I just finished precipice of darkness and it was really a great time. I get the impression that the combat system is considered unsophisticated by today's rpg standards, but I thought it was perfect. I love how they incorporated the action-y elements into the special attack mini games, the first and last time I can remember this type of thing was with Sabin in Final Fantasy III ( or VI or whatever). From that you can tell that I haven't really played any turn based rpgs in a long while, the time commitment is just too unmanageable what with the level building. My question is, what other types of rpgs these days (or in the past 5 years) should I look for if I loved this type of combat?