you have to save planets, investigate, and eventually save the galaxy. For example the very first mission sees you frantically turning on a planets defense system to stop a leviathon from crashing into the planet. None of the other games felt that big and exciting especially from the get-go. The game is much more intense in moments like that too. In the mission I mentioned above a background voice counts down the time until impact. The game runs at a break neck pace, added with tight, fantastic controls, makes the game an absolute joy to play.
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It's still better than 2.
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So, after playing all of the prime games again here’s how everything stacks up for me…
Prime 1: The most unique game of the series. The game is based more on exploration compared to the others. The exploration, and really carrying the game on, really compels the gamer to really think because there isn’t much help. The atmosphere is fantastic, the pacing is good (overall slower then most games but works here), and the gameplay is dead on. This truly is Super Metroid in 3D. This is probably the best game for hardcore gamers but is still easy enough that casual gamers, if they dedicate themselves enough, will enjoy it too.
Prime 2: The worst game of the series by far. The game tries to carry on what Prime 1 did but add to it. In some areas it did. The graphics are better (though the music actually took a step back) and overall the production values went up. The problem is the game feels like a chore. The exploration isn’t compelling because, unlike Prime 1 where you were set in an area and had to use your wits to discover what to do and where to go next, Prime 2 force feeds you where to go and what to do making the long traveling and backtracking tedious. The game is much harder then Prime 1 as well. In fact, this is the most challenging game of the series. Though the graphics are better then prime 1 the locales and artistic direction is not. As a gamer I wasn’t anticipating the next area. Pair that with a lackluster story and boring gameplay and you get a tedious, boring, bad game.
Prime 3: The most well rounded game of the series. Tons of variety not just in the locales but the gameplay as well. You’ll do the same thing time and time again but how you get there is never the same. Perfect balance of action and exploration (with the exception being the fetch quest at the end). The graphics, atmosphere, and even sound is a huge step up from the previous two games. The game is geared a little bit more toward casual gamers this time with quite a bit of ‘hand-holding’ through many sections (the Aura Units acting as guides to help players along for example). Out of all the Prime games this is the one that I had the most fun with. It may not have been a huge leap forward in gaming (unless you count the controls but I’m kind of ignoring them because everyone knows they were great) but the game offers a great atmosphere with a lot of fun gameplay.
I’d rank Prime 1 and 3 about the same, though the games are very different so it’s hard to compare the two, and Prime 2 isn’t even in the same ballpark.
Man, put that shit in a spoiler bracket. Some of us haven't finished 3 yet. Hell, I only recently picked up 1 and 2, which I intend to play before I play the third one.
Prime 1 was my favorite. Superior soundtrack that really added to Tallon IV's atmosphere, and that gave the whole game an aura of isolation that 3 couldn't match. Plus, the Space Pirate encounters were actually heart-pounding.
There are like 5 or 6 of them out now, and it seemed that everytime a new game was released they kept changing it for the worse.
Sounds like you just got the bad ending. If you complete the game with more items collected you see added segments.
I'd also like to mention that Dark Samus on hyper difficulty was an incredible pain in the ass. I can't even remember how many times I had to redo that fight.
And I beat it with 100% complete. I enjoyed those added parts but I figured I'd comment on the original game ending.
I played all three on the regular setting (I played 3 on Veteran) just so I could enjoy the experience the same way I did the first time through. If you play on Hard on any of them the difficulty does go up considerably.
Total agreement on the music issue. That was half of my love for 1, and then somebody screwed it up in 2.
Anyway on to the primes, I've beat em all and helped break 3 over at SDA/M2k2.
I honestly can't decide which I like the best, 2 has some intense moments throughout, 1 has the best atmosphere and 3's more action packed than the other 2.
Metroid Prime
Pros
It was the first to bring Metroid into 3D, and did it quite well.
Has the best and most diverse atmosphere.
A very well detailed backstory
has the best use of 3d metroids
Good music
Cons
Puzzles were a bit lackluster and/or repetitive
Could get boring, being more atmospheric than actoin orientated
Bosses were a wee bit lacking compared to the ones in 3 but better than the ones in two.
Metroid Prime: Echoes
Pros
Very intense moments without being extremely action oriented
Nice music, a lot of it being remixed though
Cons
weak boss structure, even the bad ass quadraxis sucks because of the below item
Dark World environment sapping health
Beam Ammo
The near entirety of the whole game is one long fetch quest
half assed attempt at multiplayer, it was fun but eh noone would've missed it.
The Glitchiest of the 3
Metroid Prime 3
Pros
High action through nearly the whole game and keeps the exploration top notch
Great puzzles with only one fetch quest, and you don't even have to do half of it thanks to some beginner-friendly sequence breaking.
The creepy derelict ship
The best use of wiimote controls so far.
Some good boss fights
Cons
Halfassed story attempt
Lackluster final boss
non-connected planets kind of skimp that metroid feel
somewhat dull environments compared to the first two
So they all have their good and bad points and I recommend the series, but definitely play them in order.
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2 was pretty meh, really. I was excited when it came out, but they kinda fudged it. The new mechanics they introduced, like the dark world hurting you, really just made it more annoying, and there was a lot of repetitive slog through identical purple rooms. Bleh. I ended up losing interest about halfway through.
3 was a completely different animal. First hour or so, I was wondering when it wa going to get to the exploration. Halo-style cinematics and dialog are not Metroid's bag. It improved from there, though, especially when it got to the point where I didn't have to talk to anyone but the Aurora units. Definitely more action throughout.
Boss fights and music were back up to snuff in 3, for the most part. Bryyo's boss forced me to switch 'fire' back to the A button as my index finger wasn't up to the task.
Speaking of that, I liked Metroid better on the Gamecube controller, but maybe that's just me.
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I skipped 1 and 2 and went straight to 3. It don't matter to Jesus.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
I found 3 too easy personally. Wiimote made me feel invincilbe, was amazing.
But nothing beats the intensity of the first stretch of Phazon Mines in Prime 1. Such a long section without a save point. Then right when you get to the end you have to fight an invisible sentry (incredibly easy if you took the time to grab a certain weapon) and then navigate an electric maze while you are probably just clinging on to life with a few HP.
I really need to get a Wii so I can play MP3. Unfortunately none of my friends with Wiis have MP3 so it'll be awhile.
It's things like this which make Prime 1 feel more taxing than the other two. They don't make the enemies or the environments insanely hard, but they keep throwing challenge after challenge at you, and you really have to make sure you're in top form as far as Energy Tanks and Missiles before you try to take on the Phazon Mines. It makes you feel like you're drawing closer to the precipice of something big.
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